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Documentation for this module may be created at Module:MARDEK Items/data/doc

-- <nowiki>
--------------------------------------------------------------------------------
-- This module contains information about every item in the MARDEK series,
-- indexed by name and in-game 'sort' order. Each item is represented by a table
-- with the following fields:
--
-- `name`:
-- A <string> representing the item's in-game name.
--
-- `article`:
-- A <string> indicating the location of the item's article on the wiki.
--
-- `sprite`:
-- A <string> indicating the location of the item's sprite on the wiki.
--
-- `sortId`:
-- A <number> indicating @TODO, or -1 if unsortable (i.e. not part of the item
-- table).
--
-- `element`:
-- (Optional). A <string> representing @TODO. Defaults to "None".
--
-- `type`:
-- A <string> representing the item's in-game type.
--
-- `value`:
-- (Optional). A <number> representing @TODO. Defaults to 0.
--
-- `hp`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `mp`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `str`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `vit`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `spr`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `agl`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `atk`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `def`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `mdef`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `eva`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `critical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `drains hp`:
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
--
-- `drains mp`:
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
--
-- `resist fire`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist water`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist air`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist earth`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist light`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist dark`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist aether`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist fig`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist physical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist thauma`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist poison`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist paralysis`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist numbness`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist silence`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist curse`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist confusion`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist sleep`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist blindness`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist zombie`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist bleed`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower fire`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower water`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower air`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower earth`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower light`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower dark`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower aether`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower fig`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower physical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower thauma`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `skills`:
-- (Optional). A <table> listing which skills the item can teach. Defaults to an
-- empty table.
--
-- `canEquip`:
-- (Optional). A <table> listing which playable characters can equip the item.
-- Note that this takes availability into account. For example, although six
-- different people can theoretically use the Turquoise Armour, all but Mardek
-- have left the party by the time you get it. Defaults to an empty table.
--------------------------------------------------------------------------------
-- @TODO:
--    * Finish incomplete field descriptions in the documentation (see above).
--    * Shields allegedly give EVA, but it looks like that data isn't used...?
--    * Add hit (not shown in-game, but available from the data).
--    * Add description??
--    * Figure out what to do with the following information:
--        * (in)effective against
--            * Silver Sword
--            * Aeropolitan Scimitar
--            * Flametongue
--            * Fishslayer
--            * Blood Sword
--            * Righteous Justice
--            * Silver Axe
--            * Boneslicer
--            * Yin and Yang
--            * Silver Claw
--            * Silver Harp
--        * inflicts (e.g. "Inflicts CRS (100%)")
--            * Cursed Blade
--            * Stingstick
--            * Firefang
--            * Viper Claw
--        * auto (e.g. "Auto-Haste")
--            * Cursed Blade
--            * Cursed Beret
--            * Yellow Fairy
--            * Green Fairy
--            * Blue Fairy
--            * Purple Fairy
--            * Red Fairy
--            * Boots of Speed
--            * Scarab of Protection
--            * Scarab of Health
--            * Scarab of Fury
--            * Kind Star
--        * charismatic performer (e.g. "Charismatic Performer (50%)")
--            * Minstrel's Tiara
--        * Gemsplosion POW
--            * Ruby
--            * Emerald
--            * Sapphire
--            * Moonstone
--            * Onyx
--            * BloodOpal
--            * Turquoise
--            * FireOpal
--            * Aquamarine
--            * Jade
--            * Topaz
--            * Amethyst
--            * Viper's Eye
--            * Candriathope
--            * Wispstone
--            * EveningStar
--            * SoulStone
--        * Gemsplosion: Drain HP
--            * Blood Opal
--        * Gemsplosion + CNF
--            * Amethyst
--        * Gemsplosion + PSN
--            * Viper's eye
--    * Deal with missing/incomplete items, esp. outside of this module.
--        * Fishin' Stick
--        * Worm
--        * Wetfish
--        * Air Crystal of Belfan
--        * Light Crystal of Belfan
--        * Dark Crystal of Belfan
--        * Gold
--        * none
--    * Check for other items that were dummied out of the 2010 versions
--------------------------------------------------------------------------------
local items = {}

local function Item(data)
    local defaults = {
        element = "None",
        value = 0,
        hp = 0,
        mp = 0,
        str = 0,
        vit = 0,
        spr = 0,
        agl = 0,
        atk = 0,
        def = 0,
        mdef = 0,
        eva = 0,
        critical = 0,
        ["drains hp"] = false,
        ["drains mp"] = false,
        ["resist fire"] = 0,
        ["resist water"] = 0,
        ["resist air"] = 0,
        ["resist earth"] = 0,
        ["resist light"] = 0,
        ["resist dark"] = 0,
        ["resist aether"] = 0,
        ["resist fig"] = 0,
        ["resist physical"] = 0,
        ["resist thauma"] = 0,
        ["resist poison"] = 0,
        ["resist paralysis"] = 0,
        ["resist numbness"] = 0,
        ["resist silence"] = 0,
        ["resist curse"] = 0,
        ["resist confusion"] = 0,
        ["resist sleep"] = 0,
        ["resist blindness"] = 0,
        ["resist zombie"] = 0,
        ["resist bleed"] = 0,
        ["empower fire"] = 0,
        ["empower water"] = 0,
        ["empower air"] = 0,
        ["empower earth"] = 0,
        ["empower light"] = 0,
        ["empower dark"] = 0,
        ["empower aether"] = 0,
        ["empower fig"] = 0,
        ["empower physical"] = 0,
        ["empower thauma"] = 0,
        skills = {},
        canEquip = {},
    }

    -- mw.loadData() forbids metatables, so we have to do this manually
    for k, v in pairs(defaults) do
        if not data[k] then
            data[k] = v
        end
    end

    -- compound properties
    data.displayText = (data.type == "PLOT" and "★ " or "") .. data.name
    data.link = "[[" .. data.article .. "|" .. data.displayText .. "]]"
    data.imageLink = "[[" .. data.sprite .. "|" .. data.displayText .. "|link=" .. data.article .. "]]"
    data.infoIcon = data.imageLink .. "<br>" .. data.lin

    -- make the data available
    table.insert(items, data)
    items[data.name] = data
end

Item{
    name = "Longsword",
    article = "Longsword",
    sprite = "File:Longsword.png",
    sortId = 1,
    type = "WEAPON: SWORD",
    value = 50,
    atk = 10,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Bronze Sword",
    article = "Bronze Sword (MARDEK)",
    sprite = "File:Bronze Sword.png",
    sortId = 2,
    type = "WEAPON: SWORD",
    value = 350,
    atk = 14,
    critical = 4,
    skills = {
        "Smite Evil (Holy Arts)",
        "Smite +"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Silver Sword",
    article = "Silver Sword (MARDEK)",
    sprite = "File:Silver Sword.png",
    sortId = 3,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 1000,
    atk = 16,
    critical = 4,
    skills = {
        "Disrupt Undead",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Iron Sword",
    article = "Iron Sword (MARDEK)",
    sprite = "File:Iron Sword.png",
    sortId = 4,
    type = "WEAPON: SWORD",
    value = 600,
    atk = 20,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Mace",
    article = "Mace",
    sprite = "File:Mace.png",
    sortId = 5,
    type = "WEAPON: SWORD",
    value = 800,
    atk = 22,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Mythril Sword",
    article = "Mythril Sword",
    sprite = "File:Mythril Sword.png",
    sortId = 6,
    type = "WEAPON: SWORD",
    value = 2000,
    atk = 26,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Shadowblade",
    article = "Shadowblade",
    sprite = "File:Shadowblade.png",
    sortId = 7,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 4000,
    atk = 25,
    critical = 4,
    skills = {
        "Degeneration 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Sun Sword",
    article = "Sun Sword",
    sprite = "File:Sun Sword.png",
    sortId = 8,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 600,
    atk = 28,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Xantusian Scimitar",
    article = "Xantusian Scimitar",
    sprite = "File:Xantusian Scimitar.png",
    sortId = 9,
    type = "WEAPON: SWORD",
    value = 7000,
    str = 1,
    atk = 33,
    critical = 10,
    skills = {
        "Critical+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Champion Sword",
    article = "Champion Sword",
    sprite = "File:Champion Sword.png",
    sortId = 10,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 10000,
    atk = 32,
    critical = 10,
    skills = {
        "DMG+30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "M Blade",
    article = "M Blade",
    sprite = "File:M Blade.png",
    sortId = 11,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 1,
    str = 5,
    atk = 100,
    critical = 10,
    skills = {
        "Smite Evil (Powers)",
        "DMG+50%",
        "Stunstrike"
    },
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Stick",
    article = "Stick",
    sprite = "File:Stick.png",
    sortId = 12,
    type = "WEAPON: SWORD",
    atk = 3,
    critical = 1,
    skills = {
        "Strike",
        "DMG+1",
        "Block"
    },
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Keyblade",
    article = "Keyblade",
    sprite = "File:Keyblade.png",
    sortId = 13,
    type = "WEAPON: SWORD",
    value = 2000,
    atk = 26,
    critical = 4,
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Aeropolitan Scimitar",
    article = "Aeropolitan Scimitar",
    sprite = "File:Aeropolitan Scimitar.png",
    sortId = 14,
    element = "Air",
    type = "WEAPON: SWORD",
    value = 12000,
    agl = 1,
    atk = 36,
    critical = 10,
    skills = {
        "Air Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Flametongue",
    article = "Flametongue",
    sprite = "File:Flametongue.png",
    sortId = 15,
    element = "Fire",
    type = "WEAPON: SWORD",
    value = 24000,
    str = 1,
    atk = 39,
    critical = 3,
    skills = {
        "Fire Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Fishslayer",
    article = "Fishslayer",
    sprite = "File:Fishslayer.png",
    sortId = 16,
    element = "Water",
    type = "WEAPON: SWORD",
    value = 24000,
    spr = 1,
    atk = 37,
    critical = 3,
    skills = {
        "Water Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Blood Sword",
    article = "Blood Sword",
    sprite = "File:Blood Sword.png",
    sortId = 17,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 13000,
    atk = 30,
    critical = 3,
    ["drains hp"] = true,
    skills = {
        "Drain HP 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Righteous Justice",
    article = "Righteous Justice",
    sprite = "File:Righteous Justice.png",
    sortId = 18,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 13000,
    mp = 20,
    str = 2,
    spr = 3,
    atk = 40,
    critical = 3,
    skills = {
        "Divine Glory",
        "Smite X",
        "Soulstrike"
    },
    canEquip = {
        "Vehrn"
    }
}

Item{
    name = "Clerical Mace",
    article = "Clerical Mace",
    sprite = "File:Clerical Mace.png",
    sortId = 19,
    type = "WEAPON: SWORD",
    value = 2800,
    spr = 35,
    critical = 4,
    skills = {
        "Smite +"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Forest Edge",
    article = "Forest Edge",
    sprite = "File:Forest Edge.png",
    sortId = 20,
    element = "Earth",
    type = "WEAPON: SWORD",
    value = 24000,
    vit = 1,
    atk = 40,
    critical = 3,
    skills = {
        "Earth Slash (Magic Sword)"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Sword of Goznor",
    article = "Sword of Goznor",
    sprite = "File:Sword of Goznor.png",
    sortId = 21,
    type = "WEAPON: SWORD",
    value = 70000,
    str = 4,
    atk = 46,
    critical = 3,
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Champion Sword II",
    article = "Champion Sword II",
    sprite = "File:Champion Sword II.png",
    sortId = 22,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 40000,
    mp = 100,
    str = 2,
    spr = 2,
    atk = 50,
    critical = 10,
    ["empower light"] = 20,
    skills = {
        "DMG+30%",
        "Soulstrike"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Cursed Blade",
    article = "Cursed Blade",
    sprite = "File:Cursed Blade.png",
    sortId = 23,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 3000,
    str = 5,
    vit = -5,
    spr = -5,
    atk = 45,
    critical = 3,
    ["drains hp"] = true,
    skills = {
        "P+Bleed 20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Pike",
    article = "Pike (MARDEK)",
    sprite = "File:Pike.png",
    sortId = 24,
    type = "WEAPON: SPEAR",
    value = 50,
    atk = 9,
    critical = 2,
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Ember Spear",
    article = "Ember Spear",
    sprite = "File:Ember Spear.png",
    sortId = 25,
    element = "Fire",
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 22,
    critical = 2,
    ["empower fire"] = 20,
    skills = {
        "Flame (Pyromancy)",
        "M FIRE+20%",
        "Soulstrike"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Wing Spear",
    article = "Wing Spear",
    sprite = "File:Wing Spear.png",
    sortId = 26,
    element = "Air",
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 22,
    critical = 2,
    ["empower air"] = 20,
    skills = {
        "Lightning Bolt (Aeromancy)",
        "M AIR+20%",
        "Soulstrike"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Iron Spear",
    article = "Iron Spear (MARDEK)",
    sprite = "File:Iron Spear.png",
    sortId = 27,
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 28,
    critical = 2,
    skills = {
        "Null Air Once (Aeromancy)",
        "Remove Paralysis",
        "Remove Numbness"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Desert Spear",
    article = "Desert Spear",
    sprite = "File:Desert Spear.png",
    sortId = 28,
    type = "WEAPON: SPEAR",
    value = 8500,
    atk = 32,
    critical = 2,
    skills = {
        "Burn",
        "Gust Shield"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Stingstick",
    article = "Stingstick",
    sprite = "File:Stingstick.png",
    sortId = 29,
    type = "WEAPON: SPEAR",
    value = 10000,
    atk = 30,
    critical = 2,
    skills = {
        "DMG+10%",
        "P+Poison 20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Firefang",
    article = "Firefang",
    sprite = "File:Firefang.png",
    sortId = 30,
    element = "Fire",
    type = "WEAPON: SPEAR",
    value = 23000,
    spr = 2,
    atk = 36,
    critical = 2,
    ["resist fire"] = 50,
    ["empower fire"] = 25,
    skills = {
        "Blaze",
        "Null Fire Once (Pyromancy)",
        "DMG+20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Magic Poker",
    article = "Magic Poker",
    sprite = "File:Magic Poker.png",
    sortId = 31,
    type = "WEAPON: SPEAR",
    value = 36000,
    spr = 3,
    atk = 20,
    critical = 2,
    ["empower fire"] = 40,
    ["empower water"] = 40,
    ["empower air"] = 40,
    ["empower earth"] = 40,
    skills = {
        "Thunderbolt",
        "M DMG+20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Obelisk",
    article = "Obelisk",
    sprite = "File:Obelisk.png",
    sortId = 32,
    type = "WEAPON: SPEAR",
    value = 15000,
    mp = 50,
    str = 2,
    spr = 5,
    atk = 40,
    critical = 2,
    ["empower fire"] = 50,
    ["empower air"] = 50,
    skills = {
        "Pyro Shell",
        "Aero Shell"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item{
    name = "Greatsword",
    article = "Greatsword (MARDEK)",
    sprite = "File:Greatsword.png",
    sortId = 33,
    type = "WEAPON: GREATSWORD",
    value = 50,
    atk = 12,
    critical = 4,
    skills = {
        "Power Attack (Spellbladery)",
        "DMG+20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Tectonic Sword",
    article = "Tectonic Sword",
    sprite = "File:Tectonic Sword.png",
    sortId = 34,
    type = "WEAPON: GREATSWORD",
    value = 400,
    atk = 16,
    critical = 4,
    skills = {
        "Earth Slash (Spellbladery)"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Iron Greatblade",
    article = "Iron Greatblade (MARDEK)",
    sprite = "File:Iron Greatblade.png",
    sortId = 35,
    type = "WEAPON: GREATSWORD",
    value = 650,
    atk = 20,
    critical = 4,
    skills = {
        "Barrier Break"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "MythrilGreatblade",
    article = "MythrilGreatblade",
    sprite = "File:MythrilGreatblade.png",
    sortId = 36,
    type = "WEAPON: GREATSWORD",
    value = 3500,
    atk = 22,
    critical = 4,
    skills = {
        "Power Attack (Spellbladery)",
        "DMG+20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Ancient Sword",
    article = "Ancient Sword",
    sprite = "File:Ancient Sword.png",
    sortId = 37,
    type = "WEAPON: GREATSWORD",
    value = 1200,
    atk = 26,
    critical = 4,
    skills = {
        "Spiritblade",
        "M DMG-20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Burial Sword",
    article = "Burial Sword",
    sprite = "File:Burial Sword.png",
    sortId = 38,
    element = "Light",
    type = "WEAPON: GREATSWORD",
    value = 6000,
    str = 2,
    atk = 32,
    critical = 4,
    skills = {
        "Boost (Spellbladery)",
        "DMG+30%"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Wolfblade",
    article = "Wolfblade",
    sprite = "File:Wolfblade.png",
    sortId = 39,
    element = "Earth",
    type = "WEAPON: GREATSWORD",
    value = 50000,
    atk = 40,
    critical = 4
}

Item{
    name = "Balmung",
    article = "Balmung",
    sprite = "File:Balmung.png",
    sortId = 40,
    element = "Earth",
    type = "WEAPON: GREATSWORD",
    value = 1,
    str = 5,
    atk = 100,
    critical = 8,
    skills = {
        "Sunder",
        "DMG+50%",
        "Snakebite"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Big Stick",
    article = "Big Stick",
    sprite = "File:Big Stick.png",
    sortId = 41,
    type = "WEAPON: GREATSWORD",
    atk = 3,
    critical = 1,
    skills = {
        "Strike",
        "DMG+1",
        "Block"
    },
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Starmetal Blade",
    article = "Starmetal Blade",
    sprite = "File:Starmetal Blade.png",
    sortId = 42,
    type = "WEAPON: GREATSWORD",
    value = 50000,
    str = 2,
    atk = 48,
    critical = 4,
    canEquip = {
        "Bartholio"
    }
}

Item{
    name = "Greataxe",
    article = "Greataxe",
    sprite = "File:Greataxe.png",
    sortId = 43,
    type = "WEAPON: GREATAXE",
    value = 500,
    atk = 34,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Sun Axe",
    article = "Sun Axe",
    sprite = "File:Sun Axe.png",
    sortId = 44,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 5000,
    atk = 35,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Iron Axe",
    article = "Iron Axe (MARDEK)",
    sprite = "File:Iron Axe.png",
    sortId = 45,
    type = "WEAPON: GREATAXE",
    value = 5000,
    atk = 38,
    critical = 4,
    skills = {
        "DMG+20%",
        "Quarry: HUMAN"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Mighty Axe",
    article = "Mighty Axe",
    sprite = "File:Mighty Axe.png",
    sortId = 46,
    type = "WEAPON: GREATAXE",
    value = 9000,
    atk = 42,
    critical = 4,
    skills = {
        "Boost (Dragon Tech)",
        "Quarry: INSECT"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Bone Axe",
    article = "Bone Axe",
    sprite = "File:Bone Axe.png",
    sortId = 47,
    type = "WEAPON: GREATAXE",
    value = 1000,
    atk = 40,
    critical = 4,
    skills = {
        "Perforate",
        "Quarry: BEAST"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Silver Axe",
    article = "Silver Axe",
    sprite = "File:Silver Axe.png",
    sortId = 48,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 12000,
    atk = 46,
    critical = 4,
    skills = {
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Rending Eye",
    article = "Rending Eye",
    sprite = "File:Rending Eye.png",
    sortId = 49,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 12000,
    spr = 2,
    atk = 50,
    critical = 4,
    ["resist dark"] = 20,
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Stone Axe",
    article = "Stone Axe",
    sprite = "File:Stone Axe.png",
    sortId = 50,
    type = "WEAPON: GREATAXE",
    value = 10000,
    atk = 52,
    critical = 4,
    skills = {
        "Earth Slash (Dragon Tech)"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Drackal Crescent",
    article = "Drackal Crescent",
    sprite = "File:Drackal Crescent.png",
    sortId = 51,
    element = "Fire",
    type = "WEAPON: GREATAXE",
    value = 30000,
    str = 3,
    vit = 3,
    atk = 60,
    critical = 10,
    ["empower fire"] = 50,
    skills = {
        "Fire Stream",
        "Quarry: DRAGON",
        "Soulstrike"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Dagger",
    article = "Dagger (MARDEK)",
    sprite = "File:Dagger.png",
    sortId = 52,
    type = "WEAPON: DAGGER",
    value = 50,
    atk = 16,
    critical = 10
}

Item{
    name = "Curved Dagger",
    article = "Curved Dagger",
    sprite = "File:Curved Dagger.png",
    sortId = 53,
    type = "WEAPON: DAGGER",
    value = 5000,
    atk = 40,
    critical = 10
}

Item{
    name = "Shashiik",
    article = "Shashiik",
    sprite = "File:Shashiik.png",
    sortId = 54,
    type = "WEAPON: DOUBLESWORD",
    value = 600,
    atk = 18,
    critical = 7,
    skills = {
        "Berserk",
        "DMG+20%",
        "Soulstrike"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Boneslicer",
    article = "Boneslicer",
    sprite = "File:Boneslicer.png",
    sortId = 55,
    type = "WEAPON: DOUBLESWORD",
    value = 2000,
    atk = 24,
    critical = 7,
    skills = {
        "Crescendo Slash",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Twin Trilobites",
    article = "Twin Trilobites",
    sprite = "File:Twin Trilobites.png",
    sortId = 56,
    type = "WEAPON: DOUBLESWORD",
    value = 6000,
    atk = 26,
    critical = 7,
    skills = {
        "Sure Slash",
        "Quarry: INSECT"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Two Moons",
    article = "Two Moons",
    sprite = "File:Two Moons.png",
    sortId = 57,
    type = "WEAPON: DOUBLESWORD",
    value = 11000,
    atk = 34,
    critical = 7,
    skills = {
        "Coup de Grace",
        "Critical+20%"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Eagle Wings",
    article = "Eagle Wings",
    sprite = "File:Eagle Wings.png",
    sortId = 58,
    element = "Air",
    type = "WEAPON: DOUBLESWORD",
    value = 16000,
    atk = 40,
    critical = 7,
    skills = {
        "Soulstrike",
        "AGL+2"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Yin and Yang",
    article = "Yin and Yang",
    sprite = "File:Yin and Yang.png",
    sortId = 59,
    type = "WEAPON: DOUBLESWORD",
    value = 20000,
    str = 2,
    vit = 2,
    agl = 2,
    atk = 46,
    critical = 7,
    skills = {
        "Immoral Injustice",
        "Evasion 50%"
    },
    canEquip = {
        "Zach"
    }
}

Item{
    name = "Branch Club",
    article = "Branch Club",
    sprite = "File:Branch Club.png",
    sortId = 60,
    type = "WEAPON: GREATMACE",
    atk = 4,
    critical = 1
}

Item{
    name = "Revolver",
    article = "Revolver (MARDEK)",
    sprite = "File:Revolver.png",
    sortId = 61,
    type = "WEAPON: GUN",
    atk = 20
}

Item{
    name = "Taurus",
    article = "Taurus",
    sprite = "File:Taurus.png",
    sortId = 62,
    type = "WEAPON: GUN",
    atk = 60
}

Item{
    name = "Water Rod",
    article = "Water Rod",
    sprite = "File:Water Rod.png",
    sortId = 63,
    element = "Water",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 5,
    critical = 5,
    ["drains mp"] = true,
    ["empower water"] = 25,
    skills = {
        "Bubble",
        "M DMG+20%"
    },
    canEquip = {
        "Emela"
    }
}

Item{
    name = "Fire Rod",
    article = "Fire Rod",
    sprite = "File:Fire Rod.png",
    sortId = 64,
    element = "Fire",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 7,
    critical = 5,
    ["drains mp"] = true,
    ["empower fire"] = 25,
    skills = {
        "Flame (Elemancy)"
    },
    canEquip = {
        "Emela"
    }
}

Item{
    name = "Earth Rod",
    article = "Earth Rod",
    sprite = "File:Earth Rod.png",
    sortId = 65,
    element = "Earth",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 6,
    critical = 5,
    ["drains mp"] = true,
    ["empower earth"] = 25,
    skills = {
        "Stonesplosion",
        "M+Poison 20%"
    },
    canEquip = {
        "Emela"
    }
}

Item{
    name = "Lightning Rod",
    article = "Lightning Rod",
    sprite = "File:Lightning Rod.png",
    sortId = 66,
    element = "Air",
    type = "WEAPON: ROD",
    value = 1500,
    spr = 1,
    atk = 8,
    critical = 5,
    ["drains mp"] = true,
    ["empower air"] = 25,
    skills = {
        "M+Stun 20%",
        "M DMG+10%"
    },
    canEquip = {
        "Emela"
    }
}

Item{
    name = "Sage's Wand",
    article = "Sage's Wand",
    sprite = "File:Sage's Wand.png",
    sortId = 67,
    type = "WEAPON: ROD",
    value = 800,
    spr = 2,
    atk = 10,
    critical = 5,
    ["empower fire"] = 10,
    ["empower water"] = 10,
    ["empower air"] = 10,
    ["empower earth"] = 10
}

Item{
    name = "HeartStaff",
    article = "HeartStaff",
    sprite = "File:HeartStaff.png",
    sortId = 68,
    element = "Light",
    type = "WEAPON: STAFF",
    value = 100,
    spr = 1,
    atk = 10,
    critical = 1
}

Item{
    name = "Earth Staff",
    article = "Earth Staff (MARDEK)",
    sprite = "File:Earth Staff.png",
    sortId = 69,
    element = "Earth",
    type = "WEAPON: STAFF",
    value = 200,
    spr = 1,
    atk = 16,
    critical = 1,
    ["empower earth"] = 20,
    skills = {
        "Razor Leaf",
        "Earth Heal",
        "Soulstrike"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Polemace",
    article = "Polemace",
    sprite = "File:Polemace.png",
    sortId = 70,
    type = "WEAPON: STAFF",
    value = 400,
    atk = 20,
    critical = 5,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Air Staff",
    article = "Air Staff",
    sprite = "File:Air Staff.png",
    sortId = 71,
    element = "Air",
    type = "WEAPON: STAFF",
    value = 8200,
    spr = 1,
    atk = 24,
    critical = 1,
    skills = {
        "Twister",
        "Null Air Once (Nature Magic)",
        "M DMG+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Fire Staff",
    article = "Fire Staff (MARDEK)",
    sprite = "File:Fire Staff.png",
    sortId = 72,
    element = "Fire",
    type = "WEAPON: STAFF",
    value = 8200,
    spr = 1,
    atk = 26,
    critical = 1,
    skills = {
        "Wildfire",
        "Null Fire Once (Nature Magic)",
        "DMG+20%"
    },
    canEquip = {
        "Gloria",
        "Aalia"
    }
}

Item{
    name = "Yggdrasil's Finger",
    article = "Yggdrasil's Finger",
    sprite = "File:Yggdrasil's Finger.png",
    sortId = 73,
    element = "Earth",
    type = "WEAPON: STAFF",
    value = 24000,
    spr = 3,
    atk = 35,
    critical = 1,
    ["empower fire"] = 20,
    ["empower water"] = 20,
    ["empower air"] = 20,
    ["empower earth"] = 20,
    skills = {
        "Mass Cleanse",
        "M DMG+30%",
        "MP+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Trilobite Staff",
    article = "Trilobite Staff",
    sprite = "File:Trilobite Staff.png",
    sortId = 74,
    element = "Water",
    type = "WEAPON: STAFF",
    value = 10000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    atk = 30,
    critical = 1,
    skills = {
        "Whirlpool",
        "Null Water Once"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Mahogany Staff",
    article = "Mahogany Staff",
    sprite = "File:Mahogany Staff.png",
    sortId = 75,
    element = "Dark",
    type = "WEAPON: STAFF",
    value = 16000,
    atk = 28,
    critical = 5,
    skills = {
        "M Drain HP 10%"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "WalkingStick",
    article = "WalkingStick",
    sprite = "File:WalkingStick.png",
    sortId = 76,
    type = "WEAPON: WALKINGSTICK",
    value = 100,
    spr = 1,
    atk = 8
}

Item{
    name = "Silver Claw",
    article = "Silver Claw",
    sprite = "File:Silver Claw.png",
    sortId = 77,
    element = "Light",
    type = "WEAPON: CLAW",
    value = 1000,
    atk = 25,
    critical = 5,
    skills = {
        "M DMG+20%",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Solaar"
    }
}

Item{
    name = "Raptor Claw",
    article = "Raptor Claw",
    sprite = "File:Raptor Claw.png",
    sortId = 78,
    type = "WEAPON: CLAW",
    value = 10000,
    str = 1,
    atk = 34,
    critical = 5,
    skills = {
        "DMG+20%",
        "Critical+20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item{
    name = "Viper Claw",
    article = "Viper Claw",
    sprite = "File:Viper Claw.png",
    sortId = 79,
    element = "Earth",
    type = "WEAPON: CLAW",
    value = 2600,
    atk = 28,
    critical = 5,
    skills = {
        "Purify",
        "P+Poison 20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item{
    name = "Guardian Claw",
    article = "Guardian Claw",
    sprite = "File:Guardian Claw.png",
    sortId = 80,
    element = "Light",
    type = "WEAPON: CLAW",
    value = 20000,
    mp = 100,
    str = 3,
    spr = 3,
    atk = 42,
    critical = 5,
    ["empower light"] = 50,
    skills = {
        "Galaxy Burst",
        "M DMG+30%",
        "M LIGHT+20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item{
    name = "Silver Harp",
    article = "Silver Harp",
    sprite = "File:Silver Harp.png",
    sortId = 81,
    element = "Light",
    type = "WEAPON: HARP",
    value = 1000,
    atk = 20,
    critical = 1,
    skills = {
        "DMG+10%",
        "DARK-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Wave Harp",
    article = "Wave Harp",
    sprite = "File:Wave Harp.png",
    sortId = 82,
    element = "Water",
    type = "WEAPON: HARP",
    value = 12000,
    spr = 6,
    atk = 26,
    critical = 1,
    skills = {
        "Soulstrike",
        "WATER-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Fairy Harp",
    article = "Fairy Harp",
    sprite = "File:Fairy Harp.png",
    sortId = 83,
    element = "Earth",
    type = "WEAPON: HARP",
    value = 6000,
    spr = 3,
    agl = 2,
    atk = 24,
    critical = 1,
    skills = {
        "DMG+20%",
        "EARTH-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Astral Harp",
    article = "Astral Harp",
    sprite = "File:Astral Harp.png",
    sortId = 84,
    element = "Aether",
    type = "WEAPON: HARP",
    value = 20000,
    spr = 10,
    agl = 5,
    atk = 36,
    critical = 1,
    skills = {
        "DMG+30%",
        "AETHER-50%",
        "EXP+20%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Mortus",
    article = "Mortus",
    sprite = "File:Mortus.png",
    sortId = 85,
    element = "Earth",
    type = "WEAPON: SCYTHE",
    value = 25000,
    atk = 24,
    critical = 15
}

Item{
    name = "Aquila",
    article = "Aquila",
    sprite = "File:Aquila.png",
    sortId = 86,
    element = "Aether",
    type = "WEAPON: SCYTHE",
    value = 25000,
    atk = 40,
    critical = 15
}

Item{
    name = "Clasping Claws",
    article = "Clasping Claws",
    sprite = "File:Clasping Claws.png",
    sortId = 87,
    type = "WEAPON: ROBOTARM",
    value = 500,
    atk = 30,
    critical = 2,
    skills = {
        "DMG+10%",
        "Accuracy+50%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Hammerfist",
    article = "Hammerfist",
    sprite = "File:Hammerfist.png",
    sortId = 88,
    type = "WEAPON: ROBOTARM",
    value = 500,
    str = 2,
    spr = 2,
    atk = 40,
    critical = 2,
    skills = {
        "DMG+20%",
        "Shield Break 10%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Buzzsaw Arm",
    article = "Buzzsaw Arm",
    sprite = "File:Buzzsaw Arm.png",
    sortId = 89,
    type = "WEAPON: ROBOTARM",
    value = 500,
    str = 4,
    spr = 4,
    atk = 50,
    critical = 5,
    skills = {
        "DMG+30%",
        "Critical+20%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Wooden Shield",
    article = "Wooden Shield (MARDEK)",
    sprite = "File:Wooden Shield.png",
    sortId = 90,
    type = "SHIELD",
    value = 20,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item{
    name = "Bronze Shield",
    article = "Bronze Shield (MARDEK)",
    sprite = "File:Bronze Shield.png",
    sortId = 91,
    type = "SHIELD",
    value = 250,
    def = 2,
    skills = {
        "DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item{
    name = "Kite Shield",
    article = "Kite Shield (MARDEK)",
    sprite = "File:Kite Shield.png",
    sortId = 92,
    type = "SHIELD",
    value = 2000,
    def = 3,
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item{
    name = "Hero's Shield",
    article = "Hero's Shield",
    sprite = "File:Hero's Shield.png",
    sortId = 93,
    type = "SHIELD",
    value = 1,
    def = 10,
    mdef = 50,
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Rune Shield",
    article = "Rune Shield",
    sprite = "File:Rune Shield.png",
    sortId = 94,
    element = "Thauma",
    type = "SHIELD",
    value = 5000,
    def = 1,
    mdef = 5,
    skills = {
        "M. Shield",
        "M DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Rune Shield +",
    article = "Rune Shield +",
    sprite = "File:Rune Shield +.png",
    sortId = 95,
    element = "Thauma",
    type = "SHIELD",
    value = 16000,
    def = 1,
    mdef = 10,
    skills = {
        "M. Shield",
        "M DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Gold Shield",
    article = "Gold Shield",
    sprite = "File:Gold Shield.png",
    sortId = 96,
    type = "SHIELD",
    value = 8000,
    def = 4,
    skills = {
        "Shield",
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Shield of Darkness",
    article = "Shield of Darkness (MARDEK)",
    sprite = "File:Shield of Darkness.png",
    sortId = 97,
    element = "Dark",
    type = "SHIELD",
    value = 5000,
    spr = 1,
    def = 3,
    mdef = 3,
    ["resist dark"] = 30,
    ["empower dark"] = 20,
    skills = {
        "DARK-50%",
        "M DARK-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Shield of Light",
    article = "Shield of Light (MARDEK)",
    sprite = "File:Shield of Light.png",
    sortId = 98,
    element = "Light",
    type = "SHIELD",
    value = 5000,
    spr = 1,
    def = 3,
    mdef = 3,
    ["resist light"] = 30,
    ["empower light"] = 20,
    skills = {
        "LIGHT-50%",
        "M LIGHT-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Glyph Shield",
    article = "Glyph Shield (MARDEK)",
    sprite = "File:Glyph Shield.png",
    sortId = 99,
    element = "Earth",
    type = "SHIELD",
    value = 8000,
    def = 1,
    mdef = 6,
    ["resist fire"] = 16,
    ["resist water"] = 16,
    ["resist air"] = 16,
    ["resist earth"] = 16,
    skills = {
        "Spell Resist: 30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Wing Shield",
    article = "Wing Shield",
    sprite = "File:Wing Shield.png",
    sortId = 100,
    type = "SHIELD",
    value = 4000,
    agl = 1,
    def = 4,
    ["resist air"] = 50,
    ["resist earth"] = 25,
    skills = {
        "AIR-50%",
        "M AIR-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item{
    name = "Azure Stole +2",
    article = "Azure Stole +2",
    sprite = "File:Azure Stole +2.png",
    sortId = 101,
    type = "ARMOUR: STOLE",
    value = 17800,
    spr = 2,
    def = 2,
    mdef = 2,
    skills = {
        "SPR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Azure Stole +4",
    article = "Azure Stole +4",
    sprite = "File:Azure Stole +4.png",
    sortId = 102,
    type = "ARMOUR: STOLE",
    value = 34000,
    spr = 4,
    def = 4,
    mdef = 4,
    skills = {
        "SPR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Azure Stole +6",
    article = "Azure Stole +6",
    sprite = "File:Azure Stole +6.png",
    sortId = 103,
    type = "ARMOUR: STOLE",
    value = 68000,
    spr = 6,
    def = 6,
    mdef = 6,
    skills = {
        "SPR+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Green Stole +2",
    article = "Green Stole +2",
    sprite = "File:Green Stole +2.png",
    sortId = 104,
    type = "ARMOUR: STOLE",
    value = 17800,
    vit = 2,
    def = 2,
    mdef = 2,
    skills = {
        "VIT+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Green Stole +4",
    article = "Green Stole +4",
    sprite = "File:Green Stole +4.png",
    sortId = 105,
    type = "ARMOUR: STOLE",
    value = 34000,
    vit = 4,
    def = 4,
    mdef = 4,
    skills = {
        "VIT+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Green Stole +6",
    article = "Green Stole +6",
    sprite = "File:Green Stole +6.png",
    sortId = 106,
    type = "ARMOUR: STOLE",
    value = 68000,
    vit = 6,
    def = 6,
    mdef = 6,
    skills = {
        "VIT+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Scarlet Stole +2",
    article = "Scarlet Stole +2",
    sprite = "File:Scarlet Stole +2.png",
    sortId = 107,
    type = "ARMOUR: STOLE",
    value = 17800,
    str = 2,
    def = 2,
    mdef = 2,
    skills = {
        "STR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Scarlet Stole +4",
    article = "Scarlet Stole +4",
    sprite = "File:Scarlet Stole +4.png",
    sortId = 108,
    type = "ARMOUR: STOLE",
    value = 34000,
    str = 4,
    def = 4,
    mdef = 4,
    skills = {
        "STR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Scarlet Stole +6",
    article = "Scarlet Stole +6",
    sprite = "File:Scarlet Stole +6.png",
    sortId = 109,
    type = "ARMOUR: STOLE",
    value = 68000,
    str = 6,
    def = 6,
    mdef = 6,
    skills = {
        "STR+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Steel Stole",
    article = "Steel Stole",
    sprite = "File:Steel Stole.png",
    sortId = 110,
    type = "ARMOUR: STOLE",
    value = 20000,
    def = 10,
    ["resist physical"] = 50,
    skills = {
        "DMG-20%",
        "DMG Soak 30"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Tunic",
    article = "Tunic (MARDEK)",
    sprite = "File:Tunic.png",
    sortId = 111,
    type = "ARMOUR: CLOTHING",
    value = 1,
    skills = {
        "Huff-Puff"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Magic Blouse",
    article = "Magic Blouse",
    sprite = "File:Magic Blouse.png",
    sortId = 112,
    type = "ARMOUR: CLOTHING",
    value = 1000,
    def = 2,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Magic Shirt",
    article = "Magic Shirt",
    sprite = "File:Magic Shirt.png",
    sortId = 113,
    type = "ARMOUR: CLOTHING",
    value = 10000,
    def = 5,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "LesserRainbowShirt",
    article = "LesserRainbowShirt",
    sprite = "File:LesserRainbowShirt.png",
    sortId = 114,
    type = "ARMOUR: CLOTHING",
    value = 10000,
    def = 6,
    mdef = 3,
    ["resist fire"] = 10,
    ["resist water"] = 10,
    ["resist air"] = 10,
    ["resist earth"] = 10,
    ["resist light"] = 10,
    ["resist dark"] = 10,
    skills = {
        "Rainbow Aura Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Expensive Suit",
    article = "Expensive Suit",
    sprite = "File:Expensive Suit.png",
    sortId = 115,
    type = "ARMOUR: CLOTHING",
    value = 20000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Hero's Coat",
    article = "Hero's Coat",
    sprite = "File:Hero's Coat.png",
    sortId = 116,
    type = "ARMOUR: LIGHT",
    value = 1,
    hp = 400,
    spr = 3,
    def = 45,
    mdef = 80,
    canEquip = {
        "Deugan"
    }
}

Item{
    name = "Leather Armour",
    article = "Leather Armour (MARDEK)",
    sprite = "File:Leather Armour.png",
    sortId = 117,
    type = "ARMOUR: LIGHT",
    value = 100,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Bandit Leather",
    article = "Bandit Leather",
    sprite = "File:Bandit Leather.png",
    sortId = 118,
    element = "Air",
    type = "ARMOUR: LIGHT",
    value = 1000,
    agl = 2,
    def = 2,
    mdef = 2,
    ["resist air"] = 25,
    ["resist paralysis"] = 50,
    skills = {
        "Evasion 20%",
        "AGL+1"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Spiked Hide Armour",
    article = "Spiked Hide Armour",
    sprite = "File:Spiked Hide Armour.png",
    sortId = 119,
    type = "ARMOUR: LIGHT",
    value = 400,
    def = 3,
    skills = {
        "DMG-20%",
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Geojacket",
    article = "Geojacket",
    sprite = "File:Geojacket.png",
    sortId = 120,
    type = "ARMOUR: LIGHT",
    value = 10000,
    hp = 20,
    vit = 1,
    ["resist earth"] = 120,
    skills = {
        "Resist EARTH"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Night Jacket",
    article = "Night Jacket",
    sprite = "File:Night Jacket.png",
    sortId = 121,
    type = "ARMOUR: LIGHT",
    value = 10000,
    ["resist fire"] = 20,
    ["resist water"] = 20,
    ["resist air"] = 20,
    ["resist earth"] = 20,
    ["resist dark"] = 120,
    skills = {
        "Resist DARK"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Reinforced Leather",
    article = "Reinforced Leather",
    sprite = "File:Reinforced Leather.png",
    sortId = 122,
    type = "ARMOUR: LIGHT",
    value = 5000,
    def = 4,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Bandit Leather +5",
    article = "Bandit Leather +5",
    sprite = "File:Bandit Leather +5.png",
    sortId = 123,
    element = "Air",
    type = "ARMOUR: LIGHT",
    value = 18000,
    agl = 7,
    def = 7,
    mdef = 7,
    ["resist air"] = 50,
    ["resist paralysis"] = 100
}

Item{
    name = "Snakemail",
    article = "Snakemail",
    sprite = "File:Snakemail.png",
    sortId = 124,
    element = "Earth",
    type = "ARMOUR: LIGHT",
    value = 21000,
    vit = 2,
    agl = 2,
    def = 6,
    mdef = 2,
    ["resist poison"] = 100,
    skills = {
        "Sinstrike",
        "DMG-10%",
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Astral Wanderer's Garb",
    article = "Astral Wanderer's Garb",
    sprite = "File:Astral Wanderer's Garb.png",
    sortId = 125,
    element = "Aether",
    type = "ARMOUR: LIGHT",
    value = 26000,
    spr = 2,
    def = 6,
    mdef = 6,
    ["resist aether"] = 50,
    skills = {
        "Resist AETHER"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Chainmail",
    article = "Chainmail (MARDEK)",
    sprite = "File:Chainmail.png",
    sortId = 126,
    type = "ARMOUR: MEDIUM",
    value = 250,
    def = 2,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Green Chainmail",
    article = "Green Chainmail",
    sprite = "File:Green Chainmail.png",
    sortId = 127,
    type = "ARMOUR: MEDIUM",
    value = 500,
    def = 3,
    ["resist light"] = 25,
    skills = {
        "DMG-10%",
        "M DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Copper Breastplate",
    article = "Copper Breastplate",
    sprite = "File:Copper Breastplate.png",
    sortId = 128,
    type = "ARMOUR: MEDIUM",
    value = 400,
    def = 3,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Bonemail",
    article = "Bonemail",
    sprite = "File:Bonemail.png",
    sortId = 129,
    element = "Dark",
    type = "ARMOUR: MEDIUM",
    value = 2500,
    def = 4,
    ["resist light"] = -100,
    ["resist dark"] = 50,
    ["resist curse"] = 100,
    skills = {
        "Purity"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Trilobite Armour",
    article = "Trilobite Armour",
    sprite = "File:Trilobite Armour.png",
    sortId = 130,
    element = "Water",
    type = "ARMOUR: MEDIUM",
    value = 5000,
    hp = 20,
    def = 5,
    ["resist water"] = 110,
    skills = {
        "Resist WATER"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Breastplate",
    article = "Breastplate",
    sprite = "File:Breastplate.png",
    sortId = 131,
    type = "ARMOUR: MEDIUM",
    value = 1000,
    def = 4,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Flamemail",
    article = "Flamemail",
    sprite = "File:Flamemail.png",
    sortId = 132,
    element = "Fire",
    type = "ARMOUR: MEDIUM",
    value = 7500,
    def = 7,
    ["resist fire"] = 110,
    skills = {
        "Resist FIRE"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item{
    name = "Hero's Armour",
    article = "Hero's Armour",
    sprite = "File:Hero's Armour.png",
    sortId = 133,
    type = "ARMOUR: HEAVY",
    value = 1,
    mp = 600,
    vit = 3,
    def = 50,
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Rusty Armour",
    article = "Rusty Armour",
    sprite = "File:Rusty Armour.png",
    sortId = 134,
    type = "ARMOUR: HEAVY",
    value = 1000,
    def = 4,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item{
    name = "Bronze Armour",
    article = "Bronze Armour",
    sprite = "File:Bronze Armour.png",
    sortId = 135,
    type = "ARMOUR: HEAVY",
    value = 2000,
    def = 6,
    skills = {
        "Morality Block"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item{
    name = "Iron Armour",
    article = "Iron Armour",
    sprite = "File:Iron Armour.png",
    sortId = 136,
    type = "ARMOUR: HEAVY",
    value = 8000,
    def = 8,
    skills = {
        "DMG-30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item{
    name = "Solakian Platemail",
    article = "Solakian Platemail",
    sprite = "File:Solakian Platemail.png",
    sortId = 137,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 44000,
    spr = 2,
    def = 9,
    ["resist air"] = 50,
    ["resist light"] = 50,
    ["resist curse"] = 100,
    ["empower light"] = 25,
    skills = {
        "Morality Block",
        "LIGHT-50%",
        "Purity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item{
    name = "Righteous Honour",
    article = "Righteous Honour",
    sprite = "File:Righteous Honour.png",
    sortId = 138,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 20000,
    hp = 100,
    spr = 3,
    def = 8,
    ["resist light"] = 200,
    ["empower light"] = 25,
    skills = {
        "Lay on Hands",
        "DMG-20%",
        "M DMG-20%",
        "Purity"
    },
    canEquip = {
        "Vehrn"
    }
}

Item{
    name = "Turquoise Armour",
    article = "Turquoise Armour (MARDEK)",
    sprite = "File:Turquoise Armour.png",
    sortId = 139,
    element = "Aether",
    type = "ARMOUR: HEAVY",
    value = 90000,
    mp = 40,
    str = 1,
    spr = 3,
    def = 10,
    mdef = 5,
    ["resist aether"] = 20,
    skills = {
        "M DMG-20%",
        "SPR+2"
    },
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Mythril Platemail",
    article = "Mythril Platemail",
    sprite = "File:Mythril Platemail.png",
    sortId = 140,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 100000,
    mp = 80,
    str = 2,
    spr = 2,
    def = 15,
    mdef = 5,
    ["resist light"] = 20,
    ["resist aether"] = 20,
    ["empower light"] = 20,
    skills = {
        "DMG-30%",
        "DMG Soak 30"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item{
    name = "Mage Robe",
    article = "Mage Robe (MARDEK)",
    sprite = "File:Mage Robe.png",
    sortId = 141,
    type = "ARMOUR: ROBE",
    value = 100,
    mdef = 2,
    skills = {
        "M DMG-10%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Hempen Robe",
    article = "Hempen Robe (MARDEK)",
    sprite = "File:Hempen Robe.png",
    sortId = 142,
    type = "ARMOUR: ROBE",
    value = 400,
    mp = 10,
    spr = 1,
    mdef = 4,
    skills = {
        "M DMG-20%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Green Robe",
    article = "Green Robe",
    sprite = "File:Green Robe.png",
    sortId = 143,
    type = "ARMOUR: ROBE",
    value = 4000,
    mp = 20,
    spr = 2,
    mdef = 6,
    ["resist earth"] = 50,
    skills = {
        "M DMG-30%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Jasper Robe",
    article = "Jasper Robe",
    sprite = "File:Jasper Robe.png",
    sortId = 144,
    type = "ARMOUR: ROBE",
    value = 3000,
    mp = 15,
    spr = 1,
    def = 1,
    mdef = 5,
    skills = {
        "M DMG-20%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Dark Robe",
    article = "Dark Robe",
    sprite = "File:Dark Robe.png",
    sortId = 145,
    type = "ARMOUR: ROBE",
    value = 30000,
    mp = 20,
    spr = 2,
    def = 3,
    mdef = 6,
    ["resist dark"] = 50,
    ["resist blindness"] = 100,
    skills = {
        "Spell Resist: 30%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Shaman's Vestment",
    article = "Shaman's Vestment",
    sprite = "File:Shaman's Vestment.png",
    sortId = 146,
    element = "Earth",
    type = "ARMOUR: ROBE",
    value = 10000,
    mp = 20,
    spr = 1,
    def = 3,
    mdef = 5,
    ["resist earth"] = 50,
    ["resist poison"] = 50,
    skills = {
        "DMG-10%",
        "M DMG-20%",
        "Nature's Favour"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Inventing Coat",
    article = "Inventing Coat",
    sprite = "File:Inventing Coat.png",
    sortId = 147,
    type = "ARMOUR: ROBE",
    value = 10000,
    hp = 50,
    def = 5,
    mdef = 2,
    ["resist fire"] = 50,
    ["resist confusion"] = 100,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Yalortian Robe",
    article = "Yalortian Robe (MARDEK)",
    sprite = "File:Yalortian Robe.png",
    sortId = 148,
    type = "ARMOUR: ROBE",
    value = 22000,
    hp = 100,
    spr = 2,
    def = 4,
    mdef = 2,
    ["resist light"] = 50,
    ["resist dark"] = 50,
    skills = {
        "Purity"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item{
    name = "Copper Plating",
    article = "Copper Plating",
    sprite = "File:Copper Plating.png",
    sortId = 149,
    type = "ARMOUR: R. PLATING",
    value = 1000,
    def = 10,
    skills = {
        "DMG-10%",
        "HP+10%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Steel Plating",
    article = "Steel Plating",
    sprite = "File:Steel Plating.png",
    sortId = 150,
    type = "ARMOUR: R. PLATING",
    value = 2000,
    vit = 2,
    def = 15,
    mdef = 5,
    skills = {
        "DMG-20%",
        "HP+20%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Titan Plating",
    article = "Titan Plating",
    sprite = "File:Titan Plating.png",
    sortId = 151,
    type = "ARMOUR: R. PLATING",
    value = 3000,
    vit = 4,
    def = 20,
    mdef = 10,
    skills = {
        "DMG-30%",
        "HP+30%"
    },
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Hat",
    article = "Hat (MARDEK)",
    sprite = "File:Hat.png",
    sortId = 152,
    type = "HELMET: HAT",
    value = 90,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Leather Helm",
    article = "Leather Helm (MARDEK)",
    sprite = "File:Leather Helm.png",
    sortId = 153,
    type = "HELMET: HALF HELM",
    value = 50,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item{
    name = "Rusty Helm",
    article = "Rusty Helm",
    sprite = "File:Rusty Helm.png",
    sortId = 154,
    type = "HELMET: FULL HELM",
    value = 50,
    def = 2,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck",
        "Legion"
    }
}

Item{
    name = "Kettle Hat",
    article = "Kettle Hat",
    sprite = "File:Kettle Hat.png",
    sortId = 155,
    type = "HELMET: HALF HELM",
    value = 200,
    def = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item{
    name = "Bronze Circlet",
    article = "Bronze Circlet",
    sprite = "File:Bronze Circlet.png",
    sortId = 156,
    type = "HELMET: HAT",
    value = 1300,
    mp = 15,
    def = 1,
    mdef = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Silver Circlet",
    article = "Silver Circlet",
    sprite = "File:Silver Circlet.png",
    sortId = 157,
    type = "HELMET: HAT",
    value = 3000,
    mp = 30,
    def = 2,
    mdef = 2,
    skills = {
        "M DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Golden Circlet",
    article = "Golden Circlet",
    sprite = "File:Golden Circlet.png",
    sortId = 158,
    type = "HELMET: HAT",
    value = 10000,
    mp = 50,
    def = 3,
    mdef = 3
}

Item{
    name = "Black Hat",
    article = "Black Hat",
    sprite = "File:Black Hat.png",
    sortId = 159,
    type = "HELMET: HAT",
    value = 900,
    def = 1,
    ["resist dark"] = 50,
    skills = {
        "M DARK-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Horned Helm",
    article = "Horned Helm",
    sprite = "File:Horned Helm.png",
    sortId = 160,
    type = "HELMET: HALF HELM",
    value = 15000,
    def = 3,
    skills = {
        "SOS Berserk"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item{
    name = "Regal Crown",
    article = "Regal Crown",
    sprite = "File:Regal Crown.png",
    sortId = 161,
    type = "HELMET: HAT",
    value = 5000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 1,
    mdef = 1,
    skills = {
        "Double Gold"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Minstrel's Tiara",
    article = "Minstrel's Tiara",
    sprite = "File:Minstrel's Tiara.png",
    sortId = 162,
    type = "HELMET: HAT",
    value = 20000,
    def = 2,
    mdef = 5,
    skills = {
        "Survivor"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Feather Crest",
    article = "Feather Crest",
    sprite = "File:Feather Crest.png",
    sortId = 163,
    type = "HELMET: HAT",
    value = 6000,
    spr = 1,
    def = 1,
    mdef = 4,
    ["empower fire"] = 10,
    ["empower water"] = 10,
    ["empower air"] = 10,
    ["empower earth"] = 10,
    skills = {
        "M DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Scoping Lens",
    article = "Scoping Lens",
    sprite = "File:Scoping Lens.png",
    sortId = 164,
    type = "HELMET: HAT",
    value = 6000,
    agl = 1,
    def = 1,
    mdef = 1,
    ["resist curse"] = 100,
    ["resist blindness"] = 100,
    skills = {
        "M DMG+10%",
        "Accuracy+50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Elf Cap",
    article = "Elf Cap",
    sprite = "File:Elf Cap.png",
    sortId = 165,
    element = "Earth",
    type = "HELMET: HAT",
    value = 6000,
    def = 3,
    mdef = 3,
    ["resist earth"] = 20,
    skills = {
        "M DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Cursed Beret",
    article = "Cursed Beret",
    sprite = "File:Cursed Beret.png",
    sortId = 166,
    element = "Dark",
    type = "HELMET: HAT",
    value = 12000,
    def = 5,
    mdef = 5,
    ["resist dark"] = 200,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Skull Helm",
    article = "Skull Helm",
    sprite = "File:Skull Helm.png",
    sortId = 167,
    element = "Dark",
    type = "HELMET: HALF HELM",
    value = 9000,
    vit = 2,
    def = 4,
    mdef = 2,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item{
    name = "Golden M Helm",
    article = "Golden M Helm",
    sprite = "File:Golden M Helm.png",
    sortId = 168,
    element = "Light",
    type = "HELMET: FULL HELM",
    value = 20000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 6,
    mdef = 3,
    ["resist light"] = 30,
    ["empower light"] = 20,
    skills = {
        "M DMG+20%",
        "Bright Eyes"
    },
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Dragon Amulet",
    article = "Dragon Amulet",
    sprite = "File:Dragon Amulet.png",
    sortId = 169,
    element = "Fire",
    type = "ACCESSORY",
    value = 100,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    mdef = 10,
    ["resist fire"] = 50,
    skills = {
        "Nullify Physical",
        "Nullify Magic"
    },
    canEquip = {
        "Mardek",
        "Deugan"
    }
}

Item{
    name = "Cog Necklace",
    article = "Cog Necklace",
    sprite = "File:Cog Necklace.png",
    sortId = 170,
    type = "ACCESSORY",
    value = 100,
    ["resist sleep"] = 100,
    skills = {
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "SilverPendant",
    article = "SilverPendant (MARDEK)",
    sprite = "File:SilverPendant.png",
    sortId = 171,
    element = "Light",
    type = "ACCESSORY",
    value = 100,
    mdef = 3,
    ["resist light"] = 15,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Lapis Lily",
    article = "Lapis Lily",
    sprite = "File:Lapis Lily.png",
    sortId = 172,
    element = "Water",
    type = "ACCESSORY",
    value = 4000,
    mdef = 1,
    ["resist water"] = 50,
    ["resist silence"] = 50,
    ["resist curse"] = 50,
    skills = {
        "M. Shield",
        "MP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Body Crystal",
    article = "Body Crystal",
    sprite = "File:Body Crystal.png",
    sortId = 173,
    type = "ACCESSORY",
    value = 1000,
    hp = 10,
    vit = 1,
    def = 1,
    ["resist poison"] = 20,
    ["resist paralysis"] = 20,
    ["resist numbness"] = 20,
    ["resist sleep"] = 20,
    skills = {
        "HP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Mind Crystal",
    article = "Mind Crystal",
    sprite = "File:Mind Crystal.png",
    sortId = 174,
    type = "ACCESSORY",
    value = 1000,
    mp = 10,
    spr = 1,
    mdef = 1,
    ["resist silence"] = 20,
    ["resist curse"] = 20,
    ["resist confusion"] = 20,
    ["resist blindness"] = 20,
    skills = {
        "MP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Pickaxe Pendant",
    article = "Pickaxe Pendant",
    sprite = "File:Pickaxe Pendant.png",
    sortId = 175,
    type = "ACCESSORY",
    value = 1000,
    str = 1,
    def = 1,
    skills = {
        "DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Yellow Fairy",
    article = "Yellow Fairy",
    sprite = "File:Yellow Fairy.png",
    sortId = 176,
    element = "Air",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Green Fairy",
    article = "Green Fairy",
    sprite = "File:Green Fairy.png",
    sortId = 177,
    element = "Earth",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Blue Fairy",
    article = "Blue Fairy",
    sprite = "File:Blue Fairy.png",
    sortId = 178,
    element = "Water",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Purple Fairy",
    article = "Purple Fairy",
    sprite = "File:Purple Fairy.png",
    sortId = 179,
    element = "Light",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Red Fairy",
    article = "Red Fairy",
    sprite = "File:Red Fairy.png",
    sortId = 180,
    element = "Fire",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Eclipse Amulet",
    article = "Eclipse Amulet",
    sprite = "File:Eclipse Amulet.png",
    sortId = 181,
    element = "Light",
    type = "ACCESSORY",
    value = 10000,
    spr = 2,
    def = 2,
    mdef = 5,
    ["resist light"] = 50,
    ["resist dark"] = 50,
    skills = {
        "Resurrect",
        "Evasion 20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "FirePendant",
    article = "FirePendant (MARDEK)",
    sprite = "File:FirePendant.png",
    sortId = 182,
    element = "Fire",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist fire"] = 50,
    ["resist water"] = -50,
    skills = {
        "M FIRE-50%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "WaterPendant",
    article = "WaterPendant (MARDEK)",
    sprite = "File:WaterPendant.png",
    sortId = 183,
    element = "Water",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist water"] = 50,
    ["resist earth"] = -50,
    skills = {
        "M WATER-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "EarthPendant",
    article = "EarthPendant (MARDEK)",
    sprite = "File:EarthPendant.png",
    sortId = 184,
    element = "Earth",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist air"] = -50,
    ["resist earth"] = 50,
    skills = {
        "M EARTH-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "AirPendant",
    article = "AirPendant (MARDEK)",
    sprite = "File:AirPendant.png",
    sortId = 185,
    element = "Air",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist fire"] = -50,
    ["resist air"] = 50,
    skills = {
        "M AIR-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "YalortianAmulet",
    article = "YalortianAmulet (MARDEK)",
    sprite = "File:YalortianAmulet.png",
    sortId = 186,
    element = "Dark",
    type = "ACCESSORY",
    value = 5000,
    spr = 2,
    def = 1,
    mdef = 2,
    ["resist dark"] = 10,
    skills = {
        "Green Lightning"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfSTR",
    article = "RingOfSTR (MARDEK)",
    sprite = "File:RingOfSTR.png",
    sortId = 187,
    type = "ACCESSORY",
    value = 100,
    str = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfVIT",
    article = "RingOfVIT (MARDEK)",
    sprite = "File:RingOfVIT.png",
    sortId = 188,
    type = "ACCESSORY",
    value = 100,
    vit = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfAGL",
    article = "RingOfAGL (MARDEK)",
    sprite = "File:RingOfAGL.png",
    sortId = 189,
    type = "ACCESSORY",
    value = 100,
    agl = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfSPR",
    article = "RingOfSPR (MARDEK)",
    sprite = "File:RingOfSPR.png",
    sortId = 190,
    type = "ACCESSORY",
    value = 100,
    spr = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfSTR+2",
    article = "RingOfSTR+2 (MARDEK)",
    sprite = "File:RingOfSTR+2.png",
    sortId = 191,
    type = "ACCESSORY",
    value = 400,
    str = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfVIT+2",
    article = "RingOfVIT+2 (MARDEK)",
    sprite = "File:RingOfVIT+2.png",
    sortId = 192,
    type = "ACCESSORY",
    value = 400,
    vit = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfAGL+2",
    article = "RingOfAGL+2 (MARDEK)",
    sprite = "File:RingOfAGL+2.png",
    sortId = 193,
    type = "ACCESSORY",
    value = 400,
    agl = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "RingOfSPR+2",
    article = "RingOfSPR+2 (MARDEK)",
    sprite = "File:RingOfSPR+2.png",
    sortId = 194,
    type = "ACCESSORY",
    value = 400,
    spr = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "CopperRing",
    article = "CopperRing (MARDEK)",
    sprite = "File:CopperRing.png",
    sortId = 195,
    type = "ACCESSORY",
    value = 100,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "SilverRing",
    article = "SilverRing",
    sprite = "File:SilverRing.png",
    sortId = 196,
    type = "ACCESSORY",
    value = 600,
    def = 2,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "GoldRing",
    article = "GoldRing",
    sprite = "File:GoldRing.png",
    sortId = 197,
    type = "ACCESSORY",
    value = 2000,
    def = 3,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "OnyxRing",
    article = "OnyxRing (MARDEK)",
    sprite = "File:OnyxRing.png",
    sortId = 198,
    element = "Dark",
    type = "ACCESSORY",
    value = 800,
    str = 1,
    mdef = 3,
    ["resist dark"] = 50,
    ["resist blindness"] = 100,
    skills = {
        "Bright Eyes"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "MoonstoneRing",
    article = "MoonstoneRing (MARDEK)",
    sprite = "File:MoonstoneRing.png",
    sortId = 199,
    element = "Light",
    type = "ACCESSORY",
    value = 800,
    spr = 1,
    mdef = 3,
    ["resist light"] = 50,
    ["resist sleep"] = 100,
    skills = {
        "Shield",
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Gauntlet",
    article = "Gauntlet (MARDEK)",
    sprite = "File:Gauntlet.png",
    sortId = 200,
    type = "ACCESSORY",
    value = 500,
    str = 2,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Golden Gauntlet",
    article = "Golden Gauntlet",
    sprite = "File:Golden Gauntlet.png",
    sortId = 201,
    type = "ACCESSORY",
    value = 50000,
    str = 5,
    def = 5,
    skills = {
        "DMG-30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "GreenBeads",
    article = "GreenBeads (MARDEK)",
    sprite = "File:GreenBeads.png",
    sortId = 202,
    element = "Earth",
    type = "ACCESSORY",
    value = 400,
    vit = 1,
    mdef = 4,
    ["resist earth"] = 20,
    skills = {
        "Null Earth Once"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Snakestone",
    article = "Snakestone (MARDEK)",
    sprite = "File:Snakestone.png",
    sortId = 203,
    element = "Earth",
    type = "ACCESSORY",
    value = 2000,
    mdef = 1,
    ["resist poison"] = 100,
    skills = {
        "Remove Taint",
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Dragonblood Charm",
    article = "Dragonblood Charm",
    sprite = "File:Dragonblood Charm.png",
    sortId = 204,
    element = "Fire",
    type = "ACCESSORY",
    value = 12000,
    mdef = 5,
    ["resist fire"] = 20,
    ["resist numbness"] = 100,
    skills = {
        "Strength Boost",
        "M FIRE-50%",
        "Suppleness"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "FirestoneRing",
    article = "FirestoneRing",
    sprite = "File:FirestoneRing.png",
    sortId = 205,
    element = "Fire",
    type = "ACCESSORY",
    value = 18000,
    str = 1,
    def = 2,
    mdef = 2,
    ["resist fire"] = 20,
    ["resist numbness"] = 50,
    skills = {
        "Null Fire Once (Pyromancy)"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Boots of Celerity",
    article = "Boots of Celerity",
    sprite = "File:Boots of Celerity.png",
    sortId = 206,
    element = "Air",
    type = "ACCESSORY",
    value = 10000,
    agl = 10,
    skills = {
        "AGL+2",
        "Agility Boost"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Boots of Speed",
    article = "Boots of Speed (MARDEK)",
    sprite = "File:Boots of Speed.png",
    sortId = 207,
    element = "Air",
    type = "ACCESSORY",
    value = 330000
}

Item{
    name = "Lapis Beads",
    article = "Lapis Beads",
    sprite = "File:Lapis Beads.png",
    sortId = 208,
    element = "Water",
    type = "ACCESSORY",
    value = 8000,
    def = 1,
    mdef = 4,
    ["resist water"] = 50,
    ["resist silence"] = 50,
    ["resist curse"] = 50,
    skills = {
        "Evasion 50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Emerald Bangle",
    article = "Emerald Bangle",
    sprite = "File:Emerald Bangle.png",
    sortId = 209,
    element = "Earth",
    type = "ACCESSORY",
    value = 25000,
    hp = 30,
    vit = 3,
    def = 3,
    mdef = 3,
    ["resist earth"] = 50,
    skills = {
        "Barkskin",
        "HP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Sapphire Bangle",
    article = "Sapphire Bangle",
    sprite = "File:Sapphire Bangle.png",
    sortId = 210,
    element = "Water",
    type = "ACCESSORY",
    value = 25000,
    mp = 30,
    spr = 3,
    def = 3,
    mdef = 3,
    ["resist water"] = 50,
    skills = {
        "Null Water Once",
        "MP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "SolakianAmulet",
    article = "SolakianAmulet",
    sprite = "File:SolakianAmulet.png",
    sortId = 211,
    element = "Light",
    type = "ACCESSORY",
    value = 500,
    spr = 2,
    def = 1,
    mdef = 2,
    ["resist light"] = 10,
    skills = {
        "Bright Eyes"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Amethyst Earring",
    article = "Amethyst Earring",
    sprite = "File:Amethyst Earring.png",
    sortId = 212,
    element = "Fig",
    type = "ACCESSORY",
    value = 3000,
    def = 2,
    mdef = 2,
    ["resist confusion"] = 100,
    skills = {
        "Clarity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Bonestone",
    article = "Bonestone",
    sprite = "File:Bonestone.png",
    sortId = 213,
    element = "Dark",
    type = "ACCESSORY",
    value = 3000,
    def = 2,
    mdef = 2,
    ["resist zombie"] = 100,
    skills = {
        "Vim"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Lucky Coin",
    article = "Lucky Coin",
    sprite = "File:Lucky Coin.png",
    sortId = 214,
    type = "ACCESSORY",
    value = 5000,
    skills = {
        "Loot Finder Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Belt of Movement",
    article = "Belt of Movement",
    sprite = "File:Belt of Movement.png",
    sortId = 215,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    agl = 3,
    def = 2,
    ["resist paralysis"] = 100,
    skills = {
        "Locomotion"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Scarab of Protection",
    article = "Scarab of Protection",
    sprite = "File:Scarab of Protection.png",
    sortId = 216,
    element = "Water",
    type = "ACCESSORY",
    value = 170000,
    def = 5,
    mdef = 5,
    ["resist fire"] = 20,
    ["resist water"] = 20,
    ["resist air"] = 20,
    ["resist earth"] = 20,
    ["resist light"] = 10,
    ["resist dark"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Scarab of Health",
    article = "Scarab of Health",
    sprite = "File:Scarab of Health.png",
    sortId = 217,
    element = "Earth",
    type = "ACCESSORY",
    value = 220000,
    vit = 5,
    def = 5,
    mdef = 5,
    ["resist poison"] = 10,
    ["resist paralysis"] = 10,
    ["resist numbness"] = 10,
    ["resist silence"] = 10,
    ["resist curse"] = 10,
    ["resist confusion"] = 10,
    ["resist sleep"] = 10,
    ["resist blindness"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Scarab of Fury",
    article = "Scarab of Fury",
    sprite = "File:Scarab of Fury.png",
    sortId = 218,
    element = "Fire",
    type = "ACCESSORY",
    value = 130000,
    def = 5,
    mdef = 5,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Kind Star",
    article = "Kind Star",
    sprite = "File:Kind Star.png",
    sortId = 219,
    element = "Light",
    type = "ACCESSORY",
    value = 27000,
    skills = {
        "SOS Regen"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Rainbow Disc",
    article = "Rainbow Disc",
    sprite = "File:Rainbow Disc.png",
    sortId = 220,
    element = "Light",
    type = "ACCESSORY",
    value = 48000,
    ["resist fire"] = 40,
    ["resist water"] = 40,
    ["resist air"] = 40,
    ["resist earth"] = 40,
    ["resist light"] = 40,
    ["resist dark"] = 40,
    ["resist aether"] = 40,
    ["resist fig"] = 40,
    skills = {
        "Rainbow Aura Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Sorcerer's Soul",
    article = "Sorcerer's Soul",
    sprite = "File:Sorcerer's Soul.png",
    sortId = 221,
    type = "ACCESSORY",
    value = 50000,
    mp = 100,
    spr = 8,
    skills = {
        "Loquacity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Warlord's Soul",
    article = "Warlord's Soul",
    sprite = "File:Warlord's Soul.png",
    sortId = 222,
    type = "ACCESSORY",
    value = 50000,
    hp = 500,
    str = 8,
    skills = {
        "Suppleness"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "M Charm",
    article = "M Charm",
    sprite = "File:M Charm.png",
    sortId = 223,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Remove Evil"
    },
    canEquip = {
        "Mardek"
    }
}

Item{
    name = "Flame Charm",
    article = "Flame Charm",
    sprite = "File:Flame Charm.png",
    sortId = 224,
    element = "Fire",
    type = "ACCESSORY",
    value = 5000,
    vit = 2,
    spr = 4,
    def = 4,
    mdef = 4,
    ["resist fire"] = 30,
    ["resist water"] = 20,
    canEquip = {
        "Donovan"
    }
}

Item{
    name = "Feather Charm",
    article = "Feather Charm",
    sprite = "File:Feather Charm.png",
    sortId = 225,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    spr = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist fire"] = 20,
    ["resist air"] = 30,
    skills = {
        "M+Stun 20%"
    },
    canEquip = {
        "Sharla"
    }
}

Item{
    name = "Dragon Charm",
    article = "Dragon Charm",
    sprite = "File:Dragon Charm.png",
    sortId = 226,
    element = "Earth",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    vit = 3,
    def = 4,
    mdef = 4,
    ["resist air"] = 20,
    ["resist earth"] = 30,
    canEquip = {
        "Sslen'ck"
    }
}

Item{
    name = "Star Charm",
    article = "Star Charm",
    sprite = "File:Star Charm.png",
    sortId = 227,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    spr = 4,
    agl = 2,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Lunatic Howl"
    },
    canEquip = {
        "Solaar"
    }
}

Item{
    name = "Song Charm",
    article = "Song Charm",
    sprite = "File:Song Charm.png",
    sortId = 228,
    element = "Water",
    type = "ACCESSORY",
    value = 5000,
    spr = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist water"] = 30,
    ["resist earth"] = 20,
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Leaf Charm",
    article = "Leaf Charm",
    sprite = "File:Leaf Charm.png",
    sortId = 229,
    element = "Earth",
    type = "ACCESSORY",
    value = 5000,
    vit = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist air"] = 20,
    ["resist earth"] = 30,
    skills = {
        "Cleanse"
    },
    canEquip = {
        "Gloria"
    }
}

Item{
    name = "Spanner Charm",
    article = "Spanner Charm",
    sprite = "File:Spanner Charm.png",
    sortId = 230,
    element = "Fire",
    type = "ACCESSORY",
    value = 5000,
    vit = 2,
    spr = 4,
    def = 4,
    mdef = 4,
    ["resist fire"] = 30,
    ["resist water"] = 20,
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Cog Charm",
    article = "Cog Charm",
    sprite = "File:Cog Charm.png",
    sortId = 231,
    element = "Physical",
    type = "ACCESSORY",
    value = 5000,
    str = 4,
    vit = 2,
    spr = 2,
    agl = 2,
    def = 4,
    mdef = 4,
    canEquip = {
        "Legion"
    }
}

Item{
    name = "Bear Charm",
    article = "Bear Charm",
    sprite = "File:Bear Charm.png",
    sortId = 232,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist fire"] = 20,
    ["resist air"] = 30,
    canEquip = {
        "Zach"
    }
}

Item{
    name = "YALORT Charm",
    article = "YALORT Charm",
    sprite = "File:YALORT Charm.png",
    sortId = 233,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Emerald Shock"
    },
    canEquip = {
        "Vehrn"
    }
}

Item{
    name = "Thermal Spanner",
    article = "Thermal Spanner (Item)",
    sprite = "File:Thermal Spanner.png",
    sortId = 234,
    element = "Fire",
    type = "INVENTION",
    value = 1000,
    str = 1,
    skills = {
        "Thermal Spanner"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Silver Mirror",
    article = "Silver Mirror (Item)",
    sprite = "File:Silver Mirror.png",
    sortId = 235,
    element = "Light",
    type = "INVENTION",
    value = 1000,
    vit = 2,
    def = 5,
    skills = {
        "Silver Mirror"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Golden Mirror",
    article = "Golden Mirror (Item)",
    sprite = "File:Golden Mirror.png",
    sortId = 236,
    element = "Light",
    type = "INVENTION",
    value = 1000,
    spr = 2,
    mdef = 5,
    skills = {
        "Golden Mirror"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Gas-O-Matic",
    article = "Gas-O-Matic (Item)",
    sprite = "File:Gas-O-Matic.png",
    sortId = 237,
    element = "Earth",
    type = "INVENTION",
    value = 1000,
    ["resist poison"] = 100,
    skills = {
        "Gas-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Flamethrower",
    article = "Flamethrower (Item)",
    sprite = "File:Flamethrower.png",
    sortId = 238,
    element = "Fire",
    type = "INVENTION",
    value = 1000,
    ["resist fire"] = 75,
    skills = {
        "Flamethrower"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Drill-O-Matic",
    article = "Drill-O-Matic (Item)",
    sprite = "File:Drill-O-Matic.png",
    sortId = 239,
    type = "INVENTION",
    value = 1000,
    str = 1,
    def = 2,
    skills = {
        "Drill-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Sleep-O-Matic",
    article = "Sleep-O-Matic (Item)",
    sprite = "File:Sleep-O-Matic.png",
    sortId = 240,
    element = "Air",
    type = "INVENTION",
    value = 1000,
    mdef = 2,
    ["resist sleep"] = 100,
    skills = {
        "Sleep-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Potion Spray",
    article = "Potion Spray (Item)",
    sprite = "File:Potion Spray.png",
    sortId = 241,
    element = "Water",
    type = "INVENTION",
    value = 1000,
    skills = {
        "Potion Spray"
    },
    canEquip = {
        "Meraeador"
    }
}

Item{
    name = "Potion",
    article = "Potion (MARDEK)",
    sprite = "File:Potion.png",
    sortId = 242,
    type = "EXPENDABLE ITEM",
    value = 30
}

Item{
    name = "BetterPotion",
    article = "BetterPotion",
    sprite = "File:BetterPotion.png",
    sortId = 243,
    type = "EXPENDABLE ITEM",
    value = 120
}

Item{
    name = "MugwortJuice",
    article = "MugwortJuice (MARDEK)",
    sprite = "File:MugwortJuice.png",
    sortId = 244,
    type = "EXPENDABLE ITEM",
    value = 250
}

Item{
    name = "FigJuice",
    article = "FigJuice (MARDEK)",
    sprite = "File:FigJuice.png",
    sortId = 245,
    type = "EXPENDABLE ITEM",
    value = 1000
}

Item{
    name = "Chocolate Milk",
    article = "Chocolate Milk",
    sprite = "File:Chocolate Milk.png",
    sortId = 246,
    type = "EXPENDABLE ITEM",
    value = 900
}

Item{
    name = "God Piss",
    article = "God Piss",
    sprite = "File:God Piss.png",
    sortId = 247,
    type = "EXPENDABLE ITEM",
    value = 600
}

Item{
    name = "Manaberry",
    article = "Manaberry (MARDEK)",
    sprite = "File:Manaberry.png",
    sortId = 248,
    type = "EXPENDABLE ITEM",
    value = 200
}

Item{
    name = "Ether",
    article = "Ether (MARDEK)",
    sprite = "File:Ether.png",
    sortId = 249,
    type = "EXPENDABLE ITEM",
    value = 600
}

Item{
    name = "Ether of Queens",
    article = "Ether of Queens",
    sprite = "File:Ether of Queens.png",
    sortId = 250,
    type = "EXPENDABLE ITEM",
    value = 3000
}

Item{
    name = "Ether of Kings",
    article = "Ether of Kings",
    sprite = "File:Ether of Kings.png",
    sortId = 251,
    type = "EXPENDABLE ITEM",
    value = 6000
}

Item{
    name = "Antidote",
    article = "Antidote (MARDEK)",
    sprite = "File:Antidote.png",
    sortId = 252,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "LiquidLight",
    article = "LiquidLight (MARDEK)",
    sprite = "File:LiquidLight.png",
    sortId = 253,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "LiquidSound",
    article = "LiquidSound (MARDEK)",
    sprite = "File:LiquidSound.png",
    sortId = 254,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "MotionPotion",
    article = "MotionPotion (MARDEK)",
    sprite = "File:MotionPotion.png",
    sortId = 255,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "HolyWater",
    article = "HolyWater (MARDEK)",
    sprite = "File:HolyWater.png",
    sortId = 256,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "BalloonJuice",
    article = "BalloonJuice",
    sprite = "File:BalloonJuice.png",
    sortId = 257,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item{
    name = "Remedy",
    article = "Remedy (MARDEK)",
    sprite = "File:Remedy.png",
    sortId = 258,
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "PhoenixDown",
    article = "PhoenixDown (MARDEK)",
    sprite = "File:PhoenixDown.png",
    sortId = 259,
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "PhoenixPinion",
    article = "PhoenixPinion",
    sprite = "File:PhoenixPinion.png",
    sortId = 260,
    type = "EXPENDABLE ITEM",
    value = 9999
}

Item{
    name = "Elixir",
    article = "Elixir",
    sprite = "File:Elixir.png",
    sortId = 261,
    type = "EXPENDABLE ITEM",
    value = 9999
}

Item{
    name = "Mirrilixir",
    article = "Mirrilixir",
    sprite = "File:Mirrilixir.png",
    sortId = 262,
    element = "Light",
    type = "EXPENDABLE ITEM",
    value = 5000
}

Item{
    name = "Speedy Juice",
    article = "Speedy Juice",
    sprite = "File:Speedy Juice.png",
    sortId = 263,
    element = "Air",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item{
    name = "Healthy Juice",
    article = "Healthy Juice",
    sprite = "File:Healthy Juice.png",
    sortId = 264,
    element = "Earth",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item{
    name = "Angry Juice",
    article = "Angry Juice",
    sprite = "File:Angry Juice.png",
    sortId = 265,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item{
    name = "Alchemist's Fire",
    article = "Alchemist's Fire",
    sprite = "File:Alchemist's Fire.png",
    sortId = 266,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "Really Cold Water",
    article = "Really Cold Water",
    sprite = "File:Really Cold Water.png",
    sortId = 267,
    element = "Water",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "Bottle O' Acid",
    article = "Bottle O' Acid",
    sprite = "File:Bottle O' Acid.png",
    sortId = 268,
    element = "Earth",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "Liquid Lightning",
    article = "Liquid Lightning",
    sprite = "File:Liquid Lightning.png",
    sortId = 269,
    element = "Air",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item{
    name = "Noxious Bomb",
    article = "Noxious Bomb",
    sprite = "File:Noxious Bomb.png",
    sortId = 270,
    element = "Dark",
    type = "EXPENDABLE ITEM",
    value = 1000
}

Item{
    name = "Oxyale",
    article = "Oxyale",
    sprite = "File:Oxyale.png",
    sortId = 271,
    element = "Water",
    type = "EXPENDABLE ITEM"
}

Item{
    name = "Potted Cactus",
    article = "Potted Cactus",
    sprite = "File:Potted Cactus.png",
    sortId = 272,
    type = "EXPENDABLE ITEM",
    value = 100
}

Item{
    name = "Rainbow Juice",
    article = "Rainbow Juice",
    sprite = "File:Rainbow Juice.png",
    sortId = 273,
    element = "Light",
    type = "EXPENDABLE ITEM",
    value = 10000
}

Item{
    name = "Power Drink",
    article = "Power Drink",
    sprite = "File:Power Drink.png",
    sortId = 274,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 2000
}

Item{
    name = "Magic Drink",
    article = "Magic Drink",
    sprite = "File:Magic Drink.png",
    sortId = 275,
    element = "Water",
    type = "EXPENDABLE ITEM",
    value = 2000
}

Item{
    name = "Zombie Juice",
    article = "Zombie Juice",
    sprite = "File:Zombie Juice.png",
    sortId = 276,
    element = "Dark",
    type = "EXPENDABLE ITEM",
    value = 5000
}

Item{
    name = "Ruby",
    article = "Ruby (MARDEK Item)",
    sprite = "File:Ruby.png",
    sortId = 277,
    element = "Fire",
    type = "GEMSTONE",
    value = 20000,
    str = 3,
    skills = {
        "STR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Emerald",
    article = "Emerald (MARDEK Item)",
    sprite = "File:Emerald.png",
    sortId = 278,
    element = "Earth",
    type = "GEMSTONE",
    value = 16000,
    vit = 2,
    skills = {
        "VIT+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Sapphire",
    article = "Sapphire (MARDEK)",
    sprite = "File:Sapphire.png",
    sortId = 279,
    element = "Water",
    type = "GEMSTONE",
    value = 11000,
    spr = 2,
    skills = {
        "SPR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Moonstone",
    article = "Moonstone (MARDEK Item)",
    sprite = "File:Moonstone.png",
    sortId = 280,
    element = "Light",
    type = "GEMSTONE",
    value = 800,
    mdef = 1,
    ["resist light"] = 10,
    skills = {
        "Regen",
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Onyx",
    article = "Onyx (MARDEK Item)",
    sprite = "File:Onyx.png",
    sortId = 281,
    element = "Dark",
    type = "GEMSTONE",
    value = 800,
    mdef = 1,
    ["resist dark"] = 10,
    skills = {
        "Degeneration 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "BloodOpal",
    article = "BloodOpal (MARDEK)",
    sprite = "File:BloodOpal.png",
    sortId = 282,
    element = "Dark",
    type = "GEMSTONE",
    value = 3000,
    def = 1,
    ["resist bleed"] = 50,
    skills = {
        "Drain HP 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Turquoise",
    article = "Turquoise (MARDEK Item)",
    sprite = "File:Turquoise.png",
    sortId = 283,
    element = "Aether",
    type = "GEMSTONE",
    value = 12000,
    spr = 2,
    mdef = 5,
    ["resist aether"] = 10,
    ["empower aether"] = 10,
    skills = {
        "Spirit Graft",
        "Resist AETHER"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "FireOpal",
    article = "FireOpal (MARDEK Item)",
    sprite = "File:FireOpal.png",
    sortId = 284,
    element = "Fire",
    type = "GEMSTONE",
    value = 800,
    ["resist fire"] = 10,
    ["empower fire"] = 10,
    skills = {
        "Wildfire",
        "STR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Aquamarine",
    article = "Aquamarine (MARDEK)",
    sprite = "File:Aquamarine.png",
    sortId = 285,
    element = "Water",
    type = "GEMSTONE",
    value = 800,
    ["resist water"] = 10,
    ["empower water"] = 10,
    skills = {
        "Whirlpool",
        "SPR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Jade",
    article = "Jade (MARDEK)",
    sprite = "File:Jade.png",
    sortId = 286,
    element = "Earth",
    type = "GEMSTONE",
    value = 800,
    ["resist earth"] = 10,
    ["empower earth"] = 10,
    skills = {
        "Razor Leaf",
        "VIT+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Topaz",
    article = "Topaz (MARDEK Item)",
    sprite = "File:Topaz.png",
    sortId = 287,
    element = "Air",
    type = "GEMSTONE",
    value = 800,
    ["resist air"] = 10,
    ["empower air"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Amethyst",
    article = "Amethyst (MARDEK)",
    sprite = "File:Amethyst.png",
    sortId = 288,
    element = "Air",
    type = "GEMSTONE",
    value = 1400,
    ["resist confusion"] = 30,
    skills = {
        "Clarity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Viper's Eye",
    article = "Viper's Eye (MARDEK)",
    sprite = "File:Viper's Eye.png",
    sortId = 289,
    element = "Earth",
    type = "GEMSTONE",
    value = 1000,
    ["resist poison"] = 30,
    skills = {
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Candriathope",
    article = "Candriathope (MARDEK)",
    sprite = "File:Candriathope.png",
    sortId = 290,
    element = "Fig",
    type = "GEMSTONE",
    value = 12000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 1,
    mdef = 1,
    skills = {
        "EXP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "Wispstone",
    article = "Wispstone (MARDEK)",
    sprite = "File:Wispstone.png",
    sortId = 291,
    element = "Aether",
    type = "GEMSTONE",
    value = 5000,
    ["resist aether"] = 10,
    ["empower aether"] = 10,
    skills = {
        "Quarry: SPIRIT"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "EveningStar",
    article = "EveningStar (MARDEK)",
    sprite = "File:EveningStar.png",
    sortId = 292,
    element = "Thauma",
    type = "GEMSTONE",
    value = 40000,
    def = 1,
    mdef = 1,
    ["resist poison"] = 10,
    ["resist paralysis"] = 10,
    ["resist numbness"] = 10,
    ["resist silence"] = 10,
    ["resist curse"] = 10,
    ["resist confusion"] = 10,
    ["resist sleep"] = 10,
    ["resist blindness"] = 10,
    skills = {
        "Double AP"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "SoulStone",
    article = "SoulStone (MARDEK)",
    sprite = "File:SoulStone.png",
    sortId = 293,
    element = "Aether",
    type = "GEMSTONE",
    value = 30000,
    spr = 5,
    skills = {
        "Astral Form",
        "MP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item{
    name = "LeadPipe",
    article = "LeadPipe",
    sprite = "File:LeadPipe.png",
    sortId = 294,
    type = "MISCELLANEOUS ITEM",
    value = 25
}

Item{
    name = "Fire Essence",
    article = "Fire Essence (MARDEK)",
    sprite = "File:Fire Essence.png",
    sortId = 295,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Water Essence",
    article = "Water Essence (MARDEK)",
    sprite = "File:Water Essence.png",
    sortId = 296,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Air Essence",
    article = "Air Essence (MARDEK)",
    sprite = "File:Air Essence.png",
    sortId = 297,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Earth Essence",
    article = "Earth Essence (MARDEK)",
    sprite = "File:Earth Essence.png",
    sortId = 298,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Light Essence",
    article = "Light Essence",
    sprite = "File:Light Essence.png",
    sortId = 299,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Dark Essence",
    article = "Dark Essence (MARDEK)",
    sprite = "File:Dark Essence.png",
    sortId = 300,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item{
    name = "Aether Essence",
    article = "Aether Essence",
    sprite = "File:Aether Essence.png",
    sortId = 301,
    element = "Aether",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item{
    name = "Fig Essence",
    article = "Fig Essence",
    sprite = "File:Fig Essence.png",
    sortId = 302,
    element = "Fig",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item{
    name = "Monster Fang",
    article = "Monster Fang",
    sprite = "File:Monster Fang.png",
    sortId = 303,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 500
}

Item{
    name = "Fish Scales",
    article = "Fish Scales",
    sprite = "File:Fish Scales.png",
    sortId = 304,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item{
    name = "Goblin Earwax",
    article = "Goblin Earwax",
    sprite = "File:Goblin Earwax.png",
    sortId = 305,
    type = "MISCELLANEOUS ITEM",
    value = 5
}

Item{
    name = "Poison Stinger",
    article = "Poison Stinger",
    sprite = "File:Poison Stinger.png",
    sortId = 306,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item{
    name = "Ectoplasm",
    article = "Ectoplasm",
    sprite = "File:Ectoplasm.png",
    sortId = 307,
    element = "Aether",
    type = "MISCELLANEOUS ITEM",
    value = 500
}

Item{
    name = "Bat Wing",
    article = "Bat Wing",
    sprite = "File:Bat Wing.png",
    sortId = 308,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item{
    name = "Sturdy Drill",
    article = "Sturdy Drill",
    sprite = "File:Sturdy Drill.png",
    sortId = 309,
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item{
    name = "Mantid Wing",
    article = "Mantid Wing",
    sprite = "File:Mantid Wing.png",
    sortId = 310,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item{
    name = "Phage Crystal",
    article = "Phage Crystal",
    sprite = "File:Phage Crystal.png",
    sortId = 311,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 400
}

Item{
    name = "Zombie Dust",
    article = "Zombie Dust",
    sprite = "File:Zombie Dust.png",
    sortId = 312,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 150
}

Item{
    name = "Old Bone",
    article = "Old Bone",
    sprite = "File:Old Bone.png",
    sortId = 313,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 100
}

Item{
    name = "Human Skull",
    article = "Human Skull",
    sprite = "File:Human Skull.png",
    sortId = 314,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item{
    name = "Slime Jam",
    article = "Slime Jam (MARDEK)",
    sprite = "File:Slime Jam.png",
    sortId = 315,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 150
}

Item{
    name = "Lizard Tail",
    article = "Lizard Tail",
    sprite = "File:Lizard Tail.png",
    sortId = 316,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 220
}

Item{
    name = "Big Creepy Eye",
    article = "Big Creepy Eye",
    sprite = "File:Big Creepy Eye.png",
    sortId = 317,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 400
}

Item{
    name = "Pixie Dust",
    article = "Pixie Dust",
    sprite = "File:Pixie Dust.png",
    sortId = 318,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 1200
}

Item{
    name = "Acid Seed",
    article = "Acid Seed (MARDEK)",
    sprite = "File:Acid Seed.png",
    sortId = 319,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 80
}

Item{
    name = "Crystal Tears",
    article = "Crystal Tears (MARDEK)",
    sprite = "File:Crystal Tears.png",
    sortId = 320,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item{
    name = "Golden Conch",
    article = "Golden Conch",
    sprite = "File:Golden Conch.png",
    sortId = 321,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 10000
}

Item{
    name = "Griffin Feather",
    article = "Griffin Feather (MARDEK)",
    sprite = "File:Griffin Feather.png",
    sortId = 322,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 2600
}

Item{
    name = "Leaf of Life",
    article = "Leaf of Life (MARDEK)",
    sprite = "File:Leaf of Life.png",
    sortId = 323,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item{
    name = "M Runestone",
    article = "M Runestone (MARDEK)",
    sprite = "File:M Runestone.png",
    sortId = 324,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item{
    name = "P Runestone",
    article = "P Runestone (MARDEK)",
    sprite = "File:P Runestone.png",
    sortId = 325,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item{
    name = "O Runestone",
    article = "O Runestone",
    sprite = "File:O Runestone.png",
    sortId = 326,
    element = "Divine",
    type = "MISCELLANEOUS ITEM",
    value = 60000
}

Item{
    name = "Nightcap",
    article = "Nightcap (MARDEK)",
    sprite = "File:Nightcap.png",
    sortId = 327,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 80
}

Item{
    name = "Purple Conch",
    article = "Purple Conch",
    sprite = "File:Purple Conch.png",
    sortId = 328,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 4000
}

Item{
    name = "Drak Fang",
    article = "Drak Fang (MARDEK)",
    sprite = "File:Drak Fang.png",
    sortId = 329,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 1200
}

Item{
    name = "Dead Hand",
    article = "Dead Hand",
    sprite = "File:Dead Hand.png",
    sortId = 330,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item{
    name = "Mugwort",
    article = "Mugwort (MARDEK)",
    sprite = "File:Mugwort.png",
    sortId = 331,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item{
    name = "Bitterleaf",
    article = "Bitterleaf",
    sprite = "File:Bitterleaf.png",
    sortId = 332,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item{
    name = "Silver Ore",
    article = "Silver Ore",
    sprite = "File:Silver Ore.png",
    sortId = 333,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 9000
}

Item{
    name = "Gold Ore",
    article = "Gold Ore",
    sprite = "File:Gold Ore.png",
    sortId = 334,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 20000
}

Item{
    name = "Mythril Ore",
    article = "Mythril Ore",
    sprite = "File:Mythril Ore.png",
    sortId = 335,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 20000
}

Item{
    name = "Warp Stone",
    article = "Warp Stone",
    sprite = "File:Warp Stone.png",
    sortId = 336,
    type = "MISCELLANEOUS ITEM",
    value = 100
}

Item{
    name = "Fishin' Stick",
    article = "",
    sprite = "",
    sortId = 337,
    type = "", -- "rods" according to the data, dunno how it would look in-game
    value = 50
}

Item{
    name = "Worm",
    article = "",
    sprite = "",
    sortId = 338,
    type = "", -- "bait" according to the data, dunno how it would look in-game
    value = 1
}

Item{
    name = "Wetfish",
    article = "",
    sprite = "",
    sortId = 339,
    type = "", -- "fish" according to the data, dunno how it would look in-game
    value = 10
}

Item{
    name = "Sheet Music I",
    article = "Sheet Music I",
    sprite = "File:Sheet Music I.png",
    sortId = 340,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Spirit Song"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music II",
    article = "Sheet Music II",
    sprite = "File:Sheet Music II.png",
    sortId = 341,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Vigorous March"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music III",
    article = "Sheet Music III",
    sprite = "File:Sheet Music III.png",
    sortId = 342,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Solid Sonata"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music IV",
    article = "Sheet Music IV",
    sprite = "File:Sheet Music IV.png",
    sortId = 343,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Runic Rhapsody"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music V",
    article = "Sheet Music V",
    sprite = "File:Sheet Music V.png",
    sortId = 344,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Dolorous Dirge"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music VI",
    article = "Sheet Music VI",
    sprite = "File:Sheet Music VI.png",
    sortId = 345,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Requiem"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music VII",
    article = "Sheet Music VII",
    sprite = "File:Sheet Music VII.png",
    sortId = 346,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Ballad of Life"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "Sheet Music VIII",
    article = "Sheet Music VIII",
    sprite = "File:Sheet Music VIII.png",
    sortId = 347,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Ballad of Balance"
    },
    canEquip = {
        "Elwyen"
    }
}

Item{
    name = "SewerKey",
    article = "SewerKey",
    sprite = "File:SewerKey.png",
    sortId = 348,
    type = "PLOT",
    value = -1
}

Item{
    name = "CatacombsKey",
    article = "CatacombsKey (MARDEK)",
    sprite = "File:CatacombsKey.png",
    sortId = 349,
    type = "PLOT",
    value = -1
}

Item{
    name = "Trilobite Key I",
    article = "Trilobite Key I",
    sprite = "File:Trilobite Key I.png",
    sortId = 350,
    type = "PLOT",
    value = 1000
}

Item{
    name = "Trilobite Key II",
    article = "Trilobite Key II",
    sprite = "File:Trilobite Key II.png",
    sortId = 351,
    type = "PLOT",
    value = 1000
}

Item{
    name = "Trilobite Key III",
    article = "Trilobite Key III",
    sprite = "File:Trilobite Key III.png",
    sortId = 352,
    type = "PLOT",
    value = 1000
}

Item{
    name = "Trilobite Key IV",
    article = "Trilobite Key IV",
    sprite = "File:Trilobite Key IV.png",
    sortId = 353,
    type = "PLOT",
    value = 1000
}

Item{
    name = "Sun Key",
    article = "Sun Key",
    sprite = "File:Sun Key.png",
    sortId = 354,
    type = "PLOT",
    value = -1
}

Item{
    name = "Necromantic Tome",
    article = "Necromantic Tome",
    sprite = "File:Necromantic Tome.png",
    sortId = 355,
    element = "Dark",
    type = "PLOT",
    value = -1
}

Item{
    name = "Fire Crystal of Belfan",
    article = "Fire Crystal of Belfan",
    sprite = "File:Fire Crystal of Belfan.png",
    sortId = 356,
    element = "Fire",
    type = "PLOT",
    value = -1
}

Item{
    name = "Water Crystal of Belfan",
    article = "Water Crystal of Belfan",
    sprite = "File:Water Crystal of Belfan.png",
    sortId = 357,
    element = "Water",
    type = "PLOT",
    value = -1
}

Item{
    name = "Earth Crystal of Belfan",
    article = "Earth Crystal of Belfan",
    sprite = "File:Earth Crystal of Belfan.png",
    sortId = 358,
    element = "Earth",
    type = "PLOT",
    value = -1
}

Item{
    name = "Air Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 359,
    element = "Air",
    type = "PLOT",
    value = -1
}

Item{
    name = "Light Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 360,
    element = "Light",
    type = "PLOT",
    value = -1
}

Item{
    name = "Dark Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 361,
    element = "Dark",
    type = "PLOT",
    value = -1
}

Item{
    name = "Serpent Crest",
    article = "Serpent Crest",
    sprite = "File:Serpent Crest.png",
    sortId = 362,
    element = "Water",
    type = "PLOT",
    value = -1
}

Item{
    name = "Crystal Rose",
    article = "Crystal Rose",
    sprite = "File:Crystal Rose.png",
    sortId = 363,
    element = "Aether",
    type = "PLOT",
    value = -1
}

Item{
    name = "Wretched Skull",
    article = "Wretched Skull",
    sprite = "File:Wretched Skull.png",
    sortId = 364,
    element = "Dark",
    type = "PLOT",
    value = -1
}

Item{
    name = "Silver Cord",
    article = "Silver Cord",
    sprite = "File:Silver Cord.png",
    sortId = 365,
    element = "Aether",
    type = "PLOT",
    value = -1
}

Item{
    name = "Monastery Stone",
    article = "Monastery Stone",
    sprite = "File:Monastery Stone.png",
    sortId = 366,
    element = "Fig",
    type = "PLOT",
    value = -1
}

Item{
    name = "Runestone Fragment",
    article = "Runestone Fragment",
    sprite = "File:Runestone Fragment.png",
    sortId = 367,
    element = "Earth",
    type = "PLOT",
    value = -1
}

Item{
    name = "Warding Stone",
    article = "Warding Stone",
    sprite = "File:Warding Stone.png",
    sortId = 368,
    element = "Light",
    type = "PLOT",
    value = -1
}

Item{
    name = "Gizmometer",
    article = "Gizmometer",
    sprite = "File:Gizmometer.png",
    sortId = 369,
    type = "PLOT",
    value = -1
}

Item{
    name = "Warport Ticket",
    article = "Warport Ticket",
    sprite = "File:Warport Ticket.png",
    sortId = 370,
    type = "PLOT",
    value = 100
}

Item{
    name = "Gold Warport Pass",
    article = "Gold Warport Pass",
    sprite = "File:Gold Warport Pass.png",
    sortId = 371,
    type = "PLOT",
    value = -1
}

Item{
    name = "Bandit Key",
    article = "Bandit Key",
    sprite = "File:Bandit Key.png",
    sortId = 372,
    type = "PLOT",
    value = -1
}

Item{
    name = "Eldritch Key",
    article = "Eldritch Key",
    sprite = "File:Eldritch Key.png",
    sortId = 373,
    element = "Dark",
    type = "PLOT",
    value = 8000
}

Item{
    name = "Water Temple Key",
    article = "Water Temple Key",
    sprite = "File:Water Temple Key.png",
    sortId = 374,
    element = "Water",
    type = "PLOT",
    value = -1
}

Item{
    name = "Talisman of ONEIROS",
    article = "Talisman of ONEIROS",
    sprite = "File:Talisman of ONEIROS.png",
    sortId = 375,
    element = "Aether",
    type = "PLOT",
    value = -1
}

Item{
    name = "Miasmal Chalice (DARK)",
    article = "Miasmal Chalice (DARK)",
    sprite = "File:Miasmal Chalice (DARK).png",
    sortId = 376,
    element = "Dark",
    type = "PLOT",
    value = -1
}

Item{
    name = "Miasmal Chalice (FIRE)",
    article = "Miasmal Chalice (FIRE)",
    sprite = "File:Miasmal Chalice (FIRE).png",
    sortId = 377,
    element = "Fire",
    type = "PLOT",
    value = -1
}

Item{
    name = "Miasmal Chalice (WATER)",
    article = "Miasmal Chalice (WATER)",
    sprite = "File:Miasmal Chalice (WATER).png",
    sortId = 378,
    element = "Water",
    type = "PLOT",
    value = -1
}

Item{
    name = "Miasmal Chalice (EARTH)",
    article = "Miasmal Chalice (EARTH)",
    sprite = "File:Miasmal Chalice (EARTH).png",
    sortId = 379,
    element = "Earth",
    type = "PLOT",
    value = -1
}

Item{
    name = "Sun Idol",
    article = "Sun Idol",
    sprite = "File:Sun Idol.png",
    sortId = 380,
    element = "Light",
    type = "PLOT",
    value = -1
}

Item{
    name = "Reptoid Spearhead",
    article = "Reptoid Spearhead",
    sprite = "File:Reptoid Spearhead.png",
    sortId = 381,
    type = "PLOT",
    value = -1
}

Item{
    name = "Talisman of SHUMBRA",
    article = "Talisman of SHUMBRA",
    sprite = "File:Talisman of SHUMBRA.png",
    sortId = 382,
    element = "Dark",
    type = "PLOT",
    value = -1
}

Item{
    name = "Talisman of CRYSOOSUNA",
    article = "Talisman of CRYSOOSUNA",
    sprite = "File:Talisman of CRYSOOSUNA.png",
    sortId = 383,
    element = "Water",
    type = "PLOT",
    value = -1
}

Item{
    name = "Talisman of VOLKOS",
    article = "Talisman of VOLKOS",
    sprite = "File:Talisman of VOLKOS.png",
    sortId = 384,
    element = "Fire",
    type = "PLOT",
    value = -1
}

Item{
    name = "Talisman of KROGHMM",
    article = "Talisman of KROGHMM",
    sprite = "File:Talisman of KROGHMM.png",
    sortId = 385,
    element = "Earth",
    type = "PLOT",
    value = -1
}

Item{
    name = "Ancient Pot",
    article = "Ancient Pot",
    sprite = "File:Ancient Pot.png",
    sortId = 386,
    type = "PLOT",
    value = 1000
}

Item{
    name = "Tiki Mask",
    article = "Tiki Mask",
    sprite = "File:Tiki Mask.png",
    sortId = 387,
    type = "PLOT",
    value = -1
}

Item{
    name = "Droma Arm",
    article = "Droma Arm",
    sprite = "File:Droma Arm.png",
    sortId = 388,
    type = "PLOT",
    value = -1
}

Item{
    name = "Ancient Runestone",
    article = "Ancient Runestone",
    sprite = "File:Ancient Runestone.png",
    sortId = 389,
    type = "PLOT",
    value = -1
}

Item{
    name = "Sand Fruit",
    article = "Sand Fruit",
    sprite = "File:Sand Fruit.png",
    sortId = 390,
    type = "PLOT",
    value = -1
}

Item{
    name = "Special Ointment",
    article = "Special Ointment",
    sprite = "File:Special Ointment.png",
    sortId = 391,
    type = "PLOT",
    value = -1
}

Item{
    name = "Hair Tonic",
    article = "Hair Tonic",
    sprite = "File:Hair Tonic.png",
    sortId = 392,
    type = "PLOT",
    value = -1
}

Item{
    name = "Romance Novel",
    article = "Romance Novel",
    sprite = "File:Romance Novel.png",
    sortId = 393,
    type = "PLOT",
    value = -1
}

Item{
    name = "Scrumptious Cake",
    article = "Scrumptious Cake",
    sprite = "File:Scrumptious Cake.png",
    sortId = 394,
    type = "PLOT",
    value = -1
}

Item{
    name = "Little Wooden Key",
    article = "Little Wooden Key",
    sprite = "File:Little Wooden Key.png",
    sortId = 395,
    type = "PLOT",
    value = -1
}

Item{
    name = "Red Dragon Scales",
    article = "Red Dragon Scales",
    sprite = "File:Red Dragon Scales.png",
    sortId = 396,
    element = "Fire",
    type = "PLOT",
    value = -1
}

Item{
    name = "Moric's Soul Jewel",
    article = "Moric's Soul Jewel",
    sprite = "File:Moric's Soul Jewel.png",
    sortId = 397,
    element = "Earth",
    type = "PLOT",
    value = -1
}

Item{
    name = "Qualna's Soul Jewel",
    article = "Qualna's Soul Jewel",
    sprite = "File:Qualna's Soul Jewel.png",
    sortId = 398,
    element = "Aether",
    type = "PLOT",
    value = -1
}

Item{
    name = "Gold",
    article = "",
    sprite = "",
    sortId = 399,
    type = "", -- "gold" according to the data, dunno how it would look in-game
    value = 1
}

Item{
    name = "@@none", -- @FIXME: make "none" not break enemy pages
    article = "",
    sprite = "",
    sortId = 400,
    type = "", -- "none" according to the data, dunno how it would look in-game
}

-- NOTHING BELOW THIS IS PART OF THE ITEM TABLE; IT CANNOT BE SORTED

Item{
    name = "TopazEarring",
    article = "TopazEarring (MARDEK)",
    sprite = "File:TopazEarring.png",
    sortId = -1,
    element = "Air",
    type = "ACCESSORY",
    value = 4000,
    agl = 2,
    mdef = 4,
    ["resist air"] = 20,
    ["resist paralysis"] = 80
}

Item{
    name = "Dreamstone #1",
    article = "Dreamstone/1",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #2",
    article = "Dreamstone/2",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #3",
    article = "Dreamstone/3",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #4",
    article = "Dreamstone/4",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #5",
    article = "Dreamstone/5",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #6",
    article = "Dreamstone/6",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #7",
    article = "Dreamstone/7",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #8",
    article = "Dreamstone/8",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #9",
    article = "Dreamstone/9",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #10",
    article = "Dreamstone/10",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #11",
    article = "Dreamstone/11",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #12",
    article = "Dreamstone/12",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #13",
    article = "Dreamstone/13",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #14",
    article = "Dreamstone/14",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #15",
    article = "Dreamstone/15",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #16",
    article = "Dreamstone/16",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

Item{
    name = "Dreamstone #17",
    article = "Dreamstone/17",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT",
    value = -1
}

return items

-- </nowiki>
-- [[Category:Lua Modules]]
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