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-- A <string> representing the item's in-game name.
 
-- A <string> representing the item's in-game name.
 
--
 
--
-- `sortId`:
+
-- `article`:
-- A <number> indicating summat. (@TODO)
+
-- A <string> indicating the location of the item's article on the wiki.
 
--
 
--
-- `image`:
+
-- `sprite`:
 
-- A <string> indicating the location of the item's sprite on the wiki.
 
-- A <string> indicating the location of the item's sprite on the wiki.
 
--
 
--
-- `target`:
+
-- `sortId`:
-- A <string> indicating the location of the item's article on the wiki.
+
-- A <number> indicating @TODO, or -1 if unsortable (i.e. not part of the item
  +
-- table).
  +
--
  +
-- `element`:
  +
-- (Optional). A <string> representing @TODO. Defaults to "None".
  +
--
  +
-- `type`:
  +
-- A <string> representing the item's in-game type.
  +
--
  +
-- `value`:
  +
-- (Optional). A <number> representing @TODO. Defaults to -1.
  +
--
  +
-- `hp`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `mp`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `str`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `vit`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `spr`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `agl`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `atk`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `def`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `mdef`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `eva`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `critical`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `drains hp`:
  +
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
  +
--
  +
-- `drains mp`:
  +
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
  +
--
  +
-- `resist fire`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist water`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist air`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist earth`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist light`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist dark`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist aether`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist fig`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist physical`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist thauma`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist poison`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist paralysis`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist numbness`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist silence`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist curse`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist confusion`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist sleep`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist blindness`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist zombie`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `resist bleed`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower fire`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower water`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower air`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower earth`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower light`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
  +
--
  +
-- `empower dark`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
 
--
 
--
-- `isPlot`:
+
-- `empower aether`:
  +
-- (Optional). A <number> indicating @TODO. Defaults to 0.
-- A <boolean> representing whether the item can be found on a special menu or
 
-- screen in-game.
 
 
--
 
--
-- `resistance`:
+
-- `empower fig`:
-- A <table> listing summat. (@TODO)
+
-- (Optional). A <number> indicating @TODO. Defaults to 0.
 
--
 
--
-- `empowerment`:
+
-- `empower physical`:
-- A <table> listing summat. (@TODO)
+
-- (Optional). A <number> indicating @TODO. Defaults to 0.
 
--
 
--
-- `properties`:
+
-- `empower thauma`:
-- A <table> listing summat. (@TODO)
+
-- (Optional). A <number> indicating @TODO. Defaults to 0.
 
--
 
--
 
-- `skills`:
 
-- `skills`:
-- A <table> listing which skills the item can teach.
+
-- (Optional). A <table> listing which skills the item can teach. Defaults to an
  +
-- empty table.
 
--
 
--
 
-- `canEquip`:
 
-- `canEquip`:
-- A <table> listing which playable characters can equip the item. Note that
+
-- (Optional). A <table> listing which playable characters can equip the item.
-- this takes availability into account. For example, although six different
+
-- Note that this takes availability into account. For example, although six
-- people can theoretically use the Turquoise Armour, all but Mardek have left
+
-- different people can theoretically use the Turquoise Armour, all but Mardek
-- the party by the time you get it.
+
-- have left the party by the time you get it. Defaults to an empty table.
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
 
-- @TODO:
 
-- @TODO:
 
-- * Finish incomplete field descriptions in the documentation (see above).
 
-- * Finish incomplete field descriptions in the documentation (see above).
  +
-- * Shields allegedly give EVA, but it looks like that data isn't used...?
-- * Replace default values for the `properties` fields.
 
  +
-- * Add hit (not shown in-game, but available from the data).
 
-- * Figure out what to do with the following information:
 
-- * Figure out what to do with the following information:
-- * drains hp/mp
 
 
-- * (in)effective against
 
-- * (in)effective against
  +
-- * Silver Sword
  +
-- * Aeropolitan Scimitar
  +
-- * Flametongue
  +
-- * Fishslayer
  +
-- * Blood Sword
  +
-- * Righteous Justice
  +
-- * Silver Axe
  +
-- * Boneslicer
  +
-- * Yin and Yang
  +
-- * Silver Claw
  +
-- * Silver Harp
 
-- * inflicts (e.g. "Inflicts CRS (100%)")
 
-- * inflicts (e.g. "Inflicts CRS (100%)")
  +
-- * Cursed Blade
  +
-- * Stingstick
  +
-- * Firefang
  +
-- * Viper Claw
 
-- * auto (e.g. "Auto-Haste")
 
-- * auto (e.g. "Auto-Haste")
  +
-- * Cursed Blade
  +
-- * Cursed Beret
  +
-- * Yellow Fairy
  +
-- * Green Fairy
  +
-- * Blue Fairy
  +
-- * Purple Fairy
  +
-- * Red Fairy
  +
-- * Boots of Speed
  +
-- * Scarab of Protection
  +
-- * Scarab of Health
  +
-- * Scarab of Fury
  +
-- * Kind Star
 
-- * charismatic performer (e.g. "Charismatic Performer (50%)")
 
-- * charismatic performer (e.g. "Charismatic Performer (50%)")
  +
-- * Minstrel's Tiara
 
-- * Gemsplosion POW
 
-- * Gemsplosion POW
  +
-- * Ruby
  +
-- * Emerald
  +
-- * Sapphire
  +
-- * Moonstone
  +
-- * Onyx
  +
-- * BloodOpal
  +
-- * Turquoise
  +
-- * FireOpal
  +
-- * Aquamarine
  +
-- * Jade
  +
-- * Topaz
  +
-- * Amethyst
  +
-- * Viper's Eye
  +
-- * Candriathope
  +
-- * Wispstone
  +
-- * EveningStar
  +
-- * SoulStone
 
-- * Gemsplosion: Drain HP
 
-- * Gemsplosion: Drain HP
  +
-- * Blood Opal
 
-- * Gemsplosion + CNF
 
-- * Gemsplosion + CNF
  +
-- * Amethyst
 
-- * Gemsplosion + PSN
 
-- * Gemsplosion + PSN
  +
-- * Viper's eye
  +
-- * Deal with missing/incomplete items, esp. outside of this module.
  +
-- * Fishin' Stick
  +
-- * Worm
  +
-- * Wetfish
  +
-- * Air Crystal of Belfan
  +
-- * Light Crystal of Belfan
  +
-- * Dark Crystal of Belfan
  +
-- * Gold
  +
-- * none
  +
-- * Check for other items that were dummied out of the 2010 versions
 
--------------------------------------------------------------------------------
 
--------------------------------------------------------------------------------
local items = {}
+
local items, Item = require("Module:MARDEK Items/data/constructor")()
   
  +
Item {
local function addItem(item)
 
items[item.name] = item
 
items[item.sortId] = item
 
end
 
 
addItem{
 
 
name = "Longsword",
 
name = "Longsword",
  +
article = "Longsword",
  +
sprite = "File:Longsword.png",
 
sortId = 1,
 
sortId = 1,
image = "File:Longsword.png",
+
type = "WEAPON: SWORD",
target = "Longsword",
+
value = 50,
isPlot = false,
+
atk = 10,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 10,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+20%"
 
"DMG+20%"
Line 122: Line 258:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bronze Sword",
 
name = "Bronze Sword",
  +
article = "Bronze Sword (MARDEK)",
  +
sprite = "File:Bronze Sword.png",
 
sortId = 2,
 
sortId = 2,
image = "File:Bronze Sword.png",
+
type = "WEAPON: SWORD",
target = "Bronze Sword (MARDEK)",
+
value = 350,
isPlot = false,
+
atk = 14,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 14,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Smite Evil (Holy Arts)",
 
"Smite Evil (Holy Arts)",
Line 185: Line 277:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Silver Sword",
 
name = "Silver Sword",
  +
article = "Silver Sword (MARDEK)",
  +
sprite = "File:Silver Sword.png",
 
sortId = 3,
 
sortId = 3,
image = "File:Silver Sword.png",
+
element = "Light",
target = "Silver Sword (MARDEK)",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 1000,
resistance = {
+
atk = 16,
fire = 0,
+
critical = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 16,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Disrupt Undead",
 
"Disrupt Undead",
Line 248: Line 297:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Iron Sword",
 
name = "Iron Sword",
  +
article = "Iron Sword (MARDEK)",
  +
sprite = "File:Iron Sword.png",
 
sortId = 4,
 
sortId = 4,
image = "File:Iron Sword.png",
+
type = "WEAPON: SWORD",
target = "Iron Sword (MARDEK)",
+
value = 600,
isPlot = false,
+
atk = 20,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 20,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+10%"
 
"DMG+10%"
Line 310: Line 315:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mace",
 
name = "Mace",
  +
article = "Mace",
  +
sprite = "File:Mace.png",
 
sortId = 5,
 
sortId = 5,
image = "File:Mace.png",
+
type = "WEAPON: SWORD",
target = "Mace",
+
value = 800,
isPlot = false,
+
atk = 22,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 22,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+10%"
 
"DMG+10%"
Line 372: Line 333:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mythril Sword",
 
name = "Mythril Sword",
  +
article = "Mythril Sword",
  +
sprite = "File:Mythril Sword.png",
 
sortId = 6,
 
sortId = 6,
image = "File:Mythril Sword.png",
+
type = "WEAPON: SWORD",
target = "Mythril Sword",
+
value = 2000,
isPlot = false,
+
atk = 26,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 26,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+10%"
 
"DMG+10%"
Line 434: Line 351:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Shadowblade",
 
name = "Shadowblade",
  +
article = "Shadowblade",
  +
sprite = "File:Shadowblade.png",
 
sortId = 7,
 
sortId = 7,
image = "File:Shadowblade.png",
+
element = "Dark",
target = "Shadowblade",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 4000,
resistance = {
+
atk = 25,
fire = 0,
+
critical = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 25,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Degeneration 10%"
 
"Degeneration 10%"
Line 496: Line 370:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Sun Sword",
 
name = "Sun Sword",
  +
article = "Sun Sword",
  +
sprite = "File:Sun Sword.png",
 
sortId = 8,
 
sortId = 8,
image = "File:Sun Sword.png",
+
element = "Light",
target = "Sun Sword",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 600,
resistance = {
+
atk = 28,
fire = 0,
+
critical = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 28,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+20%"
 
"DMG+20%"
Line 558: Line 389:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Xantusian Scimitar",
 
name = "Xantusian Scimitar",
  +
article = "Xantusian Scimitar",
  +
sprite = "File:Xantusian Scimitar.png",
 
sortId = 9,
 
sortId = 9,
image = "File:Xantusian Scimitar.png",
+
type = "WEAPON: SWORD",
target = "Xantusian Scimitar",
+
value = 7000,
isPlot = false,
+
str = 1,
resistance = {
+
atk = 33,
fire = 0,
+
critical = 10,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 1,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 33,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 10,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Critical+20%"
 
"Critical+20%"
Line 620: Line 408:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Champion Sword",
 
name = "Champion Sword",
  +
article = "Champion Sword",
  +
sprite = "File:Champion Sword.png",
 
sortId = 10,
 
sortId = 10,
image = "File:Champion Sword.png",
+
element = "Light",
target = "Champion Sword",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 10000,
resistance = {
+
atk = 32,
fire = 0,
+
critical = 10,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 32,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 10,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+30%"
 
"DMG+30%"
Line 682: Line 427:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "M Blade",
 
name = "M Blade",
  +
article = "M Blade",
  +
sprite = "File:M Blade.png",
 
sortId = 11,
 
sortId = 11,
image = "File:M Blade.png",
+
element = "Light",
target = "M Blade",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 1,
resistance = {
+
str = 5,
fire = 0,
+
atk = 100,
water = 0,
+
critical = 10,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 5,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 100,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 10,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Smite Evil (Powers)",
 
"Smite Evil (Powers)",
Line 745: Line 448:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Stick",
 
name = "Stick",
  +
article = "Stick",
  +
sprite = "File:Stick.png",
 
sortId = 12,
 
sortId = 12,
image = "File:Stick.png",
+
type = "WEAPON: SWORD",
target = "Stick",
+
value = 0,
isPlot = false,
+
atk = 3,
resistance = {
+
critical = 1,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 3,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 1,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Strike",
 
"Strike",
Line 808: Line 467:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Keyblade",
 
name = "Keyblade",
  +
article = "Keyblade",
  +
sprite = "File:Keyblade.png",
 
sortId = 13,
 
sortId = 13,
image = "File:Keyblade.png",
+
type = "WEAPON: SWORD",
target = "Keyblade",
+
value = 2000,
isPlot = false,
+
atk = 26,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 26,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 868: Line 482:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Aeropolitan Scimitar",
 
name = "Aeropolitan Scimitar",
  +
article = "Aeropolitan Scimitar",
  +
sprite = "File:Aeropolitan Scimitar.png",
 
sortId = 14,
 
sortId = 14,
image = "File:Aeropolitan Scimitar.png",
+
element = "Air",
target = "Aeropolitan Scimitar",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 12000,
resistance = {
+
agl = 1,
fire = 0,
+
atk = 36,
water = 0,
+
critical = 10,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 1,
 
atk = 36,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 10,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Air Slash"
 
"Air Slash"
Line 930: Line 502:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Flametongue",
 
name = "Flametongue",
  +
article = "Flametongue",
  +
sprite = "File:Flametongue.png",
 
sortId = 15,
 
sortId = 15,
image = "File:Flametongue.png",
+
element = "Fire",
target = "Flametongue",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 24000,
resistance = {
+
str = 1,
fire = 0,
+
atk = 39,
water = 0,
+
critical = 3,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 1,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 39,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Fire Slash"
 
"Fire Slash"
Line 992: Line 522:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Fishslayer",
 
name = "Fishslayer",
  +
article = "Fishslayer",
  +
sprite = "File:Fishslayer.png",
 
sortId = 16,
 
sortId = 16,
image = "File:Fishslayer.png",
+
element = "Water",
target = "Fishslayer",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 24000,
resistance = {
+
spr = 1,
fire = 0,
+
atk = 37,
water = 0,
+
critical = 3,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 1,
 
agl = 0,
 
atk = 37,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Water Slash"
 
"Water Slash"
Line 1,054: Line 542:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Blood Sword",
 
name = "Blood Sword",
  +
article = "Blood Sword",
  +
sprite = "File:Blood Sword.png",
 
sortId = 17,
 
sortId = 17,
image = "File:Blood Sword.png",
+
element = "Dark",
target = "Blood Sword",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 13000,
resistance = {
+
atk = 30,
fire = 0,
+
critical = 3,
water = 0,
+
["drains hp"] = true,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 30,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Drain HP 10%"
 
"Drain HP 10%"
Line 1,116: Line 562:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Righteous Justice",
 
name = "Righteous Justice",
  +
article = "Righteous Justice",
  +
sprite = "File:Righteous Justice.png",
 
sortId = 18,
 
sortId = 18,
image = "File:Righteous Justice.png",
+
element = "Light",
target = "Righteous Justice",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 13000,
resistance = {
+
mp = 20,
fire = 0,
+
str = 2,
water = 0,
+
spr = 3,
air = 0,
+
atk = 40,
earth = 0,
+
critical = 3,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 2,
 
vit = 0,
 
spr = 3,
 
agl = 0,
 
atk = 40,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 20
 
},
 
 
skills = {
 
skills = {
 
"Divine Glory",
 
"Divine Glory",
Line 1,179: Line 585:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Clerical Mace",
 
name = "Clerical Mace",
  +
article = "Clerical Mace",
  +
sprite = "File:Clerical Mace.png",
 
sortId = 19,
 
sortId = 19,
image = "File:Clerical Mace.png",
+
type = "WEAPON: SWORD",
target = "Clerical Mace",
+
value = 2800,
isPlot = false,
+
spr = 35,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 35,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Smite +"
 
"Smite +"
Line 1,241: Line 603:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Forest Edge",
 
name = "Forest Edge",
  +
article = "Forest Edge",
  +
sprite = "File:Forest Edge.png",
 
sortId = 20,
 
sortId = 20,
image = "File:Forest Edge.png",
+
element = "Earth",
target = "Forest Edge",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 24000,
resistance = {
+
vit = 1,
fire = 0,
+
atk = 40,
water = 0,
+
critical = 3,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 1,
 
spr = 0,
 
agl = 0,
 
atk = 40,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Earth Slash (Magic Sword)"
 
"Earth Slash (Magic Sword)"
Line 1,303: Line 623:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Sword of Goznor",
 
name = "Sword of Goznor",
  +
article = "Sword of Goznor",
  +
sprite = "File:Sword of Goznor.png",
 
sortId = 21,
 
sortId = 21,
image = "File:Sword of Goznor.png",
+
type = "WEAPON: SWORD",
target = "Sword of Goznor",
+
value = 70000,
isPlot = false,
+
str = 4,
resistance = {
+
atk = 46,
fire = 0,
+
critical = 3,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 4,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 46,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek"
 
"Mardek"
Line 1,362: Line 638:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Champion Sword II",
 
name = "Champion Sword II",
  +
article = "Champion Sword II",
  +
sprite = "File:Champion Sword II.png",
 
sortId = 22,
 
sortId = 22,
image = "File:Champion Sword II.png",
+
element = "Light",
target = "Champion Sword II",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 40000,
resistance = {
+
mp = 100,
fire = 0,
+
str = 2,
water = 0,
+
spr = 2,
air = 0,
+
atk = 50,
earth = 0,
+
critical = 10,
light = 0,
+
["empower light"] = 20,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 20,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 2,
 
vit = 0,
 
spr = 2,
 
agl = 0,
 
atk = 50,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 10,
 
hp = 0,
 
mp = 100
 
},
 
 
skills = {
 
skills = {
 
"DMG+30%",
 
"DMG+30%",
Line 1,425: Line 662:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Cursed Blade",
 
name = "Cursed Blade",
  +
article = "Cursed Blade",
  +
sprite = "File:Cursed Blade.png",
 
sortId = 23,
 
sortId = 23,
image = "File:Cursed Blade.png",
+
element = "Dark",
target = "Cursed Blade",
+
type = "WEAPON: SWORD",
isPlot = false,
+
value = 3000,
resistance = {
+
str = 5,
fire = 0,
+
vit = -5,
water = 0,
+
spr = -5,
air = 0,
+
atk = 45,
earth = 0,
+
critical = 3,
light = 0,
+
["drains hp"] = true,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 5,
 
vit = -5,
 
spr = -5,
 
agl = 0,
 
atk = 45,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 3,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"P+Bleed 20%"
 
"P+Bleed 20%"
Line 1,487: Line 685:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Pike",
 
name = "Pike",
  +
article = "Pike (MARDEK)",
  +
sprite = "File:Pike.png",
 
sortId = 24,
 
sortId = 24,
image = "File:Pike.png",
+
type = "WEAPON: SPEAR",
target = "Pike (MARDEK)",
+
value = 50,
isPlot = false,
+
atk = 9,
resistance = {
+
critical = 2,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 9,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Donovan",
 
"Donovan",
Line 1,547: Line 700:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Ember Spear",
 
name = "Ember Spear",
  +
article = "Ember Spear",
  +
sprite = "File:Ember Spear.png",
 
sortId = 25,
 
sortId = 25,
image = "File:Ember Spear.png",
+
element = "Fire",
target = "Ember Spear",
+
type = "WEAPON: SPEAR",
isPlot = false,
+
value = 500,
resistance = {
+
atk = 22,
fire = 0,
+
critical = 2,
water = 0,
+
["empower fire"] = 20,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 20,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 22,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Flame (Pyromancy)",
 
"Flame (Pyromancy)",
Line 1,611: Line 722:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Wing Spear",
 
name = "Wing Spear",
  +
article = "Wing Spear",
  +
sprite = "File:Wing Spear.png",
 
sortId = 26,
 
sortId = 26,
image = "File:Wing Spear.png",
+
element = "Air",
target = "Wing Spear",
+
type = "WEAPON: SPEAR",
isPlot = false,
+
value = 500,
resistance = {
+
atk = 22,
fire = 0,
+
critical = 2,
water = 0,
+
["empower air"] = 20,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 20,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 22,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Lightning Bolt (Aeromancy)",
 
"Lightning Bolt (Aeromancy)",
Line 1,675: Line 744:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Iron Spear",
 
name = "Iron Spear",
  +
article = "Iron Spear (MARDEK)",
  +
sprite = "File:Iron Spear.png",
 
sortId = 27,
 
sortId = 27,
image = "File:Iron Spear.png",
+
type = "WEAPON: SPEAR",
target = "Iron Spear (MARDEK)",
+
value = 500,
isPlot = false,
+
atk = 28,
resistance = {
+
critical = 2,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 28,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Null Air Once (Aeromancy)",
 
"Null Air Once (Aeromancy)",
Line 1,739: Line 764:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Desert Spear",
 
name = "Desert Spear",
  +
article = "Desert Spear",
  +
sprite = "File:Desert Spear.png",
 
sortId = 28,
 
sortId = 28,
image = "File:Desert Spear.png",
+
type = "WEAPON: SPEAR",
target = "Desert Spear",
+
value = 8500,
isPlot = false,
+
atk = 32,
resistance = {
+
critical = 2,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 32,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Burn",
 
"Burn",
Line 1,802: Line 783:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Stingstick",
 
name = "Stingstick",
  +
article = "Stingstick",
  +
sprite = "File:Stingstick.png",
 
sortId = 29,
 
sortId = 29,
image = "File:Stingstick.png",
+
type = "WEAPON: SPEAR",
target = "Stingstick",
+
value = 10000,
isPlot = false,
+
atk = 30,
resistance = {
+
critical = 2,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 30,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+10%",
 
"DMG+10%",
Line 1,865: Line 802:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Firefang",
 
name = "Firefang",
  +
article = "Firefang",
  +
sprite = "File:Firefang.png",
 
sortId = 30,
 
sortId = 30,
image = "File:Firefang.png",
+
element = "Fire",
target = "Firefang",
+
type = "WEAPON: SPEAR",
isPlot = false,
+
value = 23000,
resistance = {
+
spr = 2,
fire = 50,
+
atk = 36,
water = 0,
+
critical = 2,
air = 0,
+
["resist fire"] = 50,
earth = 0,
+
["empower fire"] = 25,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 25,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 2,
 
agl = 0,
 
atk = 36,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Blaze",
 
"Blaze",
Line 1,929: Line 826:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Magic Poker",
 
name = "Magic Poker",
  +
article = "Magic Poker",
  +
sprite = "File:Magic Poker.png",
 
sortId = 31,
 
sortId = 31,
image = "File:Magic Poker.png",
+
type = "WEAPON: SPEAR",
target = "Magic Poker",
+
value = 36000,
isPlot = false,
+
spr = 3,
resistance = {
+
atk = 20,
fire = 0,
+
critical = 2,
water = 0,
+
["empower fire"] = 40,
air = 0,
+
["empower water"] = 40,
earth = 0,
+
["empower air"] = 40,
light = 0,
+
["empower earth"] = 40,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 40,
 
water = 40,
 
air = 40,
 
earth = 40,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 3,
 
agl = 0,
 
atk = 20,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Thunderbolt",
 
"Thunderbolt",
Line 1,992: Line 850:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Obelisk",
 
name = "Obelisk",
  +
article = "Obelisk",
  +
sprite = "File:Obelisk.png",
 
sortId = 32,
 
sortId = 32,
image = "File:Obelisk.png",
+
type = "WEAPON: SPEAR",
target = "Obelisk",
+
value = 15000,
isPlot = false,
+
mp = 50,
resistance = {
+
str = 2,
fire = 0,
+
spr = 5,
water = 0,
+
atk = 40,
air = 0,
+
critical = 2,
earth = 0,
+
["empower fire"] = 50,
light = 0,
+
["empower air"] = 50,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 50,
 
water = 0,
 
air = 50,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 2,
 
vit = 0,
 
spr = 5,
 
agl = 0,
 
atk = 40,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 2,
 
hp = 0,
 
mp = 50
 
},
 
 
skills = {
 
skills = {
 
"Pyro Shell",
 
"Pyro Shell",
Line 2,055: Line 874:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Greatsword",
 
name = "Greatsword",
  +
article = "Greatsword (MARDEK)",
  +
sprite = "File:Greatsword.png",
 
sortId = 33,
 
sortId = 33,
image = "File:Greatsword.png",
+
type = "WEAPON: GREATSWORD",
target = "Greatsword (MARDEK)",
+
value = 50,
isPlot = false,
+
atk = 12,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 12,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Power Attack (Spellbladery)",
 
"Power Attack (Spellbladery)",
Line 2,117: Line 892:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Tectonic Sword",
 
name = "Tectonic Sword",
  +
article = "Tectonic Sword",
  +
sprite = "File:Tectonic Sword.png",
 
sortId = 34,
 
sortId = 34,
image = "File:Tectonic Sword.png",
+
type = "WEAPON: GREATSWORD",
target = "Tectonic Sword",
+
value = 400,
isPlot = false,
+
atk = 16,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 16,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Earth Slash (Spellbladery)"
 
"Earth Slash (Spellbladery)"
Line 2,178: Line 909:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Iron Greatblade",
 
name = "Iron Greatblade",
  +
article = "Iron Greatblade (MARDEK)",
  +
sprite = "File:Iron Greatblade.png",
 
sortId = 35,
 
sortId = 35,
image = "File:Iron Greatblade.png",
+
type = "WEAPON: GREATSWORD",
  +
value = 650,
target = "Iron Greatblade (MARDEK)",
 
isPlot = false,
+
atk = 20,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 20,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Barrier Break"
 
"Barrier Break"
Line 2,239: Line 926:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "MythrilGreatblade",
 
name = "MythrilGreatblade",
  +
article = "MythrilGreatblade",
  +
sprite = "File:MythrilGreatblade.png",
 
sortId = 36,
 
sortId = 36,
image = "File:MythrilGreatblade.png",
+
type = "WEAPON: GREATSWORD",
target = "MythrilGreatblade",
+
value = 3500,
isPlot = false,
+
atk = 22,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 22,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Power Attack (Spellbladery)",
 
"Power Attack (Spellbladery)",
Line 2,301: Line 944:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Ancient Sword",
 
name = "Ancient Sword",
  +
article = "Ancient Sword",
  +
sprite = "File:Ancient Sword.png",
 
sortId = 37,
 
sortId = 37,
image = "File:Ancient Sword.png",
+
type = "WEAPON: GREATSWORD",
target = "Ancient Sword",
+
value = 1200,
isPlot = false,
+
atk = 26,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 26,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Spiritblade",
 
"Spiritblade",
Line 2,363: Line 962:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Burial Sword",
 
name = "Burial Sword",
  +
article = "Burial Sword",
  +
sprite = "File:Burial Sword.png",
 
sortId = 38,
 
sortId = 38,
image = "File:Burial Sword.png",
+
element = "Light",
target = "Burial Sword",
+
type = "WEAPON: GREATSWORD",
isPlot = false,
+
value = 6000,
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+
str = 2,
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+
atk = 32,
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+
critical = 4,
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light = 0,
 
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curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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light = 0,
 
dark = 0,
 
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fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 32,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Boost (Spellbladery)",
 
"Boost (Spellbladery)",
Line 2,425: Line 982:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Wolfblade",
 
name = "Wolfblade",
  +
article = "Wolfblade",
  +
sprite = "File:Wolfblade.png",
 
sortId = 39,
 
sortId = 39,
image = "File:Wolfblade.png",
+
element = "Earth",
target = "Wolfblade",
+
type = "WEAPON: GREATSWORD",
isPlot = false,
+
value = 50000,
resistance = {
+
atk = 40,
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+
critical = 4
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air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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fig = 0,
 
physical = 0,
 
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},
 
properties = {
 
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vit = 0,
 
spr = 0,
 
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atk = 40,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Balmung",
 
name = "Balmung",
  +
article = "Balmung",
  +
sprite = "File:Balmung.png",
 
sortId = 40,
 
sortId = 40,
image = "File:Balmung.png",
+
element = "Earth",
target = "Balmung",
+
type = "WEAPON: GREATSWORD",
isPlot = false,
+
value = 1,
resistance = {
+
str = 5,
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+
atk = 100,
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+
critical = 8,
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earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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poison = 0,
 
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silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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light = 0,
 
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fig = 0,
 
physical = 0,
 
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},
 
properties = {
 
str = 5,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 100,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 8,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Sunder",
 
"Sunder",
Line 2,545: Line 1,015:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Big Stick",
 
name = "Big Stick",
  +
article = "Big Stick",
  +
sprite = "File:Big Stick.png",
 
sortId = 41,
 
sortId = 41,
image = "File:Big Stick.png",
+
type = "WEAPON: GREATSWORD",
target = "Big Stick",
+
value = 0,
isPlot = false,
+
atk = 3,
resistance = {
+
critical = 1,
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light = 0,
 
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fig = 0,
 
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confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
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fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 3,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 1,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Strike",
 
"Strike",
Line 2,608: Line 1,034:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Starmetal Blade",
 
name = "Starmetal Blade",
  +
article = "Starmetal Blade",
  +
sprite = "File:Starmetal Blade.png",
 
sortId = 42,
 
sortId = 42,
image = "File:Starmetal Blade.png",
+
type = "WEAPON: GREATSWORD",
target = "Starmetal Blade",
+
value = 50000,
isPlot = false,
+
str = 2,
resistance = {
+
atk = 48,
fire = 0,
+
critical = 4,
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air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 2,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 48,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 4,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Bartholio"
 
"Bartholio"
Line 2,667: Line 1,049:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Greataxe",
 
name = "Greataxe",
  +
article = "Greataxe",
  +
sprite = "File:Greataxe.png",
 
sortId = 43,
 
sortId = 43,
image = "File:Greataxe.png",
+
type = "WEAPON: GREATAXE",
target = "Greataxe",
+
value = 500,
isPlot = false,
+
atk = 34,
resistance = {
+
critical = 4,
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+10%"
 
"DMG+10%"
Line 2,728: Line 1,066:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Sun Axe",
 
name = "Sun Axe",
  +
article = "Sun Axe",
  +
sprite = "File:Sun Axe.png",
 
sortId = 44,
 
sortId = 44,
image = "File:Sun Axe.png",
+
element = "Light",
target = "Sun Axe",
+
type = "WEAPON: GREATAXE",
isPlot = false,
+
value = 5000,
resistance = {
+
atk = 35,
fire = 0,
+
critical = 4,
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air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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poison = 0,
 
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numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+20%"
 
"DMG+20%"
Line 2,789: Line 1,084:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Iron Axe",
 
name = "Iron Axe",
  +
article = "Iron Axe (MARDEK)",
  +
sprite = "File:Iron Axe.png",
 
sortId = 45,
 
sortId = 45,
image = "File:Iron Axe.png",
+
type = "WEAPON: GREATAXE",
target = "Iron Axe (MARDEK)",
+
value = 5000,
isPlot = false,
+
atk = 38,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+20%",
 
"DMG+20%",
Line 2,851: Line 1,102:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mighty Axe",
 
name = "Mighty Axe",
  +
article = "Mighty Axe",
  +
sprite = "File:Mighty Axe.png",
 
sortId = 46,
 
sortId = 46,
image = "File:Mighty Axe.png",
+
type = "WEAPON: GREATAXE",
target = "Mighty Axe",
+
value = 9000,
isPlot = false,
+
atk = 42,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Boost (Dragon Tech)",
 
"Boost (Dragon Tech)",
Line 2,913: Line 1,120:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bone Axe",
 
name = "Bone Axe",
  +
article = "Bone Axe",
  +
sprite = "File:Bone Axe.png",
 
sortId = 47,
 
sortId = 47,
image = "File:Bone Axe.png",
+
type = "WEAPON: GREATAXE",
target = "Bone Axe",
+
value = 1000,
isPlot = false,
+
atk = 40,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Perforate",
 
"Perforate",
Line 2,975: Line 1,138:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Silver Axe",
 
name = "Silver Axe",
  +
article = "Silver Axe",
  +
sprite = "File:Silver Axe.png",
 
sortId = 48,
 
sortId = 48,
image = "File:Silver Axe.png",
+
element = "Light",
target = "Silver Axe",
+
type = "WEAPON: GREATAXE",
isPlot = false,
+
value = 12000,
resistance = {
+
atk = 46,
fire = 0,
+
critical = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Quarry: UNDEAD"
 
"Quarry: UNDEAD"
Line 3,036: Line 1,156:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Rending Eye",
 
name = "Rending Eye",
  +
article = "Rending Eye",
  +
sprite = "File:Rending Eye.png",
 
sortId = 49,
 
sortId = 49,
image = "File:Rending Eye.png",
+
element = "Light",
target = "Rending Eye",
+
type = "WEAPON: GREATAXE",
isPlot = false,
+
value = 12000,
resistance = {
+
spr = 2,
fire = 0,
+
atk = 50,
water = 0,
+
critical = 4,
air = 0,
+
["resist dark"] = 20,
earth = 0,
 
light = 0,
 
dark = 20,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Sslen'ck"
 
"Sslen'ck"
Line 3,095: Line 1,173:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Stone Axe",
 
name = "Stone Axe",
  +
article = "Stone Axe",
  +
sprite = "File:Stone Axe.png",
 
sortId = 50,
 
sortId = 50,
image = "File:Stone Axe.png",
+
type = "WEAPON: GREATAXE",
target = "Stone Axe",
+
value = 10000,
isPlot = false,
+
atk = 52,
resistance = {
+
critical = 4,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Earth Slash (Dragon Tech)"
 
"Earth Slash (Dragon Tech)"
Line 3,156: Line 1,190:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Drackal Crescent",
 
name = "Drackal Crescent",
  +
article = "Drackal Crescent",
  +
sprite = "File:Drackal Crescent.png",
 
sortId = 51,
 
sortId = 51,
image = "File:Drackal Crescent.png",
+
element = "Fire",
target = "Drackal Crescent",
+
type = "WEAPON: GREATAXE",
isPlot = false,
+
value = 30000,
resistance = {
+
str = 3,
fire = 0,
+
vit = 3,
water = 0,
+
atk = 60,
air = 0,
+
critical = 10,
earth = 0,
+
["empower fire"] = 50,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 50,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Fire Stream",
 
"Fire Stream",
Line 3,219: Line 1,213:
 
}
 
}
   
  +
Item {
addItem{
 
  +
name = "Dagger",
  +
article = "Dagger (MARDEK)",
  +
sprite = "File:Dagger.png",
  +
sortId = 52,
  +
type = "WEAPON: DAGGER",
  +
value = 50,
  +
atk = 16,
  +
critical = 10
  +
}
  +
  +
Item {
  +
name = "Curved Dagger",
  +
article = "Curved Dagger",
  +
sprite = "File:Curved Dagger.png",
  +
sortId = 53,
  +
type = "WEAPON: DAGGER",
  +
value = 5000,
  +
atk = 40,
  +
critical = 10
  +
}
  +
  +
Item {
 
name = "Shashiik",
 
name = "Shashiik",
sortId = 52,
+
article = "Shashiik",
image = "File:Shashiik.png",
+
sprite = "File:Shashiik.png",
target = "Shashiik",
+
sortId = 54,
isPlot = false,
+
type = "WEAPON: DOUBLESWORD",
resistance = {
+
value = 600,
fire = 0,
+
atk = 18,
water = 0,
+
critical = 7,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
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skills = {
 
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Line 3,282: Line 1,254:
 
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Item {
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article = "Boneslicer",
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sprite = "File:Boneslicer.png",
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type = "WEAPON: DOUBLESWORD",
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skills = {
 
skills = {
 
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Line 3,344: Line 1,272:
 
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Item {
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article = "Twin Trilobites",
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sprite = "File:Twin Trilobites.png",
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sortId = 56,
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type = "WEAPON: DOUBLESWORD",
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value = 6000,
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skills = {
 
skills = {
 
"Sure Slash",
 
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Line 3,406: Line 1,290:
 
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Item {
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name = "Two Moons",
 
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article = "Two Moons",
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sprite = "File:Two Moons.png",
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sortId = 57,
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type = "WEAPON: DOUBLESWORD",
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value = 11000,
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skills = {
 
skills = {
 
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Line 3,468: Line 1,308:
 
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Item {
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name = "Eagle Wings",
 
name = "Eagle Wings",
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article = "Eagle Wings",
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sprite = "File:Eagle Wings.png",
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sortId = 58,
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element = "Air",
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type = "WEAPON: DOUBLESWORD",
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value = 16000,
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skills = {
 
skills = {
 
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Line 3,530: Line 1,327:
 
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Item {
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name = "Yin and Yang",
 
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article = "Yin and Yang",
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sprite = "File:Yin and Yang.png",
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sortId = 59,
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type = "WEAPON: DOUBLESWORD",
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skills = {
 
skills = {
 
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"Immoral Injustice",
Line 3,592: Line 1,348:
 
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Item {
addItem{
 
  +
name = "Branch Club",
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article = "Branch Club",
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sprite = "File:Branch Club.png",
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sortId = 60,
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type = "WEAPON: GREATMACE",
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value = 0,
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atk = 4,
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critical = 1
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}
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  +
Item {
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name = "Revolver",
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article = "Revolver (MARDEK)",
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sprite = "File:Revolver.png",
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sortId = 61,
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type = "WEAPON: GUN",
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value = 0,
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atk = 20
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}
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  +
Item {
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name = "Taurus",
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article = "Taurus",
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sprite = "File:Taurus.png",
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sortId = 62,
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type = "WEAPON: GUN",
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value = 0,
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atk = 60
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}
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  +
Item {
 
name = "Water Rod",
 
name = "Water Rod",
sortId = 58,
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article = "Water Rod",
image = "File:Water Rod.png",
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sprite = "File:Water Rod.png",
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sortId = 63,
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element = "Water",
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type = "WEAPON: ROD",
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value = 1000,
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skills = {
 
skills = {
 
"Bubble",
 
"Bubble",
Line 3,654: Line 1,401:
 
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Item {
addItem{
 
name = "Earth Rod",
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name = "Fire Rod",
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article = "Fire Rod",
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sprite = "File:Fire Rod.png",
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skills = {
 
skills = {
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canEquip = {
 
canEquip = {
Line 3,716: Line 1,422:
 
}
 
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Item {
addItem{
 
name = "Fire Rod",
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article = "Earth Rod",
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skills = {
 
skills = {
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canEquip = {
 
canEquip = {
Line 3,777: Line 1,444:
 
}
 
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Item {
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name = "Lightning Rod",
 
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article = "Lightning Rod",
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sprite = "File:Lightning Rod.png",
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skills = {
 
skills = {
 
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Line 3,839: Line 1,466:
 
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Item {
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name = "Sage's Wand",
 
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article = "Sage's Wand",
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Item {
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name = "HeartStaff",
 
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Item {
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skills = {
 
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Line 4,016: Line 1,517:
 
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skills = {
 
skills = {
 
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Line 4,077: Line 1,534:
 
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Item {
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name = "Air Staff",
 
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image = "File:Air Staff.png",
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skills = {
 
skills = {
 
"Twister",
 
"Twister",
Line 4,140: Line 1,555:
 
}
 
}
   
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Item {
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name = "Fire Staff",
 
name = "Fire Staff",
sortId = 67,
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article = "Fire Staff (MARDEK)",
image = "File:Fire Staff.png",
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sprite = "File:Fire Staff.png",
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element = "Fire",
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type = "WEAPON: STAFF",
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skills = {
 
skills = {
 
"Wildfire",
 
"Wildfire",
Line 4,204: Line 1,577:
 
}
 
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Item {
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name = "Yggdrasil's Finger",
 
name = "Yggdrasil's Finger",
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article = "Yggdrasil's Finger",
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sprite = "File:Yggdrasil's Finger.png",
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sortId = 73,
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element = "Earth",
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type = "WEAPON: STAFF",
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value = 24000,
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skills = {
 
skills = {
 
"Mass Cleanse",
 
"Mass Cleanse",
Line 4,267: Line 1,602:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Trilobite Staff",
 
name = "Trilobite Staff",
sortId = 69,
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article = "Trilobite Staff",
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sprite = "File:Trilobite Staff.png",
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sortId = 74,
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element = "Water",
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type = "WEAPON: STAFF",
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value = 10000,
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critical = 1,
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skills = {
 
skills = {
 
"Whirlpool",
 
"Whirlpool",
Line 4,329: Line 1,625:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Mahogany Staff",
 
name = "Mahogany Staff",
sortId = 70,
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article = "Mahogany Staff",
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sprite = "File:Mahogany Staff.png",
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sortId = 75,
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element = "Dark",
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type = "WEAPON: STAFF",
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value = 16000,
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critical = 5,
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skills = {
 
skills = {
 
"M Drain HP 10%"
 
"M Drain HP 10%"
Line 4,390: Line 1,643:
 
}
 
}
   
  +
Item {
addItem{
 
  +
name = "WalkingStick",
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article = "WalkingStick",
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sprite = "File:WalkingStick.png",
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sortId = 76,
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type = "WEAPON: WALKINGSTICK",
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value = 100,
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spr = 1,
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atk = 8
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}
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  +
Item {
 
name = "Silver Claw",
 
name = "Silver Claw",
sortId = 71,
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article = "Silver Claw",
image = "File:Silver Claw.png",
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sprite = "File:Silver Claw.png",
target = "Silver Claw",
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sortId = 77,
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element = "Light",
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type = "WEAPON: CLAW",
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value = 1000,
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critical = 5,
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skills = {
 
skills = {
 
"M DMG+20%",
 
"M DMG+20%",
Line 4,452: Line 1,673:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Raptor Claw",
 
name = "Raptor Claw",
sortId = 72,
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article = "Raptor Claw",
image = "File:Raptor Claw.png",
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sprite = "File:Raptor Claw.png",
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sortId = 78,
isPlot = false,
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type = "WEAPON: CLAW",
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value = 10000,
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str = 1,
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atk = 34,
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critical = 5,
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skills = {
 
skills = {
 
"DMG+20%",
 
"DMG+20%",
Line 4,514: Line 1,692:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Viper Claw",
 
name = "Viper Claw",
sortId = 73,
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article = "Viper Claw",
image = "File:Viper Claw.png",
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sprite = "File:Viper Claw.png",
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sortId = 79,
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element = "Earth",
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type = "WEAPON: CLAW",
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value = 2600,
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critical = 5,
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skills = {
 
skills = {
 
"Purify",
 
"Purify",
Line 4,576: Line 1,711:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Guardian Claw",
 
name = "Guardian Claw",
sortId = 74,
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article = "Guardian Claw",
image = "File:Guardian Claw.png",
+
sprite = "File:Guardian Claw.png",
target = "Guardian Claw",
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sortId = 80,
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element = "Light",
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type = "WEAPON: CLAW",
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mp = 100,
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atk = 42,
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critical = 5,
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["empower light"] = 50,
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skills = {
 
skills = {
 
"Galaxy Burst",
 
"Galaxy Burst",
Line 4,639: Line 1,735:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Silver Harp",
 
name = "Silver Harp",
sortId = 75,
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article = "Silver Harp",
image = "File:Silver Harp.png",
+
sprite = "File:Silver Harp.png",
target = "Silver Harp",
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sortId = 81,
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element = "Light",
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type = "WEAPON: HARP",
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value = 1000,
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critical = 1,
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skills = {
 
skills = {
 
"DMG+10%",
 
"DMG+10%",
Line 4,701: Line 1,754:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Wave Harp",
 
name = "Wave Harp",
sortId = 76,
+
article = "Wave Harp",
image = "File:Wave Harp.png",
+
sprite = "File:Wave Harp.png",
target = "Wave Harp",
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sortId = 82,
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element = "Water",
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type = "WEAPON: HARP",
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value = 12000,
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critical = 1,
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skills = {
 
skills = {
 
"Soulstrike",
 
"Soulstrike",
Line 4,763: Line 1,774:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Fairy Harp",
 
name = "Fairy Harp",
sortId = 77,
+
article = "Fairy Harp",
image = "File:Fairy Harp.png",
+
sprite = "File:Fairy Harp.png",
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sortId = 83,
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element = "Earth",
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type = "WEAPON: HARP",
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value = 6000,
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critical = 1,
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skills = {
 
skills = {
 
"DMG+20%",
 
"DMG+20%",
Line 4,825: Line 1,795:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Astral Harp",
 
name = "Astral Harp",
sortId = 78,
+
article = "Astral Harp",
image = "File:Astral Harp.png",
+
sprite = "File:Astral Harp.png",
target = "Astral Harp",
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sortId = 84,
isPlot = false,
+
element = "Aether",
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type = "WEAPON: HARP",
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value = 20000,
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atk = 36,
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critical = 1,
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skills = {
 
skills = {
 
"DMG+30%",
 
"DMG+30%",
Line 4,888: Line 1,817:
 
}
 
}
   
  +
Item {
addItem{
 
  +
name = "Mortus",
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article = "Mortus",
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sprite = "File:Mortus.png",
  +
sortId = 85,
  +
element = "Earth",
  +
type = "WEAPON: SCYTHE",
  +
value = 25000,
  +
atk = 24,
  +
critical = 15
  +
}
  +
  +
Item {
  +
name = "Aquila",
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article = "Aquila",
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sprite = "File:Aquila.png",
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sortId = 86,
  +
element = "Aether",
  +
type = "WEAPON: SCYTHE",
  +
value = 25000,
  +
atk = 40,
  +
critical = 15
  +
}
  +
  +
Item {
 
name = "Clasping Claws",
 
name = "Clasping Claws",
sortId = 79,
+
article = "Clasping Claws",
image = "File:Clasping Claws.png",
+
sprite = "File:Clasping Claws.png",
target = "Clasping Claws",
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sortId = 87,
isPlot = false,
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type = "WEAPON: ROBOTARM",
resistance = {
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value = 500,
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atk = 30,
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critical = 2,
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earth = 0,
 
light = 0,
 
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empowerment = {
 
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skills = {
 
skills = {
 
"DMG+10%",
 
"DMG+10%",
Line 4,950: Line 1,859:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Hammerfist",
 
name = "Hammerfist",
sortId = 80,
+
article = "Hammerfist",
image = "File:Hammerfist.png",
+
sprite = "File:Hammerfist.png",
target = "Hammerfist",
+
sortId = 88,
isPlot = false,
+
type = "WEAPON: ROBOTARM",
resistance = {
+
value = 500,
fire = 0,
+
str = 2,
water = 0,
+
spr = 2,
air = 0,
+
atk = 40,
earth = 0,
+
critical = 2,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+20%",
 
"DMG+20%",
Line 5,012: Line 1,879:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Buzzsaw Arm",
 
name = "Buzzsaw Arm",
sortId = 81,
+
article = "Buzzsaw Arm",
image = "File:Buzzsaw Arm.png",
+
sprite = "File:Buzzsaw Arm.png",
target = "Buzzsaw Arm",
+
sortId = 89,
isPlot = false,
+
type = "WEAPON: ROBOTARM",
resistance = {
+
value = 500,
fire = 0,
+
str = 4,
water = 0,
+
spr = 4,
air = 0,
+
atk = 50,
earth = 0,
+
critical = 5,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG+30%",
 
"DMG+30%",
Line 5,074: Line 1,899:
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dagger",
 
sortId = 82,
 
image = "File:Dagger.png",
 
target = "Dagger (MARDEK)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Curved Dagger",
 
sortId = 83,
 
image = "File:Curved Dagger.png",
 
target = "Curved Dagger",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Branch Club",
 
sortId = 84,
 
image = "File:Branch Club.png",
 
target = "Branch Club",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Revolver",
 
sortId = 85,
 
image = "File:Revolver.png",
 
target = "Revolver (MARDEK)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Taurus",
 
sortId = 86,
 
image = "File:Taurus.png",
 
target = "Taurus",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "WalkingStick",
 
sortId = 87,
 
image = "File:WalkingStick.png",
 
target = "WalkingStick",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Mortus",
 
sortId = 88,
 
image = "File:Mortus.png",
 
target = "Mortus",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Aquila",
 
sortId = 89,
 
image = "File:Aquila.png",
 
target = "Aquila",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
 
name = "Wooden Shield",
 
name = "Wooden Shield",
  +
article = "Wooden Shield (MARDEK)",
  +
sprite = "File:Wooden Shield.png",
 
sortId = 90,
 
sortId = 90,
image = "File:Wooden Shield.png",
+
type = "SHIELD",
target = "Wooden Shield (MARDEK)",
+
value = 20,
isPlot = false,
+
def = 1,
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%"
 
"DMG-10%"
Line 5,593: Line 1,917:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bronze Shield",
 
name = "Bronze Shield",
  +
article = "Bronze Shield (MARDEK)",
  +
sprite = "File:Bronze Shield.png",
 
sortId = 91,
 
sortId = 91,
image = "File:Bronze Shield.png",
+
type = "SHIELD",
target = "Bronze Shield (MARDEK)",
+
value = 250,
isPlot = false,
+
def = 2,
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG Soak 10"
 
"DMG Soak 10"
Line 5,656: Line 1,935:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Kite Shield",
 
name = "Kite Shield",
  +
article = "Kite Shield (MARDEK)",
  +
sprite = "File:Kite Shield.png",
 
sortId = 92,
 
sortId = 92,
image = "File:Kite Shield.png",
+
type = "SHIELD",
target = "Kite Shield (MARDEK)",
+
value = 2000,
isPlot = false,
+
def = 3,
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 5,717: Line 1,950:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Hero's Shield",
 
name = "Hero's Shield",
  +
article = "Hero's Shield",
  +
sprite = "File:Hero's Shield.png",
 
sortId = 93,
 
sortId = 93,
image = "File:Hero's Shield.png",
+
type = "SHIELD",
target = "Hero's Shield",
+
value = 1,
isPlot = false,
+
def = 10,
resistance = {
+
mdef = 50,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek"
 
"Mardek"
Line 5,776: Line 1,964:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Rune Shield",
 
name = "Rune Shield",
  +
article = "Rune Shield",
  +
sprite = "File:Rune Shield.png",
 
sortId = 94,
 
sortId = 94,
image = "File:Rune Shield.png",
+
element = "Thauma",
target = "Rune Shield",
+
type = "SHIELD",
isPlot = false,
+
value = 5000,
resistance = {
+
def = 1,
fire = 0,
+
mdef = 5,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M. Shield",
 
"M. Shield",
Line 5,839: Line 1,984:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Rune Shield +",
 
name = "Rune Shield +",
  +
article = "Rune Shield +",
  +
sprite = "File:Rune Shield +.png",
 
sortId = 95,
 
sortId = 95,
image = "File:Rune Shield +.png",
+
element = "Thauma",
target = "Rune Shield +",
+
type = "SHIELD",
isPlot = false,
+
value = 16000,
resistance = {
+
def = 1,
fire = 0,
+
mdef = 10,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M. Shield",
 
"M. Shield",
Line 5,902: Line 2,004:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Gold Shield",
 
name = "Gold Shield",
  +
article = "Gold Shield",
  +
sprite = "File:Gold Shield.png",
 
sortId = 96,
 
sortId = 96,
image = "File:Gold Shield.png",
+
type = "SHIELD",
target = "Gold Shield",
+
value = 8000,
isPlot = false,
+
def = 4,
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Shield",
 
"Shield",
Line 5,965: Line 2,022:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Shield of Darkness",
 
name = "Shield of Darkness",
  +
article = "Shield of Darkness (MARDEK)",
  +
sprite = "File:Shield of Darkness.png",
 
sortId = 97,
 
sortId = 97,
image = "File:Shield of Darkness.png",
+
element = "Dark",
target = "Shield of Darkness (MARDEK)",
+
type = "SHIELD",
isPlot = false,
+
value = 5000,
resistance = {
+
spr = 1,
fire = 0,
+
def = 3,
water = 0,
+
mdef = 3,
air = 0,
+
["resist dark"] = 30,
earth = 0,
+
["empower dark"] = 20,
light = 0,
 
dark = 30,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 20,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DARK-50%",
 
"DARK-50%",
Line 6,028: Line 2,045:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Shield of Light",
 
name = "Shield of Light",
  +
article = "Shield of Light (MARDEK)",
  +
sprite = "File:Shield of Light.png",
 
sortId = 98,
 
sortId = 98,
image = "File:Shield of Light.png",
+
element = "Light",
target = "Shield of Light (MARDEK)",
+
type = "SHIELD",
isPlot = false,
+
value = 5000,
resistance = {
+
spr = 1,
fire = 0,
+
def = 3,
water = 0,
+
mdef = 3,
air = 0,
+
["resist light"] = 30,
earth = 0,
+
["empower light"] = 20,
light = 30,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 20,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"LIGHT-50%",
 
"LIGHT-50%",
Line 6,091: Line 2,068:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Glyph Shield",
 
name = "Glyph Shield",
  +
article = "Glyph Shield (MARDEK)",
  +
sprite = "File:Glyph Shield.png",
 
sortId = 99,
 
sortId = 99,
image = "File:Glyph Shield.png",
+
element = "Earth",
target = "Glyph Shield (MARDEK)",
+
type = "SHIELD",
isPlot = false,
+
value = 8000,
resistance = {
+
def = 1,
fire = 16,
+
mdef = 6,
water = 16,
+
["resist fire"] = 16,
air = 16,
+
["resist water"] = 16,
earth = 16,
+
["resist air"] = 16,
light = 0,
+
["resist earth"] = 16,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Spell Resist: 30%"
 
"Spell Resist: 30%"
Line 6,153: Line 2,091:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Wing Shield",
 
name = "Wing Shield",
  +
article = "Wing Shield",
  +
sprite = "File:Wing Shield.png",
 
sortId = 100,
 
sortId = 100,
image = "File:Wing Shield.png",
+
type = "SHIELD",
target = "Wing Shield",
+
value = 4000,
isPlot = false,
+
agl = 1,
resistance = {
+
def = 4,
fire = 0,
+
["resist air"] = 50,
water = 0,
+
["resist earth"] = 25,
air = 50,
 
earth = 25,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"AIR-50%",
 
"AIR-50%",
Line 6,216: Line 2,112:
 
}
 
}
   
  +
Item {
addItem{
 
name = "Thermal Spanner",
+
name = "Azure Stole +2",
  +
article = "Azure Stole +2",
  +
sprite = "File:Azure Stole +2.png",
 
sortId = 101,
 
sortId = 101,
image = "File:Thermal Spanner.png",
+
type = "ARMOUR: STOLE",
target = "Thermal Spanner (Item)",
+
value = 17800,
isPlot = false,
+
spr = 2,
resistance = {
+
def = 2,
fire = 0,
+
mdef = 2,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Thermal Spanner"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Silver Mirror",
 
sortId = 102,
 
image = "File:Silver Mirror.png",
 
target = "Silver Mirror (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Silver Mirror"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Golden Mirror",
 
sortId = 103,
 
image = "File:Golden Mirror.png",
 
target = "Golden Mirror (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Golden Mirror"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Gas-O-Matic",
 
sortId = 104,
 
image = "File:Gas-O-Matic.png",
 
target = "Gas-O-Matic (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 100,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Gas-O-Matic"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Flamethrower",
 
sortId = 105,
 
image = "File:Flamethrower.png",
 
target = "Flamethrower (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 75,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Flamethrower"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Drill-O-Matic",
 
sortId = 106,
 
image = "File:Drill-O-Matic.png",
 
target = "Drill-O-Matic (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Drill-O-Matic"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Sleep-O-Matic",
 
sortId = 107,
 
image = "File:Sleep-O-Matic.png",
 
target = "Sleep-O-Matic (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 100,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Sleep-O-Matic"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Potion Spray",
 
sortId = 108,
 
image = "File:Potion Spray.png",
 
target = "Potion Spray (Item)",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Potion Spray"
 
},
 
canEquip = {
 
"Meraeador"
 
}
 
}
 
 
addItem{
 
name = "Sheet Music I",
 
sortId = 109,
 
image = "File:Sheet Music I.png",
 
target = "Sheet Music I",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Spirit Song"
 
},
 
canEquip = {
 
"Elwyen"
 
}
 
}
 
 
addItem{
 
name = "Sheet Music II",
 
sortId = 110,
 
image = "File:Sheet Music II.png",
 
target = "Sheet Music II",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Vigorous March"
 
},
 
canEquip = {
 
"Elwyen"
 
}
 
}
 
 
addItem{
 
name = "Sheet Music III",
 
sortId = 111,
 
image = "File:Sheet Music III.png",
 
target = "Sheet Music III",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Solid Sonata"
 
},
 
canEquip = {
 
"Elwyen"
 
}
 
}
 
 
addItem{
 
name = "Sheet Music IV",
 
sortId = 112,
 
image = "File:Sheet Music IV.png",
 
target = "Sheet Music IV",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {
 
"Runic Rhapsody"
 
},
 
canEquip = {
 
"Elwyen"
 
}
 
}
 
 
addItem{
 
name = "Sheet Music V",
 
sortId = 113,
 
image = "File:Sheet Music V.png",
 
target = "Sheet Music V",
 
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
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agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
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image = "File:Skull Helm.png",
 
target = "Skull Helm",
 
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canEquip = {
 
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addItem{
 
name = "Rusty Helm",
 
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addItem{
 
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addItem{
 
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skills = {
 
skills = {
 
"SPR+1"
 
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Line 8,408: Line 2,139:
 
}
 
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Item {
addItem{
 
 
name = "Azure Stole +4",
 
name = "Azure Stole +4",
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article = "Azure Stole +4",
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skills = {
 
skills = {
 
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Line 8,478: Line 2,166:
 
}
 
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Item {
addItem{
 
 
name = "Azure Stole +6",
 
name = "Azure Stole +6",
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article = "Azure Stole +6",
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skills = {
 
skills = {
 
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"SPR+3"
Line 8,548: Line 2,193:
 
}
 
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Item {
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name = "Green Stole +2",
 
name = "Green Stole +2",
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article = "Green Stole +2",
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sprite = "File:Green Stole +2.png",
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skills = {
 
skills = {
 
"VIT+1"
 
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Line 8,618: Line 2,220:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Green Stole +4",
 
name = "Green Stole +4",
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article = "Green Stole +4",
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skills = {
 
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Line 8,688: Line 2,247:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Green Stole +6",
 
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article = "Green Stole +6",
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Line 8,758: Line 2,274:
 
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Item {
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name = "Scarlet Stole +2",
 
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Line 8,828: Line 2,301:
 
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Item {
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name = "Scarlet Stole +4",
 
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Line 8,898: Line 2,328:
 
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Item {
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Line 8,968: Line 2,355:
 
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name = "Steel Stole",
 
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skills = {
 
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Line 9,039: Line 2,382:
 
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Item {
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name = "Tunic",
 
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skills = {
 
skills = {
 
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Line 9,110: Line 2,407:
 
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Item {
addItem{
 
 
name = "Magic Blouse",
 
name = "Magic Blouse",
sortId = 145,
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article = "Magic Blouse",
image = "File:Magic Blouse.png",
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sprite = "File:Magic Blouse.png",
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skills = {
 
skills = {
 
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"DMG-10%"
Line 9,179: Line 2,431:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Magic Shirt",
 
name = "Magic Shirt",
sortId = 146,
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article = "Magic Shirt",
image = "File:Magic Shirt.png",
+
sprite = "File:Magic Shirt.png",
target = "Magic Shirt",
+
sortId = 113,
isPlot = false,
+
type = "ARMOUR: CLOTHING",
resistance = {
+
value = 10000,
fire = 0,
+
def = 5,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%"
 
"DMG-20%"
Line 9,248: Line 2,455:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "LesserRainbowShirt",
 
name = "LesserRainbowShirt",
sortId = 147,
+
article = "LesserRainbowShirt",
image = "File:LesserRainbowShirt.png",
+
sprite = "File:LesserRainbowShirt.png",
target = "LesserRainbowShirt",
+
sortId = 114,
isPlot = false,
+
type = "ARMOUR: CLOTHING",
resistance = {
+
value = 10000,
fire = 10,
+
def = 6,
water = 10,
+
mdef = 3,
air = 10,
+
["resist fire"] = 10,
earth = 10,
+
["resist water"] = 10,
light = 10,
+
["resist air"] = 10,
dark = 10,
+
["resist earth"] = 10,
aether = 0,
+
["resist light"] = 10,
fig = 0,
+
["resist dark"] = 10,
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Rainbow Aura Lv.1"
 
"Rainbow Aura Lv.1"
Line 9,317: Line 2,486:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Expensive Suit",
 
name = "Expensive Suit",
sortId = 148,
+
article = "Expensive Suit",
image = "File:Expensive Suit.png",
+
sprite = "File:Expensive Suit.png",
target = "Expensive Suit",
+
sortId = 115,
isPlot = false,
+
type = "ARMOUR: CLOTHING",
resistance = {
+
value = 20000,
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 9,384: Line 2,506:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Hero's Coat",
 
name = "Hero's Coat",
sortId = 149,
+
article = "Hero's Coat",
image = "File:Hero's Coat.png",
+
sprite = "File:Hero's Coat.png",
target = "Hero's Coat",
+
sortId = 116,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 1,
fire = 0,
+
hp = 400,
water = 0,
+
spr = 3,
air = 0,
+
def = 45,
earth = 0,
+
mdef = 80,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Deugan"
 
"Deugan"
Line 9,443: Line 2,522:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Leather Armour",
 
name = "Leather Armour",
  +
article = "Leather Armour (MARDEK)",
sortId = 150,
 
image = "File:Leather Armour.png",
+
sprite = "File:Leather Armour.png",
target = "Leather Armour (MARDEK)",
+
sortId = 117,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 100,
fire = 0,
+
def = 1,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%"
 
"DMG-10%"
Line 9,514: Line 2,548:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bandit Leather",
 
name = "Bandit Leather",
sortId = 151,
+
article = "Bandit Leather",
image = "File:Bandit Leather.png",
+
sprite = "File:Bandit Leather.png",
target = "Bandit Leather",
+
sortId = 118,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "ARMOUR: LIGHT",
fire = 0,
+
value = 1000,
water = 0,
+
agl = 2,
air = 25,
+
def = 2,
earth = 0,
+
mdef = 2,
light = 0,
+
["resist air"] = 25,
dark = 0,
+
["resist paralysis"] = 50,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 50,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Evasion 20%",
 
"Evasion 20%",
Line 9,586: Line 2,580:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Spiked Hide Armour",
 
name = "Spiked Hide Armour",
sortId = 152,
+
article = "Spiked Hide Armour",
image = "File:Spiked Hide Armour.png",
+
sprite = "File:Spiked Hide Armour.png",
target = "Spiked Hide Armour",
+
sortId = 119,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 400,
fire = 0,
+
def = 3,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%",
 
"DMG-20%",
Line 9,658: Line 2,607:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Geojacket",
 
name = "Geojacket",
sortId = 153,
+
article = "Geojacket",
image = "File:Geojacket.png",
+
sprite = "File:Geojacket.png",
target = "Geojacket",
+
sortId = 120,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 10000,
fire = 0,
+
hp = 20,
water = 0,
+
vit = 1,
air = 0,
+
["resist earth"] = 120,
earth = 120,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Resist EARTH"
 
"Resist EARTH"
Line 9,729: Line 2,635:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Night Jacket",
 
name = "Night Jacket",
sortId = 154,
+
article = "Night Jacket",
image = "File:Night Jacket.png",
+
sprite = "File:Night Jacket.png",
target = "Night Jacket",
+
sortId = 121,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 10000,
fire = 20,
+
["resist fire"] = 20,
water = 20,
+
["resist water"] = 20,
air = 20,
+
["resist air"] = 20,
earth = 20,
+
["resist earth"] = 20,
light = 0,
+
["resist dark"] = 120,
dark = 120,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Resist DARK"
 
"Resist DARK"
Line 9,798: Line 2,663:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Reinforced Leather",
 
name = "Reinforced Leather",
sortId = 155,
+
article = "Reinforced Leather",
image = "File:Reinforced Leather.png",
+
sprite = "File:Reinforced Leather.png",
target = "Reinforced Leather",
+
sortId = 122,
isPlot = false,
+
type = "ARMOUR: LIGHT",
resistance = {
+
value = 5000,
fire = 0,
+
def = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG Soak 20"
 
"DMG Soak 20"
Line 9,867: Line 2,687:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bandit Leather +5",
 
name = "Bandit Leather +5",
sortId = 156,
+
article = "Bandit Leather +5",
image = "File:Bandit Leather +5.png",
+
sprite = "File:Bandit Leather +5.png",
target = "Bandit Leather +5",
+
sortId = 123,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "ARMOUR: LIGHT",
fire = 0,
+
value = 18000,
water = 0,
+
agl = 7,
air = 50,
+
def = 7,
earth = 0,
+
mdef = 7,
light = 0,
+
["resist air"] = 50,
dark = 0,
+
["resist paralysis"] = 100
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 100,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Snakemail",
 
name = "Snakemail",
sortId = 157,
+
article = "Snakemail",
image = "File:Snakemail.png",
+
sprite = "File:Snakemail.png",
target = "Snakemail",
+
sortId = 124,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ARMOUR: LIGHT",
fire = 0,
+
value = 21000,
water = 0,
+
vit = 2,
air = 0,
+
agl = 2,
earth = 0,
+
def = 6,
light = 0,
+
mdef = 2,
dark = 0,
+
["resist poison"] = 100,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 100,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Sinstrike",
 
"Sinstrike",
Line 9,995: Line 2,733:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Astral Wanderer's Garb",
 
name = "Astral Wanderer's Garb",
sortId = 158,
+
article = "Astral Wanderer's Garb",
image = "File:Astral Wanderer's Garb.png",
+
sprite = "File:Astral Wanderer's Garb.png",
target = "Astral Wanderer's Garb",
+
sortId = 125,
isPlot = false,
+
element = "Aether",
resistance = {
+
type = "ARMOUR: LIGHT",
fire = 0,
+
value = 26000,
water = 0,
+
spr = 2,
air = 0,
+
def = 6,
earth = 0,
+
mdef = 6,
light = 0,
+
["resist aether"] = 50,
dark = 0,
 
aether = 50,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Resist AETHER"
 
"Resist AETHER"
Line 10,064: Line 2,761:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Chainmail",
 
name = "Chainmail",
sortId = 159,
+
article = "Chainmail (MARDEK)",
image = "File:Chainmail.png",
+
sprite = "File:Chainmail.png",
target = "Chainmail (MARDEK)",
+
sortId = 126,
isPlot = false,
+
type = "ARMOUR: MEDIUM",
resistance = {
+
value = 250,
fire = 0,
+
def = 2,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%"
 
"DMG-20%"
Line 10,129: Line 2,781:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Green Chainmail",
 
name = "Green Chainmail",
sortId = 160,
+
article = "Green Chainmail",
image = "File:Green Chainmail.png",
+
sprite = "File:Green Chainmail.png",
target = "Green Chainmail",
+
sortId = 127,
isPlot = false,
+
type = "ARMOUR: MEDIUM",
resistance = {
+
value = 500,
fire = 0,
+
def = 3,
water = 0,
+
["resist light"] = 25,
air = 0,
 
earth = 0,
 
light = 25,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%",
 
"DMG-10%",
Line 10,195: Line 2,803:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Copper Breastplate",
 
name = "Copper Breastplate",
sortId = 161,
+
article = "Copper Breastplate",
image = "File:Copper Breastplate.png",
+
sprite = "File:Copper Breastplate.png",
target = "Copper Breastplate",
+
sortId = 128,
isPlot = false,
+
type = "ARMOUR: MEDIUM",
resistance = {
+
value = 400,
fire = 0,
+
def = 3,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%"
 
"DMG-20%"
Line 10,260: Line 2,823:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bonemail",
 
name = "Bonemail",
sortId = 162,
+
article = "Bonemail",
image = "File:Bonemail.png",
+
sprite = "File:Bonemail.png",
target = "Bonemail",
+
sortId = 129,
isPlot = false,
+
element = "Dark",
resistance = {
+
type = "ARMOUR: MEDIUM",
fire = 0,
+
value = 2500,
water = 0,
+
def = 4,
air = 0,
+
["resist light"] = -100,
earth = 0,
+
["resist dark"] = 50,
light = -100,
+
["resist curse"] = 100,
dark = 50,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 100,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Purity"
 
"Purity"
Line 10,325: Line 2,847:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Trilobite Armour",
 
name = "Trilobite Armour",
sortId = 163,
+
article = "Trilobite Armour",
image = "File:Trilobite Armour.png",
+
sprite = "File:Trilobite Armour.png",
target = "Trilobite Armour",
+
sortId = 130,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "ARMOUR: MEDIUM",
fire = 0,
+
value = 5000,
water = 110,
+
hp = 20,
air = 0,
+
def = 5,
earth = 0,
+
["resist water"] = 110,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Resist WATER"
 
"Resist WATER"
Line 10,390: Line 2,870:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Breastplate",
 
name = "Breastplate",
sortId = 164,
+
article = "Breastplate",
image = "File:Breastplate.png",
+
sprite = "File:Breastplate.png",
target = "Breastplate",
+
sortId = 131,
isPlot = false,
+
type = "ARMOUR: MEDIUM",
resistance = {
+
value = 1000,
fire = 0,
+
def = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG Soak 20"
 
"DMG Soak 20"
Line 10,455: Line 2,890:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Flamemail",
 
name = "Flamemail",
sortId = 165,
+
article = "Flamemail",
image = "File:Flamemail.png",
+
sprite = "File:Flamemail.png",
target = "Flamemail",
+
sortId = 132,
isPlot = false,
+
element = "Fire",
resistance = {
+
type = "ARMOUR: MEDIUM",
fire = 110,
+
value = 7500,
water = 0,
+
def = 7,
air = 0,
+
["resist fire"] = 110,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Resist FIRE"
 
"Resist FIRE"
Line 10,519: Line 2,911:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Hero's Armour",
 
name = "Hero's Armour",
sortId = 166,
+
article = "Hero's Armour",
image = "File:Hero's Armour.png",
+
sprite = "File:Hero's Armour.png",
target = "Hero's Armour",
+
sortId = 133,
isPlot = false,
+
type = "ARMOUR: HEAVY",
resistance = {
+
value = 1,
fire = 0,
+
mp = 600,
water = 0,
+
vit = 3,
air = 0,
+
def = 50,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek"
 
"Mardek"
Line 10,578: Line 2,926:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Rusty Armour",
 
name = "Rusty Armour",
sortId = 167,
+
article = "Rusty Armour",
image = "File:Rusty Armour.png",
+
sprite = "File:Rusty Armour.png",
target = "Rusty Armour",
+
sortId = 134,
isPlot = false,
+
type = "ARMOUR: HEAVY",
resistance = {
+
value = 1000,
fire = 0,
+
def = 4,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%"
 
"DMG-20%"
Line 10,641: Line 2,944:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bronze Armour",
 
name = "Bronze Armour",
sortId = 168,
+
article = "Bronze Armour",
image = "File:Bronze Armour.png",
+
sprite = "File:Bronze Armour.png",
target = "Bronze Armour",
+
sortId = 135,
isPlot = false,
+
type = "ARMOUR: HEAVY",
resistance = {
+
value = 2000,
fire = 0,
+
def = 6,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Morality Block"
 
"Morality Block"
Line 10,704: Line 2,962:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Iron Armour",
 
name = "Iron Armour",
sortId = 169,
+
article = "Iron Armour",
image = "File:Iron Armour.png",
+
sprite = "File:Iron Armour.png",
target = "Iron Armour",
+
sortId = 136,
isPlot = false,
+
type = "ARMOUR: HEAVY",
resistance = {
+
value = 8000,
fire = 0,
+
def = 8,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-30%"
 
"DMG-30%"
Line 10,767: Line 2,980:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Solakian Platemail",
 
name = "Solakian Platemail",
sortId = 170,
+
article = "Solakian Platemail",
image = "File:Solakian Platemail.png",
+
sprite = "File:Solakian Platemail.png",
target = "Solakian Platemail",
+
sortId = 137,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ARMOUR: HEAVY",
fire = 0,
+
value = 44000,
water = 0,
+
spr = 2,
air = 50,
+
def = 9,
earth = 0,
+
["resist air"] = 50,
light = 50,
+
["resist light"] = 50,
dark = 0,
+
["resist curse"] = 100,
aether = 0,
+
["empower light"] = 25,
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 100,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 25,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Morality Block",
 
"Morality Block",
Line 10,832: Line 3,006:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Righteous Honour",
 
name = "Righteous Honour",
sortId = 171,
+
article = "Righteous Honour",
image = "File:Righteous Honour.png",
+
sprite = "File:Righteous Honour.png",
target = "Righteous Honour",
+
sortId = 138,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ARMOUR: HEAVY",
fire = 0,
+
value = 20000,
water = 0,
+
hp = 100,
air = 0,
+
spr = 3,
earth = 0,
+
def = 8,
light = 200,
+
["resist light"] = 200,
dark = 0,
+
["empower light"] = 25,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 25,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Lay on Hands",
 
"Lay on Hands",
Line 10,896: Line 3,030:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Turquoise Armour",
 
name = "Turquoise Armour",
  +
article = "Turquoise Armour (MARDEK)",
sortId = 172,
 
image = "File:Turquoise Armour.png",
+
sprite = "File:Turquoise Armour.png",
  +
sortId = 139,
target = "Turquoise Armour (MARDEK)",
 
isPlot = false,
+
element = "Aether",
resistance = {
+
type = "ARMOUR: HEAVY",
fire = 0,
+
value = 90000,
water = 0,
+
mp = 40,
air = 0,
+
str = 1,
earth = 0,
+
spr = 3,
light = 0,
+
def = 10,
dark = 0,
+
mdef = 5,
aether = 20,
+
["resist aether"] = 20,
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M DMG-20%",
 
"M DMG-20%",
Line 10,958: Line 3,053:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mythril Platemail",
 
name = "Mythril Platemail",
sortId = 173,
+
article = "Mythril Platemail",
image = "File:Mythril Platemail.png",
+
sprite = "File:Mythril Platemail.png",
target = "Mythril Platemail",
+
sortId = 140,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ARMOUR: HEAVY",
fire = 0,
+
value = 100000,
water = 0,
+
mp = 80,
air = 0,
+
str = 2,
earth = 0,
+
spr = 2,
light = 20,
+
def = 15,
dark = 0,
+
mdef = 5,
aether = 20,
+
["resist light"] = 20,
fig = 0,
+
["resist aether"] = 20,
physical = 0,
+
["empower light"] = 20,
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 20,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-30%",
 
"DMG-30%",
Line 11,022: Line 3,080:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mage Robe",
 
name = "Mage Robe",
sortId = 174,
+
article = "Mage Robe (MARDEK)",
image = "File:Mage Robe.png",
+
sprite = "File:Mage Robe.png",
target = "Mage Robe (MARDEK)",
+
sortId = 141,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 100,
fire = 0,
+
mdef = 2,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M DMG-10%"
 
"M DMG-10%"
Line 11,088: Line 3,101:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Hempen Robe",
 
name = "Hempen Robe",
sortId = 175,
+
article = "Hempen Robe (MARDEK)",
image = "File:Hempen Robe.png",
+
sprite = "File:Hempen Robe.png",
target = "Hempen Robe (MARDEK)",
+
sortId = 142,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 400,
fire = 0,
+
mp = 10,
water = 0,
+
spr = 1,
air = 0,
+
mdef = 4,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M DMG-20%"
 
"M DMG-20%"
Line 11,154: Line 3,124:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Green Robe",
 
name = "Green Robe",
sortId = 176,
+
article = "Green Robe",
image = "File:Green Robe.png",
+
sprite = "File:Green Robe.png",
target = "Green Robe",
+
sortId = 143,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 4000,
fire = 0,
+
mp = 20,
water = 0,
+
spr = 2,
air = 0,
+
mdef = 6,
earth = 50,
+
["resist earth"] = 50,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M DMG-30%"
 
"M DMG-30%"
Line 11,220: Line 3,148:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Jasper Robe",
 
name = "Jasper Robe",
sortId = 177,
+
article = "Jasper Robe",
image = "File:Jasper Robe.png",
+
sprite = "File:Jasper Robe.png",
target = "Jasper Robe",
+
sortId = 144,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 3000,
fire = 0,
+
mp = 15,
water = 0,
+
spr = 1,
air = 0,
+
def = 1,
earth = 0,
+
mdef = 5,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M DMG-20%"
 
"M DMG-20%"
Line 11,285: Line 3,171:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dark Robe",
 
name = "Dark Robe",
sortId = 178,
+
article = "Dark Robe",
image = "File:Dark Robe.png",
+
sprite = "File:Dark Robe.png",
target = "Dark Robe",
+
sortId = 145,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 30000,
fire = 0,
+
mp = 20,
water = 0,
+
spr = 2,
air = 0,
+
def = 3,
earth = 0,
+
mdef = 6,
light = 0,
+
["resist dark"] = 50,
dark = 50,
+
["resist blindness"] = 100,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 100,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Spell Resist: 30%"
 
"Spell Resist: 30%"
Line 11,350: Line 3,196:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Shaman's Vestment",
 
name = "Shaman's Vestment",
sortId = 179,
+
article = "Shaman's Vestment",
image = "File:Shaman's Vestment.png",
+
sprite = "File:Shaman's Vestment.png",
target = "Shaman's Vestment",
+
sortId = 146,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ARMOUR: ROBE",
fire = 0,
+
value = 10000,
water = 0,
+
mp = 20,
air = 0,
+
spr = 1,
earth = 50,
+
def = 3,
light = 0,
+
mdef = 5,
dark = 0,
+
["resist earth"] = 50,
aether = 0,
+
["resist poison"] = 50,
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 50,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%",
 
"DMG-10%",
Line 11,417: Line 3,224:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Inventing Coat",
 
name = "Inventing Coat",
sortId = 180,
+
article = "Inventing Coat",
image = "File:Inventing Coat.png",
+
sprite = "File:Inventing Coat.png",
target = "Inventing Coat",
+
sortId = 147,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 10000,
fire = 50,
+
hp = 50,
water = 0,
+
def = 5,
air = 0,
+
mdef = 2,
earth = 0,
+
["resist fire"] = 50,
light = 0,
+
["resist confusion"] = 100,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 100,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%"
 
"DMG-20%"
Line 11,482: Line 3,248:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Yalortian Robe",
 
name = "Yalortian Robe",
  +
article = "Yalortian Robe (MARDEK)",
sortId = 181,
 
image = "File:Yalortian Robe.png",
+
sprite = "File:Yalortian Robe.png",
target = "Yalortian Robe (MARDEK)",
+
sortId = 148,
isPlot = false,
+
type = "ARMOUR: ROBE",
resistance = {
+
value = 22000,
fire = 0,
+
hp = 100,
water = 0,
+
spr = 2,
air = 0,
+
def = 4,
earth = 0,
+
mdef = 2,
light = 50,
+
["resist light"] = 50,
dark = 50,
+
["resist dark"] = 50,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Purity"
 
"Purity"
Line 11,547: Line 3,273:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Copper Plating",
 
name = "Copper Plating",
sortId = 182,
+
article = "Copper Plating",
image = "File:Copper Plating.png",
+
sprite = "File:Copper Plating.png",
target = "Copper Plating",
+
sortId = 149,
isPlot = false,
+
type = "ARMOUR: R. PLATING",
resistance = {
+
value = 1000,
fire = 0,
+
def = 10,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%",
 
"DMG-10%",
Line 11,609: Line 3,290:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Steel Plating",
 
name = "Steel Plating",
sortId = 183,
+
article = "Steel Plating",
image = "File:Steel Plating.png",
+
sprite = "File:Steel Plating.png",
target = "Steel Plating",
+
sortId = 150,
isPlot = false,
+
type = "ARMOUR: R. PLATING",
resistance = {
+
value = 2000,
fire = 0,
+
vit = 2,
water = 0,
+
def = 15,
air = 0,
+
mdef = 5,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-20%",
 
"DMG-20%",
Line 11,671: Line 3,309:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Titan Plating",
 
name = "Titan Plating",
sortId = 184,
+
article = "Titan Plating",
image = "File:Titan Plating.png",
+
sprite = "File:Titan Plating.png",
target = "Titan Plating",
+
sortId = 151,
isPlot = false,
+
type = "ARMOUR: R. PLATING",
resistance = {
+
value = 3000,
fire = 0,
+
vit = 4,
water = 0,
+
def = 20,
air = 0,
+
mdef = 10,
earth = 0,
+
skills = {
light = 0,
+
"DMG-30%",
dark = 0,
+
"HP+30%"
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
+
"Legion"
water = 0,
+
}
  +
}
air = 0,
 
  +
earth = 0,
 
  +
Item {
light = 0,
 
dark = 0,
+
name = "Hat",
aether = 0,
+
article = "Hat (MARDEK)",
fig = 0,
+
sprite = "File:Hat.png",
physical = 0,
+
sortId = 152,
thauma = 0
+
type = "HELMET: HAT",
  +
value = 90,
  +
def = 1,
  +
canEquip = {
  +
"Mardek",
  +
"Deugan",
  +
"Emela",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Leather Helm",
  +
article = "Leather Helm (MARDEK)",
  +
sprite = "File:Leather Helm.png",
  +
sortId = 153,
  +
type = "HELMET: HALF HELM",
  +
value = 50,
  +
def = 1,
  +
canEquip = {
  +
"Mardek",
  +
"Deugan",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Rusty Helm",
  +
article = "Rusty Helm",
  +
sprite = "File:Rusty Helm.png",
  +
sortId = 154,
  +
type = "HELMET: FULL HELM",
  +
value = 50,
  +
def = 2,
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Sslen'ck",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Kettle Hat",
  +
article = "Kettle Hat",
  +
sprite = "File:Kettle Hat.png",
  +
sortId = 155,
  +
type = "HELMET: HALF HELM",
  +
value = 200,
  +
def = 2,
  +
canEquip = {
  +
"Mardek",
  +
"Deugan",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Bronze Circlet",
  +
article = "Bronze Circlet",
  +
sprite = "File:Bronze Circlet.png",
  +
sortId = 156,
  +
type = "HELMET: HAT",
  +
value = 1300,
  +
mp = 15,
  +
def = 1,
  +
mdef = 1,
  +
skills = {
  +
"DMG-10%"
 
},
 
},
properties = {
+
canEquip = {
str = 0,
+
"Mardek",
vit = 0,
+
"Vehrn",
spr = 0,
+
"Zach",
agl = 0,
+
"Donovan",
atk = 0,
+
"Sharla",
def = 0,
+
"Sslen'ck",
mdef = 0,
+
"Solaar",
eva = 0,
+
"Elwyen",
critical = 0,
+
"Gloria",
hp = 0,
+
"Meraeador",
mp = 0
+
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Silver Circlet",
  +
article = "Silver Circlet",
  +
sprite = "File:Silver Circlet.png",
  +
sortId = 157,
  +
type = "HELMET: HAT",
  +
value = 3000,
  +
mp = 30,
  +
def = 2,
  +
mdef = 2,
  +
skills = {
  +
"M DMG-10%"
 
},
 
},
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Golden Circlet",
  +
article = "Golden Circlet",
  +
sprite = "File:Golden Circlet.png",
  +
sortId = 158,
  +
type = "HELMET: HAT",
  +
value = 10000,
  +
mp = 50,
  +
def = 3,
  +
mdef = 3
  +
}
  +
  +
Item {
  +
name = "Black Hat",
  +
article = "Black Hat",
  +
sprite = "File:Black Hat.png",
  +
sortId = 159,
  +
type = "HELMET: HAT",
  +
value = 900,
  +
def = 1,
  +
["resist dark"] = 50,
 
skills = {
 
skills = {
"DMG-30%",
+
"M DARK-50%"
"HP+30%"
 
 
},
 
},
 
canEquip = {
 
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
 
"Legion"
 
"Legion"
 
}
 
}
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dragon Amulet",
+
name = "Horned Helm",
sortId = 185,
+
article = "Horned Helm",
image = "File:Dragon Amulet.png",
+
sprite = "File:Horned Helm.png",
target = "Dragon Amulet",
+
sortId = 160,
isPlot = false,
+
type = "HELMET: HALF HELM",
resistance = {
+
value = 15000,
fire = 50,
+
def = 3,
water = 0,
+
skills = {
air = 0,
+
"SOS Berserk"
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
+
"Mardek",
water = 0,
+
"Vehrn",
air = 0,
+
"Zach",
earth = 0,
+
"Donovan",
light = 0,
+
"Sharla",
dark = 0,
+
"Sslen'ck",
aether = 0,
+
"Legion"
fig = 0,
+
}
  +
}
physical = 0,
 
  +
thauma = 0
 
  +
Item {
  +
name = "Regal Crown",
  +
article = "Regal Crown",
  +
sprite = "File:Regal Crown.png",
  +
sortId = 161,
  +
type = "HELMET: HAT",
  +
value = 5000,
  +
str = 1,
  +
vit = 1,
  +
spr = 1,
  +
agl = 1,
  +
def = 1,
  +
mdef = 1,
  +
skills = {
  +
"Double Gold"
 
},
 
},
properties = {
+
canEquip = {
str = 0,
+
"Mardek",
vit = 0,
+
"Vehrn",
spr = 0,
+
"Zach",
agl = 0,
+
"Donovan",
atk = 0,
+
"Sharla",
def = 0,
+
"Sslen'ck",
mdef = 0,
+
"Solaar",
eva = 0,
+
"Elwyen",
critical = 0,
+
"Gloria",
hp = 0,
+
"Meraeador",
mp = 0
+
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Minstrel's Tiara",
  +
article = "Minstrel's Tiara",
  +
sprite = "File:Minstrel's Tiara.png",
  +
sortId = 162,
  +
type = "HELMET: HAT",
  +
value = 20000,
  +
def = 2,
  +
mdef = 5,
  +
skills = {
  +
"Survivor"
 
},
 
},
  +
canEquip = {
  +
"Elwyen"
  +
}
  +
}
  +
  +
Item {
  +
name = "Feather Crest",
  +
article = "Feather Crest",
  +
sprite = "File:Feather Crest.png",
  +
sortId = 163,
  +
type = "HELMET: HAT",
  +
value = 6000,
  +
spr = 1,
  +
def = 1,
  +
mdef = 4,
  +
["empower fire"] = 10,
  +
["empower water"] = 10,
  +
["empower air"] = 10,
  +
["empower earth"] = 10,
  +
skills = {
  +
"M DMG+20%"
  +
},
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Scoping Lens",
  +
article = "Scoping Lens",
  +
sprite = "File:Scoping Lens.png",
  +
sortId = 164,
  +
type = "HELMET: HAT",
  +
value = 6000,
  +
agl = 1,
  +
def = 1,
  +
mdef = 1,
  +
["resist curse"] = 100,
  +
["resist blindness"] = 100,
  +
skills = {
  +
"M DMG+10%",
  +
"Accuracy+50%"
  +
},
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Elf Cap",
  +
article = "Elf Cap",
  +
sprite = "File:Elf Cap.png",
  +
sortId = 165,
  +
element = "Earth",
  +
type = "HELMET: HAT",
  +
value = 6000,
  +
def = 3,
  +
mdef = 3,
  +
["resist earth"] = 20,
  +
skills = {
  +
"M DMG Soak 10"
  +
},
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Cursed Beret",
  +
article = "Cursed Beret",
  +
sprite = "File:Cursed Beret.png",
  +
sortId = 166,
  +
element = "Dark",
  +
type = "HELMET: HAT",
  +
value = 12000,
  +
def = 5,
  +
mdef = 5,
  +
["resist dark"] = 200,
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Solaar",
  +
"Elwyen",
  +
"Gloria",
  +
"Meraeador",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Skull Helm",
  +
article = "Skull Helm",
  +
sprite = "File:Skull Helm.png",
  +
sortId = 167,
  +
element = "Dark",
  +
type = "HELMET: HALF HELM",
  +
value = 9000,
  +
vit = 2,
  +
def = 4,
  +
mdef = 2,
  +
skills = {
  +
"DMG Soak 20"
  +
},
  +
canEquip = {
  +
"Mardek",
  +
"Vehrn",
  +
"Zach",
  +
"Donovan",
  +
"Sharla",
  +
"Sslen'ck",
  +
"Legion"
  +
}
  +
}
  +
  +
Item {
  +
name = "Golden M Helm",
  +
article = "Golden M Helm",
  +
sprite = "File:Golden M Helm.png",
  +
sortId = 168,
  +
element = "Light",
  +
type = "HELMET: FULL HELM",
  +
value = 20000,
  +
str = 1,
  +
vit = 1,
  +
spr = 1,
  +
agl = 1,
  +
def = 6,
  +
mdef = 3,
  +
["resist light"] = 30,
  +
["empower light"] = 20,
  +
skills = {
  +
"M DMG+20%",
  +
"Bright Eyes"
  +
},
  +
canEquip = {
  +
"Mardek"
  +
}
  +
}
  +
  +
Item {
  +
name = "Dragon Amulet",
  +
article = "Dragon Amulet",
  +
sprite = "File:Dragon Amulet.png",
  +
sortId = 169,
  +
element = "Fire",
  +
type = "ACCESSORY",
  +
value = 100,
  +
str = 1,
  +
vit = 1,
  +
spr = 1,
  +
agl = 1,
  +
mdef = 10,
  +
["resist fire"] = 50,
 
skills = {
 
skills = {
 
"Nullify Physical",
 
"Nullify Physical",
Line 11,796: Line 3,766:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Cog Necklace",
 
name = "Cog Necklace",
sortId = 186,
+
article = "Cog Necklace",
image = "File:Cog Necklace.png",
+
sprite = "File:Cog Necklace.png",
target = "Cog Necklace",
+
sortId = 170,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 100,
fire = 0,
+
["resist sleep"] = 100,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 100,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Insomnia"
 
"Insomnia"
Line 11,869: Line 3,794:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "SilverPendant",
 
name = "SilverPendant",
sortId = 187,
+
article = "SilverPendant (MARDEK)",
image = "File:SilverPendant.png",
+
sprite = "File:SilverPendant.png",
target = "SilverPendant (MARDEK)",
+
sortId = 171,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 100,
water = 0,
+
mdef = 3,
air = 0,
+
["resist light"] = 15,
earth = 0,
 
light = 15,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 11,940: Line 3,821:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Lapis Lily",
 
name = "Lapis Lily",
sortId = 188,
+
article = "Lapis Lily",
image = "File:Lapis Lily.png",
+
sprite = "File:Lapis Lily.png",
target = "Lapis Lily",
+
sortId = 172,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 4000,
water = 50,
+
mdef = 1,
air = 0,
+
["resist water"] = 50,
earth = 0,
+
["resist silence"] = 50,
light = 0,
+
["resist curse"] = 50,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 50,
 
curse = 50,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"M. Shield",
 
"M. Shield",
Line 12,014: Line 3,854:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Body Crystal",
 
name = "Body Crystal",
sortId = 189,
+
article = "Body Crystal",
image = "File:Body Crystal.png",
+
sprite = "File:Body Crystal.png",
target = "Body Crystal",
+
sortId = 173,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 1000,
fire = 0,
+
hp = 10,
water = 0,
+
vit = 1,
air = 0,
+
def = 1,
earth = 0,
+
["resist poison"] = 20,
light = 0,
+
["resist paralysis"] = 20,
dark = 0,
+
["resist numbness"] = 20,
aether = 0,
+
["resist sleep"] = 20,
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 20,
 
paralysis = 20,
 
numbness = 20,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 20,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"HP+10%"
 
"HP+10%"
Line 12,087: Line 3,888:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Mind Crystal",
 
name = "Mind Crystal",
sortId = 190,
+
article = "Mind Crystal",
image = "File:Mind Crystal.png",
+
sprite = "File:Mind Crystal.png",
target = "Mind Crystal",
+
sortId = 174,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 1000,
fire = 0,
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mp = 10,
water = 0,
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spr = 1,
air = 0,
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mdef = 1,
earth = 0,
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["resist silence"] = 20,
light = 0,
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["resist curse"] = 20,
dark = 0,
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["resist confusion"] = 20,
aether = 0,
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["resist blindness"] = 20,
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 20,
 
curse = 20,
 
confusion = 20,
 
sleep = 0,
 
blindness = 20,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"MP+10%"
 
"MP+10%"
Line 12,160: Line 3,922:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Pickaxe Pendant",
 
name = "Pickaxe Pendant",
sortId = 191,
+
article = "Pickaxe Pendant",
image = "File:Pickaxe Pendant.png",
+
sprite = "File:Pickaxe Pendant.png",
target = "Pickaxe Pendant",
+
sortId = 175,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 1000,
fire = 0,
+
str = 1,
water = 0,
+
def = 1,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG Soak 10"
 
"DMG Soak 10"
Line 12,233: Line 3,951:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Yellow Fairy",
 
name = "Yellow Fairy",
sortId = 192,
+
article = "Yellow Fairy",
image = "File:Yellow Fairy.png",
+
sprite = "File:Yellow Fairy.png",
target = "Yellow Fairy",
+
sortId = 176,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 40000,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 12,302: Line 3,974:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Green Fairy",
 
name = "Green Fairy",
sortId = 193,
+
article = "Green Fairy",
image = "File:Green Fairy.png",
+
sprite = "File:Green Fairy.png",
target = "Green Fairy",
+
sortId = 177,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 40000,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 12,371: Line 3,997:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Blue Fairy",
 
name = "Blue Fairy",
sortId = 194,
+
article = "Blue Fairy",
image = "File:Blue Fairy.png",
+
sprite = "File:Blue Fairy.png",
target = "Blue Fairy",
+
sortId = 178,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 40000,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 12,440: Line 4,020:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Purple Fairy",
 
name = "Purple Fairy",
sortId = 195,
+
article = "Purple Fairy",
image = "File:Purple Fairy.png",
+
sprite = "File:Purple Fairy.png",
target = "Purple Fairy",
+
sortId = 179,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 40000,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 12,509: Line 4,043:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Red Fairy",
 
name = "Red Fairy",
sortId = 196,
+
article = "Red Fairy",
image = "File:Red Fairy.png",
+
sprite = "File:Red Fairy.png",
target = "Red Fairy",
+
sortId = 180,
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canEquip = {
 
canEquip = {
 
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"Mardek",
Line 12,578: Line 4,066:
 
}
 
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Item {
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name = "Eclipse Amulet",
 
name = "Eclipse Amulet",
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article = "Eclipse Amulet",
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sprite = "File:Eclipse Amulet.png",
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skills = {
 
skills = {
 
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Line 12,650: Line 4,098:
 
}
 
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Item {
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name = "FirePendant",
 
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article = "FirePendant (MARDEK)",
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sprite = "File:FirePendant.png",
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skills = {
 
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"M FIRE-50%"
Line 12,723: Line 4,129:
 
}
 
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Item {
addItem{
 
 
name = "WaterPendant",
 
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article = "WaterPendant (MARDEK)",
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sprite = "File:WaterPendant.png",
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skills = {
 
"M WATER-50%"
 
"M WATER-50%"
Line 12,794: Line 4,158:
 
}
 
}
   
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Item {
addItem{
 
 
name = "EarthPendant",
 
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article = "EarthPendant (MARDEK)",
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sprite = "File:EarthPendant.png",
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skills = {
 
"M EARTH-50%"
 
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Line 12,865: Line 4,187:
 
}
 
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Item {
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name = "AirPendant",
 
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article = "AirPendant (MARDEK)",
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skills = {
 
"M AIR-50%"
 
"M AIR-50%"
Line 12,936: Line 4,216:
 
}
 
}
   
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Item {
addItem{
 
 
name = "YalortianAmulet",
 
name = "YalortianAmulet",
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article = "YalortianAmulet (MARDEK)",
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image = "File:YalortianAmulet.png",
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sprite = "File:YalortianAmulet.png",
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sortId = 186,
target = "YalortianAmulet (MARDEK)",
 
isPlot = false,
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skills = {
 
skills = {
 
"Green Lightning"
 
"Green Lightning"
Line 13,009: Line 4,248:
 
}
 
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Item {
addItem{
 
 
name = "RingOfSTR",
 
name = "RingOfSTR",
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article = "RingOfSTR (MARDEK)",
image = "File:RingOfSTR.png",
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canEquip = {
 
canEquip = {
 
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Line 13,080: Line 4,273:
 
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Item {
addItem{
 
 
name = "RingOfVIT",
 
name = "RingOfVIT",
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article = "RingOfVIT (MARDEK)",
image = "File:RingOfVIT.png",
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sprite = "File:RingOfVIT.png",
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canEquip = {
 
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Line 13,151: Line 4,298:
 
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Item {
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name = "RingOfAGL",
 
name = "RingOfAGL",
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article = "RingOfAGL (MARDEK)",
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sprite = "File:RingOfAGL.png",
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canEquip = {
 
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Line 13,222: Line 4,323:
 
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Item {
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name = "RingOfSPR",
 
name = "RingOfSPR",
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article = "RingOfSPR (MARDEK)",
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sprite = "File:RingOfSPR.png",
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Line 13,293: Line 4,348:
 
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Item {
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name = "RingOfSTR+2",
 
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article = "RingOfSTR+2 (MARDEK)",
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Line 13,364: Line 4,373:
 
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Item {
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name = "RingOfVIT+2",
 
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article = "RingOfVIT+2 (MARDEK)",
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sprite = "File:RingOfVIT+2.png",
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Line 13,435: Line 4,398:
 
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Item {
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article = "RingOfAGL+2 (MARDEK)",
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Line 13,506: Line 4,423:
 
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Item {
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article = "RingOfSPR+2 (MARDEK)",
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spr = 0,
 
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atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 13,577: Line 4,448:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "CopperRing",
 
name = "CopperRing",
sortId = 211,
+
article = "CopperRing (MARDEK)",
image = "File:CopperRing.png",
+
sprite = "File:CopperRing.png",
target = "CopperRing (MARDEK)",
+
sortId = 195,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 100,
fire = 0,
+
def = 1,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 13,648: Line 4,473:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "SilverRing",
 
name = "SilverRing",
sortId = 212,
+
article = "SilverRing",
image = "File:SilverRing.png",
+
sprite = "File:SilverRing.png",
target = "SilverRing",
+
sortId = 196,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 600,
fire = 0,
+
def = 2,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%"
 
"DMG-10%"
Line 13,721: Line 4,501:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "GoldRing",
 
name = "GoldRing",
sortId = 213,
+
article = "GoldRing",
image = "File:GoldRing.png",
+
sprite = "File:GoldRing.png",
target = "GoldRing",
+
sortId = 197,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 2000,
fire = 0,
+
def = 3,
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%"
 
"DMG-10%"
Line 13,794: Line 4,529:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "OnyxRing",
 
name = "OnyxRing",
sortId = 214,
+
article = "OnyxRing (MARDEK)",
image = "File:OnyxRing.png",
+
sprite = "File:OnyxRing.png",
target = "OnyxRing (MARDEK)",
+
sortId = 198,
isPlot = false,
+
element = "Dark",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 800,
water = 0,
+
str = 1,
air = 0,
+
mdef = 3,
earth = 0,
+
["resist dark"] = 50,
light = 0,
+
["resist blindness"] = 100,
dark = 50,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 100,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Bright Eyes"
 
"Bright Eyes"
Line 13,867: Line 4,561:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "MoonstoneRing",
 
name = "MoonstoneRing",
sortId = 215,
+
article = "MoonstoneRing (MARDEK)",
image = "File:MoonstoneRing.png",
+
sprite = "File:MoonstoneRing.png",
target = "MoonstoneRing (MARDEK)",
+
sortId = 199,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 800,
water = 0,
+
spr = 1,
air = 0,
+
mdef = 3,
earth = 0,
+
["resist light"] = 50,
light = 50,
+
["resist sleep"] = 100,
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 100,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Shield",
 
"Shield",
Line 13,941: Line 4,594:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Gauntlet",
 
name = "Gauntlet",
sortId = 216,
+
article = "Gauntlet (MARDEK)",
image = "File:Gauntlet.png",
+
sprite = "File:Gauntlet.png",
target = "Gauntlet (MARDEK)",
+
sortId = 200,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 500,
fire = 0,
+
str = 2,
water = 0,
+
def = 1,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-10%"
 
"DMG-10%"
Line 14,014: Line 4,623:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Golden Gauntlet",
 
name = "Golden Gauntlet",
sortId = 217,
+
article = "Golden Gauntlet",
image = "File:Golden Gauntlet.png",
+
sprite = "File:Golden Gauntlet.png",
target = "Golden Gauntlet",
+
sortId = 201,
isPlot = false,
+
type = "ACCESSORY",
resistance = {
+
value = 50000,
fire = 0,
+
str = 5,
water = 0,
+
def = 5,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"DMG-30%"
 
"DMG-30%"
Line 14,085: Line 4,650:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "GreenBeads",
 
name = "GreenBeads",
sortId = 218,
+
article = "GreenBeads (MARDEK)",
image = "File:GreenBeads.png",
+
sprite = "File:GreenBeads.png",
target = "GreenBeads (MARDEK)",
+
sortId = 202,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 400,
water = 0,
+
vit = 1,
air = 0,
+
mdef = 4,
earth = 20,
+
["resist earth"] = 20,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Null Earth Once"
 
"Null Earth Once"
Line 14,158: Line 4,681:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Snakestone",
 
name = "Snakestone",
sortId = 219,
+
article = "Snakestone (MARDEK)",
image = "File:Snakestone.png",
+
sprite = "File:Snakestone.png",
target = "Snakestone (MARDEK)",
+
sortId = 203,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 2000,
water = 0,
+
mdef = 1,
air = 0,
+
["resist poison"] = 100,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 100,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Remove Taint",
 
"Remove Taint",
Line 14,232: Line 4,712:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dragonblood Charm",
 
name = "Dragonblood Charm",
sortId = 220,
+
article = "Dragonblood Charm",
image = "File:Dragonblood Charm.png",
+
sprite = "File:Dragonblood Charm.png",
target = "Dragonblood Charm",
+
sortId = 204,
isPlot = false,
+
element = "Fire",
resistance = {
+
type = "ACCESSORY",
fire = 20,
+
value = 12000,
water = 0,
+
mdef = 5,
air = 0,
+
["resist fire"] = 20,
earth = 0,
+
["resist numbness"] = 100,
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 100,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Strength Boost",
 
"Strength Boost",
Line 14,305: Line 4,743:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "FirestoneRing",
 
name = "FirestoneRing",
sortId = 221,
+
article = "FirestoneRing",
image = "File:FirestoneRing.png",
+
sprite = "File:FirestoneRing.png",
target = "FirestoneRing",
+
sortId = 205,
isPlot = false,
+
element = "Fire",
resistance = {
+
type = "ACCESSORY",
fire = 20,
+
value = 18000,
water = 0,
+
str = 1,
air = 0,
+
def = 2,
earth = 0,
+
mdef = 2,
light = 0,
+
["resist fire"] = 20,
dark = 0,
+
["resist numbness"] = 50,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 50,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Null Fire Once (Pyromancy)"
 
"Null Fire Once (Pyromancy)"
Line 14,376: Line 4,774:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Boots of Celerity",
 
name = "Boots of Celerity",
sortId = 222,
+
article = "Boots of Celerity",
image = "File:Boots of Celerity.png",
+
sprite = "File:Boots of Celerity.png",
target = "Boots of Celerity",
+
sortId = 206,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 10000,
water = 0,
+
agl = 10,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"AGL+2",
 
"AGL+2",
Line 14,448: Line 4,802:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Boots of Speed",
 
name = "Boots of Speed",
  +
article = "Boots of Speed (MARDEK)",
sortId = 223,
 
image = "File:Boots of Speed.png",
+
sprite = "File:Boots of Speed.png",
target = "Boots of Speed (MARDEK)",
+
sortId = 207,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 330000
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Lapis Beads",
 
name = "Lapis Beads",
sortId = 224,
+
article = "Lapis Beads",
image = "File:Lapis Beads.png",
+
sprite = "File:Lapis Beads.png",
target = "Lapis Beads",
+
sortId = 208,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 8000,
water = 50,
+
def = 1,
air = 0,
+
mdef = 4,
earth = 0,
+
["resist water"] = 50,
light = 0,
+
["resist silence"] = 50,
dark = 0,
+
["resist curse"] = 50,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 50,
 
curse = 50,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Evasion 50%"
 
"Evasion 50%"
Line 14,566: Line 4,833:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Emerald Bangle",
 
name = "Emerald Bangle",
sortId = 225,
+
article = "Emerald Bangle",
image = "File:Emerald Bangle.png",
+
sprite = "File:Emerald Bangle.png",
target = "Emerald Bangle",
+
sortId = 209,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "ACCESSORY",
fire = 0,
+
value = 25000,
water = 0,
+
hp = 30,
air = 0,
+
vit = 3,
earth = 50,
+
def = 3,
light = 0,
+
mdef = 3,
dark = 0,
+
["resist earth"] = 50,
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
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skills = {
 
skills = {
 
"Barkskin",
 
"Barkskin",
Line 14,638: Line 4,865:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Sapphire Bangle",
 
name = "Sapphire Bangle",
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article = "Sapphire Bangle",
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sprite = "File:Sapphire Bangle.png",
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sortId = 210,
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element = "Water",
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type = "ACCESSORY",
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value = 25000,
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mp = 30,
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def = 3,
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properties = {
 
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skills = {
 
skills = {
 
"Null Water Once",
 
"Null Water Once",
Line 14,710: Line 4,897:
 
}
 
}
   
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Item {
addItem{
 
 
name = "SolakianAmulet",
 
name = "SolakianAmulet",
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article = "SolakianAmulet",
image = "File:SolakianAmulet.png",
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sprite = "File:SolakianAmulet.png",
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sortId = 211,
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element = "Light",
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type = "ACCESSORY",
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value = 500,
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skills = {
 
skills = {
 
"Bright Eyes"
 
"Bright Eyes"
Line 14,781: Line 4,927:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Amethyst Earring",
 
name = "Amethyst Earring",
sortId = 228,
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article = "Amethyst Earring",
image = "File:Amethyst Earring.png",
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sprite = "File:Amethyst Earring.png",
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sortId = 212,
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element = "Fig",
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type = "ACCESSORY",
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value = 3000,
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def = 2,
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mdef = 2,
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skills = {
 
skills = {
 
"Clarity"
 
"Clarity"
Line 14,852: Line 4,956:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Bonestone",
 
name = "Bonestone",
sortId = 229,
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article = "Bonestone",
image = "File:Bonestone.png",
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sprite = "File:Bonestone.png",
target = "Bonestone",
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sortId = 213,
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element = "Dark",
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type = "ACCESSORY",
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value = 3000,
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def = 2,
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skills = {
 
skills = {
 
"Vim"
 
"Vim"
Line 14,925: Line 4,987:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Lucky Coin",
 
name = "Lucky Coin",
sortId = 230,
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article = "Lucky Coin",
image = "File:Lucky Coin.png",
+
sprite = "File:Lucky Coin.png",
target = "Lucky Coin",
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sortId = 214,
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type = "ACCESSORY",
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value = 5000,
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properties = {
 
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skills = {
 
skills = {
 
"Loot Finder Lv.1"
 
"Loot Finder Lv.1"
Line 14,996: Line 5,012:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Belt of Movement",
 
name = "Belt of Movement",
sortId = 231,
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article = "Belt of Movement",
image = "File:Belt of Movement.png",
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sprite = "File:Belt of Movement.png",
target = "Belt of Movement",
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sortId = 215,
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element = "Air",
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type = "ACCESSORY",
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value = 5000,
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agl = 3,
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skills = {
 
skills = {
 
"Locomotion"
 
"Locomotion"
Line 15,069: Line 5,043:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Scarab of Protection",
 
name = "Scarab of Protection",
sortId = 232,
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article = "Scarab of Protection",
image = "File:Scarab of Protection.png",
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sprite = "File:Scarab of Protection.png",
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sortId = 216,
isPlot = false,
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type = "ACCESSORY",
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value = 170000,
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skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 15,138: Line 5,074:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Scarab of Health",
 
name = "Scarab of Health",
sortId = 233,
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article = "Scarab of Health",
image = "File:Scarab of Health.png",
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sprite = "File:Scarab of Health.png",
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bleed = 0
 
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skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 15,207: Line 5,108:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Scarab of Fury",
 
name = "Scarab of Fury",
sortId = 234,
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article = "Scarab of Fury",
image = "File:Scarab of Fury.png",
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sprite = "File:Scarab of Fury.png",
target = "Scarab of Fury",
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canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 15,276: Line 5,133:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Kind Star",
 
name = "Kind Star",
sortId = 235,
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article = "Kind Star",
image = "File:Kind Star.png",
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sprite = "File:Kind Star.png",
target = "Kind Star",
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sortId = 219,
isPlot = false,
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value = 27000,
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skills = {
 
skills = {
 
"SOS Regen"
 
"SOS Regen"
Line 15,347: Line 5,159:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Rainbow Disc",
 
name = "Rainbow Disc",
sortId = 236,
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article = "Rainbow Disc",
image = "File:Rainbow Disc.png",
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sprite = "File:Rainbow Disc.png",
target = "Rainbow Disc",
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sortId = 220,
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value = 48000,
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skills = {
 
skills = {
 
"Rainbow Aura Lv.1"
 
"Rainbow Aura Lv.1"
Line 15,418: Line 5,193:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Sorcerer's Soul",
 
name = "Sorcerer's Soul",
sortId = 237,
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article = "Sorcerer's Soul",
image = "File:Sorcerer's Soul.png",
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sprite = "File:Sorcerer's Soul.png",
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sortId = 221,
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value = 50000,
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mp = 100,
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skills = {
 
skills = {
 
"Loquacity"
 
"Loquacity"
Line 15,489: Line 5,220:
 
}
 
}
   
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Item {
addItem{
 
 
name = "Warlord's Soul",
 
name = "Warlord's Soul",
sortId = 238,
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article = "Warlord's Soul",
image = "File:Warlord's Soul.png",
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sprite = "File:Warlord's Soul.png",
target = "Warlord's Soul",
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sortId = 222,
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value = 50000,
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skills = {
 
skills = {
 
"Suppleness"
 
"Suppleness"
Line 15,560: Line 5,247:
 
}
 
}
   
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Item {
addItem{
 
 
name = "M Charm",
 
name = "M Charm",
sortId = 239,
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article = "M Charm",
image = "File:M Charm.png",
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sprite = "File:M Charm.png",
target = "M Charm",
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sortId = 223,
isPlot = false,
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value = 5000,
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mdef = 4,
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properties = {
 
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skills = {
 
skills = {
 
"Remove Evil"
 
"Remove Evil"
Line 15,621: Line 5,269:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Flame Charm",
 
name = "Flame Charm",
sortId = 240,
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article = "Flame Charm",
image = "File:Flame Charm.png",
+
sprite = "File:Flame Charm.png",
target = "Flame Charm",
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sortId = 224,
isPlot = false,
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element = "Fire",
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type = "ACCESSORY",
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value = 5000,
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vit = 2,
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},
 
empowerment = {
 
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properties = {
 
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mp = 0
 
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skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Donovan"
 
"Donovan"
Line 15,680: Line 5,288:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Feather Charm",
 
name = "Feather Charm",
sortId = 241,
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article = "Feather Charm",
image = "File:Feather Charm.png",
+
sprite = "File:Feather Charm.png",
target = "Feather Charm",
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sortId = 225,
isPlot = false,
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element = "Air",
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type = "ACCESSORY",
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value = 5000,
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spr = 3,
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def = 4,
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},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
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skills = {
 
skills = {
 
"M+Stun 20%"
 
"M+Stun 20%"
Line 15,741: Line 5,310:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dragon Charm",
 
name = "Dragon Charm",
sortId = 242,
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article = "Dragon Charm",
image = "File:Dragon Charm.png",
+
sprite = "File:Dragon Charm.png",
target = "Dragon Charm",
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sortId = 226,
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element = "Earth",
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type = "ACCESSORY",
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value = 5000,
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str = 3,
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vit = 3,
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def = 4,
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mdef = 4,
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empowerment = {
 
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},
 
properties = {
 
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critical = 0,
 
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mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Sslen'ck"
 
"Sslen'ck"
Line 15,800: Line 5,329:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Star Charm",
 
name = "Star Charm",
sortId = 243,
+
article = "Star Charm",
image = "File:Star Charm.png",
+
sprite = "File:Star Charm.png",
target = "Star Charm",
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sortId = 227,
isPlot = false,
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element = "Light",
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type = "ACCESSORY",
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value = 5000,
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spr = 4,
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agl = 2,
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def = 4,
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mdef = 4,
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fig = 0,
 
physical = 0,
 
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sleep = 0,
 
blindness = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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},
 
properties = {
 
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critical = 0,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Lunatic Howl"
 
"Lunatic Howl"
Line 15,861: Line 5,351:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Song Charm",
 
name = "Song Charm",
sortId = 244,
+
article = "Song Charm",
image = "File:Song Charm.png",
+
sprite = "File:Song Charm.png",
target = "Song Charm",
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sortId = 228,
isPlot = false,
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element = "Water",
resistance = {
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type = "ACCESSORY",
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value = 5000,
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spr = 3,
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agl = 3,
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def = 4,
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mdef = 4,
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physical = 0,
 
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},
 
empowerment = {
 
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air = 0,
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Elwyen"
 
"Elwyen"
Line 15,920: Line 5,370:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Leaf Charm",
 
name = "Leaf Charm",
sortId = 245,
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article = "Leaf Charm",
image = "File:Leaf Charm.png",
+
sprite = "File:Leaf Charm.png",
target = "Leaf Charm",
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sortId = 229,
isPlot = false,
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element = "Earth",
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type = "ACCESSORY",
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value = 5000,
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vit = 3,
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spr = 3,
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def = 4,
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mdef = 4,
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physical = 0,
 
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sleep = 0,
 
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bleed = 0
 
},
 
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water = 0,
 
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earth = 0,
 
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fig = 0,
 
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},
 
properties = {
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Cleanse"
 
"Cleanse"
Line 15,981: Line 5,392:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Spanner Charm",
 
name = "Spanner Charm",
sortId = 246,
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article = "Spanner Charm",
image = "File:Spanner Charm.png",
+
sprite = "File:Spanner Charm.png",
target = "Spanner Charm",
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sortId = 230,
isPlot = false,
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element = "Fire",
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type = "ACCESSORY",
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value = 5000,
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mdef = 4,
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},
 
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air = 0,
 
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},
 
properties = {
 
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},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Meraeador"
 
"Meraeador"
Line 16,040: Line 5,411:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Cog Charm",
 
name = "Cog Charm",
sortId = 247,
+
article = "Cog Charm",
image = "File:Cog Charm.png",
+
sprite = "File:Cog Charm.png",
target = "Cog Charm",
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sortId = 231,
isPlot = false,
+
element = "Physical",
resistance = {
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type = "ACCESSORY",
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value = 5000,
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bleed = 0
 
},
 
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water = 0,
 
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},
 
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},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Legion"
 
"Legion"
Line 16,099: Line 5,430:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Bear Charm",
 
name = "Bear Charm",
sortId = 248,
+
article = "Bear Charm",
image = "File:Bear Charm.png",
+
sprite = "File:Bear Charm.png",
target = "Bear Charm",
+
sortId = 232,
isPlot = false,
+
element = "Air",
resistance = {
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type = "ACCESSORY",
fire = 20,
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value = 5000,
water = 0,
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str = 3,
air = 30,
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agl = 3,
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def = 4,
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mdef = 4,
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["resist air"] = 30,
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physical = 0,
 
thauma = 0,
 
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},
 
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water = 0,
 
air = 0,
 
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},
 
properties = {
 
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},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Zach"
 
"Zach"
Line 16,158: Line 5,449:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "YALORT Charm",
 
name = "YALORT Charm",
sortId = 249,
+
article = "YALORT Charm",
image = "File:YALORT Charm.png",
+
sprite = "File:YALORT Charm.png",
target = "YALORT Charm",
+
sortId = 233,
isPlot = false,
+
element = "Light",
resistance = {
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type = "ACCESSORY",
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value = 5000,
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mdef = 4,
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["resist dark"] = 20,
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physical = 0,
 
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poison = 0,
 
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},
 
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},
 
properties = {
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Emerald Shock"
 
"Emerald Shock"
Line 16,219: Line 5,471:
 
}
 
}
   
  +
Item {
addItem{
 
name = "TopazEarring",
+
name = "Thermal Spanner",
sortId = 250,
+
article = "Thermal Spanner (Item)",
image = "File:TopazEarring.png",
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sprite = "File:Thermal Spanner.png",
target = "TopazEarring (MARDEK)",
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sortId = 234,
isPlot = false,
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element = "Fire",
resistance = {
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type = "INVENTION",
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value = 1000,
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str = 1,
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skills = {
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"Thermal Spanner"
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bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
+
"Meraeador"
water = 0,
+
}
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}
air = 0,
 
  +
earth = 0,
 
  +
Item {
light = 0,
 
dark = 0,
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name = "Silver Mirror",
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article = "Silver Mirror (Item)",
fig = 0,
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sprite = "File:Silver Mirror.png",
physical = 0,
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sortId = 235,
thauma = 0
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element = "Light",
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type = "INVENTION",
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value = 1000,
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vit = 2,
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def = 5,
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skills = {
  +
"Silver Mirror"
 
},
 
},
properties = {
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canEquip = {
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"Meraeador"
vit = 0,
+
}
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}
spr = 0,
 
  +
agl = 0,
 
  +
Item {
atk = 0,
 
def = 0,
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name = "Golden Mirror",
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article = "Golden Mirror (Item)",
eva = 0,
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sprite = "File:Golden Mirror.png",
critical = 0,
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sortId = 236,
hp = 0,
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element = "Light",
mp = 0
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type = "INVENTION",
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value = 1000,
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spr = 2,
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mdef = 5,
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skills = {
  +
"Golden Mirror"
 
},
 
},
skills = {},
+
canEquip = {
canEquip = {}
+
"Meraeador"
  +
}
 
}
 
}
   
  +
Item {
addItem{
 
name = "Ruby",
+
name = "Gas-O-Matic",
sortId = 251,
+
article = "Gas-O-Matic (Item)",
image = "File:Ruby.png",
+
sprite = "File:Gas-O-Matic.png",
target = "Ruby (MARDEK Item)",
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sortId = 237,
isPlot = false,
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element = "Earth",
resistance = {
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type = "INVENTION",
fire = 0,
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value = 1000,
water = 0,
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["resist poison"] = 100,
air = 0,
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skills = {
earth = 0,
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"Gas-O-Matic"
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
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curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
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"Meraeador"
water = 0,
+
}
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}
air = 0,
 
  +
earth = 0,
 
  +
Item {
light = 0,
 
dark = 0,
+
name = "Flamethrower",
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article = "Flamethrower (Item)",
aether = 0,
 
fig = 0,
+
sprite = "File:Flamethrower.png",
physical = 0,
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sortId = 238,
thauma = 0
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element = "Fire",
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type = "INVENTION",
  +
value = 1000,
  +
["resist fire"] = 75,
  +
skills = {
  +
"Flamethrower"
 
},
 
},
properties = {
+
canEquip = {
str = 0,
+
"Meraeador"
vit = 0,
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}
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}
spr = 0,
 
  +
agl = 0,
 
  +
Item {
atk = 0,
 
def = 0,
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name = "Drill-O-Matic",
mdef = 0,
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article = "Drill-O-Matic (Item)",
eva = 0,
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sprite = "File:Drill-O-Matic.png",
critical = 0,
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sortId = 239,
hp = 0,
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type = "INVENTION",
mp = 0
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value = 1000,
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str = 1,
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def = 2,
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skills = {
  +
"Drill-O-Matic"
 
},
 
},
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canEquip = {
  +
"Meraeador"
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}
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}
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  +
Item {
  +
name = "Sleep-O-Matic",
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article = "Sleep-O-Matic (Item)",
  +
sprite = "File:Sleep-O-Matic.png",
  +
sortId = 240,
  +
element = "Air",
  +
type = "INVENTION",
  +
value = 1000,
  +
mdef = 2,
  +
["resist sleep"] = 100,
  +
skills = {
  +
"Sleep-O-Matic"
  +
},
  +
canEquip = {
  +
"Meraeador"
  +
}
  +
}
  +
  +
Item {
  +
name = "Potion Spray",
  +
article = "Potion Spray (Item)",
  +
sprite = "File:Potion Spray.png",
  +
sortId = 241,
  +
element = "Water",
  +
type = "INVENTION",
  +
value = 1000,
  +
skills = {
  +
"Potion Spray"
  +
},
  +
canEquip = {
  +
"Meraeador"
  +
}
  +
}
  +
  +
Item {
  +
name = "Potion",
  +
article = "Potion (MARDEK Item)",
  +
sprite = "File:Potion.png",
  +
sortId = 242,
  +
type = "EXPENDABLE ITEM",
  +
value = 30
  +
}
  +
  +
Item {
  +
name = "BetterPotion",
  +
article = "BetterPotion (Item)",
  +
sprite = "File:BetterPotion.png",
  +
sortId = 243,
  +
type = "EXPENDABLE ITEM",
  +
value = 120
  +
}
  +
  +
Item {
  +
name = "MugwortJuice",
  +
article = "MugwortJuice (MARDEK Item)",
  +
sprite = "File:MugwortJuice.png",
  +
sortId = 244,
  +
type = "EXPENDABLE ITEM",
  +
value = 250
  +
}
  +
  +
Item {
  +
name = "FigJuice",
  +
article = "FigJuice (MARDEK Item)",
  +
sprite = "File:FigJuice.png",
  +
sortId = 245,
  +
type = "EXPENDABLE ITEM",
  +
value = 1000
  +
}
  +
  +
Item {
  +
name = "Chocolate Milk",
  +
article = "Chocolate Milk (Item)",
  +
sprite = "File:Chocolate Milk.png",
  +
sortId = 246,
  +
type = "EXPENDABLE ITEM",
  +
value = 900
  +
}
  +
  +
Item {
  +
name = "God Piss",
  +
article = "God Piss (Item)",
  +
sprite = "File:God Piss.png",
  +
sortId = 247,
  +
type = "EXPENDABLE ITEM",
  +
value = 600
  +
}
  +
  +
Item {
  +
name = "Manaberry",
  +
article = "Manaberry (MARDEK Item)",
  +
sprite = "File:Manaberry.png",
  +
sortId = 248,
  +
type = "EXPENDABLE ITEM",
  +
value = 200
  +
}
  +
  +
Item {
  +
name = "Ether",
  +
article = "Ether (MARDEK Item)",
  +
sprite = "File:Ether.png",
  +
sortId = 249,
  +
type = "EXPENDABLE ITEM",
  +
value = 600
  +
}
  +
  +
Item {
  +
name = "Ether of Queens",
  +
article = "Ether of Queens (Item)",
  +
sprite = "File:Ether of Queens.png",
  +
sortId = 250,
  +
type = "EXPENDABLE ITEM",
  +
value = 3000
  +
}
  +
  +
Item {
  +
name = "Ether of Kings",
  +
article = "Ether of Kings (Item)",
  +
sprite = "File:Ether of Kings.png",
  +
sortId = 251,
  +
type = "EXPENDABLE ITEM",
  +
value = 6000
  +
}
  +
  +
Item {
  +
name = "Antidote",
  +
article = "Antidote (MARDEK Item)",
  +
sprite = "File:Antidote.png",
  +
sortId = 252,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "LiquidLight",
  +
article = "LiquidLight (MARDEK Item)",
  +
sprite = "File:LiquidLight.png",
  +
sortId = 253,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "LiquidSound",
  +
article = "LiquidSound (MARDEK Item)",
  +
sprite = "File:LiquidSound.png",
  +
sortId = 254,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "MotionPotion",
  +
article = "MotionPotion (MARDEK Item)",
  +
sprite = "File:MotionPotion.png",
  +
sortId = 255,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "HolyWater",
  +
article = "HolyWater (MARDEK Item)",
  +
sprite = "File:HolyWater.png",
  +
sortId = 256,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "BalloonJuice",
  +
article = "BalloonJuice (Item)",
  +
sprite = "File:BalloonJuice.png",
  +
sortId = 257,
  +
type = "EXPENDABLE ITEM",
  +
value = 20
  +
}
  +
  +
Item {
  +
name = "Remedy",
  +
article = "Remedy (MARDEK Item)",
  +
sprite = "File:Remedy.png",
  +
sortId = 258,
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "PhoenixDown",
  +
article = "PhoenixDown (MARDEK Item)",
  +
sprite = "File:PhoenixDown.png",
  +
sortId = 259,
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "PhoenixPinion",
  +
article = "PhoenixPinion (Item)",
  +
sprite = "File:PhoenixPinion.png",
  +
sortId = 260,
  +
type = "EXPENDABLE ITEM",
  +
value = 9999
  +
}
  +
  +
Item {
  +
name = "Elixir",
  +
article = "Elixir (Item)",
  +
sprite = "File:Elixir.png",
  +
sortId = 261,
  +
type = "EXPENDABLE ITEM",
  +
value = 9999
  +
}
  +
  +
Item {
  +
name = "Mirrilixir",
  +
article = "Mirrilixir (Item)",
  +
sprite = "File:Mirrilixir.png",
  +
sortId = 262,
  +
element = "Light",
  +
type = "EXPENDABLE ITEM",
  +
value = 5000
  +
}
  +
  +
Item {
  +
name = "Speedy Juice",
  +
article = "Speedy Juice (Item)",
  +
sprite = "File:Speedy Juice.png",
  +
sortId = 263,
  +
element = "Air",
  +
type = "EXPENDABLE ITEM",
  +
value = 2500
  +
}
  +
  +
Item {
  +
name = "Healthy Juice",
  +
article = "Healthy Juice (Item)",
  +
sprite = "File:Healthy Juice.png",
  +
sortId = 264,
  +
element = "Earth",
  +
type = "EXPENDABLE ITEM",
  +
value = 2500
  +
}
  +
  +
Item {
  +
name = "Angry Juice",
  +
article = "Angry Juice (Item)",
  +
sprite = "File:Angry Juice.png",
  +
sortId = 265,
  +
element = "Fire",
  +
type = "EXPENDABLE ITEM",
  +
value = 2500
  +
}
  +
  +
Item {
  +
name = "Alchemist's Fire",
  +
article = "Alchemist's Fire (Item)",
  +
sprite = "File:Alchemist's Fire.png",
  +
sortId = 266,
  +
element = "Fire",
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "Really Cold Water",
  +
article = "Really Cold Water (Item)",
  +
sprite = "File:Really Cold Water.png",
  +
sortId = 267,
  +
element = "Water",
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "Bottle O' Acid",
  +
article = "Bottle O' Acid (Item)",
  +
sprite = "File:Bottle O' Acid.png",
  +
sortId = 268,
  +
element = "Earth",
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "Liquid Lightning",
  +
article = "Liquid Lightning (Item)",
  +
sprite = "File:Liquid Lightning.png",
  +
sortId = 269,
  +
element = "Air",
  +
type = "EXPENDABLE ITEM",
  +
value = 500
  +
}
  +
  +
Item {
  +
name = "Noxious Bomb",
  +
article = "Noxious Bomb (Item)",
  +
sprite = "File:Noxious Bomb.png",
  +
sortId = 270,
  +
element = "Dark",
  +
type = "EXPENDABLE ITEM",
  +
value = 1000
  +
}
  +
  +
Item {
  +
name = "Oxyale",
  +
article = "Oxyale (Item)",
  +
sprite = "File:Oxyale.png",
  +
sortId = 271,
  +
element = "Water",
  +
type = "EXPENDABLE ITEM",
  +
value = 0
  +
}
  +
  +
Item {
  +
name = "Potted Cactus",
  +
article = "Potted Cactus (Item)",
  +
sprite = "File:Potted Cactus.png",
  +
sortId = 272,
  +
type = "EXPENDABLE ITEM",
  +
value = 100
  +
}
  +
  +
Item {
  +
name = "Rainbow Juice",
  +
article = "Rainbow Juice (Item)",
  +
sprite = "File:Rainbow Juice.png",
  +
sortId = 273,
  +
element = "Light",
  +
type = "EXPENDABLE ITEM",
  +
value = 10000
  +
}
  +
  +
Item {
  +
name = "Power Drink",
  +
article = "Power Drink (Item)",
  +
sprite = "File:Power Drink.png",
  +
sortId = 274,
  +
element = "Fire",
  +
type = "EXPENDABLE ITEM",
  +
value = 2000
  +
}
  +
  +
Item {
  +
name = "Magic Drink",
  +
article = "Magic Drink (Item)",
  +
sprite = "File:Magic Drink.png",
  +
sortId = 275,
  +
element = "Water",
  +
type = "EXPENDABLE ITEM",
  +
value = 2000
  +
}
  +
  +
Item {
  +
name = "Zombie Juice",
  +
article = "Zombie Juice (Item)",
  +
sprite = "File:Zombie Juice.png",
  +
sortId = 276,
  +
element = "Dark",
  +
type = "EXPENDABLE ITEM",
  +
value = 5000
  +
}
  +
  +
Item {
  +
name = "Ruby",
  +
article = "Ruby (MARDEK Item)",
  +
sprite = "File:Ruby.png",
  +
sortId = 277,
  +
element = "Fire",
  +
type = "GEMSTONE",
  +
value = 20000,
  +
str = 3,
 
skills = {
 
skills = {
 
"STR+2"
 
"STR+2"
Line 16,347: Line 5,965:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Emerald",
 
name = "Emerald",
sortId = 252,
+
article = "Emerald (MARDEK Item)",
image = "File:Emerald.png",
+
sprite = "File:Emerald.png",
target = "Emerald (MARDEK Item)",
+
sortId = 278,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 16000,
water = 0,
+
vit = 2,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"VIT+2"
 
"VIT+2"
Line 16,418: Line 5,992:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Sapphire",
 
name = "Sapphire",
sortId = 253,
+
article = "Sapphire (MARDEK)",
image = "File:Sapphire.png",
+
sprite = "File:Sapphire.png",
target = "Sapphire (MARDEK)",
+
sortId = 279,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 11000,
water = 0,
+
spr = 2,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"SPR+2"
 
"SPR+2"
Line 16,489: Line 6,019:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Moonstone",
 
name = "Moonstone",
  +
article = "Moonstone (MARDEK Item)",
sortId = 254,
 
image = "File:Moonstone.png",
+
sprite = "File:Moonstone.png",
target = "Moonstone (MARDEK Item)",
+
sortId = 280,
isPlot = false,
+
element = "Light",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 800,
water = 0,
+
mdef = 1,
air = 0,
+
["resist light"] = 10,
earth = 0,
 
light = 10,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Regen",
 
"Regen",
Line 16,561: Line 6,048:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Onyx",
 
name = "Onyx",
sortId = 255,
+
article = "Onyx (MARDEK Item)",
image = "File:Onyx.png",
+
sprite = "File:Onyx.png",
target = "Onyx (MARDEK Item)",
+
sortId = 281,
isPlot = false,
+
element = "Dark",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 800,
water = 0,
+
mdef = 1,
air = 0,
+
["resist dark"] = 10,
earth = 0,
 
light = 0,
 
dark = 10,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Degeneration 10%"
 
"Degeneration 10%"
Line 16,632: Line 6,076:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "BloodOpal",
 
name = "BloodOpal",
sortId = 256,
+
article = "BloodOpal (MARDEK)",
image = "File:BloodOpal.png",
+
sprite = "File:BloodOpal.png",
target = "BloodOpal (MARDEK)",
+
sortId = 282,
isPlot = false,
+
element = "Dark",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 3000,
water = 0,
+
def = 1,
air = 0,
+
["resist bleed"] = 50,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 50
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Drain HP 10%"
 
"Drain HP 10%"
Line 16,703: Line 6,104:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Turquoise",
 
name = "Turquoise",
  +
article = "Turquoise (MARDEK Item)",
sortId = 257,
 
image = "File:Turquoise.png",
+
sprite = "File:Turquoise.png",
target = "Turquoise (MARDEK Item)",
+
sortId = 283,
isPlot = false,
+
element = "Aether",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 12000,
water = 0,
+
spr = 2,
air = 0,
+
mdef = 5,
earth = 0,
+
["resist aether"] = 10,
light = 0,
+
["empower aether"] = 10,
dark = 0,
 
aether = 10,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 10,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Spirit Graft",
 
"Spirit Graft",
Line 16,775: Line 6,135:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "FireOpal",
 
name = "FireOpal",
sortId = 258,
+
article = "FireOpal (MARDEK Item)",
image = "File:FireOpal.png",
+
sprite = "File:FireOpal.png",
target = "FireOpal (MARDEK Item)",
+
sortId = 284,
isPlot = false,
+
element = "Fire",
resistance = {
+
type = "GEMSTONE",
fire = 10,
+
value = 800,
water = 0,
+
["resist fire"] = 10,
air = 0,
+
["empower fire"] = 10,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 10,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Wildfire",
 
"Wildfire",
Line 16,847: Line 6,164:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Aquamarine",
 
name = "Aquamarine",
sortId = 259,
+
article = "Aquamarine (MARDEK)",
image = "File:Aquamarine.png",
+
sprite = "File:Aquamarine.png",
target = "Aquamarine (MARDEK)",
+
sortId = 285,
isPlot = false,
+
element = "Water",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 800,
water = 10,
+
["resist water"] = 10,
air = 0,
+
["empower water"] = 10,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 10,
 
air = 0,
 
earth = 0,
 
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dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
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vit = 0,
 
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def = 0,
 
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eva = 0,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Whirlpool",
 
"Whirlpool",
Line 16,919: Line 6,193:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Jade",
 
name = "Jade",
sortId = 260,
+
article = "Jade (MARDEK)",
image = "File:Jade.png",
+
sprite = "File:Jade.png",
target = "Jade (MARDEK)",
+
sortId = 286,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 800,
water = 0,
+
["resist earth"] = 10,
air = 0,
+
["empower earth"] = 10,
earth = 10,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 10,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
physical = 0,
 
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},
 
properties = {
 
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vit = 0,
 
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def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Razor Leaf",
 
"Razor Leaf",
Line 16,991: Line 6,222:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Topaz",
 
name = "Topaz",
sortId = 261,
+
article = "Topaz (MARDEK Item)",
image = "File:Topaz.png",
+
sprite = "File:Topaz.png",
target = "Topaz (MARDEK Item)",
+
sortId = 287,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "GEMSTONE",
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+
value = 800,
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+
["resist air"] = 10,
air = 10,
+
["empower air"] = 10,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
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sleep = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 10,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
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},
 
properties = {
 
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vit = 0,
 
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def = 0,
 
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eva = 0,
 
critical = 0,
 
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mp = 0
 
},
 
skills = {},
 
 
canEquip = {
 
canEquip = {
 
"Mardek",
 
"Mardek",
Line 17,060: Line 6,247:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Amethyst",
 
name = "Amethyst",
sortId = 262,
+
article = "Amethyst (MARDEK)",
image = "File:Amethyst.png",
+
sprite = "File:Amethyst.png",
target = "Amethyst (MARDEK)",
+
sortId = 288,
isPlot = false,
+
element = "Air",
resistance = {
+
type = "GEMSTONE",
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+
value = 1400,
water = 0,
+
["resist confusion"] = 30,
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earth = 0,
 
light = 0,
 
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fig = 0,
 
physical = 0,
 
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confusion = 30,
 
sleep = 0,
 
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zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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},
 
properties = {
 
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def = 0,
 
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eva = 0,
 
critical = 0,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Clarity"
 
"Clarity"
Line 17,131: Line 6,274:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Viper's Eye",
 
name = "Viper's Eye",
sortId = 263,
+
article = "Viper's Eye (MARDEK)",
image = "File:Viper's Eye.png",
+
sprite = "File:Viper's Eye.png",
target = "Viper's Eye (MARDEK)",
+
sortId = 289,
isPlot = false,
+
element = "Earth",
resistance = {
+
type = "GEMSTONE",
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+
value = 1000,
water = 0,
+
["resist poison"] = 30,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
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sleep = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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},
 
properties = {
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Antibody"
 
"Antibody"
Line 17,202: Line 6,301:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Candriathope",
 
name = "Candriathope",
sortId = 264,
+
article = "Candriathope (MARDEK)",
image = "File:Candriathope.png",
+
sprite = "File:Candriathope.png",
target = "Candriathope (MARDEK)",
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sortId = 290,
isPlot = false,
+
element = "Fig",
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+
type = "GEMSTONE",
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value = 12000,
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vit = 1,
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+
def = 1,
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},
 
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},
 
properties = {
 
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skills = {
 
skills = {
 
"EXP+20%"
 
"EXP+20%"
Line 17,273: Line 6,333:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Wispstone",
 
name = "Wispstone",
sortId = 265,
+
article = "Wispstone (MARDEK)",
image = "File:Wispstone.png",
+
sprite = "File:Wispstone.png",
target = "Wispstone (MARDEK)",
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sortId = 291,
isPlot = false,
+
element = "Aether",
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+
type = "GEMSTONE",
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+
value = 5000,
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+
["resist aether"] = 10,
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+
["empower aether"] = 10,
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 10,
 
fig = 0,
 
physical = 0,
 
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},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Quarry: SPIRIT"
 
"Quarry: SPIRIT"
Line 17,344: Line 6,361:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "EveningStar",
 
name = "EveningStar",
sortId = 266,
+
article = "EveningStar (MARDEK)",
image = "File:EveningStar.png",
+
sprite = "File:EveningStar.png",
target = "EveningStar (MARDEK)",
+
sortId = 292,
isPlot = false,
+
element = "Thauma",
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+
type = "GEMSTONE",
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value = 40000,
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def = 1,
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mdef = 1,
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["resist poison"] = 10,
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["resist paralysis"] = 10,
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+
["resist numbness"] = 10,
aether = 0,
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["resist silence"] = 10,
fig = 0,
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["resist curse"] = 10,
physical = 0,
+
["resist confusion"] = 10,
thauma = 0,
+
["resist sleep"] = 10,
poison = 10,
+
["resist blindness"] = 10,
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numbness = 10,
 
silence = 10,
 
curse = 10,
 
confusion = 10,
 
sleep = 10,
 
blindness = 10,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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},
 
 
skills = {
 
skills = {
 
"Double AP"
 
"Double AP"
Line 17,415: Line 6,397:
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "SoulStone",
 
name = "SoulStone",
sortId = 267,
+
article = "SoulStone (MARDEK)",
image = "File:SoulStone.png",
+
sprite = "File:SoulStone.png",
target = "SoulStone (MARDEK)",
+
sortId = 293,
isPlot = false,
+
element = "Aether",
resistance = {
+
type = "GEMSTONE",
fire = 0,
+
value = 30000,
water = 0,
+
spr = 5,
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
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fig = 0,
 
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sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
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},
 
properties = {
 
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critical = 0,
 
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mp = 0
 
},
 
 
skills = {
 
skills = {
 
"Astral Form",
 
"Astral Form",
Line 17,487: Line 6,425:
 
}
 
}
   
  +
Item {
addItem{
 
name = "Potion",
+
name = "LeadPipe",
sortId = 268,
+
article = "LeadPipe",
image = "File:Potion.png",
+
sprite = "File:LeadPipe.png",
target = "Potion (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
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dark = 0,
 
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bleed = 0
 
},
 
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air = 0,
 
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light = 0,
 
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},
 
properties = {
 
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mdef = 0,
 
eva = 0,
 
critical = 0,
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "BetterPotion",
 
sortId = 269,
 
image = "File:BetterPotion.png",
 
target = "BetterPotion",
 
isPlot = false,
 
resistance = {
 
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water = 0,
 
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earth = 0,
 
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bleed = 0
 
},
 
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critical = 0,
 
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mp = 0
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "MugwortJuice",
 
sortId = 270,
 
image = "File:MugwortJuice.png",
 
target = "MugwortJuice (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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water = 0,
 
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light = 0,
 
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properties = {
 
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mp = 0
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "FigJuice",
 
sortId = 271,
 
image = "File:FigJuice.png",
 
target = "FigJuice (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Chocolate Milk",
 
sortId = 272,
 
image = "File:Chocolate Milk.png",
 
target = "Chocolate Milk",
 
isPlot = false,
 
resistance = {
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "God Piss",
 
sortId = 273,
 
image = "File:God Piss.png",
 
target = "God Piss",
 
isPlot = false,
 
resistance = {
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Manaberry",
 
sortId = 274,
 
image = "File:Manaberry.png",
 
target = "Manaberry (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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skills = {},
 
canEquip = {}
 
}
 
 
addItem{
 
name = "Ether",
 
sortId = 275,
 
image = "File:Ether.png",
 
target = "Ether (MARDEK)",
 
isPlot = false,
 
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addItem{
 
name = "Liquid Lightning",
 
 
sortId = 294,
 
sortId = 294,
image = "File:Liquid Lightning.png",
+
type = "MISCELLANEOUS ITEM",
target = "Liquid Lightning",
+
value = 25
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}
   
  +
Item {
addItem{
 
name = "Bottle O' Acid",
+
name = "Fire Essence",
  +
article = "Fire Essence (MARDEK)",
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sprite = "File:Fire Essence.png",
 
sortId = 295,
 
sortId = 295,
image = "File:Bottle O' Acid.png",
+
element = "Fire",
target = "Bottle O' Acid",
+
type = "MISCELLANEOUS ITEM",
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+
value = 1000
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sleep = 0,
 
blindness = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Noxious Bomb",
+
name = "Water Essence",
  +
article = "Water Essence (MARDEK)",
  +
sprite = "File:Water Essence.png",
 
sortId = 296,
 
sortId = 296,
image = "File:Noxious Bomb.png",
+
element = "Water",
target = "Noxious Bomb",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1000
resistance = {
 
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water = 0,
 
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sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Oxyale",
+
name = "Air Essence",
  +
article = "Air Essence (MARDEK)",
  +
sprite = "File:Air Essence.png",
 
sortId = 297,
 
sortId = 297,
image = "File:Oxyale.png",
+
element = "Air",
target = "Oxyale",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1000
resistance = {
 
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water = 0,
 
air = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Potted Cactus",
+
name = "Earth Essence",
  +
article = "Earth Essence (MARDEK)",
  +
sprite = "File:Earth Essence.png",
 
sortId = 298,
 
sortId = 298,
image = "File:Potted Cactus.png",
+
element = "Earth",
target = "Potted Cactus",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1000
resistance = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
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sleep = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Rainbow Juice",
+
name = "Light Essence",
  +
article = "Light Essence",
  +
sprite = "File:Light Essence.png",
 
sortId = 299,
 
sortId = 299,
image = "File:Rainbow Juice.png",
+
element = "Light",
target = "Rainbow Juice",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1000
resistance = {
 
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water = 0,
 
air = 0,
 
earth = 0,
 
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sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Power Drink",
+
name = "Dark Essence",
  +
article = "Dark Essence (MARDEK)",
  +
sprite = "File:Dark Essence.png",
 
sortId = 300,
 
sortId = 300,
image = "File:Power Drink.png",
+
element = "Dark",
target = "Power Drink",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1000
resistance = {
 
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water = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Magic Drink",
+
name = "Aether Essence",
  +
article = "Aether Essence",
  +
sprite = "File:Aether Essence.png",
 
sortId = 301,
 
sortId = 301,
image = "File:Magic Drink.png",
+
element = "Aether",
target = "Magic Drink",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 2000
resistance = {
 
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water = 0,
 
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sleep = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Zombie Juice",
+
name = "Fig Essence",
  +
article = "Fig Essence",
  +
sprite = "File:Fig Essence.png",
 
sortId = 302,
 
sortId = 302,
image = "File:Zombie Juice.png",
+
element = "Fig",
target = "Zombie Juice",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 2000
resistance = {
 
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water = 0,
 
air = 0,
 
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blindness = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "LeadPipe",
+
name = "Monster Fang",
  +
article = "Monster Fang",
  +
sprite = "File:Monster Fang.png",
 
sortId = 303,
 
sortId = 303,
image = "File:LeadPipe.png",
+
element = "Dark",
target = "LeadPipe",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 500
resistance = {
 
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water = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Fire Essence",
+
name = "Fish Scales",
  +
article = "Fish Scales",
  +
sprite = "File:Fish Scales.png",
 
sortId = 304,
 
sortId = 304,
image = "File:Fire Essence.png",
+
element = "Water",
target = "Fire Essence (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 50
resistance = {
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Water Essence",
+
name = "Goblin Earwax",
  +
article = "Goblin Earwax",
  +
sprite = "File:Goblin Earwax.png",
 
sortId = 305,
 
sortId = 305,
image = "File:Water Essence.png",
+
type = "MISCELLANEOUS ITEM",
  +
value = 5
target = "Water Essence (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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},
 
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},
 
properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Air Essence",
+
name = "Poison Stinger",
  +
article = "Poison Stinger",
  +
sprite = "File:Poison Stinger.png",
 
sortId = 306,
 
sortId = 306,
image = "File:Air Essence.png",
+
element = "Earth",
target = "Air Essence (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
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+
value = 50
resistance = {
 
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},
 
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properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Earth Essence",
+
name = "Ectoplasm",
  +
article = "Ectoplasm",
  +
sprite = "File:Ectoplasm.png",
 
sortId = 307,
 
sortId = 307,
image = "File:Earth Essence.png",
+
element = "Aether",
target = "Earth Essence (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 500
resistance = {
 
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},
 
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properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Light Essence",
+
name = "Bat Wing",
  +
article = "Bat Wing",
  +
sprite = "File:Bat Wing.png",
 
sortId = 308,
 
sortId = 308,
image = "File:Light Essence.png",
+
element = "Air",
target = "Light Essence",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 50
resistance = {
 
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},
 
empowerment = {
 
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properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dark Essence",
+
name = "Sturdy Drill",
  +
article = "Sturdy Drill",
  +
sprite = "File:Sturdy Drill.png",
 
sortId = 309,
 
sortId = 309,
image = "File:Dark Essence.png",
+
type = "MISCELLANEOUS ITEM",
  +
value = 600
target = "Dark Essence (MARDEK)",
 
isPlot = false,
 
resistance = {
 
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},
 
empowerment = {
 
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properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Aether Essence",
+
name = "Mantid Wing",
  +
article = "Mantid Wing",
  +
sprite = "File:Mantid Wing.png",
 
sortId = 310,
 
sortId = 310,
image = "File:Aether Essence.png",
+
element = "Air",
target = "Aether Essence",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 600
resistance = {
 
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},
 
empowerment = {
 
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properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Fig Essence",
+
name = "Phage Crystal",
  +
article = "Phage Crystal",
  +
sprite = "File:Phage Crystal.png",
 
sortId = 311,
 
sortId = 311,
image = "File:Fig Essence.png",
+
element = "Light",
target = "Fig Essence",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 400
resistance = {
 
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sleep = 0,
 
blindness = 0,
 
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bleed = 0
 
},
 
empowerment = {
 
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water = 0,
 
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},
 
properties = {
 
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critical = 0,
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Monster Fang",
+
name = "Zombie Dust",
  +
article = "Zombie Dust",
  +
sprite = "File:Zombie Dust.png",
 
sortId = 312,
 
sortId = 312,
image = "File:Monster Fang.png",
+
element = "Dark",
target = "Monster Fang",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 150
resistance = {
 
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water = 0,
 
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},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Fish Scales",
+
name = "Old Bone",
  +
article = "Old Bone",
  +
sprite = "File:Old Bone.png",
 
sortId = 313,
 
sortId = 313,
image = "File:Fish Scales.png",
+
element = "Dark",
target = "Fish Scales",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 100
resistance = {
 
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water = 0,
 
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},
 
empowerment = {
 
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},
 
properties = {
 
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critical = 0,
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Goblin Earwax",
+
name = "Human Skull",
  +
article = "Human Skull",
  +
sprite = "File:Human Skull.png",
 
sortId = 314,
 
sortId = 314,
image = "File:Goblin Earwax.png",
+
element = "Dark",
target = "Goblin Earwax",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 300
resistance = {
 
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water = 0,
 
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earth = 0,
 
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},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Poison Stinger",
+
name = "Slime Jam",
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article = "Slime Jam (MARDEK)",
  +
sprite = "File:Slime Jam.png",
 
sortId = 315,
 
sortId = 315,
image = "File:Poison Stinger.png",
+
element = "Earth",
target = "Poison Stinger",
+
type = "MISCELLANEOUS ITEM",
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+
value = 150
resistance = {
 
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},
 
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properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Ectoplasm",
+
name = "Lizard Tail",
  +
article = "Lizard Tail",
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sprite = "File:Lizard Tail.png",
 
sortId = 316,
 
sortId = 316,
image = "File:Ectoplasm.png",
+
element = "Earth",
target = "Ectoplasm",
+
type = "MISCELLANEOUS ITEM",
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+
value = 220
resistance = {
 
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},
 
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properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Bat Wing",
+
name = "Big Creepy Eye",
  +
article = "Big Creepy Eye",
  +
sprite = "File:Big Creepy Eye.png",
 
sortId = 317,
 
sortId = 317,
image = "File:Bat Wing.png",
+
element = "Dark",
target = "Bat Wing",
+
type = "MISCELLANEOUS ITEM",
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+
value = 400
resistance = {
 
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},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Sturdy Drill",
+
name = "Pixie Dust",
  +
article = "Pixie Dust",
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sprite = "File:Pixie Dust.png",
 
sortId = 318,
 
sortId = 318,
image = "File:Sturdy Drill.png",
+
element = "Earth",
target = "Sturdy Drill",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1200
resistance = {
 
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bleed = 0
 
},
 
empowerment = {
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Mantid Wing",
+
name = "Acid Seed",
  +
article = "Acid Seed (MARDEK)",
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sprite = "File:Acid Seed.png",
 
sortId = 319,
 
sortId = 319,
image = "File:Mantid Wing.png",
+
element = "Earth",
target = "Mantid Wing",
+
type = "MISCELLANEOUS ITEM",
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+
value = 80
resistance = {
 
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bleed = 0
 
},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Phage Crystal",
+
name = "Crystal Tears",
  +
article = "Crystal Tears (MARDEK)",
  +
sprite = "File:Crystal Tears.png",
 
sortId = 320,
 
sortId = 320,
image = "File:Phage Crystal.png",
+
element = "Water",
target = "Phage Crystal",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 600
resistance = {
 
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bleed = 0
 
},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Zombie Dust",
+
name = "Golden Conch",
  +
article = "Golden Conch",
  +
sprite = "File:Golden Conch.png",
 
sortId = 321,
 
sortId = 321,
image = "File:Zombie Dust.png",
+
element = "Water",
target = "Zombie Dust",
+
type = "MISCELLANEOUS ITEM",
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+
value = 10000
resistance = {
 
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bleed = 0
 
},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Old Bone",
+
name = "Griffin Feather",
  +
article = "Griffin Feather (MARDEK)",
  +
sprite = "File:Griffin Feather.png",
 
sortId = 322,
 
sortId = 322,
image = "File:Old Bone.png",
+
element = "Air",
target = "Old Bone",
+
type = "MISCELLANEOUS ITEM",
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+
value = 2600
resistance = {
 
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},
 
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},
 
properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Human Skull",
+
name = "Leaf of Life",
  +
article = "Leaf of Life (MARDEK)",
  +
sprite = "File:Leaf of Life.png",
 
sortId = 323,
 
sortId = 323,
image = "File:Human Skull.png",
+
element = "Earth",
target = "Human Skull",
+
type = "MISCELLANEOUS ITEM",
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+
value = 300
resistance = {
 
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bleed = 0
 
},
 
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},
 
properties = {
 
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mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Slime Jam",
+
name = "M Runestone",
  +
article = "M Runestone (MARDEK)",
  +
sprite = "File:M Runestone.png",
 
sortId = 324,
 
sortId = 324,
image = "File:Slime Jam.png",
+
element = "Water",
target = "Slime Jam (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
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+
value = 2000
resistance = {
 
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properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Lizard Tail",
+
name = "P Runestone",
  +
article = "P Runestone (MARDEK)",
  +
sprite = "File:P Runestone.png",
 
sortId = 325,
 
sortId = 325,
image = "File:Lizard Tail.png",
+
element = "Fire",
target = "Lizard Tail",
+
type = "MISCELLANEOUS ITEM",
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+
value = 2000
resistance = {
 
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properties = {
 
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},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Big Creepy Eye",
+
name = "O Runestone",
  +
article = "O Runestone",
  +
sprite = "File:O Runestone.png",
 
sortId = 326,
 
sortId = 326,
image = "File:Big Creepy Eye.png",
+
element = "Divine",
target = "Big Creepy Eye",
+
type = "MISCELLANEOUS ITEM",
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+
value = 60000
resistance = {
 
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},
 
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properties = {
 
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skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Pixie Dust",
+
name = "Nightcap",
  +
article = "Nightcap (MARDEK)",
  +
sprite = "File:Nightcap.png",
 
sortId = 327,
 
sortId = 327,
image = "File:Pixie Dust.png",
+
element = "Earth",
target = "Pixie Dust",
+
type = "MISCELLANEOUS ITEM",
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+
value = 80
resistance = {
 
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thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Acid Seed",
+
name = "Purple Conch",
  +
article = "Purple Conch",
  +
sprite = "File:Purple Conch.png",
 
sortId = 328,
 
sortId = 328,
image = "File:Acid Seed.png",
+
element = "Water",
target = "Acid Seed (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 4000
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Crystal Tears",
+
name = "Drak Fang",
  +
article = "Drak Fang (MARDEK)",
  +
sprite = "File:Drak Fang.png",
 
sortId = 329,
 
sortId = 329,
image = "File:Crystal Tears.png",
+
element = "Fire",
target = "Crystal Tears (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 1200
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Golden Conch",
+
name = "Dead Hand",
  +
article = "Dead Hand",
  +
sprite = "File:Dead Hand.png",
 
sortId = 330,
 
sortId = 330,
image = "File:Golden Conch.png",
+
element = "Dark",
target = "Golden Conch",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 300
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Griffin Feather",
+
name = "Mugwort",
  +
article = "Mugwort (MARDEK)",
  +
sprite = "File:Mugwort.png",
 
sortId = 331,
 
sortId = 331,
image = "File:Griffin Feather.png",
+
element = "Earth",
target = "Griffin Feather (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 600
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Leaf of Life",
+
name = "Bitterleaf",
  +
article = "Bitterleaf",
  +
sprite = "File:Bitterleaf.png",
 
sortId = 332,
 
sortId = 332,
image = "File:Leaf of Life.png",
+
element = "Earth",
target = "Leaf of Life (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 600
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "M Runestone",
+
name = "Silver Ore",
  +
article = "Silver Ore",
  +
sprite = "File:Silver Ore.png",
 
sortId = 333,
 
sortId = 333,
image = "File:M Runestone.png",
+
element = "Light",
target = "M Runestone (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 9000
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "P Runestone",
+
name = "Gold Ore",
  +
article = "Gold Ore",
  +
sprite = "File:Gold Ore.png",
 
sortId = 334,
 
sortId = 334,
image = "File:P Runestone.png",
+
element = "Light",
target = "P Runestone (MARDEK)",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 20000
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "O Runestone",
+
name = "Mythril Ore",
  +
article = "Mythril Ore",
  +
sprite = "File:Mythril Ore.png",
 
sortId = 335,
 
sortId = 335,
image = "File:O Runestone.png",
+
element = "Light",
target = "O Runestone",
+
type = "MISCELLANEOUS ITEM",
isPlot = false,
+
value = 20000
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Nightcap",
+
name = "Warp Stone",
  +
article = "Warp Stone",
  +
sprite = "File:Warp Stone.png",
 
sortId = 336,
 
sortId = 336,
image = "File:Nightcap.png",
+
type = "MISCELLANEOUS ITEM",
target = "Nightcap (MARDEK)",
+
value = 100
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Purple Conch",
+
name = "Fishin' Stick",
  +
article = "",
  +
sprite = "",
 
sortId = 337,
 
sortId = 337,
  +
type = "", -- "rods" according to the data, dunno how it would look in-game
image = "File:Purple Conch.png",
 
target = "Purple Conch",
+
value = 50
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Drak Fang",
+
name = "Worm",
  +
article = "",
  +
sprite = "",
 
sortId = 338,
 
sortId = 338,
  +
type = "", -- "bait" according to the data, dunno how it would look in-game
image = "File:Drak Fang.png",
 
target = "Drak Fang (MARDEK)",
+
value = 1
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dead Hand",
+
name = "Wetfish",
  +
article = "",
  +
sprite = "",
 
sortId = 339,
 
sortId = 339,
  +
type = "", -- "fish" according to the data, dunno how it would look in-game
image = "File:Dead Hand.png",
 
target = "Dead Hand",
+
value = 10
isPlot = false,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Mugwort",
+
name = "Sheet Music I",
  +
article = "Sheet Music I",
  +
sprite = "File:Sheet Music I.png",
 
sortId = 340,
 
sortId = 340,
image = "File:Mugwort.png",
+
type = "SHEET MUSIC",
target = "Mugwort (MARDEK)",
+
value = 10000,
isPlot = false,
+
skills = {
  +
"Spirit Song"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
+
"Elwyen"
water = 0,
+
}
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Bitterleaf",
+
name = "Sheet Music II",
  +
article = "Sheet Music II",
  +
sprite = "File:Sheet Music II.png",
 
sortId = 341,
 
sortId = 341,
image = "File:Bitterleaf.png",
+
type = "SHEET MUSIC",
target = "Bitterleaf",
+
value = 10000,
isPlot = false,
+
skills = {
  +
"Vigorous March"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
 
},
 
},
empowerment = {
+
canEquip = {
fire = 0,
+
"Elwyen"
water = 0,
+
}
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Silver Ore",
+
name = "Sheet Music III",
  +
article = "Sheet Music III",
  +
sprite = "File:Sheet Music III.png",
 
sortId = 342,
 
sortId = 342,
image = "File:Silver Ore.png",
+
type = "SHEET MUSIC",
target = "Silver Ore",
+
value = 10000,
isPlot = false,
+
skills = {
  +
"Solid Sonata"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
 
},
 
},
skills = {},
+
canEquip = {
canEquip = {}
+
"Elwyen"
  +
}
 
}
 
}
   
  +
Item {
addItem{
 
name = "Gold Ore",
+
name = "Sheet Music IV",
  +
article = "Sheet Music IV",
  +
sprite = "File:Sheet Music IV.png",
 
sortId = 343,
 
sortId = 343,
image = "File:Gold Ore.png",
+
type = "SHEET MUSIC",
target = "Gold Ore",
+
value = 10000,
isPlot = false,
+
skills = {
  +
"Runic Rhapsody"
resistance = {
 
fire = 0,
 
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Item {
addItem{
 
name = "Mythril Ore",
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name = "Sheet Music V",
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article = "Sheet Music V",
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sprite = "File:Sheet Music V.png",
 
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sortId = 344,
image = "File:Mythril Ore.png",
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type = "SHEET MUSIC",
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value = 10000,
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skills = {
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"Dolorous Dirge"
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Item {
addItem{
 
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article = "Sheet Music VI",
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sprite = "File:Sheet Music VI.png",
 
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sortId = 345,
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type = "SHEET MUSIC",
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Item {
addItem{
 
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name = "Sheet Music VII",
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article = "Sheet Music VII",
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sprite = "File:Sheet Music VII.png",
 
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sortId = 346,
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type = "SHEET MUSIC",
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value = 10000,
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skills = {
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Item {
addItem{
 
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article = "Sheet Music VIII",
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sprite = "File:Sheet Music VIII.png",
 
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sortId = 347,
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type = "SHEET MUSIC",
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value = 10000,
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Item {
addItem{
 
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name = "SewerKey",
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article = "SewerKey",
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sprite = "File:SewerKey.png",
 
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sortId = 348,
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Item {
addItem{
 
name = "Trilobite Key II",
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name = "CatacombsKey",
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article = "CatacombsKey (MARDEK)",
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sprite = "File:CatacombsKey.png",
 
sortId = 349,
 
sortId = 349,
image = "File:Trilobite Key II.png",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Trilobite Key III",
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name = "Trilobite Key I",
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article = "Trilobite Key I",
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sprite = "File:Trilobite Key I.png",
 
sortId = 350,
 
sortId = 350,
image = "File:Trilobite Key III.png",
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type = "PLOT",
target = "Trilobite Key III",
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value = 1000
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}
 
}
   
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Item {
addItem{
 
name = "Trilobite Key IV",
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name = "Trilobite Key II",
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article = "Trilobite Key II",
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sprite = "File:Trilobite Key II.png",
 
sortId = 351,
 
sortId = 351,
image = "File:Trilobite Key IV.png",
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type = "PLOT",
target = "Trilobite Key IV",
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value = 1000
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}
 
}
   
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Item {
addItem{
 
name = "Sun Key",
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name = "Trilobite Key III",
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article = "Trilobite Key III",
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sprite = "File:Trilobite Key III.png",
 
sortId = 352,
 
sortId = 352,
image = "File:Sun Key.png",
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type = "PLOT",
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value = 1000
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}
   
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Item {
addItem{
 
name = "Necromantic Tome",
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name = "Trilobite Key IV",
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article = "Trilobite Key IV",
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sprite = "File:Trilobite Key IV.png",
 
sortId = 353,
 
sortId = 353,
image = "File:Necromantic Tome.png",
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type = "PLOT",
target = "Necromantic Tome",
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value = 1000
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}
   
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Item {
addItem{
 
name = "Fire Crystal of Belfan",
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name = "Sun Key",
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article = "Sun Key",
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sprite = "File:Sun Key.png",
 
sortId = 354,
 
sortId = 354,
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type = "PLOT"
image = "File:Fire Crystal of Belfan.png",
 
target = "Fire Crystal of Belfan",
 
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Item {
addItem{
 
name = "Water Crystal of Belfan",
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name = "Necromantic Tome",
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article = "Necromantic Tome",
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sprite = "File:Necromantic Tome.png",
 
sortId = 355,
 
sortId = 355,
image = "File:Water Crystal of Belfan.png",
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element = "Dark",
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type = "PLOT"
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Item {
addItem{
 
name = "Earth Crystal of Belfan",
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name = "Fire Crystal of Belfan",
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article = "Fire Crystal of Belfan",
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sprite = "File:Fire Crystal of Belfan.png",
 
sortId = 356,
 
sortId = 356,
image = "File:Earth Crystal of Belfan.png",
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element = "Fire",
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type = "PLOT"
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Item {
addItem{
 
name = "Serpent Crest",
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name = "Water Crystal of Belfan",
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article = "Water Crystal of Belfan",
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sprite = "File:Water Crystal of Belfan.png",
 
sortId = 357,
 
sortId = 357,
image = "File:Serpent Crest.png",
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element = "Water",
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type = "PLOT"
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Item {
addItem{
 
name = "Crystal Rose",
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name = "Earth Crystal of Belfan",
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article = "Earth Crystal of Belfan",
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sprite = "File:Earth Crystal of Belfan.png",
 
sortId = 358,
 
sortId = 358,
image = "File:Crystal Rose.png",
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element = "Earth",
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Item {
addItem{
 
name = "Wretched Skull",
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name = "Air Crystal of Belfan",
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article = "",
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sprite = "",
 
sortId = 359,
 
sortId = 359,
image = "File:Wretched Skull.png",
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element = "Air",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Silver Cord",
+
name = "Light Crystal of Belfan",
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article = "",
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sprite = "",
 
sortId = 360,
 
sortId = 360,
image = "File:Silver Cord.png",
+
element = "Light",
target = "Silver Cord",
+
type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Monastery Stone",
+
name = "Dark Crystal of Belfan",
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article = "",
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sprite = "",
 
sortId = 361,
 
sortId = 361,
image = "File:Monastery Stone.png",
+
element = "Dark",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Runestone Fragment",
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name = "Serpent Crest",
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article = "Serpent Crest",
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sprite = "File:Serpent Crest.png",
 
sortId = 362,
 
sortId = 362,
image = "File:Runestone Fragment.png",
+
element = "Water",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Warding Stone",
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name = "Crystal Rose",
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article = "Crystal Rose",
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sprite = "File:Crystal Rose.png",
 
sortId = 363,
 
sortId = 363,
image = "File:Warding Stone.png",
+
element = "Aether",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Gizmometer",
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name = "Wretched Skull",
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article = "Wretched Skull",
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sprite = "File:Wretched Skull.png",
 
sortId = 364,
 
sortId = 364,
image = "File:Gizmometer.png",
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element = "Dark",
target = "Gizmometer",
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type = "PLOT"
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}
   
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Item {
addItem{
 
name = "Warport Ticket",
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name = "Silver Cord",
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article = "Silver Cord",
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sprite = "File:Silver Cord.png",
 
sortId = 365,
 
sortId = 365,
image = "File:Warport Ticket.png",
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element = "Aether",
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type = "PLOT"
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}
   
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Item {
addItem{
 
name = "Gold Warport Pass",
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name = "Monastery Stone",
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article = "Monastery Stone",
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sprite = "File:Monastery Stone.png",
 
sortId = 366,
 
sortId = 366,
image = "File:Gold Warport Pass.png",
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element = "Fig",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Bandit Key",
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name = "Runestone Fragment",
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article = "Runestone Fragment",
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sprite = "File:Runestone Fragment.png",
 
sortId = 367,
 
sortId = 367,
image = "File:Bandit Key.png",
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element = "Earth",
target = "Bandit Key",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Eldritch Key",
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name = "Warding Stone",
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article = "Warding Stone",
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sprite = "File:Warding Stone.png",
 
sortId = 368,
 
sortId = 368,
image = "File:Eldritch Key.png",
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element = "Light",
target = "Eldritch Key",
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type = "PLOT"
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}
 
}
   
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Item {
addItem{
 
name = "Water Temple Key",
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name = "Gizmometer",
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article = "Gizmometer",
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sprite = "File:Gizmometer.png",
 
sortId = 369,
 
sortId = 369,
image = "File:Water Temple Key.png",
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type = "PLOT"
target = "Water Temple Key",
 
isPlot = true,
 
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skills = {},
 
canEquip = {}
 
 
}
 
}
   
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Item {
addItem{
 
name = "Talisman of ONEIROS",
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name = "Warport Ticket",
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article = "Warport Ticket",
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sprite = "File:Warport Ticket.png",
 
sortId = 370,
 
sortId = 370,
image = "File:Talisman of ONEIROS.png",
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type = "PLOT",
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value = 100
target = "Talisman of ONEIROS",
 
isPlot = true,
 
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}
 
}
   
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Item {
addItem{
 
name = "Miasmal Chalice (DARK)",
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name = "Gold Warport Pass",
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article = "Gold Warport Pass",
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sprite = "File:Gold Warport Pass.png",
 
sortId = 371,
 
sortId = 371,
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type = "PLOT"
image = "File:Miasmal Chalice (DARK).png",
 
target = "Miasmal Chalice (DARK)",
 
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}
   
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Item {
addItem{
 
name = "Miasmal Chalice (WATER)",
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name = "Bandit Key",
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article = "Bandit Key",
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sprite = "File:Bandit Key.png",
 
sortId = 372,
 
sortId = 372,
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type = "PLOT"
image = "File:Miasmal Chalice (WATER).png",
 
target = "Miasmal Chalice (WATER)",
 
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}
 
}
   
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Item {
addItem{
 
name = "Miasmal Chalice (FIRE)",
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name = "Eldritch Key",
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article = "Eldritch Key",
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sprite = "File:Eldritch Key.png",
 
sortId = 373,
 
sortId = 373,
image = "File:Miasmal Chalice (FIRE).png",
+
element = "Dark",
target = "Miasmal Chalice (FIRE)",
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type = "PLOT",
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value = 8000
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}
 
}
   
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Item {
addItem{
 
name = "Miasmal Chalice (EARTH)",
+
name = "Water Temple Key",
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article = "Water Temple Key",
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sprite = "File:Water Temple Key.png",
 
sortId = 374,
 
sortId = 374,
image = "File:Miasmal Chalice (EARTH).png",
+
element = "Water",
target = "Miasmal Chalice (EARTH)",
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type = "PLOT"
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skills = {},
 
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}
 
}
   
  +
Item {
addItem{
 
name = "Sun Idol",
+
name = "Talisman of ONEIROS",
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article = "Talisman of ONEIROS",
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sprite = "File:Talisman of ONEIROS.png",
 
sortId = 375,
 
sortId = 375,
image = "File:Sun Idol.png",
+
element = "Aether",
target = "Sun Idol",
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type = "PLOT"
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Item {
addItem{
 
name = "Reptoid Spearhead",
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name = "Miasmal Chalice (DARK)",
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article = "Miasmal Chalice (DARK)",
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sprite = "File:Miasmal Chalice (DARK).png",
 
sortId = 376,
 
sortId = 376,
image = "File:Reptoid Spearhead.png",
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element = "Dark",
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Item {
addItem{
 
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name = "Miasmal Chalice (FIRE)",
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article = "Miasmal Chalice (FIRE)",
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sprite = "File:Miasmal Chalice (FIRE).png",
 
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sortId = 377,
image = "File:Talisman of SHUMBRA.png",
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element = "Fire",
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Item {
addItem{
 
name = "Talisman of CRYSOOSUNA",
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name = "Miasmal Chalice (WATER)",
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article = "Miasmal Chalice (WATER)",
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sprite = "File:Miasmal Chalice (WATER).png",
 
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sortId = 378,
image = "File:Talisman of CRYSOOSUNA.png",
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element = "Water",
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}
   
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Item {
addItem{
 
name = "Talisman of VOLKOS",
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name = "Miasmal Chalice (EARTH)",
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article = "Miasmal Chalice (EARTH)",
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sprite = "File:Miasmal Chalice (EARTH).png",
 
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sortId = 379,
image = "File:Talisman of VOLKOS.png",
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element = "Earth",
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Item {
addItem{
 
name = "Talisman of KROGHMM",
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name = "Sun Idol",
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article = "Sun Idol",
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sprite = "File:Sun Idol.png",
 
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element = "Light",
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Item {
addItem{
 
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Item {
addItem{
 
name = "Tiki Mask",
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name = "Talisman of SHUMBRA",
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article = "Talisman of SHUMBRA",
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sprite = "File:Talisman of SHUMBRA.png",
 
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element = "Dark",
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Item {
addItem{
 
name = "Droma Arm",
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name = "Talisman of CRYSOOSUNA",
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article = "Talisman of CRYSOOSUNA",
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sortId = 383,
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element = "Water",
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Item {
addItem{
 
name = "Ancient Runestone",
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name = "Talisman of VOLKOS",
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article = "Talisman of VOLKOS",
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image = "File:Ancient Runestone.png",
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element = "Fire",
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Item {
addItem{
 
name = "Sand Fruit",
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name = "Talisman of KROGHMM",
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article = "Talisman of KROGHMM",
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sprite = "File:Talisman of KROGHMM.png",
 
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element = "Earth",
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Item {
addItem{
 
name = "Special Ointment",
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Item {
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image = "File:Hair Tonic.png",
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Item {
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name = "Romance Novel",
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Item {
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article = "Ancient Runestone",
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Item {
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name = "Little Wooden Key",
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Item {
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name = "Red Dragon Scales",
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def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Moric's Soul Jewel",
+
name = "Hair Tonic",
  +
article = "Hair Tonic",
  +
sprite = "File:Hair Tonic.png",
 
sortId = 392,
 
sortId = 392,
image = "File:Moric's Soul Jewel.png",
+
type = "PLOT"
target = "Moric's Soul Jewel",
 
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Qualna's Soul Jewel",
+
name = "Romance Novel",
  +
article = "Romance Novel",
  +
sprite = "File:Romance Novel.png",
 
sortId = 393,
 
sortId = 393,
image = "File:Qualna's Soul Jewel.png",
+
type = "PLOT"
target = "Qualna's Soul Jewel",
 
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #1",
+
name = "Scrumptious Cake",
  +
article = "Scrumptious Cake",
  +
sprite = "File:Scrumptious Cake.png",
 
sortId = 394,
 
sortId = 394,
image = "File:Dreamstone.png",
+
type = "PLOT"
target = "Dreamstone/1",
 
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #2",
+
name = "Little Wooden Key",
  +
article = "Little Wooden Key",
  +
sprite = "File:Little Wooden Key.png",
 
sortId = 395,
 
sortId = 395,
image = "File:Dreamstone.png",
+
type = "PLOT"
target = "Dreamstone/2",
 
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #3",
+
name = "Red Dragon Scales",
  +
article = "Red Dragon Scales",
  +
sprite = "File:Red Dragon Scales.png",
 
sortId = 396,
 
sortId = 396,
image = "File:Dreamstone.png",
+
element = "Fire",
target = "Dreamstone/3",
+
type = "PLOT"
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #4",
+
name = "Moric's Soul Jewel",
  +
article = "Moric's Soul Jewel",
  +
sprite = "File:Moric's Soul Jewel.png",
 
sortId = 397,
 
sortId = 397,
image = "File:Dreamstone.png",
+
element = "Earth",
target = "Dreamstone/4",
+
type = "PLOT"
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #5",
+
name = "Qualna's Soul Jewel",
  +
article = "Qualna's Soul Jewel",
  +
sprite = "File:Qualna's Soul Jewel.png",
 
sortId = 398,
 
sortId = 398,
image = "File:Dreamstone.png",
+
element = "Aether",
target = "Dreamstone/5",
+
type = "PLOT"
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
name = "Dreamstone #6",
+
name = "Gold",
  +
article = "Gold (MARDEK)",
  +
sprite = "File:Gold.png",
 
sortId = 399,
 
sortId = 399,
  +
type = "", -- "gold" according to the data, dunno how it would look in-game
image = "File:Dreamstone.png",
 
target = "Dreamstone/6",
+
value = 1
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
  +
name = "@@none", -- @FIXME: make "none" not break enemy pages
name = "Dreamstone #7",
 
  +
article = "",
  +
sprite = "",
 
sortId = 400,
 
sortId = 400,
  +
type = "", -- "none" according to the data, dunno how it would look in-game
image = "File:Dreamstone.png",
 
target = "Dreamstone/7",
+
value = 0
isPlot = true,
 
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
-- NOTHING BELOW THIS IS PART OF THE ITEM TABLE; IT CANNOT BE SORTED
addItem{
 
  +
  +
Item {
  +
name = "TopazEarring",
  +
article = "TopazEarring (MARDEK)",
  +
sprite = "File:TopazEarring.png",
  +
sortId = -1,
  +
element = "Air",
  +
type = "ACCESSORY",
  +
value = 4000,
  +
agl = 2,
  +
mdef = 4,
  +
["resist air"] = 20,
  +
["resist paralysis"] = 80
  +
}
  +
  +
Item {
  +
name = "Dreamstone #1",
  +
article = "Dreamstone/1",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #2",
  +
article = "Dreamstone/2",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #3",
  +
article = "Dreamstone/3",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #4",
  +
article = "Dreamstone/4",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #5",
  +
article = "Dreamstone/5",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #6",
  +
article = "Dreamstone/6",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
  +
name = "Dreamstone #7",
  +
article = "Dreamstone/7",
  +
sprite = "File:Dreamstone.png",
  +
sortId = -1,
  +
type = "PLOT"
  +
}
  +
  +
Item {
 
name = "Dreamstone #8",
 
name = "Dreamstone #8",
sortId = 401,
+
article = "Dreamstone/8",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/8",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #9",
 
name = "Dreamstone #9",
sortId = 402,
+
article = "Dreamstone/9",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/9",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #10",
 
name = "Dreamstone #10",
sortId = 403,
+
article = "Dreamstone/10",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/10",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #11",
 
name = "Dreamstone #11",
sortId = 404,
+
article = "Dreamstone/11",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/11",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #12",
 
name = "Dreamstone #12",
sortId = 405,
+
article = "Dreamstone/12",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/12",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #13",
 
name = "Dreamstone #13",
sortId = 406,
+
article = "Dreamstone/13",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/13",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #14",
 
name = "Dreamstone #14",
sortId = 407,
+
article = "Dreamstone/14",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/14",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #15",
 
name = "Dreamstone #15",
sortId = 408,
+
article = "Dreamstone/15",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/15",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #16",
 
name = "Dreamstone #16",
sortId = 409,
+
article = "Dreamstone/16",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/16",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   
  +
Item {
addItem{
 
 
name = "Dreamstone #17",
 
name = "Dreamstone #17",
sortId = 410,
+
article = "Dreamstone/17",
image = "File:Dreamstone.png",
+
sprite = "File:Dreamstone.png",
target = "Dreamstone/17",
+
sortId = -1,
isPlot = true,
+
type = "PLOT"
resistance = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0,
 
poison = 0,
 
paralysis = 0,
 
numbness = 0,
 
silence = 0,
 
curse = 0,
 
confusion = 0,
 
sleep = 0,
 
blindness = 0,
 
zombie = 0,
 
bleed = 0
 
},
 
empowerment = {
 
fire = 0,
 
water = 0,
 
air = 0,
 
earth = 0,
 
light = 0,
 
dark = 0,
 
aether = 0,
 
fig = 0,
 
physical = 0,
 
thauma = 0
 
},
 
properties = {
 
str = 0,
 
vit = 0,
 
spr = 0,
 
agl = 0,
 
atk = 0,
 
def = 0,
 
mdef = 0,
 
eva = 0,
 
critical = 0,
 
hp = 0,
 
mp = 0
 
},
 
skills = {},
 
canEquip = {}
 
 
}
 
}
   

Latest revision as of 05:11, 30 August 2018

Documentation for this module may be created at Module:MARDEK Items/data/doc

-- <nowiki>
--------------------------------------------------------------------------------
-- This module contains information about every item in the MARDEK series,
-- indexed by name and in-game 'sort' order. Each item is represented by a table
-- with the following fields:
--
-- `name`:
-- A <string> representing the item's in-game name.
--
-- `article`:
-- A <string> indicating the location of the item's article on the wiki.
--
-- `sprite`:
-- A <string> indicating the location of the item's sprite on the wiki.
--
-- `sortId`:
-- A <number> indicating @TODO, or -1 if unsortable (i.e. not part of the item
-- table).
--
-- `element`:
-- (Optional). A <string> representing @TODO. Defaults to "None".
--
-- `type`:
-- A <string> representing the item's in-game type.
--
-- `value`:
-- (Optional). A <number> representing @TODO. Defaults to -1.
--
-- `hp`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `mp`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `str`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `vit`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `spr`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `agl`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `atk`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `def`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `mdef`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `eva`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `critical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `drains hp`:
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
--
-- `drains mp`:
-- (Optional). A <boolean> indicating @TODO. Defaults to false.
--
-- `resist fire`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist water`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist air`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist earth`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist light`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist dark`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist aether`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist fig`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist physical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist thauma`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist poison`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist paralysis`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist numbness`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist silence`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist curse`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist confusion`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist sleep`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist blindness`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist zombie`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `resist bleed`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower fire`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower water`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower air`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower earth`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower light`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower dark`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower aether`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower fig`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower physical`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `empower thauma`:
-- (Optional). A <number> indicating @TODO. Defaults to 0.
--
-- `skills`:
-- (Optional). A <table> listing which skills the item can teach. Defaults to an
-- empty table.
--
-- `canEquip`:
-- (Optional). A <table> listing which playable characters can equip the item.
-- Note that this takes availability into account. For example, although six
-- different people can theoretically use the Turquoise Armour, all but Mardek
-- have left the party by the time you get it. Defaults to an empty table.
--------------------------------------------------------------------------------
-- @TODO:
--    * Finish incomplete field descriptions in the documentation (see above).
--    * Shields allegedly give EVA, but it looks like that data isn't used...?
--    * Add hit (not shown in-game, but available from the data).
--    * Figure out what to do with the following information:
--        * (in)effective against
--            * Silver Sword
--            * Aeropolitan Scimitar
--            * Flametongue
--            * Fishslayer
--            * Blood Sword
--            * Righteous Justice
--            * Silver Axe
--            * Boneslicer
--            * Yin and Yang
--            * Silver Claw
--            * Silver Harp
--        * inflicts (e.g. "Inflicts CRS (100%)")
--            * Cursed Blade
--            * Stingstick
--            * Firefang
--            * Viper Claw
--        * auto (e.g. "Auto-Haste")
--            * Cursed Blade
--            * Cursed Beret
--            * Yellow Fairy
--            * Green Fairy
--            * Blue Fairy
--            * Purple Fairy
--            * Red Fairy
--            * Boots of Speed
--            * Scarab of Protection
--            * Scarab of Health
--            * Scarab of Fury
--            * Kind Star
--        * charismatic performer (e.g. "Charismatic Performer (50%)")
--            * Minstrel's Tiara
--        * Gemsplosion POW
--            * Ruby
--            * Emerald
--            * Sapphire
--            * Moonstone
--            * Onyx
--            * BloodOpal
--            * Turquoise
--            * FireOpal
--            * Aquamarine
--            * Jade
--            * Topaz
--            * Amethyst
--            * Viper's Eye
--            * Candriathope
--            * Wispstone
--            * EveningStar
--            * SoulStone
--        * Gemsplosion: Drain HP
--            * Blood Opal
--        * Gemsplosion + CNF
--            * Amethyst
--        * Gemsplosion + PSN
--            * Viper's eye
--    * Deal with missing/incomplete items, esp. outside of this module.
--        * Fishin' Stick
--        * Worm
--        * Wetfish
--        * Air Crystal of Belfan
--        * Light Crystal of Belfan
--        * Dark Crystal of Belfan
--        * Gold
--        * none
--    * Check for other items that were dummied out of the 2010 versions
--------------------------------------------------------------------------------
local items, Item = require("Module:MARDEK Items/data/constructor")()

Item {
    name = "Longsword",
    article = "Longsword",
    sprite = "File:Longsword.png",
    sortId = 1,
    type = "WEAPON: SWORD",
    value = 50,
    atk = 10,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Bronze Sword",
    article = "Bronze Sword (MARDEK)",
    sprite = "File:Bronze Sword.png",
    sortId = 2,
    type = "WEAPON: SWORD",
    value = 350,
    atk = 14,
    critical = 4,
    skills = {
        "Smite Evil (Holy Arts)",
        "Smite +"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Silver Sword",
    article = "Silver Sword (MARDEK)",
    sprite = "File:Silver Sword.png",
    sortId = 3,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 1000,
    atk = 16,
    critical = 4,
    skills = {
        "Disrupt Undead",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Iron Sword",
    article = "Iron Sword (MARDEK)",
    sprite = "File:Iron Sword.png",
    sortId = 4,
    type = "WEAPON: SWORD",
    value = 600,
    atk = 20,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Mace",
    article = "Mace",
    sprite = "File:Mace.png",
    sortId = 5,
    type = "WEAPON: SWORD",
    value = 800,
    atk = 22,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Mythril Sword",
    article = "Mythril Sword",
    sprite = "File:Mythril Sword.png",
    sortId = 6,
    type = "WEAPON: SWORD",
    value = 2000,
    atk = 26,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Shadowblade",
    article = "Shadowblade",
    sprite = "File:Shadowblade.png",
    sortId = 7,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 4000,
    atk = 25,
    critical = 4,
    skills = {
        "Degeneration 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Sun Sword",
    article = "Sun Sword",
    sprite = "File:Sun Sword.png",
    sortId = 8,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 600,
    atk = 28,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Xantusian Scimitar",
    article = "Xantusian Scimitar",
    sprite = "File:Xantusian Scimitar.png",
    sortId = 9,
    type = "WEAPON: SWORD",
    value = 7000,
    str = 1,
    atk = 33,
    critical = 10,
    skills = {
        "Critical+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Champion Sword",
    article = "Champion Sword",
    sprite = "File:Champion Sword.png",
    sortId = 10,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 10000,
    atk = 32,
    critical = 10,
    skills = {
        "DMG+30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "M Blade",
    article = "M Blade",
    sprite = "File:M Blade.png",
    sortId = 11,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 1,
    str = 5,
    atk = 100,
    critical = 10,
    skills = {
        "Smite Evil (Powers)",
        "DMG+50%",
        "Stunstrike"
    },
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Stick",
    article = "Stick",
    sprite = "File:Stick.png",
    sortId = 12,
    type = "WEAPON: SWORD",
    value = 0,
    atk = 3,
    critical = 1,
    skills = {
        "Strike",
        "DMG+1",
        "Block"
    },
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Keyblade",
    article = "Keyblade",
    sprite = "File:Keyblade.png",
    sortId = 13,
    type = "WEAPON: SWORD",
    value = 2000,
    atk = 26,
    critical = 4,
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Aeropolitan Scimitar",
    article = "Aeropolitan Scimitar",
    sprite = "File:Aeropolitan Scimitar.png",
    sortId = 14,
    element = "Air",
    type = "WEAPON: SWORD",
    value = 12000,
    agl = 1,
    atk = 36,
    critical = 10,
    skills = {
        "Air Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Flametongue",
    article = "Flametongue",
    sprite = "File:Flametongue.png",
    sortId = 15,
    element = "Fire",
    type = "WEAPON: SWORD",
    value = 24000,
    str = 1,
    atk = 39,
    critical = 3,
    skills = {
        "Fire Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Fishslayer",
    article = "Fishslayer",
    sprite = "File:Fishslayer.png",
    sortId = 16,
    element = "Water",
    type = "WEAPON: SWORD",
    value = 24000,
    spr = 1,
    atk = 37,
    critical = 3,
    skills = {
        "Water Slash"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Blood Sword",
    article = "Blood Sword",
    sprite = "File:Blood Sword.png",
    sortId = 17,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 13000,
    atk = 30,
    critical = 3,
    ["drains hp"] = true,
    skills = {
        "Drain HP 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Righteous Justice",
    article = "Righteous Justice",
    sprite = "File:Righteous Justice.png",
    sortId = 18,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 13000,
    mp = 20,
    str = 2,
    spr = 3,
    atk = 40,
    critical = 3,
    skills = {
        "Divine Glory",
        "Smite X",
        "Soulstrike"
    },
    canEquip = {
        "Vehrn"
    }
}

Item {
    name = "Clerical Mace",
    article = "Clerical Mace",
    sprite = "File:Clerical Mace.png",
    sortId = 19,
    type = "WEAPON: SWORD",
    value = 2800,
    spr = 35,
    critical = 4,
    skills = {
        "Smite +"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Forest Edge",
    article = "Forest Edge",
    sprite = "File:Forest Edge.png",
    sortId = 20,
    element = "Earth",
    type = "WEAPON: SWORD",
    value = 24000,
    vit = 1,
    atk = 40,
    critical = 3,
    skills = {
        "Earth Slash (Magic Sword)"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Sword of Goznor",
    article = "Sword of Goznor",
    sprite = "File:Sword of Goznor.png",
    sortId = 21,
    type = "WEAPON: SWORD",
    value = 70000,
    str = 4,
    atk = 46,
    critical = 3,
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Champion Sword II",
    article = "Champion Sword II",
    sprite = "File:Champion Sword II.png",
    sortId = 22,
    element = "Light",
    type = "WEAPON: SWORD",
    value = 40000,
    mp = 100,
    str = 2,
    spr = 2,
    atk = 50,
    critical = 10,
    ["empower light"] = 20,
    skills = {
        "DMG+30%",
        "Soulstrike"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Cursed Blade",
    article = "Cursed Blade",
    sprite = "File:Cursed Blade.png",
    sortId = 23,
    element = "Dark",
    type = "WEAPON: SWORD",
    value = 3000,
    str = 5,
    vit = -5,
    spr = -5,
    atk = 45,
    critical = 3,
    ["drains hp"] = true,
    skills = {
        "P+Bleed 20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Pike",
    article = "Pike (MARDEK)",
    sprite = "File:Pike.png",
    sortId = 24,
    type = "WEAPON: SPEAR",
    value = 50,
    atk = 9,
    critical = 2,
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Ember Spear",
    article = "Ember Spear",
    sprite = "File:Ember Spear.png",
    sortId = 25,
    element = "Fire",
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 22,
    critical = 2,
    ["empower fire"] = 20,
    skills = {
        "Flame (Pyromancy)",
        "M FIRE+20%",
        "Soulstrike"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Wing Spear",
    article = "Wing Spear",
    sprite = "File:Wing Spear.png",
    sortId = 26,
    element = "Air",
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 22,
    critical = 2,
    ["empower air"] = 20,
    skills = {
        "Lightning Bolt (Aeromancy)",
        "M AIR+20%",
        "Soulstrike"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Iron Spear",
    article = "Iron Spear (MARDEK)",
    sprite = "File:Iron Spear.png",
    sortId = 27,
    type = "WEAPON: SPEAR",
    value = 500,
    atk = 28,
    critical = 2,
    skills = {
        "Null Air Once (Aeromancy)",
        "Remove Paralysis",
        "Remove Numbness"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Desert Spear",
    article = "Desert Spear",
    sprite = "File:Desert Spear.png",
    sortId = 28,
    type = "WEAPON: SPEAR",
    value = 8500,
    atk = 32,
    critical = 2,
    skills = {
        "Burn",
        "Gust Shield"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Stingstick",
    article = "Stingstick",
    sprite = "File:Stingstick.png",
    sortId = 29,
    type = "WEAPON: SPEAR",
    value = 10000,
    atk = 30,
    critical = 2,
    skills = {
        "DMG+10%",
        "P+Poison 20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Firefang",
    article = "Firefang",
    sprite = "File:Firefang.png",
    sortId = 30,
    element = "Fire",
    type = "WEAPON: SPEAR",
    value = 23000,
    spr = 2,
    atk = 36,
    critical = 2,
    ["resist fire"] = 50,
    ["empower fire"] = 25,
    skills = {
        "Blaze",
        "Null Fire Once (Pyromancy)",
        "DMG+20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Magic Poker",
    article = "Magic Poker",
    sprite = "File:Magic Poker.png",
    sortId = 31,
    type = "WEAPON: SPEAR",
    value = 36000,
    spr = 3,
    atk = 20,
    critical = 2,
    ["empower fire"] = 40,
    ["empower water"] = 40,
    ["empower air"] = 40,
    ["empower earth"] = 40,
    skills = {
        "Thunderbolt",
        "M DMG+20%"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Obelisk",
    article = "Obelisk",
    sprite = "File:Obelisk.png",
    sortId = 32,
    type = "WEAPON: SPEAR",
    value = 15000,
    mp = 50,
    str = 2,
    spr = 5,
    atk = 40,
    critical = 2,
    ["empower fire"] = 50,
    ["empower air"] = 50,
    skills = {
        "Pyro Shell",
        "Aero Shell"
    },
    canEquip = {
        "Donovan",
        "Sharla"
    }
}

Item {
    name = "Greatsword",
    article = "Greatsword (MARDEK)",
    sprite = "File:Greatsword.png",
    sortId = 33,
    type = "WEAPON: GREATSWORD",
    value = 50,
    atk = 12,
    critical = 4,
    skills = {
        "Power Attack (Spellbladery)",
        "DMG+20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Tectonic Sword",
    article = "Tectonic Sword",
    sprite = "File:Tectonic Sword.png",
    sortId = 34,
    type = "WEAPON: GREATSWORD",
    value = 400,
    atk = 16,
    critical = 4,
    skills = {
        "Earth Slash (Spellbladery)"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Iron Greatblade",
    article = "Iron Greatblade (MARDEK)",
    sprite = "File:Iron Greatblade.png",
    sortId = 35,
    type = "WEAPON: GREATSWORD",
    value = 650,
    atk = 20,
    critical = 4,
    skills = {
        "Barrier Break"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "MythrilGreatblade",
    article = "MythrilGreatblade",
    sprite = "File:MythrilGreatblade.png",
    sortId = 36,
    type = "WEAPON: GREATSWORD",
    value = 3500,
    atk = 22,
    critical = 4,
    skills = {
        "Power Attack (Spellbladery)",
        "DMG+20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Ancient Sword",
    article = "Ancient Sword",
    sprite = "File:Ancient Sword.png",
    sortId = 37,
    type = "WEAPON: GREATSWORD",
    value = 1200,
    atk = 26,
    critical = 4,
    skills = {
        "Spiritblade",
        "M DMG-20%"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Burial Sword",
    article = "Burial Sword",
    sprite = "File:Burial Sword.png",
    sortId = 38,
    element = "Light",
    type = "WEAPON: GREATSWORD",
    value = 6000,
    str = 2,
    atk = 32,
    critical = 4,
    skills = {
        "Boost (Spellbladery)",
        "DMG+30%"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Wolfblade",
    article = "Wolfblade",
    sprite = "File:Wolfblade.png",
    sortId = 39,
    element = "Earth",
    type = "WEAPON: GREATSWORD",
    value = 50000,
    atk = 40,
    critical = 4
}

Item {
    name = "Balmung",
    article = "Balmung",
    sprite = "File:Balmung.png",
    sortId = 40,
    element = "Earth",
    type = "WEAPON: GREATSWORD",
    value = 1,
    str = 5,
    atk = 100,
    critical = 8,
    skills = {
        "Sunder",
        "DMG+50%",
        "Snakebite"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Big Stick",
    article = "Big Stick",
    sprite = "File:Big Stick.png",
    sortId = 41,
    type = "WEAPON: GREATSWORD",
    value = 0,
    atk = 3,
    critical = 1,
    skills = {
        "Strike",
        "DMG+1",
        "Block"
    },
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Starmetal Blade",
    article = "Starmetal Blade",
    sprite = "File:Starmetal Blade.png",
    sortId = 42,
    type = "WEAPON: GREATSWORD",
    value = 50000,
    str = 2,
    atk = 48,
    critical = 4,
    canEquip = {
        "Bartholio"
    }
}

Item {
    name = "Greataxe",
    article = "Greataxe",
    sprite = "File:Greataxe.png",
    sortId = 43,
    type = "WEAPON: GREATAXE",
    value = 500,
    atk = 34,
    critical = 4,
    skills = {
        "DMG+10%"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Sun Axe",
    article = "Sun Axe",
    sprite = "File:Sun Axe.png",
    sortId = 44,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 5000,
    atk = 35,
    critical = 4,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Iron Axe",
    article = "Iron Axe (MARDEK)",
    sprite = "File:Iron Axe.png",
    sortId = 45,
    type = "WEAPON: GREATAXE",
    value = 5000,
    atk = 38,
    critical = 4,
    skills = {
        "DMG+20%",
        "Quarry: HUMAN"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Mighty Axe",
    article = "Mighty Axe",
    sprite = "File:Mighty Axe.png",
    sortId = 46,
    type = "WEAPON: GREATAXE",
    value = 9000,
    atk = 42,
    critical = 4,
    skills = {
        "Boost (Dragon Tech)",
        "Quarry: INSECT"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Bone Axe",
    article = "Bone Axe",
    sprite = "File:Bone Axe.png",
    sortId = 47,
    type = "WEAPON: GREATAXE",
    value = 1000,
    atk = 40,
    critical = 4,
    skills = {
        "Perforate",
        "Quarry: BEAST"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Silver Axe",
    article = "Silver Axe",
    sprite = "File:Silver Axe.png",
    sortId = 48,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 12000,
    atk = 46,
    critical = 4,
    skills = {
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Rending Eye",
    article = "Rending Eye",
    sprite = "File:Rending Eye.png",
    sortId = 49,
    element = "Light",
    type = "WEAPON: GREATAXE",
    value = 12000,
    spr = 2,
    atk = 50,
    critical = 4,
    ["resist dark"] = 20,
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Stone Axe",
    article = "Stone Axe",
    sprite = "File:Stone Axe.png",
    sortId = 50,
    type = "WEAPON: GREATAXE",
    value = 10000,
    atk = 52,
    critical = 4,
    skills = {
        "Earth Slash (Dragon Tech)"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Drackal Crescent",
    article = "Drackal Crescent",
    sprite = "File:Drackal Crescent.png",
    sortId = 51,
    element = "Fire",
    type = "WEAPON: GREATAXE",
    value = 30000,
    str = 3,
    vit = 3,
    atk = 60,
    critical = 10,
    ["empower fire"] = 50,
    skills = {
        "Fire Stream",
        "Quarry: DRAGON",
        "Soulstrike"
    },
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Dagger",
    article = "Dagger (MARDEK)",
    sprite = "File:Dagger.png",
    sortId = 52,
    type = "WEAPON: DAGGER",
    value = 50,
    atk = 16,
    critical = 10
}

Item {
    name = "Curved Dagger",
    article = "Curved Dagger",
    sprite = "File:Curved Dagger.png",
    sortId = 53,
    type = "WEAPON: DAGGER",
    value = 5000,
    atk = 40,
    critical = 10
}

Item {
    name = "Shashiik",
    article = "Shashiik",
    sprite = "File:Shashiik.png",
    sortId = 54,
    type = "WEAPON: DOUBLESWORD",
    value = 600,
    atk = 18,
    critical = 7,
    skills = {
        "Berserk",
        "DMG+20%",
        "Soulstrike"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Boneslicer",
    article = "Boneslicer",
    sprite = "File:Boneslicer.png",
    sortId = 55,
    type = "WEAPON: DOUBLESWORD",
    value = 2000,
    atk = 24,
    critical = 7,
    skills = {
        "Crescendo Slash",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Twin Trilobites",
    article = "Twin Trilobites",
    sprite = "File:Twin Trilobites.png",
    sortId = 56,
    type = "WEAPON: DOUBLESWORD",
    value = 6000,
    atk = 26,
    critical = 7,
    skills = {
        "Sure Slash",
        "Quarry: INSECT"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Two Moons",
    article = "Two Moons",
    sprite = "File:Two Moons.png",
    sortId = 57,
    type = "WEAPON: DOUBLESWORD",
    value = 11000,
    atk = 34,
    critical = 7,
    skills = {
        "Coup de Grace",
        "Critical+20%"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Eagle Wings",
    article = "Eagle Wings",
    sprite = "File:Eagle Wings.png",
    sortId = 58,
    element = "Air",
    type = "WEAPON: DOUBLESWORD",
    value = 16000,
    atk = 40,
    critical = 7,
    skills = {
        "Soulstrike",
        "AGL+2"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Yin and Yang",
    article = "Yin and Yang",
    sprite = "File:Yin and Yang.png",
    sortId = 59,
    type = "WEAPON: DOUBLESWORD",
    value = 20000,
    str = 2,
    vit = 2,
    agl = 2,
    atk = 46,
    critical = 7,
    skills = {
        "Immoral Injustice",
        "Evasion 50%"
    },
    canEquip = {
        "Zach"
    }
}

Item {
    name = "Branch Club",
    article = "Branch Club",
    sprite = "File:Branch Club.png",
    sortId = 60,
    type = "WEAPON: GREATMACE",
    value = 0,
    atk = 4,
    critical = 1
}

Item {
    name = "Revolver",
    article = "Revolver (MARDEK)",
    sprite = "File:Revolver.png",
    sortId = 61,
    type = "WEAPON: GUN",
    value = 0,
    atk = 20
}

Item {
    name = "Taurus",
    article = "Taurus",
    sprite = "File:Taurus.png",
    sortId = 62,
    type = "WEAPON: GUN",
    value = 0,
    atk = 60
}

Item {
    name = "Water Rod",
    article = "Water Rod",
    sprite = "File:Water Rod.png",
    sortId = 63,
    element = "Water",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 5,
    critical = 5,
    ["drains mp"] = true,
    ["empower water"] = 25,
    skills = {
        "Bubble",
        "M DMG+20%"
    },
    canEquip = {
        "Emela"
    }
}

Item {
    name = "Fire Rod",
    article = "Fire Rod",
    sprite = "File:Fire Rod.png",
    sortId = 64,
    element = "Fire",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 7,
    critical = 5,
    ["drains mp"] = true,
    ["empower fire"] = 25,
    skills = {
        "Flame (Elemancy)"
    },
    canEquip = {
        "Emela"
    }
}

Item {
    name = "Earth Rod",
    article = "Earth Rod",
    sprite = "File:Earth Rod.png",
    sortId = 65,
    element = "Earth",
    type = "WEAPON: ROD",
    value = 1000,
    spr = 1,
    atk = 6,
    critical = 5,
    ["drains mp"] = true,
    ["empower earth"] = 25,
    skills = {
        "Stonesplosion",
        "M+Poison 20%"
    },
    canEquip = {
        "Emela"
    }
}

Item {
    name = "Lightning Rod",
    article = "Lightning Rod",
    sprite = "File:Lightning Rod.png",
    sortId = 66,
    element = "Air",
    type = "WEAPON: ROD",
    value = 1500,
    spr = 1,
    atk = 8,
    critical = 5,
    ["drains mp"] = true,
    ["empower air"] = 25,
    skills = {
        "M+Stun 20%",
        "M DMG+10%"
    },
    canEquip = {
        "Emela"
    }
}

Item {
    name = "Sage's Wand",
    article = "Sage's Wand",
    sprite = "File:Sage's Wand.png",
    sortId = 67,
    type = "WEAPON: ROD",
    value = 800,
    spr = 2,
    atk = 10,
    critical = 5,
    ["empower fire"] = 10,
    ["empower water"] = 10,
    ["empower air"] = 10,
    ["empower earth"] = 10
}

Item {
    name = "HeartStaff",
    article = "HeartStaff",
    sprite = "File:HeartStaff.png",
    sortId = 68,
    element = "Light",
    type = "WEAPON: STAFF",
    value = 100,
    spr = 1,
    atk = 10,
    critical = 1
}

Item {
    name = "Earth Staff",
    article = "Earth Staff (MARDEK)",
    sprite = "File:Earth Staff.png",
    sortId = 69,
    element = "Earth",
    type = "WEAPON: STAFF",
    value = 200,
    spr = 1,
    atk = 16,
    critical = 1,
    ["empower earth"] = 20,
    skills = {
        "Razor Leaf",
        "Earth Heal",
        "Soulstrike"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Polemace",
    article = "Polemace",
    sprite = "File:Polemace.png",
    sortId = 70,
    type = "WEAPON: STAFF",
    value = 400,
    atk = 20,
    critical = 5,
    skills = {
        "DMG+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Air Staff",
    article = "Air Staff",
    sprite = "File:Air Staff.png",
    sortId = 71,
    element = "Air",
    type = "WEAPON: STAFF",
    value = 8200,
    spr = 1,
    atk = 24,
    critical = 1,
    skills = {
        "Twister",
        "Null Air Once (Nature Magic)",
        "M DMG+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Fire Staff",
    article = "Fire Staff (MARDEK)",
    sprite = "File:Fire Staff.png",
    sortId = 72,
    element = "Fire",
    type = "WEAPON: STAFF",
    value = 8200,
    spr = 1,
    atk = 26,
    critical = 1,
    skills = {
        "Wildfire",
        "Null Fire Once (Nature Magic)",
        "DMG+20%"
    },
    canEquip = {
        "Gloria",
        "Aalia"
    }
}

Item {
    name = "Yggdrasil's Finger",
    article = "Yggdrasil's Finger",
    sprite = "File:Yggdrasil's Finger.png",
    sortId = 73,
    element = "Earth",
    type = "WEAPON: STAFF",
    value = 24000,
    spr = 3,
    atk = 35,
    critical = 1,
    ["empower fire"] = 20,
    ["empower water"] = 20,
    ["empower air"] = 20,
    ["empower earth"] = 20,
    skills = {
        "Mass Cleanse",
        "M DMG+30%",
        "MP+20%"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Trilobite Staff",
    article = "Trilobite Staff",
    sprite = "File:Trilobite Staff.png",
    sortId = 74,
    element = "Water",
    type = "WEAPON: STAFF",
    value = 10000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    atk = 30,
    critical = 1,
    skills = {
        "Whirlpool",
        "Null Water Once"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Mahogany Staff",
    article = "Mahogany Staff",
    sprite = "File:Mahogany Staff.png",
    sortId = 75,
    element = "Dark",
    type = "WEAPON: STAFF",
    value = 16000,
    atk = 28,
    critical = 5,
    skills = {
        "M Drain HP 10%"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "WalkingStick",
    article = "WalkingStick",
    sprite = "File:WalkingStick.png",
    sortId = 76,
    type = "WEAPON: WALKINGSTICK",
    value = 100,
    spr = 1,
    atk = 8
}

Item {
    name = "Silver Claw",
    article = "Silver Claw",
    sprite = "File:Silver Claw.png",
    sortId = 77,
    element = "Light",
    type = "WEAPON: CLAW",
    value = 1000,
    atk = 25,
    critical = 5,
    skills = {
        "M DMG+20%",
        "Quarry: UNDEAD"
    },
    canEquip = {
        "Solaar"
    }
}

Item {
    name = "Raptor Claw",
    article = "Raptor Claw",
    sprite = "File:Raptor Claw.png",
    sortId = 78,
    type = "WEAPON: CLAW",
    value = 10000,
    str = 1,
    atk = 34,
    critical = 5,
    skills = {
        "DMG+20%",
        "Critical+20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item {
    name = "Viper Claw",
    article = "Viper Claw",
    sprite = "File:Viper Claw.png",
    sortId = 79,
    element = "Earth",
    type = "WEAPON: CLAW",
    value = 2600,
    atk = 28,
    critical = 5,
    skills = {
        "Purify",
        "P+Poison 20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item {
    name = "Guardian Claw",
    article = "Guardian Claw",
    sprite = "File:Guardian Claw.png",
    sortId = 80,
    element = "Light",
    type = "WEAPON: CLAW",
    value = 20000,
    mp = 100,
    str = 3,
    spr = 3,
    atk = 42,
    critical = 5,
    ["empower light"] = 50,
    skills = {
        "Galaxy Burst",
        "M DMG+30%",
        "M LIGHT+20%"
    },
    canEquip = {
        "Solaar"
    }
}

Item {
    name = "Silver Harp",
    article = "Silver Harp",
    sprite = "File:Silver Harp.png",
    sortId = 81,
    element = "Light",
    type = "WEAPON: HARP",
    value = 1000,
    atk = 20,
    critical = 1,
    skills = {
        "DMG+10%",
        "DARK-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Wave Harp",
    article = "Wave Harp",
    sprite = "File:Wave Harp.png",
    sortId = 82,
    element = "Water",
    type = "WEAPON: HARP",
    value = 12000,
    spr = 6,
    atk = 26,
    critical = 1,
    skills = {
        "Soulstrike",
        "WATER-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Fairy Harp",
    article = "Fairy Harp",
    sprite = "File:Fairy Harp.png",
    sortId = 83,
    element = "Earth",
    type = "WEAPON: HARP",
    value = 6000,
    spr = 3,
    agl = 2,
    atk = 24,
    critical = 1,
    skills = {
        "DMG+20%",
        "EARTH-50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Astral Harp",
    article = "Astral Harp",
    sprite = "File:Astral Harp.png",
    sortId = 84,
    element = "Aether",
    type = "WEAPON: HARP",
    value = 20000,
    spr = 10,
    agl = 5,
    atk = 36,
    critical = 1,
    skills = {
        "DMG+30%",
        "AETHER-50%",
        "EXP+20%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Mortus",
    article = "Mortus",
    sprite = "File:Mortus.png",
    sortId = 85,
    element = "Earth",
    type = "WEAPON: SCYTHE",
    value = 25000,
    atk = 24,
    critical = 15
}

Item {
    name = "Aquila",
    article = "Aquila",
    sprite = "File:Aquila.png",
    sortId = 86,
    element = "Aether",
    type = "WEAPON: SCYTHE",
    value = 25000,
    atk = 40,
    critical = 15
}

Item {
    name = "Clasping Claws",
    article = "Clasping Claws",
    sprite = "File:Clasping Claws.png",
    sortId = 87,
    type = "WEAPON: ROBOTARM",
    value = 500,
    atk = 30,
    critical = 2,
    skills = {
        "DMG+10%",
        "Accuracy+50%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Hammerfist",
    article = "Hammerfist",
    sprite = "File:Hammerfist.png",
    sortId = 88,
    type = "WEAPON: ROBOTARM",
    value = 500,
    str = 2,
    spr = 2,
    atk = 40,
    critical = 2,
    skills = {
        "DMG+20%",
        "Shield Break 10%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Buzzsaw Arm",
    article = "Buzzsaw Arm",
    sprite = "File:Buzzsaw Arm.png",
    sortId = 89,
    type = "WEAPON: ROBOTARM",
    value = 500,
    str = 4,
    spr = 4,
    atk = 50,
    critical = 5,
    skills = {
        "DMG+30%",
        "Critical+20%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Wooden Shield",
    article = "Wooden Shield (MARDEK)",
    sprite = "File:Wooden Shield.png",
    sortId = 90,
    type = "SHIELD",
    value = 20,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item {
    name = "Bronze Shield",
    article = "Bronze Shield (MARDEK)",
    sprite = "File:Bronze Shield.png",
    sortId = 91,
    type = "SHIELD",
    value = 250,
    def = 2,
    skills = {
        "DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item {
    name = "Kite Shield",
    article = "Kite Shield (MARDEK)",
    sprite = "File:Kite Shield.png",
    sortId = 92,
    type = "SHIELD",
    value = 2000,
    def = 3,
    canEquip = {
        "Mardek",
        "Emela",
        "Vehrn"
    }
}

Item {
    name = "Hero's Shield",
    article = "Hero's Shield",
    sprite = "File:Hero's Shield.png",
    sortId = 93,
    type = "SHIELD",
    value = 1,
    def = 10,
    mdef = 50,
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Rune Shield",
    article = "Rune Shield",
    sprite = "File:Rune Shield.png",
    sortId = 94,
    element = "Thauma",
    type = "SHIELD",
    value = 5000,
    def = 1,
    mdef = 5,
    skills = {
        "M. Shield",
        "M DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Rune Shield +",
    article = "Rune Shield +",
    sprite = "File:Rune Shield +.png",
    sortId = 95,
    element = "Thauma",
    type = "SHIELD",
    value = 16000,
    def = 1,
    mdef = 10,
    skills = {
        "M. Shield",
        "M DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Gold Shield",
    article = "Gold Shield",
    sprite = "File:Gold Shield.png",
    sortId = 96,
    type = "SHIELD",
    value = 8000,
    def = 4,
    skills = {
        "Shield",
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Shield of Darkness",
    article = "Shield of Darkness (MARDEK)",
    sprite = "File:Shield of Darkness.png",
    sortId = 97,
    element = "Dark",
    type = "SHIELD",
    value = 5000,
    spr = 1,
    def = 3,
    mdef = 3,
    ["resist dark"] = 30,
    ["empower dark"] = 20,
    skills = {
        "DARK-50%",
        "M DARK-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Shield of Light",
    article = "Shield of Light (MARDEK)",
    sprite = "File:Shield of Light.png",
    sortId = 98,
    element = "Light",
    type = "SHIELD",
    value = 5000,
    spr = 1,
    def = 3,
    mdef = 3,
    ["resist light"] = 30,
    ["empower light"] = 20,
    skills = {
        "LIGHT-50%",
        "M LIGHT-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Glyph Shield",
    article = "Glyph Shield (MARDEK)",
    sprite = "File:Glyph Shield.png",
    sortId = 99,
    element = "Earth",
    type = "SHIELD",
    value = 8000,
    def = 1,
    mdef = 6,
    ["resist fire"] = 16,
    ["resist water"] = 16,
    ["resist air"] = 16,
    ["resist earth"] = 16,
    skills = {
        "Spell Resist: 30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Wing Shield",
    article = "Wing Shield",
    sprite = "File:Wing Shield.png",
    sortId = 100,
    type = "SHIELD",
    value = 4000,
    agl = 1,
    def = 4,
    ["resist air"] = 50,
    ["resist earth"] = 25,
    skills = {
        "AIR-50%",
        "M AIR-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn"
    }
}

Item {
    name = "Azure Stole +2",
    article = "Azure Stole +2",
    sprite = "File:Azure Stole +2.png",
    sortId = 101,
    type = "ARMOUR: STOLE",
    value = 17800,
    spr = 2,
    def = 2,
    mdef = 2,
    skills = {
        "SPR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Azure Stole +4",
    article = "Azure Stole +4",
    sprite = "File:Azure Stole +4.png",
    sortId = 102,
    type = "ARMOUR: STOLE",
    value = 34000,
    spr = 4,
    def = 4,
    mdef = 4,
    skills = {
        "SPR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Azure Stole +6",
    article = "Azure Stole +6",
    sprite = "File:Azure Stole +6.png",
    sortId = 103,
    type = "ARMOUR: STOLE",
    value = 68000,
    spr = 6,
    def = 6,
    mdef = 6,
    skills = {
        "SPR+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Green Stole +2",
    article = "Green Stole +2",
    sprite = "File:Green Stole +2.png",
    sortId = 104,
    type = "ARMOUR: STOLE",
    value = 17800,
    vit = 2,
    def = 2,
    mdef = 2,
    skills = {
        "VIT+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Green Stole +4",
    article = "Green Stole +4",
    sprite = "File:Green Stole +4.png",
    sortId = 105,
    type = "ARMOUR: STOLE",
    value = 34000,
    vit = 4,
    def = 4,
    mdef = 4,
    skills = {
        "VIT+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Green Stole +6",
    article = "Green Stole +6",
    sprite = "File:Green Stole +6.png",
    sortId = 106,
    type = "ARMOUR: STOLE",
    value = 68000,
    vit = 6,
    def = 6,
    mdef = 6,
    skills = {
        "VIT+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Scarlet Stole +2",
    article = "Scarlet Stole +2",
    sprite = "File:Scarlet Stole +2.png",
    sortId = 107,
    type = "ARMOUR: STOLE",
    value = 17800,
    str = 2,
    def = 2,
    mdef = 2,
    skills = {
        "STR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Scarlet Stole +4",
    article = "Scarlet Stole +4",
    sprite = "File:Scarlet Stole +4.png",
    sortId = 108,
    type = "ARMOUR: STOLE",
    value = 34000,
    str = 4,
    def = 4,
    mdef = 4,
    skills = {
        "STR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Scarlet Stole +6",
    article = "Scarlet Stole +6",
    sprite = "File:Scarlet Stole +6.png",
    sortId = 109,
    type = "ARMOUR: STOLE",
    value = 68000,
    str = 6,
    def = 6,
    mdef = 6,
    skills = {
        "STR+3"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Steel Stole",
    article = "Steel Stole",
    sprite = "File:Steel Stole.png",
    sortId = 110,
    type = "ARMOUR: STOLE",
    value = 20000,
    def = 10,
    ["resist physical"] = 50,
    skills = {
        "DMG-20%",
        "DMG Soak 30"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Tunic",
    article = "Tunic (MARDEK)",
    sprite = "File:Tunic.png",
    sortId = 111,
    type = "ARMOUR: CLOTHING",
    value = 1,
    skills = {
        "Huff-Puff"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Magic Blouse",
    article = "Magic Blouse",
    sprite = "File:Magic Blouse.png",
    sortId = 112,
    type = "ARMOUR: CLOTHING",
    value = 1000,
    def = 2,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Magic Shirt",
    article = "Magic Shirt",
    sprite = "File:Magic Shirt.png",
    sortId = 113,
    type = "ARMOUR: CLOTHING",
    value = 10000,
    def = 5,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "LesserRainbowShirt",
    article = "LesserRainbowShirt",
    sprite = "File:LesserRainbowShirt.png",
    sortId = 114,
    type = "ARMOUR: CLOTHING",
    value = 10000,
    def = 6,
    mdef = 3,
    ["resist fire"] = 10,
    ["resist water"] = 10,
    ["resist air"] = 10,
    ["resist earth"] = 10,
    ["resist light"] = 10,
    ["resist dark"] = 10,
    skills = {
        "Rainbow Aura Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Expensive Suit",
    article = "Expensive Suit",
    sprite = "File:Expensive Suit.png",
    sortId = 115,
    type = "ARMOUR: CLOTHING",
    value = 20000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Hero's Coat",
    article = "Hero's Coat",
    sprite = "File:Hero's Coat.png",
    sortId = 116,
    type = "ARMOUR: LIGHT",
    value = 1,
    hp = 400,
    spr = 3,
    def = 45,
    mdef = 80,
    canEquip = {
        "Deugan"
    }
}

Item {
    name = "Leather Armour",
    article = "Leather Armour (MARDEK)",
    sprite = "File:Leather Armour.png",
    sortId = 117,
    type = "ARMOUR: LIGHT",
    value = 100,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Bandit Leather",
    article = "Bandit Leather",
    sprite = "File:Bandit Leather.png",
    sortId = 118,
    element = "Air",
    type = "ARMOUR: LIGHT",
    value = 1000,
    agl = 2,
    def = 2,
    mdef = 2,
    ["resist air"] = 25,
    ["resist paralysis"] = 50,
    skills = {
        "Evasion 20%",
        "AGL+1"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Spiked Hide Armour",
    article = "Spiked Hide Armour",
    sprite = "File:Spiked Hide Armour.png",
    sortId = 119,
    type = "ARMOUR: LIGHT",
    value = 400,
    def = 3,
    skills = {
        "DMG-20%",
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Geojacket",
    article = "Geojacket",
    sprite = "File:Geojacket.png",
    sortId = 120,
    type = "ARMOUR: LIGHT",
    value = 10000,
    hp = 20,
    vit = 1,
    ["resist earth"] = 120,
    skills = {
        "Resist EARTH"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Night Jacket",
    article = "Night Jacket",
    sprite = "File:Night Jacket.png",
    sortId = 121,
    type = "ARMOUR: LIGHT",
    value = 10000,
    ["resist fire"] = 20,
    ["resist water"] = 20,
    ["resist air"] = 20,
    ["resist earth"] = 20,
    ["resist dark"] = 120,
    skills = {
        "Resist DARK"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Reinforced Leather",
    article = "Reinforced Leather",
    sprite = "File:Reinforced Leather.png",
    sortId = 122,
    type = "ARMOUR: LIGHT",
    value = 5000,
    def = 4,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Bandit Leather +5",
    article = "Bandit Leather +5",
    sprite = "File:Bandit Leather +5.png",
    sortId = 123,
    element = "Air",
    type = "ARMOUR: LIGHT",
    value = 18000,
    agl = 7,
    def = 7,
    mdef = 7,
    ["resist air"] = 50,
    ["resist paralysis"] = 100
}

Item {
    name = "Snakemail",
    article = "Snakemail",
    sprite = "File:Snakemail.png",
    sortId = 124,
    element = "Earth",
    type = "ARMOUR: LIGHT",
    value = 21000,
    vit = 2,
    agl = 2,
    def = 6,
    mdef = 2,
    ["resist poison"] = 100,
    skills = {
        "Sinstrike",
        "DMG-10%",
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Astral Wanderer's Garb",
    article = "Astral Wanderer's Garb",
    sprite = "File:Astral Wanderer's Garb.png",
    sortId = 125,
    element = "Aether",
    type = "ARMOUR: LIGHT",
    value = 26000,
    spr = 2,
    def = 6,
    mdef = 6,
    ["resist aether"] = 50,
    skills = {
        "Resist AETHER"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Chainmail",
    article = "Chainmail (MARDEK)",
    sprite = "File:Chainmail.png",
    sortId = 126,
    type = "ARMOUR: MEDIUM",
    value = 250,
    def = 2,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Green Chainmail",
    article = "Green Chainmail",
    sprite = "File:Green Chainmail.png",
    sortId = 127,
    type = "ARMOUR: MEDIUM",
    value = 500,
    def = 3,
    ["resist light"] = 25,
    skills = {
        "DMG-10%",
        "M DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Copper Breastplate",
    article = "Copper Breastplate",
    sprite = "File:Copper Breastplate.png",
    sortId = 128,
    type = "ARMOUR: MEDIUM",
    value = 400,
    def = 3,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Bonemail",
    article = "Bonemail",
    sprite = "File:Bonemail.png",
    sortId = 129,
    element = "Dark",
    type = "ARMOUR: MEDIUM",
    value = 2500,
    def = 4,
    ["resist light"] = -100,
    ["resist dark"] = 50,
    ["resist curse"] = 100,
    skills = {
        "Purity"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Trilobite Armour",
    article = "Trilobite Armour",
    sprite = "File:Trilobite Armour.png",
    sortId = 130,
    element = "Water",
    type = "ARMOUR: MEDIUM",
    value = 5000,
    hp = 20,
    def = 5,
    ["resist water"] = 110,
    skills = {
        "Resist WATER"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Breastplate",
    article = "Breastplate",
    sprite = "File:Breastplate.png",
    sortId = 131,
    type = "ARMOUR: MEDIUM",
    value = 1000,
    def = 4,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Flamemail",
    article = "Flamemail",
    sprite = "File:Flamemail.png",
    sortId = 132,
    element = "Fire",
    type = "ARMOUR: MEDIUM",
    value = 7500,
    def = 7,
    ["resist fire"] = 110,
    skills = {
        "Resist FIRE"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Sslen'ck"
    }
}

Item {
    name = "Hero's Armour",
    article = "Hero's Armour",
    sprite = "File:Hero's Armour.png",
    sortId = 133,
    type = "ARMOUR: HEAVY",
    value = 1,
    mp = 600,
    vit = 3,
    def = 50,
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Rusty Armour",
    article = "Rusty Armour",
    sprite = "File:Rusty Armour.png",
    sortId = 134,
    type = "ARMOUR: HEAVY",
    value = 1000,
    def = 4,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item {
    name = "Bronze Armour",
    article = "Bronze Armour",
    sprite = "File:Bronze Armour.png",
    sortId = 135,
    type = "ARMOUR: HEAVY",
    value = 2000,
    def = 6,
    skills = {
        "Morality Block"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item {
    name = "Iron Armour",
    article = "Iron Armour",
    sprite = "File:Iron Armour.png",
    sortId = 136,
    type = "ARMOUR: HEAVY",
    value = 8000,
    def = 8,
    skills = {
        "DMG-30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item {
    name = "Solakian Platemail",
    article = "Solakian Platemail",
    sprite = "File:Solakian Platemail.png",
    sortId = 137,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 44000,
    spr = 2,
    def = 9,
    ["resist air"] = 50,
    ["resist light"] = 50,
    ["resist curse"] = 100,
    ["empower light"] = 25,
    skills = {
        "Morality Block",
        "LIGHT-50%",
        "Purity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item {
    name = "Righteous Honour",
    article = "Righteous Honour",
    sprite = "File:Righteous Honour.png",
    sortId = 138,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 20000,
    hp = 100,
    spr = 3,
    def = 8,
    ["resist light"] = 200,
    ["empower light"] = 25,
    skills = {
        "Lay on Hands",
        "DMG-20%",
        "M DMG-20%",
        "Purity"
    },
    canEquip = {
        "Vehrn"
    }
}

Item {
    name = "Turquoise Armour",
    article = "Turquoise Armour (MARDEK)",
    sprite = "File:Turquoise Armour.png",
    sortId = 139,
    element = "Aether",
    type = "ARMOUR: HEAVY",
    value = 90000,
    mp = 40,
    str = 1,
    spr = 3,
    def = 10,
    mdef = 5,
    ["resist aether"] = 20,
    skills = {
        "M DMG-20%",
        "SPR+2"
    },
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Mythril Platemail",
    article = "Mythril Platemail",
    sprite = "File:Mythril Platemail.png",
    sortId = 140,
    element = "Light",
    type = "ARMOUR: HEAVY",
    value = 100000,
    mp = 80,
    str = 2,
    spr = 2,
    def = 15,
    mdef = 5,
    ["resist light"] = 20,
    ["resist aether"] = 20,
    ["empower light"] = 20,
    skills = {
        "DMG-30%",
        "DMG Soak 30"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck"
    }
}

Item {
    name = "Mage Robe",
    article = "Mage Robe (MARDEK)",
    sprite = "File:Mage Robe.png",
    sortId = 141,
    type = "ARMOUR: ROBE",
    value = 100,
    mdef = 2,
    skills = {
        "M DMG-10%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Hempen Robe",
    article = "Hempen Robe (MARDEK)",
    sprite = "File:Hempen Robe.png",
    sortId = 142,
    type = "ARMOUR: ROBE",
    value = 400,
    mp = 10,
    spr = 1,
    mdef = 4,
    skills = {
        "M DMG-20%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Green Robe",
    article = "Green Robe",
    sprite = "File:Green Robe.png",
    sortId = 143,
    type = "ARMOUR: ROBE",
    value = 4000,
    mp = 20,
    spr = 2,
    mdef = 6,
    ["resist earth"] = 50,
    skills = {
        "M DMG-30%"
    },
    canEquip = {
        "Emela",
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Jasper Robe",
    article = "Jasper Robe",
    sprite = "File:Jasper Robe.png",
    sortId = 144,
    type = "ARMOUR: ROBE",
    value = 3000,
    mp = 15,
    spr = 1,
    def = 1,
    mdef = 5,
    skills = {
        "M DMG-20%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Dark Robe",
    article = "Dark Robe",
    sprite = "File:Dark Robe.png",
    sortId = 145,
    type = "ARMOUR: ROBE",
    value = 30000,
    mp = 20,
    spr = 2,
    def = 3,
    mdef = 6,
    ["resist dark"] = 50,
    ["resist blindness"] = 100,
    skills = {
        "Spell Resist: 30%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Shaman's Vestment",
    article = "Shaman's Vestment",
    sprite = "File:Shaman's Vestment.png",
    sortId = 146,
    element = "Earth",
    type = "ARMOUR: ROBE",
    value = 10000,
    mp = 20,
    spr = 1,
    def = 3,
    mdef = 5,
    ["resist earth"] = 50,
    ["resist poison"] = 50,
    skills = {
        "DMG-10%",
        "M DMG-20%",
        "Nature's Favour"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Inventing Coat",
    article = "Inventing Coat",
    sprite = "File:Inventing Coat.png",
    sortId = 147,
    type = "ARMOUR: ROBE",
    value = 10000,
    hp = 50,
    def = 5,
    mdef = 2,
    ["resist fire"] = 50,
    ["resist confusion"] = 100,
    skills = {
        "DMG-20%"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Yalortian Robe",
    article = "Yalortian Robe (MARDEK)",
    sprite = "File:Yalortian Robe.png",
    sortId = 148,
    type = "ARMOUR: ROBE",
    value = 22000,
    hp = 100,
    spr = 2,
    def = 4,
    mdef = 2,
    ["resist light"] = 50,
    ["resist dark"] = 50,
    skills = {
        "Purity"
    },
    canEquip = {
        "Donovan",
        "Sharla",
        "Elwyen",
        "Gloria",
        "Meraeador"
    }
}

Item {
    name = "Copper Plating",
    article = "Copper Plating",
    sprite = "File:Copper Plating.png",
    sortId = 149,
    type = "ARMOUR: R. PLATING",
    value = 1000,
    def = 10,
    skills = {
        "DMG-10%",
        "HP+10%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Steel Plating",
    article = "Steel Plating",
    sprite = "File:Steel Plating.png",
    sortId = 150,
    type = "ARMOUR: R. PLATING",
    value = 2000,
    vit = 2,
    def = 15,
    mdef = 5,
    skills = {
        "DMG-20%",
        "HP+20%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Titan Plating",
    article = "Titan Plating",
    sprite = "File:Titan Plating.png",
    sortId = 151,
    type = "ARMOUR: R. PLATING",
    value = 3000,
    vit = 4,
    def = 20,
    mdef = 10,
    skills = {
        "DMG-30%",
        "HP+30%"
    },
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Hat",
    article = "Hat (MARDEK)",
    sprite = "File:Hat.png",
    sortId = 152,
    type = "HELMET: HAT",
    value = 90,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Leather Helm",
    article = "Leather Helm (MARDEK)",
    sprite = "File:Leather Helm.png",
    sortId = 153,
    type = "HELMET: HALF HELM",
    value = 50,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item {
    name = "Rusty Helm",
    article = "Rusty Helm",
    sprite = "File:Rusty Helm.png",
    sortId = 154,
    type = "HELMET: FULL HELM",
    value = 50,
    def = 2,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Sslen'ck",
        "Legion"
    }
}

Item {
    name = "Kettle Hat",
    article = "Kettle Hat",
    sprite = "File:Kettle Hat.png",
    sortId = 155,
    type = "HELMET: HALF HELM",
    value = 200,
    def = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item {
    name = "Bronze Circlet",
    article = "Bronze Circlet",
    sprite = "File:Bronze Circlet.png",
    sortId = 156,
    type = "HELMET: HAT",
    value = 1300,
    mp = 15,
    def = 1,
    mdef = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Silver Circlet",
    article = "Silver Circlet",
    sprite = "File:Silver Circlet.png",
    sortId = 157,
    type = "HELMET: HAT",
    value = 3000,
    mp = 30,
    def = 2,
    mdef = 2,
    skills = {
        "M DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Golden Circlet",
    article = "Golden Circlet",
    sprite = "File:Golden Circlet.png",
    sortId = 158,
    type = "HELMET: HAT",
    value = 10000,
    mp = 50,
    def = 3,
    mdef = 3
}

Item {
    name = "Black Hat",
    article = "Black Hat",
    sprite = "File:Black Hat.png",
    sortId = 159,
    type = "HELMET: HAT",
    value = 900,
    def = 1,
    ["resist dark"] = 50,
    skills = {
        "M DARK-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Horned Helm",
    article = "Horned Helm",
    sprite = "File:Horned Helm.png",
    sortId = 160,
    type = "HELMET: HALF HELM",
    value = 15000,
    def = 3,
    skills = {
        "SOS Berserk"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item {
    name = "Regal Crown",
    article = "Regal Crown",
    sprite = "File:Regal Crown.png",
    sortId = 161,
    type = "HELMET: HAT",
    value = 5000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 1,
    mdef = 1,
    skills = {
        "Double Gold"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Minstrel's Tiara",
    article = "Minstrel's Tiara",
    sprite = "File:Minstrel's Tiara.png",
    sortId = 162,
    type = "HELMET: HAT",
    value = 20000,
    def = 2,
    mdef = 5,
    skills = {
        "Survivor"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Feather Crest",
    article = "Feather Crest",
    sprite = "File:Feather Crest.png",
    sortId = 163,
    type = "HELMET: HAT",
    value = 6000,
    spr = 1,
    def = 1,
    mdef = 4,
    ["empower fire"] = 10,
    ["empower water"] = 10,
    ["empower air"] = 10,
    ["empower earth"] = 10,
    skills = {
        "M DMG+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Scoping Lens",
    article = "Scoping Lens",
    sprite = "File:Scoping Lens.png",
    sortId = 164,
    type = "HELMET: HAT",
    value = 6000,
    agl = 1,
    def = 1,
    mdef = 1,
    ["resist curse"] = 100,
    ["resist blindness"] = 100,
    skills = {
        "M DMG+10%",
        "Accuracy+50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Elf Cap",
    article = "Elf Cap",
    sprite = "File:Elf Cap.png",
    sortId = 165,
    element = "Earth",
    type = "HELMET: HAT",
    value = 6000,
    def = 3,
    mdef = 3,
    ["resist earth"] = 20,
    skills = {
        "M DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Cursed Beret",
    article = "Cursed Beret",
    sprite = "File:Cursed Beret.png",
    sortId = 166,
    element = "Dark",
    type = "HELMET: HAT",
    value = 12000,
    def = 5,
    mdef = 5,
    ["resist dark"] = 200,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Skull Helm",
    article = "Skull Helm",
    sprite = "File:Skull Helm.png",
    sortId = 167,
    element = "Dark",
    type = "HELMET: HALF HELM",
    value = 9000,
    vit = 2,
    def = 4,
    mdef = 2,
    skills = {
        "DMG Soak 20"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Legion"
    }
}

Item {
    name = "Golden M Helm",
    article = "Golden M Helm",
    sprite = "File:Golden M Helm.png",
    sortId = 168,
    element = "Light",
    type = "HELMET: FULL HELM",
    value = 20000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 6,
    mdef = 3,
    ["resist light"] = 30,
    ["empower light"] = 20,
    skills = {
        "M DMG+20%",
        "Bright Eyes"
    },
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Dragon Amulet",
    article = "Dragon Amulet",
    sprite = "File:Dragon Amulet.png",
    sortId = 169,
    element = "Fire",
    type = "ACCESSORY",
    value = 100,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    mdef = 10,
    ["resist fire"] = 50,
    skills = {
        "Nullify Physical",
        "Nullify Magic"
    },
    canEquip = {
        "Mardek",
        "Deugan"
    }
}

Item {
    name = "Cog Necklace",
    article = "Cog Necklace",
    sprite = "File:Cog Necklace.png",
    sortId = 170,
    type = "ACCESSORY",
    value = 100,
    ["resist sleep"] = 100,
    skills = {
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "SilverPendant",
    article = "SilverPendant (MARDEK)",
    sprite = "File:SilverPendant.png",
    sortId = 171,
    element = "Light",
    type = "ACCESSORY",
    value = 100,
    mdef = 3,
    ["resist light"] = 15,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Lapis Lily",
    article = "Lapis Lily",
    sprite = "File:Lapis Lily.png",
    sortId = 172,
    element = "Water",
    type = "ACCESSORY",
    value = 4000,
    mdef = 1,
    ["resist water"] = 50,
    ["resist silence"] = 50,
    ["resist curse"] = 50,
    skills = {
        "M. Shield",
        "MP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Body Crystal",
    article = "Body Crystal",
    sprite = "File:Body Crystal.png",
    sortId = 173,
    type = "ACCESSORY",
    value = 1000,
    hp = 10,
    vit = 1,
    def = 1,
    ["resist poison"] = 20,
    ["resist paralysis"] = 20,
    ["resist numbness"] = 20,
    ["resist sleep"] = 20,
    skills = {
        "HP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Mind Crystal",
    article = "Mind Crystal",
    sprite = "File:Mind Crystal.png",
    sortId = 174,
    type = "ACCESSORY",
    value = 1000,
    mp = 10,
    spr = 1,
    mdef = 1,
    ["resist silence"] = 20,
    ["resist curse"] = 20,
    ["resist confusion"] = 20,
    ["resist blindness"] = 20,
    skills = {
        "MP+10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Pickaxe Pendant",
    article = "Pickaxe Pendant",
    sprite = "File:Pickaxe Pendant.png",
    sortId = 175,
    type = "ACCESSORY",
    value = 1000,
    str = 1,
    def = 1,
    skills = {
        "DMG Soak 10"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Yellow Fairy",
    article = "Yellow Fairy",
    sprite = "File:Yellow Fairy.png",
    sortId = 176,
    element = "Air",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Green Fairy",
    article = "Green Fairy",
    sprite = "File:Green Fairy.png",
    sortId = 177,
    element = "Earth",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Blue Fairy",
    article = "Blue Fairy",
    sprite = "File:Blue Fairy.png",
    sortId = 178,
    element = "Water",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Purple Fairy",
    article = "Purple Fairy",
    sprite = "File:Purple Fairy.png",
    sortId = 179,
    element = "Light",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Red Fairy",
    article = "Red Fairy",
    sprite = "File:Red Fairy.png",
    sortId = 180,
    element = "Fire",
    type = "ACCESSORY",
    value = 40000,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Eclipse Amulet",
    article = "Eclipse Amulet",
    sprite = "File:Eclipse Amulet.png",
    sortId = 181,
    element = "Light",
    type = "ACCESSORY",
    value = 10000,
    spr = 2,
    def = 2,
    mdef = 5,
    ["resist light"] = 50,
    ["resist dark"] = 50,
    skills = {
        "Resurrect",
        "Evasion 20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "FirePendant",
    article = "FirePendant (MARDEK)",
    sprite = "File:FirePendant.png",
    sortId = 182,
    element = "Fire",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist fire"] = 50,
    ["resist water"] = -50,
    skills = {
        "M FIRE-50%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "WaterPendant",
    article = "WaterPendant (MARDEK)",
    sprite = "File:WaterPendant.png",
    sortId = 183,
    element = "Water",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist water"] = 50,
    ["resist earth"] = -50,
    skills = {
        "M WATER-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "EarthPendant",
    article = "EarthPendant (MARDEK)",
    sprite = "File:EarthPendant.png",
    sortId = 184,
    element = "Earth",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist air"] = -50,
    ["resist earth"] = 50,
    skills = {
        "M EARTH-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "AirPendant",
    article = "AirPendant (MARDEK)",
    sprite = "File:AirPendant.png",
    sortId = 185,
    element = "Air",
    type = "ACCESSORY",
    value = 300,
    mdef = 2,
    ["resist fire"] = -50,
    ["resist air"] = 50,
    skills = {
        "M AIR-50%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "YalortianAmulet",
    article = "YalortianAmulet (MARDEK)",
    sprite = "File:YalortianAmulet.png",
    sortId = 186,
    element = "Dark",
    type = "ACCESSORY",
    value = 5000,
    spr = 2,
    def = 1,
    mdef = 2,
    ["resist dark"] = 10,
    skills = {
        "Green Lightning"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfSTR",
    article = "RingOfSTR (MARDEK)",
    sprite = "File:RingOfSTR.png",
    sortId = 187,
    type = "ACCESSORY",
    value = 100,
    str = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfVIT",
    article = "RingOfVIT (MARDEK)",
    sprite = "File:RingOfVIT.png",
    sortId = 188,
    type = "ACCESSORY",
    value = 100,
    vit = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfAGL",
    article = "RingOfAGL (MARDEK)",
    sprite = "File:RingOfAGL.png",
    sortId = 189,
    type = "ACCESSORY",
    value = 100,
    agl = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfSPR",
    article = "RingOfSPR (MARDEK)",
    sprite = "File:RingOfSPR.png",
    sortId = 190,
    type = "ACCESSORY",
    value = 100,
    spr = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfSTR+2",
    article = "RingOfSTR+2 (MARDEK)",
    sprite = "File:RingOfSTR+2.png",
    sortId = 191,
    type = "ACCESSORY",
    value = 400,
    str = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfVIT+2",
    article = "RingOfVIT+2 (MARDEK)",
    sprite = "File:RingOfVIT+2.png",
    sortId = 192,
    type = "ACCESSORY",
    value = 400,
    vit = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfAGL+2",
    article = "RingOfAGL+2 (MARDEK)",
    sprite = "File:RingOfAGL+2.png",
    sortId = 193,
    type = "ACCESSORY",
    value = 400,
    agl = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "RingOfSPR+2",
    article = "RingOfSPR+2 (MARDEK)",
    sprite = "File:RingOfSPR+2.png",
    sortId = 194,
    type = "ACCESSORY",
    value = 400,
    spr = 2,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "CopperRing",
    article = "CopperRing (MARDEK)",
    sprite = "File:CopperRing.png",
    sortId = 195,
    type = "ACCESSORY",
    value = 100,
    def = 1,
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "SilverRing",
    article = "SilverRing",
    sprite = "File:SilverRing.png",
    sortId = 196,
    type = "ACCESSORY",
    value = 600,
    def = 2,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "GoldRing",
    article = "GoldRing",
    sprite = "File:GoldRing.png",
    sortId = 197,
    type = "ACCESSORY",
    value = 2000,
    def = 3,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "OnyxRing",
    article = "OnyxRing (MARDEK)",
    sprite = "File:OnyxRing.png",
    sortId = 198,
    element = "Dark",
    type = "ACCESSORY",
    value = 800,
    str = 1,
    mdef = 3,
    ["resist dark"] = 50,
    ["resist blindness"] = 100,
    skills = {
        "Bright Eyes"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "MoonstoneRing",
    article = "MoonstoneRing (MARDEK)",
    sprite = "File:MoonstoneRing.png",
    sortId = 199,
    element = "Light",
    type = "ACCESSORY",
    value = 800,
    spr = 1,
    mdef = 3,
    ["resist light"] = 50,
    ["resist sleep"] = 100,
    skills = {
        "Shield",
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Gauntlet",
    article = "Gauntlet (MARDEK)",
    sprite = "File:Gauntlet.png",
    sortId = 200,
    type = "ACCESSORY",
    value = 500,
    str = 2,
    def = 1,
    skills = {
        "DMG-10%"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Golden Gauntlet",
    article = "Golden Gauntlet",
    sprite = "File:Golden Gauntlet.png",
    sortId = 201,
    type = "ACCESSORY",
    value = 50000,
    str = 5,
    def = 5,
    skills = {
        "DMG-30%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "GreenBeads",
    article = "GreenBeads (MARDEK)",
    sprite = "File:GreenBeads.png",
    sortId = 202,
    element = "Earth",
    type = "ACCESSORY",
    value = 400,
    vit = 1,
    mdef = 4,
    ["resist earth"] = 20,
    skills = {
        "Null Earth Once"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Snakestone",
    article = "Snakestone (MARDEK)",
    sprite = "File:Snakestone.png",
    sortId = 203,
    element = "Earth",
    type = "ACCESSORY",
    value = 2000,
    mdef = 1,
    ["resist poison"] = 100,
    skills = {
        "Remove Taint",
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Dragonblood Charm",
    article = "Dragonblood Charm",
    sprite = "File:Dragonblood Charm.png",
    sortId = 204,
    element = "Fire",
    type = "ACCESSORY",
    value = 12000,
    mdef = 5,
    ["resist fire"] = 20,
    ["resist numbness"] = 100,
    skills = {
        "Strength Boost",
        "M FIRE-50%",
        "Suppleness"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "FirestoneRing",
    article = "FirestoneRing",
    sprite = "File:FirestoneRing.png",
    sortId = 205,
    element = "Fire",
    type = "ACCESSORY",
    value = 18000,
    str = 1,
    def = 2,
    mdef = 2,
    ["resist fire"] = 20,
    ["resist numbness"] = 50,
    skills = {
        "Null Fire Once (Pyromancy)"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Boots of Celerity",
    article = "Boots of Celerity",
    sprite = "File:Boots of Celerity.png",
    sortId = 206,
    element = "Air",
    type = "ACCESSORY",
    value = 10000,
    agl = 10,
    skills = {
        "AGL+2",
        "Agility Boost"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Boots of Speed",
    article = "Boots of Speed (MARDEK)",
    sprite = "File:Boots of Speed.png",
    sortId = 207,
    element = "Air",
    type = "ACCESSORY",
    value = 330000
}

Item {
    name = "Lapis Beads",
    article = "Lapis Beads",
    sprite = "File:Lapis Beads.png",
    sortId = 208,
    element = "Water",
    type = "ACCESSORY",
    value = 8000,
    def = 1,
    mdef = 4,
    ["resist water"] = 50,
    ["resist silence"] = 50,
    ["resist curse"] = 50,
    skills = {
        "Evasion 50%"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Emerald Bangle",
    article = "Emerald Bangle",
    sprite = "File:Emerald Bangle.png",
    sortId = 209,
    element = "Earth",
    type = "ACCESSORY",
    value = 25000,
    hp = 30,
    vit = 3,
    def = 3,
    mdef = 3,
    ["resist earth"] = 50,
    skills = {
        "Barkskin",
        "HP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Sapphire Bangle",
    article = "Sapphire Bangle",
    sprite = "File:Sapphire Bangle.png",
    sortId = 210,
    element = "Water",
    type = "ACCESSORY",
    value = 25000,
    mp = 30,
    spr = 3,
    def = 3,
    mdef = 3,
    ["resist water"] = 50,
    skills = {
        "Null Water Once",
        "MP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "SolakianAmulet",
    article = "SolakianAmulet",
    sprite = "File:SolakianAmulet.png",
    sortId = 211,
    element = "Light",
    type = "ACCESSORY",
    value = 500,
    spr = 2,
    def = 1,
    mdef = 2,
    ["resist light"] = 10,
    skills = {
        "Bright Eyes"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Amethyst Earring",
    article = "Amethyst Earring",
    sprite = "File:Amethyst Earring.png",
    sortId = 212,
    element = "Fig",
    type = "ACCESSORY",
    value = 3000,
    def = 2,
    mdef = 2,
    ["resist confusion"] = 100,
    skills = {
        "Clarity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Bonestone",
    article = "Bonestone",
    sprite = "File:Bonestone.png",
    sortId = 213,
    element = "Dark",
    type = "ACCESSORY",
    value = 3000,
    def = 2,
    mdef = 2,
    ["resist zombie"] = 100,
    skills = {
        "Vim"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Lucky Coin",
    article = "Lucky Coin",
    sprite = "File:Lucky Coin.png",
    sortId = 214,
    type = "ACCESSORY",
    value = 5000,
    skills = {
        "Loot Finder Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Belt of Movement",
    article = "Belt of Movement",
    sprite = "File:Belt of Movement.png",
    sortId = 215,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    agl = 3,
    def = 2,
    ["resist paralysis"] = 100,
    skills = {
        "Locomotion"
    },
    canEquip = {
        "Mardek",
        "Deugan",
        "Emela",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Scarab of Protection",
    article = "Scarab of Protection",
    sprite = "File:Scarab of Protection.png",
    sortId = 216,
    element = "Water",
    type = "ACCESSORY",
    value = 170000,
    def = 5,
    mdef = 5,
    ["resist fire"] = 20,
    ["resist water"] = 20,
    ["resist air"] = 20,
    ["resist earth"] = 20,
    ["resist light"] = 10,
    ["resist dark"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Scarab of Health",
    article = "Scarab of Health",
    sprite = "File:Scarab of Health.png",
    sortId = 217,
    element = "Earth",
    type = "ACCESSORY",
    value = 220000,
    vit = 5,
    def = 5,
    mdef = 5,
    ["resist poison"] = 10,
    ["resist paralysis"] = 10,
    ["resist numbness"] = 10,
    ["resist silence"] = 10,
    ["resist curse"] = 10,
    ["resist confusion"] = 10,
    ["resist sleep"] = 10,
    ["resist blindness"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Scarab of Fury",
    article = "Scarab of Fury",
    sprite = "File:Scarab of Fury.png",
    sortId = 218,
    element = "Fire",
    type = "ACCESSORY",
    value = 130000,
    def = 5,
    mdef = 5,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Kind Star",
    article = "Kind Star",
    sprite = "File:Kind Star.png",
    sortId = 219,
    element = "Light",
    type = "ACCESSORY",
    value = 27000,
    skills = {
        "SOS Regen"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Rainbow Disc",
    article = "Rainbow Disc",
    sprite = "File:Rainbow Disc.png",
    sortId = 220,
    element = "Light",
    type = "ACCESSORY",
    value = 48000,
    ["resist fire"] = 40,
    ["resist water"] = 40,
    ["resist air"] = 40,
    ["resist earth"] = 40,
    ["resist light"] = 40,
    ["resist dark"] = 40,
    ["resist aether"] = 40,
    ["resist fig"] = 40,
    skills = {
        "Rainbow Aura Lv.1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Sorcerer's Soul",
    article = "Sorcerer's Soul",
    sprite = "File:Sorcerer's Soul.png",
    sortId = 221,
    type = "ACCESSORY",
    value = 50000,
    mp = 100,
    spr = 8,
    skills = {
        "Loquacity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Warlord's Soul",
    article = "Warlord's Soul",
    sprite = "File:Warlord's Soul.png",
    sortId = 222,
    type = "ACCESSORY",
    value = 50000,
    hp = 500,
    str = 8,
    skills = {
        "Suppleness"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "M Charm",
    article = "M Charm",
    sprite = "File:M Charm.png",
    sortId = 223,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Remove Evil"
    },
    canEquip = {
        "Mardek"
    }
}

Item {
    name = "Flame Charm",
    article = "Flame Charm",
    sprite = "File:Flame Charm.png",
    sortId = 224,
    element = "Fire",
    type = "ACCESSORY",
    value = 5000,
    vit = 2,
    spr = 4,
    def = 4,
    mdef = 4,
    ["resist fire"] = 30,
    ["resist water"] = 20,
    canEquip = {
        "Donovan"
    }
}

Item {
    name = "Feather Charm",
    article = "Feather Charm",
    sprite = "File:Feather Charm.png",
    sortId = 225,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    spr = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist fire"] = 20,
    ["resist air"] = 30,
    skills = {
        "M+Stun 20%"
    },
    canEquip = {
        "Sharla"
    }
}

Item {
    name = "Dragon Charm",
    article = "Dragon Charm",
    sprite = "File:Dragon Charm.png",
    sortId = 226,
    element = "Earth",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    vit = 3,
    def = 4,
    mdef = 4,
    ["resist air"] = 20,
    ["resist earth"] = 30,
    canEquip = {
        "Sslen'ck"
    }
}

Item {
    name = "Star Charm",
    article = "Star Charm",
    sprite = "File:Star Charm.png",
    sortId = 227,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    spr = 4,
    agl = 2,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Lunatic Howl"
    },
    canEquip = {
        "Solaar"
    }
}

Item {
    name = "Song Charm",
    article = "Song Charm",
    sprite = "File:Song Charm.png",
    sortId = 228,
    element = "Water",
    type = "ACCESSORY",
    value = 5000,
    spr = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist water"] = 30,
    ["resist earth"] = 20,
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Leaf Charm",
    article = "Leaf Charm",
    sprite = "File:Leaf Charm.png",
    sortId = 229,
    element = "Earth",
    type = "ACCESSORY",
    value = 5000,
    vit = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist air"] = 20,
    ["resist earth"] = 30,
    skills = {
        "Cleanse"
    },
    canEquip = {
        "Gloria"
    }
}

Item {
    name = "Spanner Charm",
    article = "Spanner Charm",
    sprite = "File:Spanner Charm.png",
    sortId = 230,
    element = "Fire",
    type = "ACCESSORY",
    value = 5000,
    vit = 2,
    spr = 4,
    def = 4,
    mdef = 4,
    ["resist fire"] = 30,
    ["resist water"] = 20,
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Cog Charm",
    article = "Cog Charm",
    sprite = "File:Cog Charm.png",
    sortId = 231,
    element = "Physical",
    type = "ACCESSORY",
    value = 5000,
    str = 4,
    vit = 2,
    spr = 2,
    agl = 2,
    def = 4,
    mdef = 4,
    canEquip = {
        "Legion"
    }
}

Item {
    name = "Bear Charm",
    article = "Bear Charm",
    sprite = "File:Bear Charm.png",
    sortId = 232,
    element = "Air",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    agl = 3,
    def = 4,
    mdef = 4,
    ["resist fire"] = 20,
    ["resist air"] = 30,
    canEquip = {
        "Zach"
    }
}

Item {
    name = "YALORT Charm",
    article = "YALORT Charm",
    sprite = "File:YALORT Charm.png",
    sortId = 233,
    element = "Light",
    type = "ACCESSORY",
    value = 5000,
    str = 3,
    spr = 3,
    def = 4,
    mdef = 4,
    ["resist light"] = 30,
    ["resist dark"] = 20,
    skills = {
        "Emerald Shock"
    },
    canEquip = {
        "Vehrn"
    }
}

Item {
    name = "Thermal Spanner",
    article = "Thermal Spanner (Item)",
    sprite = "File:Thermal Spanner.png",
    sortId = 234,
    element = "Fire",
    type = "INVENTION",
    value = 1000,
    str = 1,
    skills = {
        "Thermal Spanner"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Silver Mirror",
    article = "Silver Mirror (Item)",
    sprite = "File:Silver Mirror.png",
    sortId = 235,
    element = "Light",
    type = "INVENTION",
    value = 1000,
    vit = 2,
    def = 5,
    skills = {
        "Silver Mirror"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Golden Mirror",
    article = "Golden Mirror (Item)",
    sprite = "File:Golden Mirror.png",
    sortId = 236,
    element = "Light",
    type = "INVENTION",
    value = 1000,
    spr = 2,
    mdef = 5,
    skills = {
        "Golden Mirror"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Gas-O-Matic",
    article = "Gas-O-Matic (Item)",
    sprite = "File:Gas-O-Matic.png",
    sortId = 237,
    element = "Earth",
    type = "INVENTION",
    value = 1000,
    ["resist poison"] = 100,
    skills = {
        "Gas-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Flamethrower",
    article = "Flamethrower (Item)",
    sprite = "File:Flamethrower.png",
    sortId = 238,
    element = "Fire",
    type = "INVENTION",
    value = 1000,
    ["resist fire"] = 75,
    skills = {
        "Flamethrower"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Drill-O-Matic",
    article = "Drill-O-Matic (Item)",
    sprite = "File:Drill-O-Matic.png",
    sortId = 239,
    type = "INVENTION",
    value = 1000,
    str = 1,
    def = 2,
    skills = {
        "Drill-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Sleep-O-Matic",
    article = "Sleep-O-Matic (Item)",
    sprite = "File:Sleep-O-Matic.png",
    sortId = 240,
    element = "Air",
    type = "INVENTION",
    value = 1000,
    mdef = 2,
    ["resist sleep"] = 100,
    skills = {
        "Sleep-O-Matic"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Potion Spray",
    article = "Potion Spray (Item)",
    sprite = "File:Potion Spray.png",
    sortId = 241,
    element = "Water",
    type = "INVENTION",
    value = 1000,
    skills = {
        "Potion Spray"
    },
    canEquip = {
        "Meraeador"
    }
}

Item {
    name = "Potion",
    article = "Potion (MARDEK Item)",
    sprite = "File:Potion.png",
    sortId = 242,
    type = "EXPENDABLE ITEM",
    value = 30
}

Item {
    name = "BetterPotion",
    article = "BetterPotion (Item)",
    sprite = "File:BetterPotion.png",
    sortId = 243,
    type = "EXPENDABLE ITEM",
    value = 120
}

Item {
    name = "MugwortJuice",
    article = "MugwortJuice (MARDEK Item)",
    sprite = "File:MugwortJuice.png",
    sortId = 244,
    type = "EXPENDABLE ITEM",
    value = 250
}

Item {
    name = "FigJuice",
    article = "FigJuice (MARDEK Item)",
    sprite = "File:FigJuice.png",
    sortId = 245,
    type = "EXPENDABLE ITEM",
    value = 1000
}

Item {
    name = "Chocolate Milk",
    article = "Chocolate Milk (Item)",
    sprite = "File:Chocolate Milk.png",
    sortId = 246,
    type = "EXPENDABLE ITEM",
    value = 900
}

Item {
    name = "God Piss",
    article = "God Piss (Item)",
    sprite = "File:God Piss.png",
    sortId = 247,
    type = "EXPENDABLE ITEM",
    value = 600
}

Item {
    name = "Manaberry",
    article = "Manaberry (MARDEK Item)",
    sprite = "File:Manaberry.png",
    sortId = 248,
    type = "EXPENDABLE ITEM",
    value = 200
}

Item {
    name = "Ether",
    article = "Ether (MARDEK Item)",
    sprite = "File:Ether.png",
    sortId = 249,
    type = "EXPENDABLE ITEM",
    value = 600
}

Item {
    name = "Ether of Queens",
    article = "Ether of Queens (Item)",
    sprite = "File:Ether of Queens.png",
    sortId = 250,
    type = "EXPENDABLE ITEM",
    value = 3000
}

Item {
    name = "Ether of Kings",
    article = "Ether of Kings (Item)",
    sprite = "File:Ether of Kings.png",
    sortId = 251,
    type = "EXPENDABLE ITEM",
    value = 6000
}

Item {
    name = "Antidote",
    article = "Antidote (MARDEK Item)",
    sprite = "File:Antidote.png",
    sortId = 252,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "LiquidLight",
    article = "LiquidLight (MARDEK Item)",
    sprite = "File:LiquidLight.png",
    sortId = 253,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "LiquidSound",
    article = "LiquidSound (MARDEK Item)",
    sprite = "File:LiquidSound.png",
    sortId = 254,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "MotionPotion",
    article = "MotionPotion (MARDEK Item)",
    sprite = "File:MotionPotion.png",
    sortId = 255,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "HolyWater",
    article = "HolyWater (MARDEK Item)",
    sprite = "File:HolyWater.png",
    sortId = 256,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "BalloonJuice",
    article = "BalloonJuice (Item)",
    sprite = "File:BalloonJuice.png",
    sortId = 257,
    type = "EXPENDABLE ITEM",
    value = 20
}

Item {
    name = "Remedy",
    article = "Remedy (MARDEK Item)",
    sprite = "File:Remedy.png",
    sortId = 258,
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "PhoenixDown",
    article = "PhoenixDown (MARDEK Item)",
    sprite = "File:PhoenixDown.png",
    sortId = 259,
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "PhoenixPinion",
    article = "PhoenixPinion (Item)",
    sprite = "File:PhoenixPinion.png",
    sortId = 260,
    type = "EXPENDABLE ITEM",
    value = 9999
}

Item {
    name = "Elixir",
    article = "Elixir (Item)",
    sprite = "File:Elixir.png",
    sortId = 261,
    type = "EXPENDABLE ITEM",
    value = 9999
}

Item {
    name = "Mirrilixir",
    article = "Mirrilixir (Item)",
    sprite = "File:Mirrilixir.png",
    sortId = 262,
    element = "Light",
    type = "EXPENDABLE ITEM",
    value = 5000
}

Item {
    name = "Speedy Juice",
    article = "Speedy Juice (Item)",
    sprite = "File:Speedy Juice.png",
    sortId = 263,
    element = "Air",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item {
    name = "Healthy Juice",
    article = "Healthy Juice (Item)",
    sprite = "File:Healthy Juice.png",
    sortId = 264,
    element = "Earth",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item {
    name = "Angry Juice",
    article = "Angry Juice (Item)",
    sprite = "File:Angry Juice.png",
    sortId = 265,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 2500
}

Item {
    name = "Alchemist's Fire",
    article = "Alchemist's Fire (Item)",
    sprite = "File:Alchemist's Fire.png",
    sortId = 266,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "Really Cold Water",
    article = "Really Cold Water (Item)",
    sprite = "File:Really Cold Water.png",
    sortId = 267,
    element = "Water",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "Bottle O' Acid",
    article = "Bottle O' Acid (Item)",
    sprite = "File:Bottle O' Acid.png",
    sortId = 268,
    element = "Earth",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "Liquid Lightning",
    article = "Liquid Lightning (Item)",
    sprite = "File:Liquid Lightning.png",
    sortId = 269,
    element = "Air",
    type = "EXPENDABLE ITEM",
    value = 500
}

Item {
    name = "Noxious Bomb",
    article = "Noxious Bomb (Item)",
    sprite = "File:Noxious Bomb.png",
    sortId = 270,
    element = "Dark",
    type = "EXPENDABLE ITEM",
    value = 1000
}

Item {
    name = "Oxyale",
    article = "Oxyale (Item)",
    sprite = "File:Oxyale.png",
    sortId = 271,
    element = "Water",
    type = "EXPENDABLE ITEM",
    value = 0
}

Item {
    name = "Potted Cactus",
    article = "Potted Cactus (Item)",
    sprite = "File:Potted Cactus.png",
    sortId = 272,
    type = "EXPENDABLE ITEM",
    value = 100
}

Item {
    name = "Rainbow Juice",
    article = "Rainbow Juice (Item)",
    sprite = "File:Rainbow Juice.png",
    sortId = 273,
    element = "Light",
    type = "EXPENDABLE ITEM",
    value = 10000
}

Item {
    name = "Power Drink",
    article = "Power Drink (Item)",
    sprite = "File:Power Drink.png",
    sortId = 274,
    element = "Fire",
    type = "EXPENDABLE ITEM",
    value = 2000
}

Item {
    name = "Magic Drink",
    article = "Magic Drink (Item)",
    sprite = "File:Magic Drink.png",
    sortId = 275,
    element = "Water",
    type = "EXPENDABLE ITEM",
    value = 2000
}

Item {
    name = "Zombie Juice",
    article = "Zombie Juice (Item)",
    sprite = "File:Zombie Juice.png",
    sortId = 276,
    element = "Dark",
    type = "EXPENDABLE ITEM",
    value = 5000
}

Item {
    name = "Ruby",
    article = "Ruby (MARDEK Item)",
    sprite = "File:Ruby.png",
    sortId = 277,
    element = "Fire",
    type = "GEMSTONE",
    value = 20000,
    str = 3,
    skills = {
        "STR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Emerald",
    article = "Emerald (MARDEK Item)",
    sprite = "File:Emerald.png",
    sortId = 278,
    element = "Earth",
    type = "GEMSTONE",
    value = 16000,
    vit = 2,
    skills = {
        "VIT+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Sapphire",
    article = "Sapphire (MARDEK)",
    sprite = "File:Sapphire.png",
    sortId = 279,
    element = "Water",
    type = "GEMSTONE",
    value = 11000,
    spr = 2,
    skills = {
        "SPR+2"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Moonstone",
    article = "Moonstone (MARDEK Item)",
    sprite = "File:Moonstone.png",
    sortId = 280,
    element = "Light",
    type = "GEMSTONE",
    value = 800,
    mdef = 1,
    ["resist light"] = 10,
    skills = {
        "Regen",
        "Insomnia"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Onyx",
    article = "Onyx (MARDEK Item)",
    sprite = "File:Onyx.png",
    sortId = 281,
    element = "Dark",
    type = "GEMSTONE",
    value = 800,
    mdef = 1,
    ["resist dark"] = 10,
    skills = {
        "Degeneration 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "BloodOpal",
    article = "BloodOpal (MARDEK)",
    sprite = "File:BloodOpal.png",
    sortId = 282,
    element = "Dark",
    type = "GEMSTONE",
    value = 3000,
    def = 1,
    ["resist bleed"] = 50,
    skills = {
        "Drain HP 10%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Turquoise",
    article = "Turquoise (MARDEK Item)",
    sprite = "File:Turquoise.png",
    sortId = 283,
    element = "Aether",
    type = "GEMSTONE",
    value = 12000,
    spr = 2,
    mdef = 5,
    ["resist aether"] = 10,
    ["empower aether"] = 10,
    skills = {
        "Spirit Graft",
        "Resist AETHER"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "FireOpal",
    article = "FireOpal (MARDEK Item)",
    sprite = "File:FireOpal.png",
    sortId = 284,
    element = "Fire",
    type = "GEMSTONE",
    value = 800,
    ["resist fire"] = 10,
    ["empower fire"] = 10,
    skills = {
        "Wildfire",
        "STR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Aquamarine",
    article = "Aquamarine (MARDEK)",
    sprite = "File:Aquamarine.png",
    sortId = 285,
    element = "Water",
    type = "GEMSTONE",
    value = 800,
    ["resist water"] = 10,
    ["empower water"] = 10,
    skills = {
        "Whirlpool",
        "SPR+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Jade",
    article = "Jade (MARDEK)",
    sprite = "File:Jade.png",
    sortId = 286,
    element = "Earth",
    type = "GEMSTONE",
    value = 800,
    ["resist earth"] = 10,
    ["empower earth"] = 10,
    skills = {
        "Razor Leaf",
        "VIT+1"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Topaz",
    article = "Topaz (MARDEK Item)",
    sprite = "File:Topaz.png",
    sortId = 287,
    element = "Air",
    type = "GEMSTONE",
    value = 800,
    ["resist air"] = 10,
    ["empower air"] = 10,
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Amethyst",
    article = "Amethyst (MARDEK)",
    sprite = "File:Amethyst.png",
    sortId = 288,
    element = "Air",
    type = "GEMSTONE",
    value = 1400,
    ["resist confusion"] = 30,
    skills = {
        "Clarity"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Viper's Eye",
    article = "Viper's Eye (MARDEK)",
    sprite = "File:Viper's Eye.png",
    sortId = 289,
    element = "Earth",
    type = "GEMSTONE",
    value = 1000,
    ["resist poison"] = 30,
    skills = {
        "Antibody"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Candriathope",
    article = "Candriathope (MARDEK)",
    sprite = "File:Candriathope.png",
    sortId = 290,
    element = "Fig",
    type = "GEMSTONE",
    value = 12000,
    str = 1,
    vit = 1,
    spr = 1,
    agl = 1,
    def = 1,
    mdef = 1,
    skills = {
        "EXP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "Wispstone",
    article = "Wispstone (MARDEK)",
    sprite = "File:Wispstone.png",
    sortId = 291,
    element = "Aether",
    type = "GEMSTONE",
    value = 5000,
    ["resist aether"] = 10,
    ["empower aether"] = 10,
    skills = {
        "Quarry: SPIRIT"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "EveningStar",
    article = "EveningStar (MARDEK)",
    sprite = "File:EveningStar.png",
    sortId = 292,
    element = "Thauma",
    type = "GEMSTONE",
    value = 40000,
    def = 1,
    mdef = 1,
    ["resist poison"] = 10,
    ["resist paralysis"] = 10,
    ["resist numbness"] = 10,
    ["resist silence"] = 10,
    ["resist curse"] = 10,
    ["resist confusion"] = 10,
    ["resist sleep"] = 10,
    ["resist blindness"] = 10,
    skills = {
        "Double AP"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "SoulStone",
    article = "SoulStone (MARDEK)",
    sprite = "File:SoulStone.png",
    sortId = 293,
    element = "Aether",
    type = "GEMSTONE",
    value = 30000,
    spr = 5,
    skills = {
        "Astral Form",
        "MP+20%"
    },
    canEquip = {
        "Mardek",
        "Vehrn",
        "Zach",
        "Donovan",
        "Sharla",
        "Sslen'ck",
        "Solaar",
        "Elwyen",
        "Gloria",
        "Meraeador",
        "Legion"
    }
}

Item {
    name = "LeadPipe",
    article = "LeadPipe",
    sprite = "File:LeadPipe.png",
    sortId = 294,
    type = "MISCELLANEOUS ITEM",
    value = 25
}

Item {
    name = "Fire Essence",
    article = "Fire Essence (MARDEK)",
    sprite = "File:Fire Essence.png",
    sortId = 295,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Water Essence",
    article = "Water Essence (MARDEK)",
    sprite = "File:Water Essence.png",
    sortId = 296,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Air Essence",
    article = "Air Essence (MARDEK)",
    sprite = "File:Air Essence.png",
    sortId = 297,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Earth Essence",
    article = "Earth Essence (MARDEK)",
    sprite = "File:Earth Essence.png",
    sortId = 298,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Light Essence",
    article = "Light Essence",
    sprite = "File:Light Essence.png",
    sortId = 299,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Dark Essence",
    article = "Dark Essence (MARDEK)",
    sprite = "File:Dark Essence.png",
    sortId = 300,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 1000
}

Item {
    name = "Aether Essence",
    article = "Aether Essence",
    sprite = "File:Aether Essence.png",
    sortId = 301,
    element = "Aether",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item {
    name = "Fig Essence",
    article = "Fig Essence",
    sprite = "File:Fig Essence.png",
    sortId = 302,
    element = "Fig",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item {
    name = "Monster Fang",
    article = "Monster Fang",
    sprite = "File:Monster Fang.png",
    sortId = 303,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 500
}

Item {
    name = "Fish Scales",
    article = "Fish Scales",
    sprite = "File:Fish Scales.png",
    sortId = 304,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item {
    name = "Goblin Earwax",
    article = "Goblin Earwax",
    sprite = "File:Goblin Earwax.png",
    sortId = 305,
    type = "MISCELLANEOUS ITEM",
    value = 5
}

Item {
    name = "Poison Stinger",
    article = "Poison Stinger",
    sprite = "File:Poison Stinger.png",
    sortId = 306,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item {
    name = "Ectoplasm",
    article = "Ectoplasm",
    sprite = "File:Ectoplasm.png",
    sortId = 307,
    element = "Aether",
    type = "MISCELLANEOUS ITEM",
    value = 500
}

Item {
    name = "Bat Wing",
    article = "Bat Wing",
    sprite = "File:Bat Wing.png",
    sortId = 308,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 50
}

Item {
    name = "Sturdy Drill",
    article = "Sturdy Drill",
    sprite = "File:Sturdy Drill.png",
    sortId = 309,
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item {
    name = "Mantid Wing",
    article = "Mantid Wing",
    sprite = "File:Mantid Wing.png",
    sortId = 310,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item {
    name = "Phage Crystal",
    article = "Phage Crystal",
    sprite = "File:Phage Crystal.png",
    sortId = 311,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 400
}

Item {
    name = "Zombie Dust",
    article = "Zombie Dust",
    sprite = "File:Zombie Dust.png",
    sortId = 312,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 150
}

Item {
    name = "Old Bone",
    article = "Old Bone",
    sprite = "File:Old Bone.png",
    sortId = 313,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 100
}

Item {
    name = "Human Skull",
    article = "Human Skull",
    sprite = "File:Human Skull.png",
    sortId = 314,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item {
    name = "Slime Jam",
    article = "Slime Jam (MARDEK)",
    sprite = "File:Slime Jam.png",
    sortId = 315,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 150
}

Item {
    name = "Lizard Tail",
    article = "Lizard Tail",
    sprite = "File:Lizard Tail.png",
    sortId = 316,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 220
}

Item {
    name = "Big Creepy Eye",
    article = "Big Creepy Eye",
    sprite = "File:Big Creepy Eye.png",
    sortId = 317,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 400
}

Item {
    name = "Pixie Dust",
    article = "Pixie Dust",
    sprite = "File:Pixie Dust.png",
    sortId = 318,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 1200
}

Item {
    name = "Acid Seed",
    article = "Acid Seed (MARDEK)",
    sprite = "File:Acid Seed.png",
    sortId = 319,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 80
}

Item {
    name = "Crystal Tears",
    article = "Crystal Tears (MARDEK)",
    sprite = "File:Crystal Tears.png",
    sortId = 320,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item {
    name = "Golden Conch",
    article = "Golden Conch",
    sprite = "File:Golden Conch.png",
    sortId = 321,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 10000
}

Item {
    name = "Griffin Feather",
    article = "Griffin Feather (MARDEK)",
    sprite = "File:Griffin Feather.png",
    sortId = 322,
    element = "Air",
    type = "MISCELLANEOUS ITEM",
    value = 2600
}

Item {
    name = "Leaf of Life",
    article = "Leaf of Life (MARDEK)",
    sprite = "File:Leaf of Life.png",
    sortId = 323,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item {
    name = "M Runestone",
    article = "M Runestone (MARDEK)",
    sprite = "File:M Runestone.png",
    sortId = 324,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item {
    name = "P Runestone",
    article = "P Runestone (MARDEK)",
    sprite = "File:P Runestone.png",
    sortId = 325,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 2000
}

Item {
    name = "O Runestone",
    article = "O Runestone",
    sprite = "File:O Runestone.png",
    sortId = 326,
    element = "Divine",
    type = "MISCELLANEOUS ITEM",
    value = 60000
}

Item {
    name = "Nightcap",
    article = "Nightcap (MARDEK)",
    sprite = "File:Nightcap.png",
    sortId = 327,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 80
}

Item {
    name = "Purple Conch",
    article = "Purple Conch",
    sprite = "File:Purple Conch.png",
    sortId = 328,
    element = "Water",
    type = "MISCELLANEOUS ITEM",
    value = 4000
}

Item {
    name = "Drak Fang",
    article = "Drak Fang (MARDEK)",
    sprite = "File:Drak Fang.png",
    sortId = 329,
    element = "Fire",
    type = "MISCELLANEOUS ITEM",
    value = 1200
}

Item {
    name = "Dead Hand",
    article = "Dead Hand",
    sprite = "File:Dead Hand.png",
    sortId = 330,
    element = "Dark",
    type = "MISCELLANEOUS ITEM",
    value = 300
}

Item {
    name = "Mugwort",
    article = "Mugwort (MARDEK)",
    sprite = "File:Mugwort.png",
    sortId = 331,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item {
    name = "Bitterleaf",
    article = "Bitterleaf",
    sprite = "File:Bitterleaf.png",
    sortId = 332,
    element = "Earth",
    type = "MISCELLANEOUS ITEM",
    value = 600
}

Item {
    name = "Silver Ore",
    article = "Silver Ore",
    sprite = "File:Silver Ore.png",
    sortId = 333,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 9000
}

Item {
    name = "Gold Ore",
    article = "Gold Ore",
    sprite = "File:Gold Ore.png",
    sortId = 334,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 20000
}

Item {
    name = "Mythril Ore",
    article = "Mythril Ore",
    sprite = "File:Mythril Ore.png",
    sortId = 335,
    element = "Light",
    type = "MISCELLANEOUS ITEM",
    value = 20000
}

Item {
    name = "Warp Stone",
    article = "Warp Stone",
    sprite = "File:Warp Stone.png",
    sortId = 336,
    type = "MISCELLANEOUS ITEM",
    value = 100
}

Item {
    name = "Fishin' Stick",
    article = "",
    sprite = "",
    sortId = 337,
    type = "", -- "rods" according to the data, dunno how it would look in-game
    value = 50
}

Item {
    name = "Worm",
    article = "",
    sprite = "",
    sortId = 338,
    type = "", -- "bait" according to the data, dunno how it would look in-game
    value = 1
}

Item {
    name = "Wetfish",
    article = "",
    sprite = "",
    sortId = 339,
    type = "", -- "fish" according to the data, dunno how it would look in-game
    value = 10
}

Item {
    name = "Sheet Music I",
    article = "Sheet Music I",
    sprite = "File:Sheet Music I.png",
    sortId = 340,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Spirit Song"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music II",
    article = "Sheet Music II",
    sprite = "File:Sheet Music II.png",
    sortId = 341,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Vigorous March"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music III",
    article = "Sheet Music III",
    sprite = "File:Sheet Music III.png",
    sortId = 342,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Solid Sonata"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music IV",
    article = "Sheet Music IV",
    sprite = "File:Sheet Music IV.png",
    sortId = 343,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Runic Rhapsody"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music V",
    article = "Sheet Music V",
    sprite = "File:Sheet Music V.png",
    sortId = 344,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Dolorous Dirge"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music VI",
    article = "Sheet Music VI",
    sprite = "File:Sheet Music VI.png",
    sortId = 345,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Requiem"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music VII",
    article = "Sheet Music VII",
    sprite = "File:Sheet Music VII.png",
    sortId = 346,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Ballad of Life"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "Sheet Music VIII",
    article = "Sheet Music VIII",
    sprite = "File:Sheet Music VIII.png",
    sortId = 347,
    type = "SHEET MUSIC",
    value = 10000,
    skills = {
        "Ballad of Balance"
    },
    canEquip = {
        "Elwyen"
    }
}

Item {
    name = "SewerKey",
    article = "SewerKey",
    sprite = "File:SewerKey.png",
    sortId = 348,
    type = "PLOT"
}

Item {
    name = "CatacombsKey",
    article = "CatacombsKey (MARDEK)",
    sprite = "File:CatacombsKey.png",
    sortId = 349,
    type = "PLOT"
}

Item {
    name = "Trilobite Key I",
    article = "Trilobite Key I",
    sprite = "File:Trilobite Key I.png",
    sortId = 350,
    type = "PLOT",
    value = 1000
}

Item {
    name = "Trilobite Key II",
    article = "Trilobite Key II",
    sprite = "File:Trilobite Key II.png",
    sortId = 351,
    type = "PLOT",
    value = 1000
}

Item {
    name = "Trilobite Key III",
    article = "Trilobite Key III",
    sprite = "File:Trilobite Key III.png",
    sortId = 352,
    type = "PLOT",
    value = 1000
}

Item {
    name = "Trilobite Key IV",
    article = "Trilobite Key IV",
    sprite = "File:Trilobite Key IV.png",
    sortId = 353,
    type = "PLOT",
    value = 1000
}

Item {
    name = "Sun Key",
    article = "Sun Key",
    sprite = "File:Sun Key.png",
    sortId = 354,
    type = "PLOT"
}

Item {
    name = "Necromantic Tome",
    article = "Necromantic Tome",
    sprite = "File:Necromantic Tome.png",
    sortId = 355,
    element = "Dark",
    type = "PLOT"
}

Item {
    name = "Fire Crystal of Belfan",
    article = "Fire Crystal of Belfan",
    sprite = "File:Fire Crystal of Belfan.png",
    sortId = 356,
    element = "Fire",
    type = "PLOT"
}

Item {
    name = "Water Crystal of Belfan",
    article = "Water Crystal of Belfan",
    sprite = "File:Water Crystal of Belfan.png",
    sortId = 357,
    element = "Water",
    type = "PLOT"
}

Item {
    name = "Earth Crystal of Belfan",
    article = "Earth Crystal of Belfan",
    sprite = "File:Earth Crystal of Belfan.png",
    sortId = 358,
    element = "Earth",
    type = "PLOT"
}

Item {
    name = "Air Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 359,
    element = "Air",
    type = "PLOT"
}

Item {
    name = "Light Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 360,
    element = "Light",
    type = "PLOT"
}

Item {
    name = "Dark Crystal of Belfan",
    article = "",
    sprite = "",
    sortId = 361,
    element = "Dark",
    type = "PLOT"
}

Item {
    name = "Serpent Crest",
    article = "Serpent Crest",
    sprite = "File:Serpent Crest.png",
    sortId = 362,
    element = "Water",
    type = "PLOT"
}

Item {
    name = "Crystal Rose",
    article = "Crystal Rose",
    sprite = "File:Crystal Rose.png",
    sortId = 363,
    element = "Aether",
    type = "PLOT"
}

Item {
    name = "Wretched Skull",
    article = "Wretched Skull",
    sprite = "File:Wretched Skull.png",
    sortId = 364,
    element = "Dark",
    type = "PLOT"
}

Item {
    name = "Silver Cord",
    article = "Silver Cord",
    sprite = "File:Silver Cord.png",
    sortId = 365,
    element = "Aether",
    type = "PLOT"
}

Item {
    name = "Monastery Stone",
    article = "Monastery Stone",
    sprite = "File:Monastery Stone.png",
    sortId = 366,
    element = "Fig",
    type = "PLOT"
}

Item {
    name = "Runestone Fragment",
    article = "Runestone Fragment",
    sprite = "File:Runestone Fragment.png",
    sortId = 367,
    element = "Earth",
    type = "PLOT"
}

Item {
    name = "Warding Stone",
    article = "Warding Stone",
    sprite = "File:Warding Stone.png",
    sortId = 368,
    element = "Light",
    type = "PLOT"
}

Item {
    name = "Gizmometer",
    article = "Gizmometer",
    sprite = "File:Gizmometer.png",
    sortId = 369,
    type = "PLOT"
}

Item {
    name = "Warport Ticket",
    article = "Warport Ticket",
    sprite = "File:Warport Ticket.png",
    sortId = 370,
    type = "PLOT",
    value = 100
}

Item {
    name = "Gold Warport Pass",
    article = "Gold Warport Pass",
    sprite = "File:Gold Warport Pass.png",
    sortId = 371,
    type = "PLOT"
}

Item {
    name = "Bandit Key",
    article = "Bandit Key",
    sprite = "File:Bandit Key.png",
    sortId = 372,
    type = "PLOT"
}

Item {
    name = "Eldritch Key",
    article = "Eldritch Key",
    sprite = "File:Eldritch Key.png",
    sortId = 373,
    element = "Dark",
    type = "PLOT",
    value = 8000
}

Item {
    name = "Water Temple Key",
    article = "Water Temple Key",
    sprite = "File:Water Temple Key.png",
    sortId = 374,
    element = "Water",
    type = "PLOT"
}

Item {
    name = "Talisman of ONEIROS",
    article = "Talisman of ONEIROS",
    sprite = "File:Talisman of ONEIROS.png",
    sortId = 375,
    element = "Aether",
    type = "PLOT"
}

Item {
    name = "Miasmal Chalice (DARK)",
    article = "Miasmal Chalice (DARK)",
    sprite = "File:Miasmal Chalice (DARK).png",
    sortId = 376,
    element = "Dark",
    type = "PLOT"
}

Item {
    name = "Miasmal Chalice (FIRE)",
    article = "Miasmal Chalice (FIRE)",
    sprite = "File:Miasmal Chalice (FIRE).png",
    sortId = 377,
    element = "Fire",
    type = "PLOT"
}

Item {
    name = "Miasmal Chalice (WATER)",
    article = "Miasmal Chalice (WATER)",
    sprite = "File:Miasmal Chalice (WATER).png",
    sortId = 378,
    element = "Water",
    type = "PLOT"
}

Item {
    name = "Miasmal Chalice (EARTH)",
    article = "Miasmal Chalice (EARTH)",
    sprite = "File:Miasmal Chalice (EARTH).png",
    sortId = 379,
    element = "Earth",
    type = "PLOT"
}

Item {
    name = "Sun Idol",
    article = "Sun Idol",
    sprite = "File:Sun Idol.png",
    sortId = 380,
    element = "Light",
    type = "PLOT"
}

Item {
    name = "Reptoid Spearhead",
    article = "Reptoid Spearhead",
    sprite = "File:Reptoid Spearhead.png",
    sortId = 381,
    type = "PLOT"
}

Item {
    name = "Talisman of SHUMBRA",
    article = "Talisman of SHUMBRA",
    sprite = "File:Talisman of SHUMBRA.png",
    sortId = 382,
    element = "Dark",
    type = "PLOT"
}

Item {
    name = "Talisman of CRYSOOSUNA",
    article = "Talisman of CRYSOOSUNA",
    sprite = "File:Talisman of CRYSOOSUNA.png",
    sortId = 383,
    element = "Water",
    type = "PLOT"
}

Item {
    name = "Talisman of VOLKOS",
    article = "Talisman of VOLKOS",
    sprite = "File:Talisman of VOLKOS.png",
    sortId = 384,
    element = "Fire",
    type = "PLOT"
}

Item {
    name = "Talisman of KROGHMM",
    article = "Talisman of KROGHMM",
    sprite = "File:Talisman of KROGHMM.png",
    sortId = 385,
    element = "Earth",
    type = "PLOT"
}

Item {
    name = "Ancient Pot",
    article = "Ancient Pot",
    sprite = "File:Ancient Pot.png",
    sortId = 386,
    type = "PLOT",
    value = 1000
}

Item {
    name = "Tiki Mask",
    article = "Tiki Mask",
    sprite = "File:Tiki Mask.png",
    sortId = 387,
    type = "PLOT"
}

Item {
    name = "Droma Arm",
    article = "Droma Arm",
    sprite = "File:Droma Arm.png",
    sortId = 388,
    type = "PLOT"
}

Item {
    name = "Ancient Runestone",
    article = "Ancient Runestone",
    sprite = "File:Ancient Runestone.png",
    sortId = 389,
    type = "PLOT"
}

Item {
    name = "Sand Fruit",
    article = "Sand Fruit",
    sprite = "File:Sand Fruit.png",
    sortId = 390,
    type = "PLOT"
}

Item {
    name = "Special Ointment",
    article = "Special Ointment",
    sprite = "File:Special Ointment.png",
    sortId = 391,
    type = "PLOT"
}

Item {
    name = "Hair Tonic",
    article = "Hair Tonic",
    sprite = "File:Hair Tonic.png",
    sortId = 392,
    type = "PLOT"
}

Item {
    name = "Romance Novel",
    article = "Romance Novel",
    sprite = "File:Romance Novel.png",
    sortId = 393,
    type = "PLOT"
}

Item {
    name = "Scrumptious Cake",
    article = "Scrumptious Cake",
    sprite = "File:Scrumptious Cake.png",
    sortId = 394,
    type = "PLOT"
}

Item {
    name = "Little Wooden Key",
    article = "Little Wooden Key",
    sprite = "File:Little Wooden Key.png",
    sortId = 395,
    type = "PLOT"
}

Item {
    name = "Red Dragon Scales",
    article = "Red Dragon Scales",
    sprite = "File:Red Dragon Scales.png",
    sortId = 396,
    element = "Fire",
    type = "PLOT"
}

Item {
    name = "Moric's Soul Jewel",
    article = "Moric's Soul Jewel",
    sprite = "File:Moric's Soul Jewel.png",
    sortId = 397,
    element = "Earth",
    type = "PLOT"
}

Item {
    name = "Qualna's Soul Jewel",
    article = "Qualna's Soul Jewel",
    sprite = "File:Qualna's Soul Jewel.png",
    sortId = 398,
    element = "Aether",
    type = "PLOT"
}

Item {
    name = "Gold",
    article = "Gold (MARDEK)",
    sprite = "File:Gold.png",
    sortId = 399,
    type = "", -- "gold" according to the data, dunno how it would look in-game
    value = 1
}

Item {
    name = "@@none", -- @FIXME: make "none" not break enemy pages
    article = "",
    sprite = "",
    sortId = 400,
    type = "", -- "none" according to the data, dunno how it would look in-game
    value = 0
}

-- NOTHING BELOW THIS IS PART OF THE ITEM TABLE; IT CANNOT BE SORTED

Item {
    name = "TopazEarring",
    article = "TopazEarring (MARDEK)",
    sprite = "File:TopazEarring.png",
    sortId = -1,
    element = "Air",
    type = "ACCESSORY",
    value = 4000,
    agl = 2,
    mdef = 4,
    ["resist air"] = 20,
    ["resist paralysis"] = 80
}

Item {
    name = "Dreamstone #1",
    article = "Dreamstone/1",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #2",
    article = "Dreamstone/2",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #3",
    article = "Dreamstone/3",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #4",
    article = "Dreamstone/4",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #5",
    article = "Dreamstone/5",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #6",
    article = "Dreamstone/6",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #7",
    article = "Dreamstone/7",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #8",
    article = "Dreamstone/8",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #9",
    article = "Dreamstone/9",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #10",
    article = "Dreamstone/10",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #11",
    article = "Dreamstone/11",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #12",
    article = "Dreamstone/12",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #13",
    article = "Dreamstone/13",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #14",
    article = "Dreamstone/14",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #15",
    article = "Dreamstone/15",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #16",
    article = "Dreamstone/16",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

Item {
    name = "Dreamstone #17",
    article = "Dreamstone/17",
    sprite = "File:Dreamstone.png",
    sortId = -1,
    type = "PLOT"
}

return items

-- </nowiki>
-- [[Category:Lua Modules]]