George is a minor character in MARDEK. He lives in Goznor, but seems to have misplaced his house. Although he is Earth and not Fig, he has an uncanny ability to know what Mardek is thinking. For example, if you talk to him during the Find the Elemental Crystals! quest, he will begin a conversation with you about them.
His main purpose in the story appears to be as a guide, since he can often point Mardek in the right direction in which to proceed, although in Chapter 1, he also serves as a plot barrier, preventing Mardek from entering the sewers at night.
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