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An enemy's type in MARDEK is used to categorize enemies. It is used in the initiative order in the in-battle interface.

List of types[]

Aberration[]

AberrationTypeMARDEK

ABERRATION-type enemies are unusual and grotesque, and often feature eyeballs.

Aerial[]

AerialTypeMARDEK

AERIAL-type enemies consist of birds and other flying animals like bats. They do not share a similar element, however they are all weak to Air and resistant against Earth, because they can fly.

Annunaki[]

AnnunakiTypeMARDEK

ANNUNAKI-type enemies consist of the Annunaki, an advanced and plot-important race. All members fought in-game so far have been part of the Governance de Magi.

Beast[]

BeastTypeMARDEK

BEAST-type enemies are mostly mammals, but also include some other creatures such as flightless birds and dinosaurs.

Construct[]

CONSTRUCT-type enemies are are artificial machines created by Humans, Annunaki, or Manta.

Crystal[]

CrystalTypeMARDEK

CRYSTAL-type enemies are magical, levitating gemstones. They only use Gemsplosion.

Demon[]

DemonTypeMARDEK

DEMON-type enemies are large, demonic entities.

Dragon[]

DragonTypeMARDEK

DRAGON-type enemies are large and powerful draconic creatures.

Droma[]

DromaTypeMARDEK

DROMA-type enemies are Droma, a slave race to the Annunaki.

Elemental[]

ElementalTypeMARDEK

ELEMENTAL-type enemies all have a corresponding element which they attack with.

Fey[]

FeyTypeMARDEK

FEY-type enemies are fairies, seemingly made up of a glowing ball with wings.

Figment[]

FigmentTypeMARDEK

FIGMENT-type enemies are entities created by the thoughts of mortals. They are found only in the Dreamrealm.

Goblinoid[]

GoblinoidTypeMARDEK

GOBLINOID-type enemies are strange creatures with mushroom caps, and large noses and ears.

Guardian[]

GuardianTypeMARDEK

GUARDIAN-type enemies are the unique guardians of the Elemental Crystals on Belfan.

Human[]

HumanTypeMARDEK

HUMAN-type enemies are Humans, the main sentient race of life on Belfan.

Ichthyd[]

IchthydTypeMARDEK

ICHTHYD-type enemies are fish-like creatures.

Illusion[]

IllusionTypeMARDEK

ILLUSION-type enemies are summoned by magic.

Insect[]

InsectTypeMARDEK

INSECT-type enemies are various arthropods.

Magical Beast[]

Magical BeastTypeMARDEK

MAGICAL BEAST-type enemies are classical mythical creatures.

Ooze[]

OozeTypeMARDEK

OOZE-type enemies are simple blobs.

Plantoid[]

PlantoidTypeMARDEK

PLANTOID-type enemies are various plant-like creatures.

Reptilian[]

ReptilianTypeMARDEK

REPTILIAN-type enemies are various reptile- and amphibian-like animal and humanoid creatures.

Reptoid[]

ReptoidTypeMARDEK

REPTOID-type enemies are Reptoids, another sentient species of Belfan.

Spirit[]

SpiritTypeMARDEK

SPIRIT-type enemies are incorporeal undead, as well as other ectoplasmic entities.

Undead[]

UndeadTypeMARDEK

UNDEAD-type enemies are corporeal undead. They are generally Earth or Dark-elemental (depending on the magic that animated them). All of them are weak against Fire and Light-elemental attacks.

Notably, they take damage from moves like Heal or items like PhoenixDown and Potions, regardless of their elemental weaknesses or resistances.

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