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Mimicry

Recall notable monster skills that have been observed.

In-game description

Mimicry is the skillset used by Legion in MARDEK. Each skill is learned by being targeted with a corresponding enemy move. Skills are mastered immediately upon being targeted, regardless of Legion's survival.

List of skills[]

Dark MP: 10 #Dark Claw
A powerful Dark-elemental physical attack, which sometimes blinds the target.
Learned From
Learnable By Legion
Formula (1.2 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes Has a 10% chance of inflicting Blindness.
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MimicryDarkClaw
Dark MP: 20 #Blood Claw
A ripping slash that causes damage from bleeding even after the initial attack.
Learned From
Learnable By Legion
Formula (1.2 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes Has a 100% chance of inflicting Bleed.
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MimicryBloodClaw
Physical MP: 10 #Money Attack!
An expensive attack, based on the power of money! It deals damage based on the amount of gold that you have.
Learned From
Learnable By Legion
Formula Money / 500, where:
  • The solution is the damage dealt; and
  • Money is the amount of money in the party's possession.
Notes Can be learned from a Posh Gruul by not placing the ★ Warding Stone, and returning later.
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MimicryMoneyAttack
Dark MP: 10 #Blood Drain
A dark elemental attack which drains the blood of the target, and converts it into energy for the user.
Learned From
Learnable By Legion
Formula (0.8 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt to the target, and healed to the user;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
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MimicryBloodDrain
Thauma MP: 10 #Gemsplosion
A special spell that has its element and power based on the value and element of an equipped gemstone. If two gemstones are equipped, it uses the one in the first slot.
Learned From
Learnable By Legion
Formula (GEMPow - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level;
  • MDEF is the target's MDEF; and
  • GEMPow is the gemstone's power.
Notes
  • Cannot be used without equipping a gemstone.
  • A BloodOpal will drain health as well as damaging.
  • A Viper's Eye will inflict poison as well as damaging.
  • A Amethyst may cause confusion as well as damaging.
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MimicryGemsplosion
Trivia
  • The Master Stone uses a very similar ability called 'Gemsplosion:Gem', where Gem is the Master Stone's current form. It cannot be learned.
  • This is the only spell capable of inflicting Fig or Thauma damage.
  • Similarly, it is the only method of dealing Magical Aether damage that does not deal a set percentage of damage.
Fire MP: 10 #Fire Breath
A basic fire-elemental spell-like ability, which inflicts damage and, rarely, numbness.
Learned From
Learnable By Legion
Formula (50 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes Has a 5% chance of inflicting Numbness.
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MimicryFireBreath
Water MP: 10 #Bubble Breath
A basic water-elemental spell-like ability, which inflicts damage and, rarely, silence.
Learned From
Learnable By Legion
Formula (50 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes Has a 5% chance of inflicting Silence.
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MimicryBubbleBreath
Dark MP: 10 #Curse
Inflicts the Curse status effect on a target.
Learned From
Learnable By Legion
Notes Has an 80% chance of inflicting Curse.
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MimicryCurse
Air MP: 10/20 #Addle Gas
A mind-affecting gas. It confuses those who breathe it in.
Learned From
Learnable By Legion
Notes Has an 80% chance of inflicting Confusion on each enemy.
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MimicryAddleGas
Physical MP: 10 #Revenge Strike
Deals damage equal to HP that the user has lost.
Learned From Centaur (Male)
Learnable By Legion
Notes Only used by monsters when low on HP.
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MimicryRevengeStrike
Physical MP: 20 #1000 Needles
Deals 1000 damage to a single target. Totally original!
Learned From Happy Johnny
Learnable By Legion
Notes
  • Only used by monsters when low on HP.
  • Ignores defence.
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Mimicry1000Needles
Trivia
1000 Needles is a recurring enemy skill and Blue Magic spell in Final Fantasy games.
Fire MP: 10 #Rage Chord
Causes one target to be Berserked.
Learned From
Learnable By Legion
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MimicryRageChord
Earth MP: 5 #Poison Sting
Sometimes inflicts Poison on a target.
Learned From
Learnable By Legion
Formula (0.75 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes Has a 50% chance of inflicting Poison.
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MimicryPoisonSting
Aether MP: 10 #Spectral Touch
Inflicts aether damage on a target and lowers its STR. There's also a chance of it causing paralysis.
Learned From
Learnable By Legion
Formula (0.5 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes
  • Has a 50% chance of inflicting Paralysis.
  • Lowers the target's STR by 1 to 4.
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MimicrySpectralTouch
Physical MP: 10 #Ripping Slash
A slash attack which ignores defences.
Learned From
Learnable By Legion
Formula ATK × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR; and
  • level is the user's level.
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MimicryRippingSlash
Earth MP: 10 #Acid
Scalding acid covers a target. lowering defence, and sometimes inflicting Poison or Numbness.
Learned From
Learnable By Legion
Formula (30 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes
  • Has a 30% chance of inflicting Poison, and a 6% chance of Numbness.
  • Lowers the target's DEF by 1 to 6.
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MimicryAcid
Dark MP: 10 #Morbid Fondle
A deathly undead touch which inflicts dark damage, lowers vitality, and sometimes causes Blindness.
Learned From
Learnable By Legion
Formula (0.8 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes
  • Has a 10% chance of inflicting Blindness.
  • Lowers the target's VIT by 1 to 3.
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MimicryMorbidFondle
Earth MP: 10 #Viscous Ooze
Sticky ooze covers a target, inflicting Earth damage and lowering agility.
Learned From
Learnable By Legion
Formula (30 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes Lowers the target's AGL by 1 to 6.
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MimicryViscousOoze
Aether MP: 20 #Spirit Nova
Halves a target's current HP. Doesn't work if the opponent's level is too high.
Learned From
Learnable By Legion
Formula HP * (RESIST-100)/2, where:
  • The solution is the damage dealt.
  • HP is the target's current HP.
  • RESIST is the target's Aether resistance.
Notes Doesn't work on targets of level 40 and higher, or targets with 10,000 HP or more. Is affected by type resistances/vulnerabilities (e.g. a monster with a 50% aether vulnerability will have 75% health dealt rather than 50%.)
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MimicrySpiritNova
Water MP: 10 #Sombre Tears
Inflicts water damage and removes the Berserk status effect.
Learned From
Learnable By Legion
Formula (30 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes Only used by I-Orbs and Black Eyes on berserk targets.
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MimicrySombreTears
Physical MP: 10 #Needleflare
A flurry of needles inflict non-elemental damage, and sometimes poison, on a single target.
Learned From Happy Johnny
Learnable By Legion
Formula (60 - MDEF) × SPR × level / 50 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
Notes Has a 50% chance of inflicting Poison.
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MimicryNeedleflare
Earth MP: 20 #Fairy Dust
A magical dust is sprinkled over all targets, lowering their STR and SPR and sometimes lulling them to sleep.
Learned From Rogue Fairy
Learnable By Legion
Notes
  • Has a 60% chance of inflicting Sleep.
  • Lowers the target's STR and SPR by 1 to 3.
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MimicryFairyDust
Physical MP: 10 #Heavy Blow
Deal big, non-elemental physical damage. Sometimes misses.
Learned From
Learnable By Legion
Formula (2 × ATK - DEF) × STR × level / 50 ± 10%, where:
  • The solution is the damage dealt;
  • ATK is the user's ATK;
  • STR is the user's STR;
  • level is the user's level; and
  • DEF is the target's DEF.
Notes
  • Only used by monsters on targets with low HP.
  • Has an accuracy of 80%.
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MimicryHeavyBlow
Fire MP: 20 #Raging Inferno
Inflicts fire damage on all targets.
Learned From
Learnable By Legion
Formula (100 - MDEF) × SPR × level / 100 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
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MimicryRagingInferno
Trivia
The King of Goznor uses a very similar ability called 'Inferno'. It cannot be learned.
Water MP: 20 #Tsunami
Inflicts water damage on all targets.
Learned From
Learnable By Legion
Formula (100 - MDEF) × SPR × level / 100 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
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MimicryTsunami
Earth MP: 20 #Earthquake
Inflicts earth damage on all targets.
Learned From
Learnable By Legion
Formula (100 - MDEF) × SPR × level / 100 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
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MimicryEarthquake
Air MP: 20 #Thunderstorm
Inflicts air damage on all targets.
Learned From
Learnable By Legion
Formula (100 - MDEF) × SPR × level / 100 ± 30%, where:
  • The solution is the damage dealt;
  • SPR is the user's SPR;
  • level is the user's level; and
  • MDEF is the target's MDEF.
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MimicryThunderstorm

Trivia[]

  • Because Tsunami, Earthquake and Raging Inferno can only be learned from secret bosses and the corresponding Crystal Guardians, it is highly recommended that the player obtain Legion before completing the Earth Fire or Water Temples and to then use him in the battle. If need be, Bone Demon can use Earthquake and Raging Inferno while Annihilator:Karnos can perform all three. Thunderstorm is taught by Air Elemental Temperances, but you may need to Wait a while in the battle before it uses the move.
  • Revenge Strike may be a bit tricky to learn. The only monster to use the move is the somewhat rare male Centaur, who will typically use Berserk on itself in the first or second round. Since they will only ever use Revenge Strike when below 50% HP (and not always even then), one must either get lucky or first obtain the move Sombre Tears to be able to clear their berserk status.
  • Technically, assuming the target does not resist Aether and is not over level 40, Spirit Nova can be the most powerful move in the game. The player should have Elywen in the party with as much Spirit boosting equipment as possible. If Elywen plays Spirit Song with a high enough Spirit stat, Spirit Nova will deal over 100% of the targets health. This can be used to easily take out Mythril Golem, useful for Experience Grinding. (If you wish to train a single character that isn't Legion, using Spirit Nova without Spirit Song will leave the Golem at around 5% health. This means the player can then take it out with a different character.)
  • Aside from Deugan's Spiritblade, three of the four remaining Aether elemental attacks in all of MARDEK (Solaar's Astral Form and Spirit Graft do not count, nor does Elwyen's Ballad of Balance as they do not deal damage) are only learned with Legion's Mimicry: Spirit Nova, Spectral Touch and Gemsplosion (Turquoise/SoulStone). This means that Legion is the only Chapter 3 character able to deal Aether elemental magic damage, the second character able to deal Aether elemental physical damage (the other being Elywen using non-Soulstrike attacks with the Astral Harp), as well as the only character to ever use Thauma or Fig elemental attacks (again, Siren Songs not included).
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