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Divine Dreams is a turn-based 3D RPG game series by Tobias Cornwall. The game is set in Alora Fane. Divine Dreams is intended to be a re-imagination of the MARDEK series, which was Tobias' previous project. Divine Dreams is intended to be released in three episodes, the first based on MARDEK Chapter 1: A Fallen Star, the second based on MARDEK Chapter 2: A New Hero and MARDEK Chapter 3: Keystones, and the third completing the story.

As the series is a re-imagination, Tobias said that several characters from MARDEK may have their names, appearance, and personalities changed in Divine Dreams. For example, Mardek may be renamed into Dayvha[1]. Tobias stated this was because the name Mardek was partially inspired by Mesopotamian mythology, and in Divine Dreams he decided to take inspiration from Indian mythology instead.[2]

Tobias initially started working on Divine Dreams in late 2019. However, because he did not want to dedicate himself to creating a series without knowing it's viability, he created Atonal Dreams, a "prequel", to gauge interest in Divine Dreams' creation.

Plot[]

Divine Dreams takes place 666 years after the Cataclysm of Alora Fane.

Playable Characters[]

Divinedreamscharacters

Concept art for the characters in Divine Dreams.

Mechanics[]

Divine Dreams introduces new mechanics not seen in MARDEK. These include a "light/dark" system, which can be used to switch the side of characters, including monsters and player characters.[3]

External links[]

Trivia[]

  • The name of every character is 6 letters, including Emela, who in the games early stages was renamed to Emeela. This is likely in reference to the Cataclysm, which occurred 666 years before the game begins. 6 (IV) notes of a scale are also prominently used in the games music, such as the opening theme.

References[]

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