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This article is about the boss. For the character, see Bernard Du-Monde.

The black sheep of the World's Saviours. Why he hangs around with those generic young people is quite unknown. Maybe he's their father or something? Either way, he uses rather powerful magical spells but seems to be intentionally limiting his power, and casts spells with a frivolous look of vague amusement and unseriousness on his face... Hmm.

Encyclopaedia description

Bernard is an enemy in MARDEK.

Appearance

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Locations

Forms

Chapter 2 form

Equipment

WeaponWalkingStick
Shieldnone
Helmetnone
ArmourHempen Robe
Accessory (1)SilverRing
Accessory (2)FirePendant

Statistics

HP
$ \mathit{VIT} \times (4 \times \mathit{level} + 6) $
MP
$ \left \lfloor \frac{\mathit{SPR} \times \left ( \mathit{level} + 17 \right )}{6} \right \rfloor $
Modifiers
ItemEffect
Hempen Robe+10
STR
$ 12 $
VIT
$ 8 $
SPR
$ 26 $
Modifiers
ItemEffect
WalkingStick+1
Hempen Robe+1
AGL
$ 13 $
ATK
$ 5 $
Modifiers
ItemEffect
WalkingStick=8
DEF
$ 0 $
Modifiers
ItemEffect
SilverRing+2
MDEF
$ 0 $
Modifiers
ItemEffect
Hempen Robe+4
FirePendant+2
EVA (%)
$ 0 $
Critical (%)
$ TODO $

Elemental resistance

Glyph Fire Fire (%)
$ 0 $
Modifiers
ItemEffect
FirePendant+50
Glyph Water Water (%)
$ 0 $
Modifiers
ItemEffect
FirePendant-50
Glyph Air Air (%)
$ 0 $
Glyph Earth Earth (%)
$ 0 $
Glyph Light Light (%)
$ -20 $
Glyph Dark Dark (%)
$ 20 $
Glyph Aether Aether (%)
$ 0 $
Glyph Fig Fig (%)
$ 0 $
Glyph Physical Physical (%)
$ 0 $
Glyph Thauma Thauma (%)
$ 0 $

Status resistance

Poison Poison (%)
$ 0 $
Paralysis Paralysis (%)
$ 0 $
Numb Numbness (%)
$ 0 $
Silence Silence (%)
$ 0 $
Curse Curse (%)
$ 0 $
Confusion Confusion (%)
$ 0 $
Sleep Sleep (%)
$ 0 $
Darkness Blindness (%)
$ 0 $
Bleed Bleed (%)
$ 0 $
ZombieStatus Zombie (%)
$ 0 $
Berserk Berserk (%)
$ 0 $

Skills

NameElementTypeDescriptionCost
ImmolateFireMagicalDeals damage to one target.6 MP
GlaciateWaterMagicalDeals damage to one target.6 MP
ThunderstormAirMagicalDeals damage to all targets.6 MP
Heh.DarkMagicalDeals high damage to one target, absorbing the damage dealt as HP. Inflicts Curse Curse (100%). Only used while MP is 0.0 MP

Loot

Chapter 3 form

Equipment

WeaponWalkingStick
Shieldnone
HelmetBlack Hat
ArmourDark Robe
Accessory (1)Emerald Bangle
Accessory (2)Sapphire Bangle

Statistics

HP
$ \mathit{VIT} \times (8 \times \mathit{level} + 12) $
Modifiers
ItemEffect
Emerald Bangle+30
MP
$ \left \lfloor \frac{\mathit{SPR} \times \left ( \mathit{level} + 17 \right )}{6} \right \rfloor $
Modifiers
ItemEffect
Dark Robe+20
Sapphire Bangle+30
STR
$ 12 $
VIT
$ 8 $
Modifiers
ItemEffect
Emerald Bangle+3
SPR
$ 26 $
Modifiers
ItemEffect
WalkingStick+1
Dark Robe+2
Sapphire Bangle+3
AGL
$ 13 $
ATK
$ 5 $
Modifiers
ItemEffect
WalkingStick=8
DEF
$ 0 $
Modifiers
ItemEffect
Black Hat+1
Dark Robe+3
Emerald Bangle+3
Sapphire Bangle+3
MDEF
$ 0 $
Modifiers
ItemEffect
Dark Robe+6
Emerald Bangle+3
Sapphire Bangle+3
EVA (%)
$ 0 $
Critical (%)
$ TODO $

Elemental resistance

Glyph Fire Fire (%)
$ 0 $
Glyph Water Water (%)
$ 0 $
Modifiers
ItemEffect
Sapphire Bangle+50
Glyph Air Air (%)
$ 0 $
Glyph Earth Earth (%)
$ 0 $
Modifiers
ItemEffect
Emerald Bangle+50
Glyph Light Light (%)
$ -20 $
Glyph Dark Dark (%)
$ 20 $
Modifiers
ItemEffect
Black Hat+50
Dark Robe+50
Glyph Aether Aether (%)
$ 0 $
Glyph Fig Fig (%)
$ 0 $
Glyph Physical Physical (%)
$ 0 $
Glyph Thauma Thauma (%)
$ 0 $

Status resistance

Poison Poison (%)
$ 0 $
Paralysis Paralysis (%)
$ 0 $
Numb Numbness (%)
$ 0 $
Silence Silence (%)
$ 100 $
Curse Curse (%)
$ 100 $
Confusion Confusion (%)
$ 100 $
Sleep Sleep (%)
$ 0 $
Darkness Blindness (%)
$ 0 $
Modifiers
ItemEffect
Dark Robe+100
Bleed Bleed (%)
$ 0 $
ZombieStatus Zombie (%)
$ 100 $
Berserk Berserk (%)
$ 100 $

Skills

NameElementTypeDescriptionCost
ImmolateFireMagicalDeals damage to one target.6 MP
GlaciateWaterMagicalDeals damage to one target.6 MP
ThunderstormAirMagicalDeals damage to all targets.6 MP
Heh.DarkMagicalDeals high damage to one target, absorbing the damage dealt as HP. Inflicts Curse Curse (100%). Only used while MP is 0.0 MP
REACTION: Heh.DarkMagicalDeals high damage to one target, absorbing damage dealt as HP. Inflicts Curse Curse (100%). Used as a counter to physical attacks.0 MP

Loot

Notes

You can KO Bernard with his Heh. reaction, if you absorb dark attacks (which heal you in the process). You can also get Bernard to KO Bartholio or Vennie by confusing them, and letting them hit Bernard.

Gallery

Trivia

  • His bestiary entry is wrong about his HP and MP.
  • He is the only mandatory boss to use Thunderstorm, though if the player wishes to teach Legion Thunderstorm they should find Air elemental Temperances in the Sandflow Caves. It will eventually use Thunderstorm.

Related enemies

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